messagingapp/msgui/layoutplugins/unifiededitorplugin/resources/msgunifiededitorbody.widgetml
<hbwidget version="0.1">
<layout name="layout-portrait" type="mesh">
<meshitem src="audioItem" srcEdge="TOP" dst="" dstEdge="TOP" />
<meshitem src="audioItem" srcEdge="LEFT" dst="" dstEdge="LEFT" />
<meshitem src="audioItem" srcEdge="RIGHT" dst="" dstEdge="RIGHT" />
<meshitem src="pixmap" srcEdge="TOP" dst="audioItem" dstEdge="BOTTOM" />
<meshitem src="pixmap" srcEdge="LEFT" dst="" dstEdge="LEFT" />
<meshitem src="pixmap" srcEdge="RIGHT" dst="" dstEdge="RIGHT" />
<meshitem src="textEdit" srcEdge="TOP" dst="pixmap" dstEdge="BOTTOM" />
<meshitem src="textEdit" srcEdge="LEFT" dst="" dstEdge="LEFT" />
<meshitem src="textEdit" srcEdge="RIGHT" dst="" dstEdge="RIGHT" />
<meshitem src="textEdit" srcEdge="BOTTOM" dst="" dstEdge="BOTTOM" />
<meshitem src="textEditFrame" srcEdge="TOP" dst="textEdit" dstEdge="TOP" />
<meshitem src="textEditFrame" srcEdge="BOTTOM" dst="textEdit" dstEdge="BOTTOM" />
<meshitem src="textEditFrame" srcEdge="LEFT" dst="textEdit" dstEdge="LEFT" />
<meshitem src="textEditFrame" srcEdge="RIGHT" dst="textEdit" dstEdge="RIGHT" />
<meshitem src="charCounter" srcEdge="TOP" dst="textEdit" dstEdge="TOP" />
<meshitem src="charCounter" srcEdge="RIGHT" dst="textEdit" dstEdge="RIGHT" />
<meshitem src="charCounterFrame" srcEdge="LEFT" dst="charCounter" dstEdge="LEFT" />
<meshitem src="charCounterFrame" srcEdge="TOP" dst="charCounter" dstEdge="TOP" />
<meshitem src="charCounterFrame" srcEdge="RIGHT" dst="charCounter" dstEdge="RIGHT" />
<meshitem src="charCounterFrame" srcEdge="BOTTOM" dst="charCounter" dstEdge="BOTTOM" />
</layout>
<layout name="layout-landscape-no-image" type="mesh">
<meshitem src="audioItem" srcEdge="TOP" dst="" dstEdge="TOP" />
<meshitem src="audioItem" srcEdge="LEFT" dst="" dstEdge="LEFT" />
<meshitem src="audioItem" srcEdge="RIGHT" dst="" dstEdge="RIGHT" />
<meshitem src="textEdit" srcEdge="TOP" dst="audioItem" dstEdge="BOTTOM" />
<meshitem src="textEdit" srcEdge="LEFT" dst="" dstEdge="LEFT" />
<meshitem src="textEdit" srcEdge="RIGHT" dst="" dstEdge="RIGHT" />
<meshitem src="textEdit" srcEdge="BOTTOM" dst="" dstEdge="BOTTOM" />
<meshitem src="textEditFrame" srcEdge="TOP" dst="textEdit" dstEdge="TOP" />
<meshitem src="textEditFrame" srcEdge="LEFT" dst="textEdit" dstEdge="LEFT" />
<meshitem src="textEditFrame" srcEdge="RIGHT" dst="textEdit" dstEdge="RIGHT" />
<meshitem src="textEditFrame" srcEdge="BOTTOM" dst="textEdit" dstEdge="BOTTOM" />
<meshitem src="charCounter" srcEdge="TOP" dst="textEdit" dstEdge="TOP" />
<meshitem src="charCounter" srcEdge="RIGHT" dst="textEdit" dstEdge="RIGHT" />
<meshitem src="charCounterFrame" srcEdge="LEFT" dst="charCounter" dstEdge="LEFT" />
<meshitem src="charCounterFrame" srcEdge="TOP" dst="charCounter" dstEdge="TOP" />
<meshitem src="charCounterFrame" srcEdge="RIGHT" dst="charCounter" dstEdge="RIGHT" />
<meshitem src="charCounterFrame" srcEdge="BOTTOM" dst="charCounter" dstEdge="BOTTOM" />
</layout>
<layout name="layout-landscape-image" type="mesh">
<meshitem src="audioItem" srcEdge="TOP" dst="" dstEdge="TOP" />
<meshitem src="audioItem" srcEdge="LEFT" dst="" dstEdge="LEFT" />
<meshitem src="audioItem" srcEdge="RIGHT" dst="" dstEdge="RIGHT" />
<meshitem src="textEdit" srcEdge="TOP" dst="audioItem" dstEdge="BOTTOM" />
<meshitem src="textEdit" srcEdge="LEFT" dst="" dstEdge="CENTERH" />
<meshitem src="textEdit" srcEdge="RIGHT" dst="" dstEdge="RIGHT" />
<meshitem src="textEdit" srcEdge="BOTTOM" dst="" dstEdge="BOTTOM" />
<meshitem src="textEditFrame" srcEdge="TOP" dst="textEdit" dstEdge="TOP" />
<meshitem src="textEditFrame" srcEdge="LEFT" dst="textEdit" dstEdge="LEFT" />
<meshitem src="textEditFrame" srcEdge="RIGHT" dst="textEdit" dstEdge="RIGHT" />
<meshitem src="textEditFrame" srcEdge="BOTTOM" dst="textEdit" dstEdge="BOTTOM" />
<meshitem src="pixmap" srcEdge="TOP" dst="audioItem" dstEdge="BOTTOM" />
<meshitem src="pixmap" srcEdge="LEFT" dst="" dstEdge="LEFT" />
<meshitem src="pixmap" srcEdge="RIGHT" dst="textEdit" dstEdge="LEFT" />
<meshitem src="charCounter" srcEdge="TOP" dst="textEdit" dstEdge="TOP" />
<meshitem src="charCounter" srcEdge="RIGHT" dst="textEdit" dstEdge="RIGHT" />
<meshitem src="charCounterFrame" srcEdge="LEFT" dst="charCounter" dstEdge="LEFT" />
<meshitem src="charCounterFrame" srcEdge="TOP" dst="charCounter" dstEdge="TOP" />
<meshitem src="charCounterFrame" srcEdge="RIGHT" dst="charCounter" dstEdge="RIGHT" />
<meshitem src="charCounterFrame" srcEdge="BOTTOM" dst="charCounter" dstEdge="BOTTOM" />
</layout>
</hbwidget>