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/*
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* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Handler for camera, keypad and video player resources
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*
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*/
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#include "musuiresourcehandler.h"
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#include "musuipropertywatch.h"
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#include "musuieventobserver.h"
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#include "musuidialogutil.h"
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#include "muslogger.h"
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#include "mussettings.inl"
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#include <musui.rsg>
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#include <AknWaitDialog.h>
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#include <StringLoader.h>
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using namespace NMusResourceApi;
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// -----------------------------------------------------------------------------
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//
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// -----------------------------------------------------------------------------
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//
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CMusUiResourceHandler::~CMusUiResourceHandler()
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{
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delete iCameraResourceWatch;
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delete iKeypadResourceWatch;
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delete iChangeProductModeDialog;
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delete iDialogPrompt;
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}
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// -----------------------------------------------------------------------------
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//
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// -----------------------------------------------------------------------------
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//
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CMusUiResourceHandler* CMusUiResourceHandler::NewL(
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MMusUiEventObserver& aObserver )
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{
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MUS_LOG( "mus: [MUSUI ] -> CMusUiResourceHandler::NewL()" )
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CMusUiResourceHandler* self =
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new ( ELeave ) CMusUiResourceHandler( aObserver );
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CleanupStack::PushL( self );
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self->ConstructL();
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CleanupStack::Pop( self );
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MUS_LOG( "mus: [MUSUI ] <- CMusUiResourceHandler::NewL()" )
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return self;
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}
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// -----------------------------------------------------------------------------
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//
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// -----------------------------------------------------------------------------
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//
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TBool CMusUiResourceHandler::RequestKeypadL( TBool aMandatory )
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{
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MUS_LOG( "mus: [MUSUI ] -> CMusUiResourceHandler::RequestKeypadL" )
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TBool keypadAvailable( EFalse );
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switch ( iKeypadAvailability )
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{
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case NMusResourceApi::EAvailable:
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{
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MUS_LOG( "mus: [MUSUI ] Keypad is available" )
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break;
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}
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case NMusResourceApi::ENotAvailable:
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{
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MUS_LOG( "mus: [MUSUI ] Keypad is not available, changing mode" )
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iKeypadAvailibilityInProgress = ETrue;
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delete iDialogPrompt;
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iDialogPrompt = NULL;
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iDialogPrompt = StringLoader::LoadL( R_MUS_CHANGE_KEYPAD_MODE_TXT );
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ShowChangeProductModeDialogL( *iDialogPrompt );
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MUS_LOG( " Product mode changed" )
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MUS_LOG1( " Keypad availability is %d",
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iKeypadAvailability )
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break;
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}
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default:
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{
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MUS_LOG( "mus: [MUSUI ] availability default." )
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break;
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}
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}
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switch(iKeypadUsability)
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{
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case MusSettingsKeys::EUsabilityLandscape:
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{
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MUS_LOG( "mus: [MUSUI ] Keypad is usable in landscape" )
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iObserver.SwitchOrientationL(
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CAknAppUiBase::EAppUiOrientationLandscape );
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break;
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}
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case MusSettingsKeys::EUsabilityPortrait:
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{
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MUS_LOG( "mus: [MUSUI ] Keypad is usable in portrait" )
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iObserver.SwitchOrientationL(
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CAknAppUiBase::EAppUiOrientationPortrait );
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break;
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}
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case MusSettingsKeys::EUsabilityAlways:
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{
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MUS_LOG( "mus: [MUSUI ] Keypad is usable in all mode" )
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keypadAvailable = ETrue;
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}
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break;
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default:
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MUS_LOG( "mus: [MUSUI ] usuability default ." )
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break;
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}
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keypadAvailable = IsCurrentlyAvailable( iKeypadAvailability,
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iKeypadUsability );
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if ( aMandatory && !keypadAvailable )
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{
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MUS_LOG( "mus: [MUSUI ] Mandatory keypad not available, exiting" )
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MusUiDialogUtil::ShowGlobalInformationDialogL(
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R_MUS_LIVE_SHARING_VIEW_NOTE_SHARING_ENDED );
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iObserver.HandleExit();
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}
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MUS_LOG1( "mus: [MUSUI ] <- CMusUiResourceHandler::RequestKeypadL( %d )",
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keypadAvailable )
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return keypadAvailable;
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}
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// -----------------------------------------------------------------------------
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//
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// -----------------------------------------------------------------------------
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//
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TBool CMusUiResourceHandler::RequestCameraL( TBool aMandatory )
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{
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MUS_LOG( "mus: [MUSUI ] -> CMusUiResourceHandler::RequestCameraL" )
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TBool cameraAvailable( EFalse );
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switch ( iCameraAvailability )
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{
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case NMusResourceApi::EAvailable:
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{
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MUS_LOG( "mus: [MUSUI ] Camera is available" )
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cameraAvailable = ETrue;
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break;
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}
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case NMusResourceApi::ENotAvailable:
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{
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MUS_LOG( "mus: [MUSUI ] Camera is not available, changing mode" )
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iCameraAvailibilityInProgress = ETrue;
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delete iDialogPrompt;
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iDialogPrompt = NULL;
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iDialogPrompt = StringLoader::LoadL(
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R_MUS_LIVE_SHARING_VIEW_OPEN_CAMERA_LENS_COVER_WAIT_NOTE_TXT );
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ShowChangeProductModeDialogL( *iDialogPrompt );
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MUS_LOG( " Product mode changed" )
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MUS_LOG1( " Camera availability is %d",
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iCameraAvailability )
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break;
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}
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default:
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MUS_LOG( "mus: [MUSUI ] availability default." )
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break;
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}
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switch(iCameraUsability)
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{
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case MusSettingsKeys::EUsabilityLandscape:
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{
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MUS_LOG( "mus: [MUSUI ] Camera is usable in landscape" )
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iObserver.SwitchOrientationL(
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CAknAppUiBase::EAppUiOrientationLandscape );
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break;
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}
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case MusSettingsKeys::EUsabilityPortrait:
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{
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MUS_LOG( "mus: [MUSUI ] Camera is usable in portrait" )
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iObserver.SwitchOrientationL(
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CAknAppUiBase::EAppUiOrientationPortrait );
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break;
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}
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case MusSettingsKeys::EUsabilityAlways:
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{
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MUS_LOG( "mus: [MUSUI ] camera is usable in all mode" )
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cameraAvailable = ETrue;
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}
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default:
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{
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MUS_LOG( "mus: [MUSUI ] usuability default." )
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break;
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}
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}
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cameraAvailable = IsCurrentlyAvailable( iCameraAvailability,
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iCameraUsability );
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if ( aMandatory && !cameraAvailable )
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{
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MUS_LOG( "mus: [MUSUI ] Mandatory camera not available, exiting" )
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MusUiDialogUtil::ShowGlobalInformationDialogL(
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R_MUS_LIVE_SHARING_VIEW_NOTE_SHARING_ENDED );
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iObserver.HandleExit();
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}
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MUS_LOG1( "mus: [MUSUI ] <- CMusUiResourceHandler::RequestCameraL( %d )",
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cameraAvailable )
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return cameraAvailable;
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}
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// -----------------------------------------------------------------------------
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//
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// -----------------------------------------------------------------------------
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//
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TBool CMusUiResourceHandler::RequestVideoPlayerL( TBool aMandatory )
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{
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MUS_LOG( "mus: [MUSUI ] -> CMusUiResourceHandler::RequestVideoPlayerL" )
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TBool videoPlayerAvailable( EFalse );
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/* Video Player will be always available. There is no dynamic variation */
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NMusResourceApi::TAvailability vpAvailability = NMusResourceApi::EAvailable;
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switch ( iVideoplayerUsability )
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{
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case MusSettingsKeys::EUsabilityAlways:
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{
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MUS_LOG( "mus: [MUSUI ] Video player is usuable in all mode" )
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videoPlayerAvailable = ETrue;
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break;
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}
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case MusSettingsKeys::EUsabilityLandscape:
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{
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MUS_LOG( "mus: [MUSUI ] Video player is usable in landscape" )
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iObserver.SwitchOrientationL(
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CAknAppUiBase::EAppUiOrientationLandscape );
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videoPlayerAvailable = IsCurrentlyAvailable( vpAvailability,
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iVideoplayerUsability );
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break;
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}
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case MusSettingsKeys::EUsabilityPortrait:
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{
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MUS_LOG( "mus: [MUSUI ] Video player is usable in portrait" )
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iObserver.SwitchOrientationL(
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CAknAppUiBase::EAppUiOrientationPortrait );
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videoPlayerAvailable = IsCurrentlyAvailable( vpAvailability,
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iVideoplayerUsability );
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break;
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}
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default:
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{
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MUS_LOG( "mus: [MUSUI ] usuability default." )
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break;
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}
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}
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if ( aMandatory && !videoPlayerAvailable )
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{
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MUS_LOG( "mus: [MUSUI ] Mandatory player not available, exiting" )
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MusUiDialogUtil::ShowGlobalInformationDialogL(
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R_MUS_LIVE_SHARING_VIEW_NOTE_SHARING_ENDED );
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iObserver.HandleExit();
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}
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MUS_LOG1( "mus: [MUSUI ] <- CMusUiResourceHandler::RequestVideoPlayerL(%d)",
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videoPlayerAvailable )
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return videoPlayerAvailable;
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}
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// -----------------------------------------------------------------------------
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// Called by CMusUiPropertyWatch, when resource key values change in P&S
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// -----------------------------------------------------------------------------
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//
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void CMusUiResourceHandler::PropertyChanged( const TUint aKey,
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const TInt aValue )
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{
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MUS_LOG2( "mus: [MUSUI ] -> CMusUiResourceHandler::ResourcePropertyChanged:\
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aKey: [%u] aValue: [%d]", aKey, aValue )
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switch( aKey )
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{
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case NMusResourceApi::KCameraAvailability:
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{
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MUS_LOG( "mus: [MUSUI ] KCameraAvailability " )
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iCameraAvailability = static_cast< TAvailability >( aValue );
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if ( iCameraAvailibilityInProgress && iChangeProductModeDialog )
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{
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TRAP_IGNORE( iChangeProductModeDialog->ProcessFinishedL() );
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}
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iCameraAvailibilityInProgress = EFalse;
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break;
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}
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case NMusResourceApi::KKeypadAvailability:
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{
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MUS_LOG( "mus: [MUSUI ] KKeypadAvailability " )
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iKeypadAvailability = static_cast< TAvailability >( aValue );
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if ( iKeypadAvailibilityInProgress && iChangeProductModeDialog )
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{
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TRAP_IGNORE( iChangeProductModeDialog->ProcessFinishedL() );
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}
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iKeypadAvailibilityInProgress = EFalse;
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break;
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}
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default:
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{
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MUS_LOG( "mus: [MUSUI ] avilability property watch default." )
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break;
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}
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}
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MUS_LOG( "mus: [MUSUI ] <- CMusUiResourceHandler::ResourcePropertyChanged" )
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}
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// -----------------------------------------------------------------------------
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//
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// -----------------------------------------------------------------------------
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//
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void CMusUiResourceHandler::HandlePropertyError( const TInt aReason )
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{
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MUS_LOG( "mus: [MUSUI ] -> CMusUiResourceHandler::HandlePropertyError()" )
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iObserver.HandleError( aReason );
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}
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// -----------------------------------------------------------------------------
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// C++ constructor
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// -----------------------------------------------------------------------------
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//
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CMusUiResourceHandler::CMusUiResourceHandler( MMusUiEventObserver& aObserver )
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:iObserver( aObserver ),
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iCameraAvailability(NMusResourceApi::EAvailable),
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iKeypadAvailability(NMusResourceApi::EAvailable),
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iCameraUsability(MusSettingsKeys::EUsabilityAlways),
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iKeypadUsability(MusSettingsKeys::EUsabilityAlways),
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iVideoplayerUsability(MusSettingsKeys::EUsabilityAlways)
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{
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}
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// -----------------------------------------------------------------------------
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// Symbian second phase constructor
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// -----------------------------------------------------------------------------
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//
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void CMusUiResourceHandler::ConstructL()
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{
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MUS_LOG( "mus: [MUSUI ] -> CMusUiResourceHandler::ConstructL()" )
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iCameraAvailibilityInProgress = EFalse;
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iKeypadAvailibilityInProgress = EFalse;
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// Read the value from cenrep and check whether camera,keypad
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// and videoplayer usability.
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MultimediaSharingSettings::ResourceUsability( iCameraUsability ,
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iKeypadUsability,
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iVideoplayerUsability);
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// Read the value from cenrep and check whether camera and keypad
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// available dynamically.
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MusSettingsKeys::TAvailability camera,keypad;
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MultimediaSharingSettings::ResourceAvailability( camera ,
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keypad);
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TInt err = KErrNone;
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// Set Camera availability
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if(camera == MusSettingsKeys::EAvailabilityDynamic)
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{
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// read the PS key intial value
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err = RProperty::Get(
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NMusResourceApi::KCategoryUid,
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NMusResourceApi::KCameraAvailability,
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(TInt&)iCameraAvailability );
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if(err)
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{
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MUS_LOG1( "mus: [MUSUI ] Error = %d",err )
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iCameraAvailability = NMusResourceApi::ENotAvailable;
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}
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// watch the camera ps key for further change
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iCameraResourceWatch = CMusUiPropertyWatch::NewL(
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*this,
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NMusResourceApi::KCategoryUid,
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KCameraAvailability );
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}
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else
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{
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iCameraAvailability = NMusResourceApi::EAvailable;
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}
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// Set Keypad availability
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if(keypad == MusSettingsKeys::EAvailabilityDynamic)
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{
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// read the PS key intial value
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err = RProperty::Get(
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NMusResourceApi::KCategoryUid,
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NMusResourceApi::KKeypadAvailability,
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(TInt&)iKeypadAvailability );
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if(err)
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{
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MUS_LOG1( "mus: [MUSUI ] Error = %d",err )
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iKeypadAvailability = NMusResourceApi::ENotAvailable;
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}
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// watch the keypad ps key
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iKeypadResourceWatch = CMusUiPropertyWatch::NewL(
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*this,
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NMusResourceApi::KCategoryUid,
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KKeypadAvailability );
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}
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else
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444 |
{
|
|
445 |
iKeypadAvailability = NMusResourceApi::EAvailable;
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|
446 |
}
|
|
447 |
|
|
448 |
// Videoplayer availability always static
|
|
449 |
|
|
450 |
MUS_LOG( "mus: [MUSUI ] <- CMusUiResourceHandler::ConstructL()" )
|
|
451 |
}
|
|
452 |
|
|
453 |
|
|
454 |
// -----------------------------------------------------------------------------
|
|
455 |
//
|
|
456 |
// -----------------------------------------------------------------------------
|
|
457 |
//
|
|
458 |
TBool CMusUiResourceHandler::ShowChangeProductModeDialogL(
|
|
459 |
const TDesC& aPrompt )
|
|
460 |
{
|
|
461 |
MUS_LOG( "mus: [MUSUI ] -> CMusUiResourceHandler::ShowChangeProductModeDialogL()" )
|
|
462 |
|
|
463 |
TBool returnValue = EFalse;
|
|
464 |
|
|
465 |
if ( !iChangeProductModeDialog )
|
|
466 |
{
|
|
467 |
iChangeProductModeDialog = new ( ELeave ) CAknWaitDialog( (
|
|
468 |
reinterpret_cast<CEikDialog**>( &iChangeProductModeDialog ) ),
|
|
469 |
ETrue );
|
|
470 |
|
|
471 |
iChangeProductModeDialog->SetTextL( aPrompt );
|
|
472 |
|
|
473 |
iChangeProductModeDialog->PrepareLC(
|
|
474 |
R_MUS_LIVE_SHARING_VIEW_ACTIVATE_CAMERA_WAIT_NOTE );
|
|
475 |
returnValue = iChangeProductModeDialog->RunLD();
|
|
476 |
|
|
477 |
iChangeProductModeDialog = NULL;
|
|
478 |
}
|
|
479 |
|
|
480 |
MUS_LOG( "mus: [MUSUI ] <- CMusUiResourceHandler::ShowChangeProductModeDialogL()" )
|
|
481 |
|
|
482 |
return returnValue;
|
|
483 |
}
|
|
484 |
|
|
485 |
|
|
486 |
// -----------------------------------------------------------------------------
|
|
487 |
//
|
|
488 |
// -----------------------------------------------------------------------------
|
|
489 |
//
|
|
490 |
TBool CMusUiResourceHandler::IsCurrentlyAvailable(
|
|
491 |
NMusResourceApi::TAvailability aResourceAvailability,
|
|
492 |
MusSettingsKeys::TUsability aResourceUsability
|
|
493 |
)
|
|
494 |
{
|
|
495 |
MUS_LOG( "mus: [MUSUI ] -> CMusUiResourceHandler::IsCurrentlyAvailable()" )
|
|
496 |
|
|
497 |
CAknAppUiBase::TAppUiOrientation orientation = iObserver.AppOrientation();
|
|
498 |
|
|
499 |
MUS_LOG( "mus: [MUSUI ] <- CMusUiResourceHandler::IsCurrentlyAvailable()" )
|
|
500 |
|
|
501 |
return ( aResourceAvailability == NMusResourceApi::EAvailable &&
|
|
502 |
(
|
|
503 |
aResourceUsability == MusSettingsKeys::EUsabilityAlways ||
|
|
504 |
(aResourceUsability == MusSettingsKeys::EUsabilityLandscape &&
|
|
505 |
orientation == CAknAppUiBase::EAppUiOrientationLandscape) ||
|
|
506 |
(aResourceUsability == MusSettingsKeys::EUsabilityPortrait &&
|
|
507 |
orientation == CAknAppUiBase::EAppUiOrientationPortrait)
|
|
508 |
)
|
|
509 |
);
|
|
510 |
}
|
|
511 |
|
|
512 |
// -----------------------------------------------------------------------------
|
|
513 |
//
|
|
514 |
// -----------------------------------------------------------------------------
|
|
515 |
//
|
|
516 |
void CMusUiResourceHandler::CheckInitialOrientationL(MultimediaSharing::TMusUseCase aUsecase )
|
|
517 |
{
|
|
518 |
MUS_LOG( "mus: [MUSUI ] -> CMusUiResourceHandler::CheckInitialOrientationL()" )
|
|
519 |
if ( aUsecase != MultimediaSharing::EMusLiveVideo &&
|
|
520 |
aUsecase != MultimediaSharing::EMusClipVideo &&
|
|
521 |
aUsecase != MultimediaSharing::EMusReceive )
|
|
522 |
{
|
|
523 |
return;
|
|
524 |
}
|
|
525 |
|
|
526 |
MusSettingsKeys::TUsability usability = ( aUsecase == MultimediaSharing::EMusLiveVideo ) ?
|
|
527 |
iCameraUsability : iVideoplayerUsability;
|
|
528 |
if ( usability == MusSettingsKeys::EUsabilityPortrait )
|
|
529 |
{
|
|
530 |
iObserver.SwitchOrientationL( CAknAppUiBase::EAppUiOrientationPortrait );
|
|
531 |
}
|
|
532 |
else if ( usability == MusSettingsKeys::EUsabilityLandscape )
|
|
533 |
{
|
|
534 |
iObserver.SwitchOrientationL( CAknAppUiBase::EAppUiOrientationLandscape );
|
|
535 |
}
|
|
536 |
MUS_LOG( "mus: [MUSUI ] <- CMusUiResourceHandler::CheckInitialOrientationL()" )
|
|
537 |
}
|
|
538 |
|
|
539 |
|
|
540 |
|
|
541 |
|
|
542 |
|
|
543 |
|
|
544 |
|
|
545 |
|
|
546 |
|
|
547 |
|
|
548 |
|
|
549 |
|
|
550 |
|
|
551 |
|
|
552 |
|
|
553 |
|
|
554 |
|
|
555 |
|
|
556 |
|
|
557 |
|
|
558 |
|