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159 /** |
159 /** |
160 * Unmute current audio stream meaning that all the audio is played |
160 * Unmute current audio stream meaning that all the audio is played |
161 * and if needed also sent to network. |
161 * and if needed also sent to network. |
162 */ |
162 */ |
163 virtual void UnmuteL() = 0; |
163 virtual void UnmuteL() = 0; |
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164 |
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165 /** |
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166 * |
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167 */ |
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168 virtual void RefreshOrientationL() = 0; |
164 |
169 |
165 |
170 |
166 protected: // INTERNAL |
171 protected: // INTERNAL |
167 |
172 |
168 virtual void RectChangedL() = 0; |
173 virtual void RectChangedL() = 0; |