--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/mmsharing/mmshindicator/tsrc/ut_indicator/src/ut_cmussoundplayer.cpp Fri Jun 11 13:36:18 2010 +0300
@@ -0,0 +1,288 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Unit tests for CMusSoundPlayer class.
+*
+*/
+
+
+
+#include "ut_cmussoundplayer.h"
+#include <audiopreference.h>
+#include <digia/eunit/eunitmacros.h>
+
+
+// Next row is to disable warning emerging from EUnit code.
+#pragma warn_illtokenpasting off
+
+
+// ======== MEMBER FUNCTIONS ========
+
+
+UT_CMusSoundPlayer* UT_CMusSoundPlayer::NewL()
+ {
+ UT_CMusSoundPlayer* self = UT_CMusSoundPlayer::NewLC();
+ CleanupStack::Pop( self );
+ return self;
+ }
+
+
+UT_CMusSoundPlayer* UT_CMusSoundPlayer::NewLC()
+ {
+ UT_CMusSoundPlayer* self = new( ELeave ) UT_CMusSoundPlayer();
+ CleanupStack::PushL( self );
+ self->ConstructL();
+ return self;
+ }
+
+
+UT_CMusSoundPlayer::~UT_CMusSoundPlayer()
+ {
+ delete iSoundPlayer;
+ iSoundPlayer = NULL;
+ }
+
+
+UT_CMusSoundPlayer::UT_CMusSoundPlayer()
+ {
+ }
+
+
+// ---------------------------------------------------------------------------
+// The ConstructL from the base class CEUnitTestSuiteClass must be called.
+// It generates the test case table.
+// ---------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::ConstructL()
+ {
+ CEUnitTestSuiteClass::ConstructL();
+ }
+
+
+// ---------------------------------------------------------------------------
+// From MMusSoundPlayerObserver.
+// Notifies of sound playing complete.
+// ---------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::PlaySoundComplete( TInt /*aError*/ )
+ {
+ }
+
+
+// ----------------------------------------------------------------------------
+// Prepares a test for execution.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::SetupL()
+ {
+ iSoundPlayer = CMusSoundPlayer::NewL( *this );
+ }
+
+
+// ----------------------------------------------------------------------------
+// Finalizes a test by releasing used resources.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::Teardown()
+ {
+ delete iSoundPlayer;
+ }
+
+
+// ======== UNIT TEST METHODS ========
+
+
+// ----------------------------------------------------------------------------
+// Asserts that instantiation is successful.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_NewLL()
+ {
+ EUNIT_ASSERT( iSoundPlayer );
+ }
+
+
+// ----------------------------------------------------------------------------
+// Asserts that instantiation is successful.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_NewLCL()
+ {
+ delete iSoundPlayer;
+ iSoundPlayer = NULL;
+ iSoundPlayer = CMusSoundPlayer::NewLC( *this );
+ CleanupStack::Pop( iSoundPlayer );
+ EUNIT_ASSERT( iSoundPlayer );
+ }
+
+
+// ----------------------------------------------------------------------------
+// Dummy test.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_PlayLL()
+ {
+ iSoundPlayer->PlayL( CMusSoundPlayer::EVsAvailableSound );
+ EUNIT_ASSERT( iSoundPlayer->iMdaPlayer )
+ EUNIT_ASSERT_EQUALS( iSoundPlayer->iState,
+ CMusSoundPlayer::ESoundPlayerPlaying )
+
+ EUNIT_ASSERT_SPECIFIC_LEAVE(
+ iSoundPlayer->PlayL( CMusSoundPlayer::EVsAvailableSound ),
+ KErrNotReady )
+ }
+
+
+// ----------------------------------------------------------------------------
+// Asserts that stopping works.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_StopL()
+ {
+ iSoundPlayer->PlayL( CMusSoundPlayer::EVsAvailableSound );
+ iSoundPlayer->Stop();
+ EUNIT_ASSERT( CMusSoundPlayer::ESoundPlayerReady == iSoundPlayer->iState );
+
+ // No harm done if called second time
+ iSoundPlayer->Stop();
+ }
+
+
+// ----------------------------------------------------------------------------
+// Asserts that failure in init deletes MDA sound player instance.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_MapcInitCompleteL()
+ {
+ iSoundPlayer->iMdaPlayer = CMdaAudioPlayerUtility::NewFilePlayerL(
+ _L( "C:\\wav.wav" ),
+ *iSoundPlayer,
+ EMdaPriorityMax,
+ (TMdaPriorityPreference) KAudioPrefVoiceAid );
+ iSoundPlayer->MapcInitComplete( KErrGeneral, 1000 );
+ EUNIT_ASSERT( !iSoundPlayer->iMdaPlayer );
+ }
+
+
+// ----------------------------------------------------------------------------
+// Asserts that completion of playback deletes MDA sound player instance.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_MapcPlayCompleteL()
+ {
+ iSoundPlayer->iMdaPlayer = CMdaAudioPlayerUtility::NewFilePlayerL(
+ _L( "C:\\wav.wav" ),
+ *iSoundPlayer,
+ EMdaPriorityMax,
+ (TMdaPriorityPreference) KAudioPrefVoiceAid );
+ iSoundPlayer->MapcPlayComplete( KErrNone );
+ EUNIT_ASSERT( !iSoundPlayer->iMdaPlayer );
+ }
+
+
+// ----------------------------------------------------------------------------
+// Asserts that sound filename is generated.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_SoundFileNameLCL()
+ {
+ HBufC* filename = iSoundPlayer->SoundFileNameLC(
+ CMusSoundPlayer::EVsAvailableSound );
+ EUNIT_ASSERT( filename );
+ EUNIT_ASSERT( filename->Length() );
+ CleanupStack::PopAndDestroy( filename );
+ }
+
+
+// ----------------------------------------------------------------------------
+//
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::IT_CMusSoundPlayer_DeletePlayerWhenPlaying()
+ {
+ iSoundPlayer->PlayL( CMusSoundPlayer::EVsAvailableSound );
+ EUNIT_ASSERT( iSoundPlayer->iMdaPlayer )
+ EUNIT_ASSERT_EQUALS( iSoundPlayer->iState,
+ CMusSoundPlayer::ESoundPlayerPlaying )
+
+ delete iSoundPlayer;
+ iSoundPlayer = NULL;
+ }
+
+
+// ======== EUNIT TEST TABLE ========
+
+
+EUNIT_BEGIN_TEST_TABLE(
+ UT_CMusSoundPlayer,
+ "UT_CMusSoundPlayer",
+ "UNIT" )
+
+EUNIT_TEST(
+ "NewL - test",
+ "CMusSoundPlayer",
+ "NewL",
+ "FUNCTIONALITY",
+ SetupL, UT_CMusSoundPlayer_NewLL, Teardown )
+
+EUNIT_TEST(
+ "NewLC - test ",
+ "CMusSoundPlayer",
+ "NewLC",
+ "FUNCTIONALITY",
+ SetupL, UT_CMusSoundPlayer_NewLCL, Teardown )
+
+EUNIT_TEST(
+ "PlayL - test ",
+ "CMusSoundPlayer",
+ "PlayL",
+ "FUNCTIONALITY",
+ SetupL, UT_CMusSoundPlayer_PlayLL, Teardown )
+
+EUNIT_TEST(
+ "Stop - test ",
+ "CMusSoundPlayer",
+ "Stop",
+ "FUNCTIONALITY",
+ SetupL, UT_CMusSoundPlayer_StopL, Teardown )
+
+EUNIT_TEST(
+ "MapcInitComplete - test ",
+ "CMusSoundPlayer",
+ "MapcInitComplete",
+ "FUNCTIONALITY",
+ SetupL, UT_CMusSoundPlayer_MapcInitCompleteL, Teardown )
+
+EUNIT_TEST(
+ "MapcPlayComplete - test ",
+ "CMusSoundPlayer",
+ "MapcPlayComplete",
+ "FUNCTIONALITY",
+ SetupL, UT_CMusSoundPlayer_MapcPlayCompleteL, Teardown )
+
+EUNIT_TEST(
+ "SoundFileNameLC - test ",
+ "CMusSoundPlayer",
+ "SoundFileNameLC",
+ "FUNCTIONALITY",
+ SetupL, UT_CMusSoundPlayer_SoundFileNameLCL, Teardown )
+
+EUNIT_TEST(
+ "Test deleting player when playing",
+ "CMusSoundPlayer",
+ "Destructor",
+ "FUNCTIONALITY",
+ SetupL, IT_CMusSoundPlayer_DeletePlayerWhenPlaying, Teardown )
+
+
+EUNIT_END_TEST_TABLE