mmsharing/mmshindicator/tsrc/ut_indicator/src/ut_cmussoundplayer.cpp
changeset 22 496ad160a278
parent 0 f0cf47e981f9
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mmsharing/mmshindicator/tsrc/ut_indicator/src/ut_cmussoundplayer.cpp	Fri Jun 11 13:36:18 2010 +0300
@@ -0,0 +1,288 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Unit tests for CMusSoundPlayer class.
+*
+*/
+
+
+
+#include "ut_cmussoundplayer.h"
+#include <audiopreference.h>
+#include <digia/eunit/eunitmacros.h>
+
+
+// Next row is to disable warning emerging from EUnit code.
+#pragma warn_illtokenpasting off
+
+
+// ======== MEMBER FUNCTIONS ========
+
+
+UT_CMusSoundPlayer* UT_CMusSoundPlayer::NewL()
+    {
+    UT_CMusSoundPlayer* self = UT_CMusSoundPlayer::NewLC();
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+
+UT_CMusSoundPlayer* UT_CMusSoundPlayer::NewLC()
+    {
+    UT_CMusSoundPlayer* self = new( ELeave ) UT_CMusSoundPlayer();
+    CleanupStack::PushL( self );
+    self->ConstructL();
+    return self;
+    }
+
+
+UT_CMusSoundPlayer::~UT_CMusSoundPlayer()
+    {
+    delete iSoundPlayer;
+    iSoundPlayer = NULL;
+    }
+
+
+UT_CMusSoundPlayer::UT_CMusSoundPlayer()
+    {
+    }
+
+
+// ---------------------------------------------------------------------------
+// The ConstructL from the base class CEUnitTestSuiteClass must be called.
+// It generates the test case table.
+// ---------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::ConstructL()
+    {
+    CEUnitTestSuiteClass::ConstructL();
+    }
+
+
+// ---------------------------------------------------------------------------
+// From MMusSoundPlayerObserver.
+// Notifies of sound playing complete.
+// ---------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::PlaySoundComplete( TInt /*aError*/ )
+    {
+    }
+
+
+// ----------------------------------------------------------------------------
+// Prepares a test for execution.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::SetupL()
+    {
+    iSoundPlayer = CMusSoundPlayer::NewL( *this );
+    }
+
+
+// ----------------------------------------------------------------------------
+// Finalizes a test by releasing used resources.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::Teardown()
+    {
+    delete iSoundPlayer;
+    }
+
+
+// ======== UNIT TEST METHODS ========
+
+
+// ----------------------------------------------------------------------------
+// Asserts that instantiation is successful.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_NewLL()
+    {
+    EUNIT_ASSERT( iSoundPlayer );
+    }
+
+
+// ----------------------------------------------------------------------------
+// Asserts that instantiation is successful.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_NewLCL()
+    {
+    delete iSoundPlayer;
+    iSoundPlayer = NULL;
+    iSoundPlayer = CMusSoundPlayer::NewLC( *this );
+    CleanupStack::Pop( iSoundPlayer );
+    EUNIT_ASSERT( iSoundPlayer );
+    }
+
+
+// ----------------------------------------------------------------------------
+// Dummy test.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_PlayLL()
+    {
+    iSoundPlayer->PlayL( CMusSoundPlayer::EVsAvailableSound );
+    EUNIT_ASSERT( iSoundPlayer->iMdaPlayer )
+    EUNIT_ASSERT_EQUALS( iSoundPlayer->iState,
+                         CMusSoundPlayer::ESoundPlayerPlaying )
+    
+    EUNIT_ASSERT_SPECIFIC_LEAVE( 
+                    iSoundPlayer->PlayL( CMusSoundPlayer::EVsAvailableSound ),
+                    KErrNotReady )
+    }
+
+
+// ----------------------------------------------------------------------------
+// Asserts that stopping works.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_StopL()
+    {
+    iSoundPlayer->PlayL( CMusSoundPlayer::EVsAvailableSound );
+    iSoundPlayer->Stop();
+    EUNIT_ASSERT( CMusSoundPlayer::ESoundPlayerReady == iSoundPlayer->iState );
+    
+    // No harm done if called second time
+    iSoundPlayer->Stop();
+    }
+
+
+// ----------------------------------------------------------------------------
+// Asserts that failure in init deletes MDA sound player instance.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_MapcInitCompleteL()
+    {
+    iSoundPlayer->iMdaPlayer = CMdaAudioPlayerUtility::NewFilePlayerL(
+        _L( "C:\\wav.wav" ),
+        *iSoundPlayer,
+        EMdaPriorityMax,
+        (TMdaPriorityPreference) KAudioPrefVoiceAid );
+    iSoundPlayer->MapcInitComplete( KErrGeneral, 1000 );
+    EUNIT_ASSERT( !iSoundPlayer->iMdaPlayer );
+    }
+
+
+// ----------------------------------------------------------------------------
+// Asserts that completion of playback deletes MDA sound player instance.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_MapcPlayCompleteL()
+    {
+    iSoundPlayer->iMdaPlayer = CMdaAudioPlayerUtility::NewFilePlayerL(
+        _L( "C:\\wav.wav" ),
+        *iSoundPlayer,
+        EMdaPriorityMax,
+        (TMdaPriorityPreference) KAudioPrefVoiceAid );
+    iSoundPlayer->MapcPlayComplete( KErrNone );
+    EUNIT_ASSERT( !iSoundPlayer->iMdaPlayer );
+    }
+
+
+// ----------------------------------------------------------------------------
+// Asserts that sound filename is generated.
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::UT_CMusSoundPlayer_SoundFileNameLCL()
+    {
+    HBufC* filename = iSoundPlayer->SoundFileNameLC(
+        CMusSoundPlayer::EVsAvailableSound );
+    EUNIT_ASSERT( filename );
+    EUNIT_ASSERT( filename->Length() );
+    CleanupStack::PopAndDestroy( filename );
+    }
+
+
+// ----------------------------------------------------------------------------
+// 
+// ----------------------------------------------------------------------------
+//
+void UT_CMusSoundPlayer::IT_CMusSoundPlayer_DeletePlayerWhenPlaying()
+    {
+    iSoundPlayer->PlayL( CMusSoundPlayer::EVsAvailableSound );
+    EUNIT_ASSERT( iSoundPlayer->iMdaPlayer )
+    EUNIT_ASSERT_EQUALS( iSoundPlayer->iState,
+                         CMusSoundPlayer::ESoundPlayerPlaying )
+
+    delete iSoundPlayer;
+    iSoundPlayer = NULL;
+    }
+ 
+
+// ======== EUNIT TEST TABLE ========
+
+
+EUNIT_BEGIN_TEST_TABLE(
+    UT_CMusSoundPlayer,
+    "UT_CMusSoundPlayer",
+    "UNIT" )
+
+EUNIT_TEST(
+    "NewL - test",
+    "CMusSoundPlayer",
+    "NewL",
+    "FUNCTIONALITY",
+    SetupL, UT_CMusSoundPlayer_NewLL, Teardown )
+
+EUNIT_TEST(
+    "NewLC - test ",
+    "CMusSoundPlayer",
+    "NewLC",
+    "FUNCTIONALITY",
+    SetupL, UT_CMusSoundPlayer_NewLCL, Teardown )
+
+EUNIT_TEST(
+    "PlayL - test ",
+    "CMusSoundPlayer",
+    "PlayL",
+    "FUNCTIONALITY",
+    SetupL, UT_CMusSoundPlayer_PlayLL, Teardown )
+
+EUNIT_TEST(
+    "Stop - test ",
+    "CMusSoundPlayer",
+    "Stop",
+    "FUNCTIONALITY",
+    SetupL, UT_CMusSoundPlayer_StopL, Teardown )
+
+EUNIT_TEST(
+    "MapcInitComplete - test ",
+    "CMusSoundPlayer",
+    "MapcInitComplete",
+    "FUNCTIONALITY",
+    SetupL, UT_CMusSoundPlayer_MapcInitCompleteL, Teardown )
+
+EUNIT_TEST(
+    "MapcPlayComplete - test ",
+    "CMusSoundPlayer",
+    "MapcPlayComplete",
+    "FUNCTIONALITY",
+    SetupL, UT_CMusSoundPlayer_MapcPlayCompleteL, Teardown )
+
+EUNIT_TEST(
+    "SoundFileNameLC - test ",
+    "CMusSoundPlayer",
+    "SoundFileNameLC",
+    "FUNCTIONALITY",
+    SetupL, UT_CMusSoundPlayer_SoundFileNameLCL, Teardown )
+
+EUNIT_TEST(
+    "Test deleting player when playing",
+    "CMusSoundPlayer",
+    "Destructor",
+    "FUNCTIONALITY",
+    SetupL, IT_CMusSoundPlayer_DeletePlayerWhenPlaying, Teardown )
+
+
+EUNIT_END_TEST_TABLE