mmsharing/livecommsui/lcuiengine/tsrc/win32/lcuiengine_p.h
branchRCL_3
changeset 33 bc78a40cd63c
parent 32 73a1feb507fb
child 35 6c57ef9392d2
--- a/mmsharing/livecommsui/lcuiengine/tsrc/win32/lcuiengine_p.h	Tue Aug 31 15:12:07 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,180 +0,0 @@
-/*
-* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:
-*
-*/
-#ifndef LCUIENGINEPRIVATE_H
-#define LCUIENGINEPRIVATE_H
-
-//SYSTEM
-#include <QObject>
-#include <QString>
-#include <QTime>
-#include <QProcess>
-#include <lcuiengine.h>
-
-class QTimer;
-class QRectF;
-class HbDialog;
-class LcUiEngine;
-class LcUiEngineSimulator;
-
-enum simulationState {
-    ENone,
-    EPreparing,
-    EBuffering,
-    EPlaying,
-    EPaused,
-    EStopped,
-    EUnavailable
-};
-
-/*
- * Live Comms UI Engine 
- */
-class LcUiEnginePrivate
-                  
-{
-
-public:
-    
-    LcUiEnginePrivate ( LcUiEngine& uiEngine,
-                        const QString &engineName,
-                        const QString &applicationDisplayName );
-    ~LcUiEnginePrivate ();
-    
-public :
-
-    void zoom( int value );
-    void stop();
-
-private:
-
-    //signaled when engine is stopped
-    void stopped(){ emit mUiEngine.stopped();};
-    //signaled when layout is changed
-    void layoutChanged(){ emit mUiEngine.layoutChanged();};
-    //signaled when camera changes to main
-    void cameraChangedToMain();
-    //signaled when camera changes to secondary
-    void cameraChangedToSecondary();
-    //signaled when mic is muted
-    void muted(){ mMuteState = true; emit mUiEngine.muted();};
-    //signaled when mic is unmuted
-    void unmuted(){ mMuteState = false; emit mUiEngine.unmuted();};
-    //signaled when speaker is enabled
-    void speakerEnabled(){ mSpeakerState = true; emit mUiEngine.speakerEnabled();};
-    //signaled when speaker is disabled
-    void speakerDisabled(){ mSpeakerState = false; emit mUiEngine.speakerDisabled();};
-    //signaled when camera is disabled
-    void cameraDisabled(){ mPlayerStateLocal = EPaused; emit mUiEngine.cameraDisabled();};
-    //signaled when camera is enabled
-    void cameraEnabled(){  mPlayerStateLocal = EPlaying; emit mUiEngine.cameraEnabled();};
-    //signaled when engine is blocked,
-    //no calls expected until signaled unblocked
-    void blocked(){ emit mUiEngine.blocked();};
-    //signaled when engine is free
-    void unblocked(){ emit mUiEngine.unblocked();};
-    //signaled continuously while session is up and running
-    //carries current session duration
-    void sessionDurationChanged(const QString &duration){ emit mUiEngine.sessionDurationChanged(duration);};
-    void recipientChanged(const QString &recipient){ emit mUiEngine.recipientChanged(recipient);};
-    void phoneNumberChanged(const QString &number){ emit mUiEngine.phoneNumberChanged(number);};
-    //signaled when player state changed
-    void localPlayerPlaying();
-    void remotePlayerPlaying();
-    void localPlayerPreparing(){ mPlayerStateLocal=EPreparing;emit mUiEngine.localPlayerPreparing();};
-    void remotePlayerPreparing(){ mSimulatorRemote=EPreparing;emit mUiEngine.remotePlayerPreparing();};
-    void localPlayerBuffering(){ mPlayerStateLocal=EBuffering;emit mUiEngine.localPlayerBuffering();};
-    void remotePlayerBuffering(){ mSimulatorRemote=EBuffering;emit mUiEngine.remotePlayerBuffering();};
-    void localPlayerPaused();
-    void remotePlayerPaused();
-    void localPlayerUnavailable(){ mPlayerStateLocal=EUnavailable;emit mUiEngine.localPlayerUnavailable();};
-    void remotePlayerUnavailable(){ mSimulatorRemote=EUnavailable;emit mUiEngine.remotePlayerUnavailable();};
-
-public:
-    
-    void start();
-    const QString& sessionTitle() const;
-    const QString& recipient() const;
-    const QString& phoneNumber() const;
-    LcViewLayoutHint viewLayout() const;
-    void setContentAreas( const QRectF& sharedContent,
-                          const QRectF& receivedContent );
-    bool setOrientation( Qt::Orientation orientation );
-    void setUiComponents(HbDialog* invitingNote,
-                         HbDialog* waitingNote,
-                         HbDialog* acceptQuery,
-                         HbDialog* recipientQuery);
-    void toggleMute();
-    bool isMuted() const;
-    void toggleSpeaker();
-    bool isSpeakerOn() const;
-    int zoomValues( LcControlValues& values ) const;
-    void toggleDisableCamera();
-    void setMainCamera(const bool aMainCamera);
-    bool mainCamera() const;
-    void toggleCamera();
-    bool fullScreenMode();
-    void setFullScreenMode(bool aMode);
-    void updateSession();
-    bool isLocalPlayerPlaying() const;
-    bool isRemotePlayerPlaying() const;
-    bool isMinimized()const;
-    void minimize();
-    void maximize();
-    void shareImage(const QString&);
-    void shareCamera();
-
-public: // Data
-    
-    QByteArray mEngineName;
-    QString mSessionTitle;
-    QString mRecipient;
-    QString mPhoneNumber;
-    LcViewLayoutHint mViewLayout;
-    QTimer* mCloseTimer;
-    HbDialog* mInvitingNote; // Not owned
-    HbDialog* mWaitingNote; // Not owned
-    HbDialog* mAcceptQuery; // Not owned
-    HbDialog* mRecipientQuery; // Not owned
-    QString mPendingAction;
-    bool mBlocked;
-    bool mFullScreen;
-    int mSessionDurationTimerId;
-    QTime mSessionDurationStartTime;    
-    LcUiEngine& mUiEngine;
-
-public:
-    simulationState mPlayerStateLocal;
-    simulationState mSimulatorRemote;
-    bool mSpeakerState;
-    bool mMuteState;
-    bool mMainCamera;    
-    QProcess *mLocalPlayerProcess;
-    QProcess *mRemotePlayerProcess;
-    QString mProgram;
-    QString mProgramImage;
-    QString mLocalMovieName;
-
-private:
-    LcUiEngineSimulator* mSimulator;
-
-friend class LcUiEngineSimulator;
-};
-
-#endif // LCUIENGINEPRIVATE_H
-
-
-// End of file