--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/mmsharing/mmshui/src/musuicallbackservice.cpp Wed Sep 01 12:31:01 2010 +0100
@@ -0,0 +1,183 @@
+/*
+* Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Asynchronous callback service provider.
+*
+*/
+
+
+
+#include "musuicallbackservice.h"
+#include "musuicallbackobserver.h" // callback observer interface
+#include "muslogger.h"
+
+
+// -----------------------------------------------------------------------------
+// Two-phased constructor.
+// -----------------------------------------------------------------------------
+//
+CMusUiCallbackService* CMusUiCallbackService::NewL(
+ MMusUiCallbackObserver& aCallbackObserver )
+ {
+ CMusUiCallbackService* self =
+ new ( ELeave ) CMusUiCallbackService(
+ aCallbackObserver );
+ CleanupStack::PushL( self );
+ self->ConstructL();
+ CleanupStack::Pop( self );
+ return self;
+ }
+
+
+// -----------------------------------------------------------------------------
+// Destructor.
+// -----------------------------------------------------------------------------
+//
+CMusUiCallbackService::~CMusUiCallbackService()
+ {
+ // Cancel active object
+ MUS_LOG( "mus: [MUSUI ] -> CMusUiCallbackService::~CMusUiCallbackService" );
+ Cancel();
+ MUS_LOG( "mus: [MUSUI ] <- CMusUiCallbackService::~CMusUiCallbackService" );
+ }
+
+
+// -----------------------------------------------------------------------------
+// C++ default constructor.
+// -----------------------------------------------------------------------------
+//
+CMusUiCallbackService::CMusUiCallbackService(
+ MMusUiCallbackObserver& aCallbackObserver )
+ : CActive( EPriorityStandard ),
+ iCallbackObserver( aCallbackObserver ),
+ iEventId( EMusUiAsyncUninitialized )
+ {
+ CActiveScheduler::Add( this );
+ }
+
+
+// -----------------------------------------------------------------------------
+//
+// -----------------------------------------------------------------------------
+//
+void CMusUiCallbackService::ConstructL()
+ {
+ }
+
+
+// -----------------------------------------------------------------------------
+// Buffer a request to trigger an event.
+// -----------------------------------------------------------------------------
+//
+void CMusUiCallbackService::AsyncEventL( TMusUiAsyncEvent aEventId )
+ {
+ MUS_LOG( "mus: [MUSUI ] -> CMusUiCallbackService::AsyncEventL" );
+ iEventId = aEventId;
+ Activate();
+ MUS_LOG( "mus: [MUSUI ] <- CMusUiCallbackService::AsyncEventL" );
+ }
+
+
+// -----------------------------------------------------------------------------
+// Cancels the active request.
+// -----------------------------------------------------------------------------
+//
+void CMusUiCallbackService::Cancel()
+ {
+ MUS_LOG( "mus: [MUSUI ] -> CMusUiCallbackService::Cancel" );
+ CActive::Cancel();
+ iStatus = NULL;
+ MUS_LOG( "mus: [MUSUI ] <- CMusUiCallbackService::Cancel" );
+ }
+
+// -----------------------------------------------------------------------------
+// Check what event is currently pending.
+// -----------------------------------------------------------------------------
+//
+TMusUiAsyncEvent CMusUiCallbackService::CurrentEvent() const
+ {
+ if ( IsActive() )
+ {
+ return iEventId;
+ }
+ return EMusUiAsyncUninitialized;
+ }
+
+// -----------------------------------------------------------------------------
+// From CActive. Called when a request completes.
+// -----------------------------------------------------------------------------
+//
+void CMusUiCallbackService::RunL()
+ {
+ MUS_LOG( "mus: [MUSUI ] -> CMusUiCallbackService::RunL" );
+ if ( iEventId )
+ {
+ // Copy the id from member to local so the member can be cleared.
+ TMusUiAsyncEvent eventId = iEventId;
+ iEventId = EMusUiAsyncUninitialized;
+ // Issue the call to the observer interface.
+ iCallbackObserver.HandleAsyncEventL( eventId );
+ MUS_LOG( "mus: [MUSUI ] <- CMusUiCallbackService::RunL returns" );
+ return;
+ }
+ MUS_LOG( "mus: [MUSUI ] <- CMusUiCallbackService::RunL" );
+ }
+
+
+// -----------------------------------------------------------------------------
+// From CActive. Called when a leave occurres in RunL.
+// -----------------------------------------------------------------------------
+//
+TInt CMusUiCallbackService::RunError( TInt aError )
+ {
+ MUS_LOG1( "mus: [MUSUI ] CMusUiCallbackService::RunError [%d]",
+ aError );
+ iCallbackObserver.HandleAsyncError( aError );
+
+ return KErrNone;
+ }
+
+
+// -----------------------------------------------------------------------------
+// From CActive. Called when a request is cancelled.
+// -----------------------------------------------------------------------------
+//
+void CMusUiCallbackService::DoCancel()
+ {
+ MUS_LOG( "mus: [MUSUI ] -> CMusUiCallbackService::DoCancel" );
+ MUS_LOG( "mus: [MUSUI ] <- CMusUiCallbackService::DoCancel" );
+ }
+
+
+// -----------------------------------------------------------------------------
+// Activate the object.
+// -----------------------------------------------------------------------------
+//
+void CMusUiCallbackService::Activate()
+ {
+ MUS_LOG( "mus: [MUSUI ] -> CMusUiCallbackService::Activate" );
+ // Call SetActive() so RunL() will be called by the active scheduler
+ if ( IsActive() )
+ {
+ Cancel();
+ }
+ SetPriority( EPriorityHigh );
+ SetActive();
+ iStatus = KRequestPending;
+ TRequestStatus* stat = &iStatus;
+ User::RequestComplete( stat, KErrNone );
+
+ MUS_LOG( "mus: [MUSUI ] <- CMusUiCallbackService::Activate" );
+ }
+
+