mmsharing/mmshui/src/musuinavimediaanimator.cpp
branchRCL_3
changeset 33 bc78a40cd63c
parent 0 f0cf47e981f9
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mmsharing/mmshui/src/musuinavimediaanimator.cpp	Wed Sep 01 12:31:01 2010 +0100
@@ -0,0 +1,333 @@
+/*
+* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: 
+*
+*/
+
+
+
+#include "musuinavimediaanimator.h"
+#include "musuidefinitions.h"
+#include "muslogger.h" // debug logging
+#include <musuiicons.mbg>
+//#include <musui.mbg>
+//#include <musui_temp_icons.mbg>
+#include <musui.rsg>
+#include "musresourcefinderutil.h"
+
+#include <data_caging_path_literals.hrh>    // KDC_APP_BITMAP_DIR
+#include <AknsUtils.h>
+#include <aknnavi.h>           // CAknNavigationControlContainer
+#include <eikspane.h>          // CEikStatusPaneBase
+#include <StringLoader.h>
+#include <applayout.cdl.h>     // scalable UI
+#include <AknIconUtils.h>      // SetSize for the icons
+#include <AknIconArray.h>
+#include <gulicon.h>
+#include <applayout.cdl.h>
+#include <e32std.h>
+#include <e32base.h>
+
+using namespace AppLayout;
+
+
+// CONSTANTS
+const TInt KMusUiAnimatorTimer = 50000;  // Default 50 ms, 20 fps
+
+const TInt KIconArraySize = 15;
+
+_LIT( KMyBitmapRomFile, "Z:\\resource\\apps\\musuiicons.mif" );
+_LIT( KMyBitmapRamFile, "C:\\resource\\apps\\musuiicons.mif" );
+
+
+// -----------------------------------------------------------------------------
+//
+// -----------------------------------------------------------------------------
+//
+CMusUiNaviMediaAnimator* CMusUiNaviMediaAnimator::NewL( 
+        MMusUiNaviMediaAnimatorObserver& aObserver, TSize aImageSize )
+    {
+    CMusUiNaviMediaAnimator* self = 
+                new( ELeave ) CMusUiNaviMediaAnimator( aObserver, aImageSize );
+    CleanupStack::PushL( self );
+    self->ConstructL();
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+
+// -----------------------------------------------------------------------------
+//
+// -----------------------------------------------------------------------------
+//
+CMusUiNaviMediaAnimator::~CMusUiNaviMediaAnimator()
+    {
+    MUS_LOG( "mus: [MUSUI ]  -> CMusUiNaviMediaAnimator::~CMusUiNaviMediaAnimator" );
+
+    if ( iAnimationTimer->IsActive() )
+        {
+        iAnimationTimer->Cancel();
+        }
+    delete iAnimationTimer;        
+    delete iBitmapArray;
+
+    MUS_LOG( "mus: [MUSUI ]  <- CMusUiNaviMediaAnimator::~CMusUiNaviMediaAnimator" );
+    }
+
+
+// -----------------------------------------------------------------------------
+//
+// -----------------------------------------------------------------------------
+//
+CMusUiNaviMediaAnimator::CMusUiNaviMediaAnimator( 
+                MMusUiNaviMediaAnimatorObserver& aObserver, TSize aImageSize )
+                : iObserver( aObserver )
+    {
+    iSize = aImageSize;
+    MUS_LOG1( "mus: [MUSUI ] -> \
+          CMusUiNaviMediaAnimator::CMusUiNaviMediaAnimator(): iSize.iWidth %d",
+                            iSize.iWidth )
+    MUS_LOG1( "mus: [MUSUI ] -> \
+          CMusUiNaviMediaAnimator::CMusUiNaviMediaAnimator(): iSize.iHeight %d",
+                            iSize.iHeight )
+    iBitmapArray = NULL;
+    iInterval = KMusUiAnimatorTimer;
+    iIndex = 0;
+
+
+
+    
+/*    iAnimationTimer->Start( iInterval,
+                            iInterval,
+                            TCallBack( AnimationInterval, this ) );
+                            */
+    }
+
+
+// -----------------------------------------------------------------------------
+//
+//
+// -----------------------------------------------------------------------------
+//
+void CMusUiNaviMediaAnimator::ConstructL()
+    {
+    MUS_LOG( "mus: [MUSUI ]  -> CMusUiNaviMediaAnimator::ConstructL" );
+
+    if( MusResourceFinderUtil::IsExistL( KMyBitmapRomFile ) )
+        {
+        iResourceRam = EFalse;
+        }
+    else if( MusResourceFinderUtil::IsExistL( KMyBitmapRamFile ) )
+        {
+        iResourceRam = ETrue;
+        }
+    else
+        {
+        MUS_LOG( "mus: [MUSUI ]  Icon File Not Found " );
+        User::Leave(KErrNotFound);
+        }
+
+
+    LoadImagesL();
+    
+    iAnimationTimer = CPeriodic::NewL( CActive::EPriorityStandard );
+    
+    iAnimationTimer->Start( iInterval,
+                            iInterval,
+                            TCallBack( AnimationInterval, this ) );
+
+
+    MUS_LOG( "mus: [MUSUI ]  <- CMusUiNaviMediaAnimator::ConstructL" );
+    }
+
+
+// -----------------------------------------------------------------------------
+//
+//
+// -----------------------------------------------------------------------------
+//
+void CMusUiNaviMediaAnimator::SetInterval( const TInt aAnimationInterval )
+    {
+    iInterval = aAnimationInterval;
+
+
+    if ( iAnimationTimer->IsActive() )
+        {
+        iAnimationTimer->Cancel();
+        }
+    
+    iAnimationTimer->Start( iInterval,
+                            iInterval,
+                            TCallBack( AnimationInterval, this ) );
+    }
+
+
+// -----------------------------------------------------------------------------
+// Callback for disable level indicator.
+// -----------------------------------------------------------------------------
+//
+TInt CMusUiNaviMediaAnimator::AnimationInterval( TAny* aThis )
+    {
+    MUS_LOG( "mus: [MUSUI ] -> CMusUiNaviMediaAnimator::AnimationInterval()" );
+    CMusUiNaviMediaAnimator* animator =
+                            static_cast< CMusUiNaviMediaAnimator* > ( aThis );
+                            
+    
+    if ( animator->iBitmapArray ) 
+        {
+        animator->iObserver.SetIcon( animator->iBitmapArray->At( animator->iIndex ) );
+        if( animator->iIndex < ( animator->iBitmapArray->Count() - 1 ) ) 
+            {
+            animator->iIndex++;
+            }
+        else 
+            {
+            animator->iIndex = 0;
+            }
+        }
+        
+    MUS_LOG( "mus: [MUSUI ] <- CMusUiNaviMediaAnimator::AnimationInterval()" );
+    return KErrNone;
+    }
+
+
+// -----------------------------------------------------------------------------
+// Layouts the text depending on current icon situation.
+// -----------------------------------------------------------------------------
+//
+void CMusUiNaviMediaAnimator::LoadImagesL()
+    {
+    MUS_LOG( "mus: [MUSUI ] -> CMusUiNaviMediaAnimator::DoLayoutText" );
+
+    delete iBitmapArray;
+    iBitmapArray = NULL;
+    iBitmapArray = new ( ELeave ) CAknIconArray( KIconArraySize );
+
+    TParse parse;
+    if( iResourceRam ) 
+        {
+        parse.Set( KMyBitmapRamFile, &KDC_APP_RESOURCE_DIR, NULL );
+        }
+    else 
+        {
+        parse.Set( KMyBitmapRomFile, &KDC_APP_RESOURCE_DIR, NULL );
+        }
+
+
+    MAknsSkinInstance* skin = AknsUtils::SkinInstance();
+
+    TAknsItemID item;
+    item.Set( 0xFFCC, 0xC ); // It's a kind a magic
+    
+    ConstructImageL( skin,
+                     item,
+                     EMbmMusuiiconsQgn_indi_video_wait1,
+                     EMbmMusuiiconsQgn_indi_video_wait1_mask,
+                     parse );
+
+    ConstructImageL( skin,
+                     item,
+                     EMbmMusuiiconsQgn_indi_video_wait2,
+                     EMbmMusuiiconsQgn_indi_video_wait2_mask,
+                     parse );
+
+    ConstructImageL( skin,
+                     item,
+                     EMbmMusuiiconsQgn_indi_video_wait3,
+                     EMbmMusuiiconsQgn_indi_video_wait3_mask,
+                     parse );
+
+    ConstructImageL( skin,
+                     item,
+                     EMbmMusuiiconsQgn_indi_video_wait4,
+                     EMbmMusuiiconsQgn_indi_video_wait4_mask,
+                     parse );
+
+    ConstructImageL( skin,
+                     item,
+                     EMbmMusuiiconsQgn_indi_video_wait5,
+                     EMbmMusuiiconsQgn_indi_video_wait5_mask,
+                     parse );
+
+    ConstructImageL( skin,
+                     item,
+                     EMbmMusuiiconsQgn_indi_video_wait6,
+                     EMbmMusuiiconsQgn_indi_video_wait6_mask,
+                     parse );
+
+    ConstructImageL( skin,
+                     item,
+                     EMbmMusuiiconsQgn_indi_video_wait7,
+                     EMbmMusuiiconsQgn_indi_video_wait7_mask,
+                     parse );
+
+    ConstructImageL( skin,
+                     item,
+                     EMbmMusuiiconsQgn_indi_video_wait8,
+                     EMbmMusuiiconsQgn_indi_video_wait8_mask,
+                     parse );
+
+                     
+    
+    MUS_LOG( "mus: [MUSUI ] <- CMusUiNaviMediaAnimator::DoLayoutText" );
+    }
+    
+    
+// -----------------------------------------------------------------------------
+//
+// -----------------------------------------------------------------------------
+//
+void  CMusUiNaviMediaAnimator::ConstructImageL( MAknsSkinInstance* aSkin,
+                                                const TAknsItemID& aId,
+                                                TInt aBitmapId,
+                                                TInt aMaskId,
+                                                TParse parse )
+
+    {
+    MUS_LOG( "mus: [MUSUI ] -> CMusUiNaviMediaAnimator::ConstructImageL()" );
+
+    CFbsBitmap* bitmap = NULL;
+    CFbsBitmap* mask = NULL;
+
+
+    AknsUtils::CreateIconL(aSkin,
+                           aId,
+                           bitmap,
+                           mask,
+                           parse.FullName(),
+                           aBitmapId,
+                           aMaskId);
+
+    AknIconUtils::SetSize( bitmap, iSize );
+    AknIconUtils::SetSize( mask, iSize );
+    
+    MUS_LOG1( "mus: [MUSUI ] -> CMusUiNaviMediaAnimator::ConstructImageL(): iSize.iWidth %d",
+                            iSize.iWidth )
+    MUS_LOG1( "mus: [MUSUI ] -> CMusUiNaviMediaAnimator::ConstructImageL(): iSize.iHeight %d",
+                            iSize.iHeight )
+    
+    CGulIcon* icon = CGulIcon::NewL();
+    icon->SetBitmap( bitmap );
+    icon->SetMask( mask );
+    
+    CleanupStack::PushL( icon );
+    iBitmapArray->AppendL( icon );
+    CleanupStack::Pop( icon );
+
+    //aImage->SetPicture(bitmap, mask); // Owership transferred to CEikImage
+
+    MUS_LOG( "mus: [MUSUI ] <- CMusUiNaviMediaAnimator::ConstructImageL()" );
+
+    }
+