--- a/mmsharing/mmshui/src/musuiactivitymanger.cpp Tue Feb 02 00:09:07 2010 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,167 +0,0 @@
-/*
-* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:
-*
-*/
-
-
-
-#include "musuiactivitymanger.h"
-#include "muslogger.h" // debug logging
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-CMusUiActivityManager* CMusUiActivityManager::NewL( TInt aTimeout )
-
- {
- CMusUiActivityManager* self =
- new (ELeave) CMusUiActivityManager( aTimeout );
- CleanupStack::PushL(self);
- self->ConstructL();
- CleanupStack::Pop(self);
- return self;
- }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-CMusUiActivityManager::~CMusUiActivityManager()
- {
- MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::~CMusUiActivityManager" );
- Cancel();
- iTimer.Close();
- MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::~CMusUiActivityManager" );
- }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-CMusUiActivityManager::CMusUiActivityManager( TInt aTimeout )
- : CActive( CActive::EPriorityHigh ),
- iTimeout( aTimeout )
-
- {
- CActiveScheduler::Add(this);
- }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiActivityManager::ConstructL()
- {
- MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::ConstructL" );
- iTimer.CreateLocal();
- MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::ConstructL" );
- }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiActivityManager::SetTimeout( TInt aTimeout )
- {
- MUS_LOG1( "mus: [MUSUI ] -> CMusUiActivityManager::SetTimeout [%d]", aTimeout );
- iTimeout = aTimeout;
- Reset();
- MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::SetTimeout" );
- }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiActivityManager::Start()
- {
- MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::Start" );
- if (!IsActive())
- {
- iTimer.Inactivity( iStatus, iTimeout );
- SetActive();
- }
- MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::Start" );
- }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiActivityManager::Reset()
- {
- MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::Reset" );
- Cancel();
- Start();
- MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::Reset" );
- }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiActivityManager::DoCancel()
- {
- MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::DoCancel" );
- iTimer.Cancel();
- MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::DoCancel" );
- }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiActivityManager::RunL()
- {
-
- MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::RunL" );
-
- if ( iStatus == KErrNone )
- {
-
- TInt inactivity = User::InactivityTime().Int();
-
- if ( inactivity >= iTimeout )
- {
- User::ResetInactivityTime();
- Reset();
- }
- else
- {
- iTimer.Inactivity( iStatus, iTimeout );
- }
-
- if ( !IsActive() )
- {
- SetActive();
- }
-
- }
-
- MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::RunL" );
- }
-
-
-// end of file