/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "musuiactivetimer.h"
#include "musuiactivetimerobserver.h"
#include "muslogger.h" // debug logging
// -----------------------------------------------------------------------------
// Symbian two-phase constructor.
// -----------------------------------------------------------------------------
//
CMusUiActiveTimer* CMusUiActiveTimer::NewL( MMusUiActiveTimerObserver* aObserver )
{
CMusUiActiveTimer* self = new (ELeave) CMusUiActiveTimer( aObserver );
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// Symbian second-phase constructor.
// -----------------------------------------------------------------------------
//
void CMusUiActiveTimer::ConstructL()
{
MUS_LOG( "mus: [MUSUI ] -> CMusUiActiveTimer::ConstructL" );
User::LeaveIfError( iTimer.CreateLocal() );
CActiveScheduler::Add( this );
MUS_LOG( "mus: [MUSUI ] <- CMusUiActiveTimer::ConstructL" );
}
// -----------------------------------------------------------------------------
// .
// -----------------------------------------------------------------------------
//
void CMusUiActiveTimer::After( TTimeIntervalMicroSeconds32 anInterval )
{
// No logging due to huge amount of calls in some use cases
Cancel();
iTimer.After( iStatus, anInterval );
SetActive();
// No logging due to huge amount of calls in some use cases
}
// -----------------------------------------------------------------------------
// C++ constructor.
// -----------------------------------------------------------------------------
//
CMusUiActiveTimer::CMusUiActiveTimer( MMusUiActiveTimerObserver* aObserver ) :
CActive( EPriorityNormal ),
iObserver( aObserver )
{
// nothing
}
// -----------------------------------------------------------------------------
// C++ destructor.
// -----------------------------------------------------------------------------
//
CMusUiActiveTimer::~CMusUiActiveTimer()
{
MUS_LOG( "mus: [MUSUI ] -> CMusUiActiveTimer::~CMusUiActiveTimer" );
Cancel();
iTimer.Close();
MUS_LOG( "mus: [MUSUI ] <- CMusUiActiveTimer::~CMusUiActiveTimer" );
}
// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
//
void CMusUiActiveTimer::DoCancel()
{
// No logging due to huge amount of calls in some use cases
iTimer.Cancel();
// No logging due to huge amount of calls in some use cases
}
// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
//
void CMusUiActiveTimer::RunL()
{
MUS_LOG( "mus: [MUSUI ] -> CMusUiActiveTimer::RunL" );
if (iObserver && iStatus == KErrNone)
{
iObserver->TimerComplete( this );
}
else
{
User::LeaveIfError(iStatus.Int());
}
MUS_LOG( "mus: [MUSUI ] <- CMusUiActiveTimer::RunL" );
}
// -------------------------------------------------------------------------
// If RunL() leaves,It should be handled here.
// -------------------------------------------------------------------------
//
TInt CMusUiActiveTimer::RunError( TInt aError )
{
MUS_LOG( "mus: [MUSUI ] -> CMusUiActiveTimer::RunError" );
// Nothing can be done here.
aError = KErrNone;
MUS_LOG( "mus: [MUSUI ] <- CMusUiActiveTimer::RunError" );
return aError;
}
// end of file