diff -r 73a1feb507fb -r bc78a40cd63c mmsharing/mmshui/src/musuiactivitymanger.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mmsharing/mmshui/src/musuiactivitymanger.cpp Wed Sep 01 12:31:01 2010 +0100 @@ -0,0 +1,181 @@ +/* +* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: +* +*/ + + + +#include "musuiactivitymanger.h" +#include "muslogger.h" // debug logging + + +// ----------------------------------------------------------------------------- +// +// ----------------------------------------------------------------------------- +// +CMusUiActivityManager* CMusUiActivityManager::NewL( TInt aTimeout ) + + { + CMusUiActivityManager* self = + new (ELeave) CMusUiActivityManager( aTimeout ); + CleanupStack::PushL(self); + self->ConstructL(); + CleanupStack::Pop(self); + return self; + } + + +// ----------------------------------------------------------------------------- +// +// ----------------------------------------------------------------------------- +// +CMusUiActivityManager::~CMusUiActivityManager() + { + MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::~CMusUiActivityManager" ); + Cancel(); + iTimer.Close(); + MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::~CMusUiActivityManager" ); + } + + +// ----------------------------------------------------------------------------- +// +// ----------------------------------------------------------------------------- +// +CMusUiActivityManager::CMusUiActivityManager( TInt aTimeout ) + : CActive( CActive::EPriorityHigh ), + iTimeout( aTimeout ) + + { + CActiveScheduler::Add(this); + } + + +// ----------------------------------------------------------------------------- +// +// ----------------------------------------------------------------------------- +// +void CMusUiActivityManager::ConstructL() + { + MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::ConstructL" ); + iTimer.CreateLocal(); + MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::ConstructL" ); + } + + +// ----------------------------------------------------------------------------- +// +// ----------------------------------------------------------------------------- +// +void CMusUiActivityManager::SetTimeout( TInt aTimeout ) + { + MUS_LOG1( "mus: [MUSUI ] -> CMusUiActivityManager::SetTimeout [%d]", aTimeout ); + iTimeout = aTimeout; + Reset(); + MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::SetTimeout" ); + } + + +// ----------------------------------------------------------------------------- +// +// ----------------------------------------------------------------------------- +// +void CMusUiActivityManager::Start() + { + MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::Start" ); + if (!IsActive()) + { + iTimer.Inactivity( iStatus, iTimeout ); + SetActive(); + } + MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::Start" ); + } + + +// ----------------------------------------------------------------------------- +// +// ----------------------------------------------------------------------------- +// +void CMusUiActivityManager::Reset() + { + MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::Reset" ); + Cancel(); + Start(); + MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::Reset" ); + } + + +// ----------------------------------------------------------------------------- +// +// ----------------------------------------------------------------------------- +// +void CMusUiActivityManager::DoCancel() + { + MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::DoCancel" ); + iTimer.Cancel(); + MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::DoCancel" ); + } + + +// ----------------------------------------------------------------------------- +// +// ----------------------------------------------------------------------------- +// +void CMusUiActivityManager::RunL() + { + + MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::RunL" ); + + if ( iStatus == KErrNone ) + { + + TInt inactivity = User::InactivityTime().Int(); + + if ( inactivity >= iTimeout ) + { + User::ResetInactivityTime(); + Reset(); + } + else + { + iTimer.Inactivity( iStatus, iTimeout ); + } + + if ( !IsActive() ) + { + SetActive(); + } + + } + + MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::RunL" ); + } + +// ------------------------------------------------------------------------- +// If RunL() leaves,It should be handled here. +// ------------------------------------------------------------------------- +// +TInt CMusUiActivityManager::RunError( TInt aError ) + { + MUS_LOG( "mus: [MUSUI ] -> CMusUiActivityManager::RunError" ); + // Nothing can be done here. + aError = KErrNone; + + MUS_LOG( "mus: [MUSUI ] <- CMusUiActivityManager::RunError" ); + return aError; + } + + +// end of file