mpengine/tsrc/unittest_mpengine/stub/src/mpaudioeffectsframeworkwrapper.cpp
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     1 /*
       
     2 * Copyright ( c ) 2009 Nokia Corporation and/or its subsidiary( -ies ).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description: stub for MpAudioEffectsFrameworkWrapper
       
    15 *
       
    16 */
       
    17 
       
    18 #include "mpaudioeffectsframeworkwrapper.h"
       
    19 
       
    20 /*!
       
    21  Constructor.
       
    22  */
       
    23 MpAudioEffectsFrameworkWrapper::MpAudioEffectsFrameworkWrapper()
       
    24 {
       
    25 }
       
    26 
       
    27 /*!
       
    28  Destructor.
       
    29  */
       
    30 MpAudioEffectsFrameworkWrapper::~MpAudioEffectsFrameworkWrapper()
       
    31 {
       
    32 
       
    33 }
       
    34 
       
    35 /*!
       
    36  Returns the current persistent balance.
       
    37  */
       
    38 int MpAudioEffectsFrameworkWrapper::balance()
       
    39 {
       
    40     return mBalance;
       
    41 }
       
    42 
       
    43 /*!
       
    44  Returns the current persistent loudness.
       
    45  */
       
    46 bool MpAudioEffectsFrameworkWrapper::loudness()
       
    47 {
       
    48     return mLoudness;
       
    49 }
       
    50 
       
    51 /*!
       
    52  Set the \a balance.
       
    53  */
       
    54 void MpAudioEffectsFrameworkWrapper::setBalance( int balance )
       
    55 {
       
    56     Q_UNUSED(balance);
       
    57 }
       
    58 
       
    59 /*!
       
    60  Set the loudness \a mode.
       
    61  */
       
    62 void MpAudioEffectsFrameworkWrapper::setLoudness( bool mode )
       
    63 {
       
    64     Q_UNUSED(mode);
       
    65 }
       
    66