mpviewplugins/mpsettingsviewplugin/tsrc/unittest_mpsettingsaudioeffectswidget/stub/src/mpenginefactory.cpp
changeset 45 612c4815aebe
child 47 4cc1412daed0
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mpviewplugins/mpsettingsviewplugin/tsrc/unittest_mpsettingsaudioeffectswidget/stub/src/mpenginefactory.cpp	Fri Jul 23 17:31:12 2010 -0500
@@ -0,0 +1,86 @@
+/*
+* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: mp engine factory.
+*
+*/
+
+#include "mpengine.h"
+#include "mpenginefactory.h"
+#include "mptrace.h"
+
+/*!
+    \class MpEngineFactory
+    \brief Music Player engine factory.
+
+    MP Engine factory is responsible to create and mantain ownership of MP engines.
+*/
+
+/*!
+ Constructs music player engine factory.
+ */
+MpEngineFactory::MpEngineFactory()
+    : mSharedEngine( 0 )
+{
+    TX_ENTRY_ARGS("Stub")
+}
+
+/*!
+ Destructs music player engine factory.
+ */
+MpEngineFactory::~MpEngineFactory()
+{
+}
+
+/*!
+ Returns the singleton instance of music player engine factory.
+ */
+MpEngineFactory * MpEngineFactory::instance()
+{
+    static MpEngineFactory instance;
+    return &instance;
+}
+
+/*!
+ Returns an instance to an engine with \a hostUid, and \a mode, if the shared engine is 
+ already created parameters are ignored.
+ */
+MpEngine *MpEngineFactory::createSharedEngine( TUid hostUid , MpEngine::EngineMode mode )
+{
+    Q_UNUSED( hostUid );
+    Q_UNUSED( mode );
+    if ( !instance()->mSharedEngine ) {
+        instance()->mSharedEngine = new MpEngine();
+    }
+    return instance()->mSharedEngine;
+}
+
+/*!
+ Returns an instance to the current shared engine previously created with createEngine().
+ */
+MpEngine *MpEngineFactory::sharedEngine()
+{
+    return instance()->mSharedEngine;
+}
+
+/*!
+ Closes all engines created on this process.
+ */
+void MpEngineFactory::close()
+{
+    if ( instance()->mSharedEngine ) {
+        delete instance()->mSharedEngine;
+        instance()->mSharedEngine = 0;
+        
+    }
+}