mpengine/src/mpmpxplaybackframeworkwrapper.cpp
changeset 29 8192e5b5c935
parent 22 ecf06a08d4d9
child 32 c163ef0b758d
--- a/mpengine/src/mpmpxplaybackframeworkwrapper.cpp	Fri May 14 15:49:53 2010 +0300
+++ b/mpengine/src/mpmpxplaybackframeworkwrapper.cpp	Thu May 27 12:49:57 2010 +0300
@@ -31,11 +31,11 @@
 /*!
  Constructs the utility wrapper.
  */
-MpMpxPlaybackFrameworkWrapper::MpMpxPlaybackFrameworkWrapper( MpCommon::MpViewMode viewMode, TUid hostUid, QObject *parent )
+MpMpxPlaybackFrameworkWrapper::MpMpxPlaybackFrameworkWrapper( TUid hostUid, QObject *parent )
     : QObject(parent)
 {
     d_ptr = new MpMpxPlaybackFrameworkWrapperPrivate(this );
-    d_ptr->init( viewMode, hostUid );
+    d_ptr->init( hostUid );
 }
 
 /*!
@@ -87,7 +87,7 @@
 }
 
 /*!
- Slot to handle a skeep forward.
+ Slot to handle a skip forward.
  */
 void MpMpxPlaybackFrameworkWrapper::skipForward()
 {
@@ -95,7 +95,23 @@
 }
 
 /*!
- Slot to handle a skeep backwards.
+ Slot to handle seek forward.
+ */
+void MpMpxPlaybackFrameworkWrapper::startSeekForward()
+{
+    d_ptr->startSeekForward();
+}
+
+/*!
+ Slot to handle stop seeking.
+ */
+void MpMpxPlaybackFrameworkWrapper::stopSeeking()
+{
+    d_ptr->stopSeeking();
+}
+
+/*!
+ Slot to handle a skip backwards.
  */
 void MpMpxPlaybackFrameworkWrapper::skipBackward()
 {
@@ -103,6 +119,15 @@
 }
 
 /*!
+ Slot to handle seek backwards.
+ */
+
+void MpMpxPlaybackFrameworkWrapper::startSeekBackward()
+{
+    d_ptr->startSeekBackward();
+}
+
+/*!
  Slot to handle a request to change \a position.
  */
 void MpMpxPlaybackFrameworkWrapper::setPosition( int position )
@@ -125,3 +150,27 @@
 {
     d_ptr->setRepeat( mode );
 }
+
+/*!
+ Change \a balance.
+ */
+void MpMpxPlaybackFrameworkWrapper::setBalance( int balance )
+{
+    d_ptr->setBalance( balance );
+}
+
+/*!
+ Send command to apply audio effects.
+ */
+void MpMpxPlaybackFrameworkWrapper::applyAudioEffects()
+{
+    d_ptr->applyAudioEffects();
+}
+
+/*!
+ Send command to apply equalizer.
+ */
+void MpMpxPlaybackFrameworkWrapper::applyEqualizer()
+{
+    d_ptr->applyEqualizer();
+}