--- a/mpxplugins/viewplugins/views/inc/mpxcommonplaybackviewcontainer.h Fri Feb 19 22:48:30 2010 +0200
+++ b/mpxplugins/viewplugins/views/inc/mpxcommonplaybackviewcontainer.h Fri Mar 12 15:42:25 2010 +0200
@@ -23,11 +23,13 @@
// INCLUDES
#include <coecntrl.h>
+#include <hwrmlight.h>
#include "mpxcommonplaybackviewdefs.h"
#include "mpxalbumartutilobserver.h"
#include "mpxbutton.h"
#include "mpxplaybackframeworkdefs.h"
+#include "mpxconstants.h"
// FORWARD DECLARATIONS
@@ -50,7 +52,8 @@
*/
class CMPXCommonPlaybackViewContainer : public CCoeControl,
public MMPXAlbumArtUtilObserver,
- public MMPXButtonCmdObserver
+ public MMPXButtonCmdObserver,
+ public MHWRMLightObserver
{
public:
@@ -274,6 +277,10 @@
/**
* Update progress bar graphics and redraw.
+ * Refresh happens only when backlight is ON and
+ * UI is in foreground.
+ * Note: Some display types may not need backlight. In that case
+ * code may need to be adjusted accordingly.
*/
IMPORT_C virtual void RefreshProgressBar();
@@ -362,6 +369,15 @@
void SetNewSongPosition( const TInt64& aPositon );
/**
+ * From MBacklightControlObserver.
+ * Callback for change in backlight status
+ *
+ * @param aTarget The target of light change event; keypad, screen or both
+ * @param aStatus New status of the target
+ */
+ IMPORT_C virtual void LightStatusChanged( TInt aTarget, CHWRMLight::TLightStatus aStatus );
+
+ /**
* Restore Buttons' state in some special case
*
* @since S60 3.0
@@ -381,6 +397,12 @@
*/
void AdjustOrdinalPosition( TInt aNewOrdinalPosition );
+ /**
+ * Records the transition animation begin state.
+ * Animation is started when albumart is fetched.
+ */
+ void BeginTransition();
+
private:
/**
@@ -388,6 +410,11 @@
*/
void DoUpdateLayoutL();
+ /**
+ * Trickers the transtition.
+ */
+ void EndTransition();
+
protected: // data
MEikCommandObserver* iCommandObserver; // not owned
@@ -471,9 +498,12 @@
TBool iTouchDown; // Flag indicating touch progress bar is in use
TBool iActiveView;
-
+ TBool iIsForeground;
+ CHWRMLight::TLightStatus iLightStatus;
+ CHWRMLight *iLight;
TBool iDragProgressBar; //Flag drag progress bar
+ TTransitionType iTransitionType; // Transition direction
};
#endif // CMPXCOMMONPLAYBACKVIEWCONTAINER_H