--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/mpxplugins/viewplugins/views/audioeffectsview/data/reverb.txt Thu Dec 17 08:45:05 2009 +0200
@@ -0,0 +1,599 @@
+"Alley"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 86 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 1490 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -1204 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 7 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 11 # iReverbDelay
+ 60 # iReverbDelayMax
+ -4 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -270 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Arena"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 33 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 7240 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -1166 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 20 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 30 # iReverbDelay
+ 60 # iReverbDelayMax
+ 16 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -698 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Auditorium"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 59 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 4320 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -789 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 20 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 30 # iReverbDelay
+ 60 # iReverbDelayMax
+ -289 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -476 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Bathroom"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 54 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 1490 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 60 # iDensity
+ 100 # iDiffusion
+ -370 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 7 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 11 # iReverbDelay
+ 60 # iReverbDelayMax
+ 1030 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -1200 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Cave"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 130 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 2910 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -602 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 15 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 22 # iReverbDelay
+ 60 # iReverbDelayMax
+ -302 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ 0 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"City"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 67 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 1490 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 50 # iDiffusion
+ -2273 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 7 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 11 # iReverbDelay
+ 60 # iReverbDelayMax
+ -2217 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -800 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Concert hall"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 70 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 3920 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -1230 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 20 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 29 # iReverbDelay
+ 60 # iReverbDelayMax
+ -2 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -500 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Forest"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 54 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 1490 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 79 # iDiffusion
+ -2560 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 50 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 10 # iReverbDelay
+ 60 # iReverbDelayMax
+ -613 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -3300 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Hallway"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 59 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 1490 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -1219 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 7 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 11 # iReverbDelay
+ 60 # iReverbDelayMax
+ 441 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -300 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Hangar"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 23 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 10050 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -602 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 20 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 30 # iReverbDelay
+ 60 # iReverbDelayMax
+ 198 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -1000 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Large hall"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 70 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 2000 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -2500 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 30 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 30 # iReverbDelay
+ 60 # iReverbDelayMax
+ -1000 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -600 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Large room"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 83 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 1500 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -1600 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 20 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 40 # iReverbDelay
+ 60 # iReverbDelayMax
+ -1000 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -600 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Living room"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 10 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 500 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -1376 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 3 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 4 # iReverbDelay
+ 60 # iReverbDelayMax
+ -1104 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -6000 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Medium hall"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 70 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 1800 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -1300 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 15 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 30 # iReverbDelay
+ 60 # iReverbDelayMax
+ -800 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -600 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Medium room"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 83 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 1300 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -1000 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 10 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 20 # iReverbDelay
+ 60 # iReverbDelayMax
+ -200 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -600 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Mountains"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 21 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 2000 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 27 # iDiffusion
+ -10000 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 53 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 7 # iReverbDelay
+ 60 # iReverbDelayMax
+ -1600 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -2500 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Plate"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 90 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 1300 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 75 # iDensity
+ 100 # iDiffusion
+ 0 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 2 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 10 # iReverbDelay
+ 60 # iReverbDelayMax
+ 0 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -200 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Room"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 83 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 400 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -1646 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 2 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 3 # iReverbDelay
+ 60 # iReverbDelayMax
+ 53 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -454 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Small room"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 83 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 1100 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -400 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 5 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 10 # iReverbDelay
+ 60 # iReverbDelayMax
+ 500 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -600 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax
+
+"Underwater"
+ 0 # iEnabled
+ 0 # iEnforced
+ 0 # iHaveUpdateRights
+ 10 # iDecayHFRatio
+ 10 # iDecayHFRatioMin
+ 200 # iDecayHFRatioMax
+ 1490 # iDecayTime
+ 100 # iDecayTimeMin
+ 20000 # iDecayTimeMax
+ 100 # iDensity
+ 100 # iDiffusion
+ -449 # iReflectionsLevel
+ -10000 # iReflectionsLevelMin
+ 1000 # iReflectionsLevelMax
+ 7 # iReflectionsDelay
+ 60 # iReflectionsDelayMax
+ 11 # iReverbDelay
+ 60 # iReverbDelayMax
+ 1700 # iReverbLevel
+ -10000 # iReverbLevelMin
+ 2000 # iReverbLevelMax
+ -4000 # iRoomHFLevel
+ -10000 # iRoomHFLevelMin
+ 0 # iRoomHFLevelMax
+ -1000 # iRoomLevel
+ -10000 # iRoomLevelMin
+ 0 # iRoomLevelMax
+ 60 # iDelayMax