/*
* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Implementation of Winscw player manager stub
*
*/
// INCLUDE FILES
#include <e32std.h>
#include "mpxplayermanagerstub.h"
#include <mpxplaybackobserver.h>
// ================= MEMBER FUNCTIONS =======================
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::CMPXPlayerManagerStub
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CMPXPlayerManagerStub::CMPXPlayerManagerStub()
: CActive(EPriorityStandard)
{
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::ConstructL
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CMPXPlayerManagerStub::ConstructL()
{
// Add this active object to the scheduler.
CActiveScheduler::Add(this);
}
// Destructor
CMPXPlayerManagerStub::~CMPXPlayerManagerStub()
{
delete iSubPlayersNamesArray;
Cancel();
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::RunL
// -----------------------------------------------------------------------------
//
void CMPXPlayerManagerStub::RunL()
{
delete iSubPlayersNamesArray;
iSubPlayersNamesArray = NULL;
iSubPlayersNamesArray = new (ELeave) CDesCArrayFlat(4);
iSubPlayersNamesArray->AppendL(_L("Subplayer1"));
iSubPlayersNamesArray->AppendL(_L("Local"));
iSubPlayersNamesArray->AppendL(_L("Subplayer3"));
iSubPlayersNamesArray->AppendL(_L("Subplayer4"));
iCallback->HandleSubPlayerNamesL( iUid, iSubPlayersNamesArray,
ETrue, KErrNone);
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::DoCancel
// -----------------------------------------------------------------------------
//
void CMPXPlayerManagerStub::DoCancel()
{
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::GetPlayerTypesL
// -----------------------------------------------------------------------------
//
void CMPXPlayerManagerStub::GetPlayerTypesL(RArray<TMPXPlaybackPlayerType>& /*aTypes*/)
{
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::PlayerTypeDisplayNameL
// -----------------------------------------------------------------------------
//
HBufC* CMPXPlayerManagerStub::PlayerTypeDisplayNameL(TMPXPlaybackPlayerType /*aType*/)
{
return NULL;
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::GetPlayerListL
// -----------------------------------------------------------------------------
//
void CMPXPlayerManagerStub::GetPlayerListL(RArray<TUid>& /*aPlayers*/)
{
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::GetPlayerListL
// -----------------------------------------------------------------------------
//
void CMPXPlayerManagerStub::GetPlayerListL(RArray<TUid>& /*aPlayers*/,
TMPXPlaybackPlayerType /*aType*/)
{
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::SubPlayerNamesL
// -----------------------------------------------------------------------------
//
void CMPXPlayerManagerStub::SubPlayerNamesL(MMPXPlaybackCallback& aCallback,
TUid aPlayer)
{
iCallback = &aCallback;
iUid = aPlayer;
if (!IsActive())
{
iStatus = KRequestPending;
SetActive();
}
TRequestStatus* status = &iStatus;
User::RequestComplete(status, KErrNone);
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::SelectPlayersL
// -----------------------------------------------------------------------------
//
void CMPXPlayerManagerStub::SelectPlayersL(TMPXPlaybackPlayerType /*aType*/)
{
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::SelectSubPlayerL
// -----------------------------------------------------------------------------
//
void CMPXPlayerManagerStub::SelectSubPlayerL(TUid /*aPlayer*/, TInt /*aSubPlayerIndex*/)
{
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::SelectPlayerL
// -----------------------------------------------------------------------------
//
void CMPXPlayerManagerStub::SelectPlayerL(TUid /*aPlayer*/)
{
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::ClearSelectPlayersL
// -----------------------------------------------------------------------------
//
void CMPXPlayerManagerStub::ClearSelectPlayersL()
{
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::GetSelectionL
// -----------------------------------------------------------------------------
//
void CMPXPlayerManagerStub::GetSelectionL(TMPXPlaybackPlayerType& /*aType*/,
TUid& /*aPlayer*/,
TInt& /*aSubPlayerIndex*/,
HBufC*& /*aSubPlayerName*/)
{
}
// -----------------------------------------------------------------------------
// CMPXPlayerManagerStub::CurrentPlayer
// -----------------------------------------------------------------------------
//
MMPXPlayer* CMPXPlayerManagerStub::CurrentPlayer()
{
return NULL;
}
// ----------------------------------------------------------------------------
// Returns current sub player name
// ----------------------------------------------------------------------------
//
HBufC* CMPXPlayerManagerStub::GetSelectedSubPlayerNameL(TInt /*aSubPlayerIndex*/)
{
return NULL;
}
// End of File