diff -r 000000000000 -r ff3acec5bc43 mpxplugins/viewplugins/views/audioeffectsview/loc/mpxaudioeffects.loc --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mpxplugins/viewplugins/views/audioeffectsview/loc/mpxaudioeffects.loc Thu Dec 17 08:45:05 2009 +0200 @@ -0,0 +1,174 @@ +/* +* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: + * This is a localisation file for Sound check dll + * A .loc file is the one and only place where the logical strings + * to be localised are defined. + * >>> + * The text between >>> and <<< is just to document the syntax and + * you can remove it if you like. + * +*/ + + + +// LOCALISATION STRINGS + +// d:Used in Sound check view. +// d:Name of a component that will change +// d:audio balance setting. +// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 3.1 +// l:list_setting_pane_t1 +// r:3.1 +// +#define qtn_nmp_balance "Balance" + +// d:Used in Sound check view. +// d:Name of an option to move balance effect +// d:to the left for audio. +// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 3.1 +// l:setting_slider_pane_t2 +// r:3.1 +// +#define qtn_nmp_balance_left "Left" + +// d:Used in Sound check view, balance page. +// d:Name of an option to move balance effect +// d:to the right for audio. +// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 3.1 +// l:setting_slider_pane_t2 +// r:3.1 +// +#define qtn_nmp_balance_right "Right" + +// d:The status pane in Sound check will use this as caption. +// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 3.1 +// d:When choosing options in musicplayer this will be an +// d:option that will open the Sound check view. Therefore +// d:a second (//l:) is specified in following rows. +// l:title_pane_t2/opt9 +// r:3.1 +// +#define qtn_nmp_audioeffects "Audio settings" + +// d:Used in Sound check view. +// d:Name of an option to switch off bassboost and stereo +// d:widening effect for audio. +// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 4.5-3 +// l:list_set_graphic_pane_t1 +// r:3.1 +// +#define qtn_nmp_off "Off" + +// d:Used in Sound check view. +// d:Name of an option to switch on bassboost and stereo +// d:widening effect for audio. +// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 4.5-3 +// l:list_set_graphic_pane_t1 +// r:3.1 +// +#define qtn_nmp_on "On" + +// d:Used in Sound check view. +// d:Name of a component that will change stereo widening +// d:effect for audio. +// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 3.1 +// l:list_setting_pane_t1 +// r:3.1 +// +#define qtn_nmp_stereowidening "Stereo widening" + +// d:Used in Audio effect view. +// d:Name of a component that will change Loudness +// d:effect for audio. +// d:Series_60_Music_settings_UI_Specification_v2.0.doc, Figure 3.1 +// l:list_setting_pane_t1 +// r:3.1 +// +#define qtn_nmp_loudness "Loudness" + +// d:Used in Audio effect view. +// d:Balance settings to state how the balance to either the left or right channel +// d:of the headset +// l:setting_slider_pane_t1 +// r:3.1 +// +#define qtn_nmp_balance_right100 "Balance - Right 100" + +// d:Used in Audio effect view. +// d:Balance settings to state how the balance to either the left or right channel +// d:of the headset +// l:setting_slider_pane_t1 +// r:3.1 +// +#define qtn_nmp_balance_right75 "Balance - Right 75" + +// d:Used in Audio effect view. +// d:Balance settings to state how the balance to either the left or right channel +// d:of the headset +// d: +// l:setting_slider_pane_t1 +// r:3.1 +// +#define qtn_nmp_balance_right50 "Balance - Right 50" + +// d:Used in Audio effect view. +// d:Balance settings to state how the balance to either the left or right channel +// d:of the headset +// l:setting_slider_pane_t1 +// r:3.1 +// +#define qtn_nmp_balance_right25 "Balance - Right 25" + +// d:Used in Audio effect view. +// d:Balance settings to state how the balance to either the left or right channel +// d:of the headset +// l:setting_slider_pane_t1 +// r:3.1 +// +#define qtn_nmp_balance_centre "Balance - Center" + +// d:Used in Audio effect view. +// d:Balance settings to state how the balance to either the left or right channel +// d:of the headset +// l:setting_slider_pane_t1 +// r:3.1 +// +#define qtn_nmp_balance_left25 "Balance - Left 25" + +// d:Used in Audio effect view. +// d:Balance settings to state how the balance to either the left or right channel +// d:of the headset +// l:setting_slider_pane_t1 +// r:3.1 +// +#define qtn_nmp_balance_left50 "Balance - Left 50" + +// d:Used in Audio effect view. +// d:Balance settings to state how the balance to either the left or right channel +// d:of the headset +// l:setting_slider_pane_t1 +// r:3.1 +// +#define qtn_nmp_balance_left75 "Balance - Left 75" + +// d:Used in Audio effect view. +// d:Balance settings to state how the balance to either the left or right channel +// d:of the headset +// l:setting_slider_pane_t1 +// r:3.1 +// +#define qtn_nmp_balance_left100 "Balance - Left 100" + +// End of File