clock2/clockui/uilayer/src/clockappui.cpp
branchRCL_3
changeset 66 bd7edf625bdd
child 67 1539a383d7b6
child 86 ed599363c2d7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/clock2/clockui/uilayer/src/clockappui.cpp	Wed Sep 01 12:32:31 2010 +0100
@@ -0,0 +1,805 @@
+/*
+* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:   This is the source file for the CClockAppUi class.
+*
+*/
+
+// System includes
+#include <e32base.h>
+#include <avkon.hrh>
+#include <avkon.rsg>
+#include <bacntf.h>
+#include <clock.rsg>
+#include <akntitle.h>
+#include <akntabgrp.h>
+#include <aknnavide.h>
+#include <clockapp_tab.mbg>
+#include <AknsConstants.h>
+#include <featmgr.h>  
+#include <e32property.h>
+#include <startupdomainpskeys.h>
+#include <touchfeedback.h>
+#include <gfxtranseffect/gfxtranseffect.h> 
+
+// User includes
+#include "clock.h"
+#include "clockappui.h"
+#include "clockmainview.h"
+#include "clockworldview.h"
+#include "clkdatetimeview.h"
+#include "clkuialarmmodel.h"
+#include "clockdocument.h"
+#include "clock.hrh"
+#include "clkdatetimeview.hrh"
+#include "clock_debug.h"
+
+// Constants
+const TInt KClockNotiferPriority( CActive::EPriorityIdle );
+const TInt KMaxTitleLength( 64 );
+const TInt KInitialEvent( EChangesLocale |
+                          EChangesMidnightCrossover |
+                          EChangesThreadDeath |
+                          EChangesPowerStatus |
+                          EChangesSystemTime |
+                          EChangesFreeMemory |
+                          EChangesOutOfMemory );
+
+// constants for control effects
+const TInt KGfxControlPageSwitchDisappear = 4;
+const TInt KGfxControlPageSwitchAppear = 3;
+
+const TUid KControlUid1 = {0x2000B47C};  
+const TUid KControlUid2 = {0x2000B47D};
+
+// Literals
+_LIT( KIconFileName, "\\resource\\apps\\clockapp_tab.mif" );
+_LIT( KIAParamExec, "clock.exe" );
+
+// ---------------------------------------------------------
+// CClockAppUi::CClockAppUi
+// rest of the details are commented in the header
+// ---------------------------------------------------------
+//
+CClockAppUi::CClockAppUi()
+    {
+    // No implementation yet.
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::~CClockAppUi
+// rest of the details are commented in the header
+// ---------------------------------------------------------
+//
+CClockAppUi::~CClockAppUi()
+    {
+    // No more observing tab change events.
+    if( iTabGroup )
+        {
+        iTabGroup->SetObserver( NULL );
+        }
+    if( iEnvChangeNotifier )
+        {
+        delete iEnvChangeNotifier;
+        iEnvChangeNotifier = NULL;
+        }
+    if( iNavigationDecorator )
+        {
+        delete iNavigationDecorator;
+        iNavigationDecorator = NULL;
+        }
+    // These should be deleted already when they are not needed any more, otherwise
+       // the client-server connection is kept open.
+       // These are here just in case they were not deleted earlier.
+    if( iUpdate )
+        {
+        delete iUpdate;
+        iUpdate = NULL;
+        }
+    if( iParameters )
+        {
+        delete iParameters;
+        iParameters = NULL;
+        }
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::ConstructL
+// rest of the details are commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::ConstructL()
+	{
+	//single click integration
+    BaseConstructL( EAknEnableMSK | EAknEnableSkin |
+            EAknSingleClickCompatible );
+
+	
+	iIADUpdateFlag = ETrue;
+	
+	// Get the alarm model.
+	CClkUiAlarmModel* alarmModel = static_cast< CClockDocument* > ( Document() )->AlarmModel();
+	
+	// Construct the view and add it to the view server stack.
+	CClockMainView* clockMainView = CClockMainView::NewL( alarmModel );
+	AddViewL( clockMainView );
+	
+	// Construct the world view and add it to the view server stack.
+	CClockWorldView* clockWorldView = CClockWorldView::NewL();
+	AddViewL( clockWorldView );
+	
+	// Construct the datetime settings view.
+    CClkDateTimeView* dateTimeView = CClkDateTimeView::NewLC( KClockAppMainViewId, ETrue );
+    AddViewL( dateTimeView );
+    CleanupStack::Pop( dateTimeView );
+
+    iTactileFeedbackSupported = FeatureManager::FeatureSupported( KFeatureIdTactileFeedback );
+    
+	// Start the model.
+	alarmModel->Start();
+	
+	// Construct and start the environment change notifier.
+	TCallBack callBack( NotifierCallbackL, this );
+	iEnvChangeNotifier = CEnvironmentChangeNotifier::NewL( KClockNotiferPriority, callBack );
+	if( !iEnvChangeNotifier->IsActive() )
+	    {
+	    iEnvChangeNotifier->Start();
+	    }
+	
+	// Set the above view as default.
+	SetDefaultViewL( *clockMainView );
+	
+    // Setup Navigation Pane.
+    SetupNavigationPaneL();
+	
+	// Clock is one of the applications which is launched in the phone boot and it runs in background. If thats the case,
+	// the view is not activated when it is in background and it happens when clock is opened for the first time.
+	// If the app is in background, we activate the main view here to ensure faster bootup when the application is opened for the first time.
+	if( !IsForeground() )
+		{
+		if( ExitHidesInBackground() )
+			{
+			// First hide application in the background.
+            HideInBackground();
+            // Set a flag indicating that the app is hidden.
+            SetAppHidden( ETrue );
+            // Prevent the control from getting displayed immediately.
+            SetCustomControl( 1 );
+            // Reset to initial state
+            ResetToInitialStateL();
+            // This allows the prevented control to be displayed after the application is
+            // reopened.
+            // SetCustomControl( 0 );
+			}
+		}
+	}
+
+// ---------------------------------------------------------
+// CClockAppUi::NotifierCallbackL
+// rest of the details are commented in the header
+// ---------------------------------------------------------
+//
+TInt CClockAppUi::NotifierCallbackL( TAny* aPtr )
+    {
+    // Get the this object.
+    CClockAppUi* self = static_cast< CClockAppUi* >( aPtr );
+    
+    // Get the changes in environment.
+    TInt envChanges( self->iEnvChangeNotifier->Change() );
+    
+    if( KInitialEvent <= envChanges )
+        {
+        // We're not concerned about handling environment changes in that range.
+        return FALSE;
+        }
+    
+    if( envChanges & ( EChangesMidnightCrossover |
+                       EChangesLocale |
+                       EChangesSystemTime ) )
+        {
+        // We have to handle one of these changes.
+        self->HandleEnvChangeL( EEnvChanged );
+        }
+    
+    return FALSE;
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::HandleCommandL
+// rest of the details are commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::HandleCommandL( TInt aCommandId )
+    {
+    switch( aCommandId )
+    	{
+    	case EClockSettings:
+    	    {
+    	    // Open datetime settings view
+    	    OpenSettingsViewL();
+    	    }
+    	    break;
+    	    
+    	case EClockMainViewExit:
+    	case EClockWorldExit:
+    	case EClkSettExitCmd:
+    	case EClockAlarmExit:
+    	case EAknSoftkeyExit:
+    	    {
+    	    TInt deviceState;
+    	    RProperty::Get( KPSUidStartup, KPSGlobalSystemState , deviceState );
+
+    	    if(  deviceState == ESwStateCharging || deviceState == ESwStateAlarm  ) 
+    	        {
+
+                Exit();
+
+    	        }
+    	    else
+                {
+                if( ExitHidesInBackground() )
+                    {
+                    HandleCommandL( EAknCmdHideInBackground );
+                    }
+                else
+                    {
+                    Exit();
+                    }
+                }
+    	    }
+    	    break;
+    	    
+    	case EAknCmdHideInBackground:
+    	    {
+    	    // First hide application in the background.
+            HideInBackground();
+            // Set a flag indicating that the app is hidden.
+            SetAppHidden( ETrue );
+            
+            iIADUpdateFlag = ETrue;
+            // Prevent the control from getting displayed immediately.
+            SetCustomControl( 1 );
+            // Reset to initial state
+            ResetToInitialStateL();
+
+    	    }
+    	    break;
+    	    
+    	case EEikCmdExit:
+        case EAknCmdExit:
+            {
+            iIADUpdateFlag = ETrue;
+            
+            // In these two cases, we do a hard exit i.e., we close the application.
+            Exit();
+            }
+    	
+    	default:
+    		{
+    		// No implementation yet.
+    		}
+    		break;
+    	}
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::TabChangedL
+// rest of the details are commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::TabChangedL( TInt aTabIndex )
+    {
+    TInt activeTabId( iTabGroup->TabIdFromIndex( aTabIndex ) );
+    
+    // Switch on the active tab id and activate the corresponding view.
+    switch( activeTabId )
+        {
+        case EClockAppMainViewId:
+            {
+            // The main view.
+            iTransitionOngoing = ETrue;
+            iTransitionDirection = ETransitionLeft;
+            ActivateLocalViewL( KClockAppMainViewId );
+            }
+            break;
+        
+        case EClockAppWorldViewId:
+            {
+            // The clockworld view.
+            iTransitionOngoing = ETrue;
+            iTransitionDirection = ETransitionRight;
+            ActivateLocalViewL( KClockAppWorldViewId );
+            }
+            break;
+                    
+        default:
+            {
+            // No implementaiton yet.
+            }
+            break;
+        }
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::HandleKeyEventL
+// rest of the details are commented in the header
+// ---------------------------------------------------------
+//
+TKeyResponse CClockAppUi::HandleKeyEventL( const TKeyEvent& aKeyEvent, TEventCode aType )
+    {
+    TKeyResponse keyResponse( EKeyWasNotConsumed );
+    
+    if( iTabGroup )
+        {
+        CAknTabGroup* tabGroup = NULL;
+        
+        if ( iNavigationDecorator )
+            {
+            // Get the pointer to the tab group.
+            tabGroup = ( CAknTabGroup* ) iNavigationDecorator->DecoratedControl();
+            // Pass the event to the tab group so that it handles the event.
+            keyResponse = tabGroup->OfferKeyEventL( aKeyEvent, aType );
+            }
+        }
+    
+    // Return the result.
+    return keyResponse;
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::HandleForegroundEventL
+// rest of the details are commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::HandleForegroundEventL( TBool aForeground )
+    {
+    __PRINTS( "CClockAppUi::HandleForegroundEventL - Entry" );
+    
+    // commented as a part of the error ESLM-83LG82.
+    /*if( aForeground )
+        {
+        __PRINTS( "CClockAppUi::HandleForegroundEventL - aForeground ETrue" );
+        
+        if( iIADUpdateFlag )
+            {
+            __PRINTS( "CClockAppUi::HandleForegroundEventL - iIADUpdateFlag ETrue" );
+            
+            // check for IAD updates
+            HandleIADUpdateL();
+            
+            __PRINTS( "CClockAppUi::HandleForegroundEventL - Checking for updates" );
+            
+            iIADUpdateFlag = EFalse;
+            __PRINTS( "CClockAppUi::HandleForegroundEventL - iIADUpdateFlag EFalse" );
+            }
+        }*/
+
+    // Inform the world clock view about the change
+    CClockWorldView* clockWorldView = static_cast< CClockWorldView* > ( View( KClockAppWorldViewId ) );
+    if( clockWorldView )
+        {
+        clockWorldView->HandleForegroundEventL( aForeground );
+        }
+    
+    CClockMainView* clockMainView = static_cast< CClockMainView* >( View( KClockAppMainViewId ) );
+    if( clockMainView )
+        {
+        clockMainView->HandleForegroundEventL( aForeground );
+        }
+		
+	CAknAppUi::HandleForegroundEventL( aForeground );
+    
+    __PRINTS( "CClockAppUi::HandleForegroundEventL - Exit" );
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::CheckUpdatesComplete
+// rest of the details commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::CheckUpdatesComplete( TInt aErrorCode, TInt aAvailableUpdates )
+    {
+    __PRINTS( "CClockAppUi::CheckUpdatesComplete - Entry" );
+    
+    __PRINT( "aErrorCode: %d", aErrorCode );
+
+    if ( aErrorCode == KErrNone )
+        {
+        if ( aAvailableUpdates > 0 )
+            {
+            __PRINT( "aAvailableUpdates: %d", aAvailableUpdates );
+            // There were some updates available. Let's ask if the user wants to update them.
+            iUpdate->UpdateQuery();      
+            
+            __PRINTS( "CClockAppUi::CheckUpdatesComplete - update available" );
+            }
+        else
+            {
+            __PRINTS( "CClockAppUi::CheckUpdatesComplete - no update available" );
+			
+            // No updates available. CIAUpdate object could be deleted already now, since we are not 
+            // going to call anything else from the API. This will also close down the IAUpdate server.
+            delete iUpdate;
+            iUpdate = NULL;
+            delete iParameters;
+            iParameters = NULL;           
+            }
+        }
+    
+    __PRINTS( "CClockAppUi::CheckUpdatesComplete - Exit" );
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::UpdateComplete
+// rest of the details commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::UpdateComplete( TInt /*aErrorCode*/, CIAUpdateResult* aResult )
+    {
+    __PRINTS( "CClockAppUi::UpdateComplete - Entry" );
+    //Comment out the aErrorCode when Prints are enabled
+    __PRINT( "aErrorCode: %d", aErrorCode );
+
+    delete aResult; // Ownership was transferred, so this must be deleted by the client
+
+    // We do not need the client-server session anymore, let's delete the object to close the session
+    delete iUpdate;
+    iUpdate = NULL;
+    delete iParameters;
+    iParameters = NULL;
+    
+    __PRINTS( "CClockAppUi::UpdateComplete - Exit" );
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::UpdateQueryComplete
+// rest of the details commented in the header
+// ---------------------------------------------------------
+//    
+void CClockAppUi::UpdateQueryComplete( TInt aErrorCode, TBool aUpdateNow )
+    {
+    __PRINTS( "CClockAppUi::UpdateQueryComplete - Entry" );
+    
+    __PRINT( "aErrorCode: %d", aErrorCode );
+    
+    if ( aErrorCode == KErrNone )
+        {
+        if ( aUpdateNow )
+            {
+            __PRINTS( "CClockAppUi::UpdateQueryComplete - aUpdateNow is true" );
+            // User choosed to update now, so let's launch the IAUpdate UI.
+            iUpdate->ShowUpdates( *iParameters );
+            }
+        else
+            {
+            __PRINTS( "CClockAppUi::UpdateQueryComplete - update later" );
+            // The answer was 'Later'. CIAUpdate object could be deleted already now, since we are not 
+            // going to call anything else from the API. This will also close down the IAUpdate server.
+            delete iUpdate;
+            iUpdate = NULL;
+            delete iParameters;
+            iParameters = NULL;                
+            }
+        }
+    __PRINTS( "CClockAppUi::UpdateQueryComplete - Exit" );
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::HandleEnvChangeL
+// rest of the details are commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::HandleEnvChangeL( TClockEnvChanged aEnvChanged )
+    {
+    // Notify the views about the change, so that they can update themselves.
+    CClockMainView* mainView = static_cast< CClockMainView* > ( View( KClockAppMainViewId ) );
+    mainView->HandleEnvChangeL( aEnvChanged );
+    
+    // Notify the views about the change, so that they can update themselves.
+    CClockWorldView* clockworldView = static_cast< CClockWorldView* > ( View( KClockAppWorldViewId ) );
+    clockworldView->HandleEnvChangeL( aEnvChanged );
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::OpenSettingsViewL
+// rest of the details are commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::OpenSettingsViewL()
+    {
+    // Set the title pane text first
+    SetTitlePaneTextL( R_CLOCK_TITLE_SETTINGS );
+    
+    // Activate the date and time settings view
+    ActivateLocalViewL( KClkDateTimeViewId );
+    
+    // Don't display the navigation pane when switching to settings view.
+    if( iNavigationDecorator )
+        {
+        iNavigationDecorator->MakeVisible( EFalse );
+        }
+    
+    // Activate the date and time settings view
+    ActivateLocalViewL( KClkDateTimeViewId );
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::SetTitlePaneTextL
+// rest of the details are commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::SetTitlePaneTextL( TInt aResourceId )
+    {
+    CEikStatusPane* statusPane = StatusPane();
+    
+    // Set the title pane text
+    TBuf< KMaxTitleLength > titleText;
+    iCoeEnv->ReadResourceL( titleText, aResourceId );
+    
+    CAknTitlePane* titlePane = STATIC_CAST( CAknTitlePane*, statusPane->ControlL( TUid::Uid( EEikStatusPaneUidTitle ) ) );
+    titlePane->SetTextL( titleText );
+    titlePane->DrawNow();
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::ResetToInitialStateL
+// rest of the details commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::ResetToInitialStateL()
+    {
+    TVwsViewId viewId;
+    
+    viewId.iAppUid = KClockAppUid;
+    viewId.iViewUid = KClockAppMainViewId;
+                        
+    // Switch to the main view
+    if( iTabGroup->ActiveTabId() == EClockAppWorldViewId )
+        {
+        ActivateLocalViewL( KClockAppMainViewId, TUid::Uid(KClockHideInBackground), KNullDesC8() );
+        //TRAP_IGNORE( CAknViewAppUi::CreateActivateViewEventL( viewId, TUid::Uid(KClockHideInBackground), KNullDesC8 ) ) ;
+        }
+    else
+        {
+        // ActivateLocalViewL( KClockAppMainViewId, KClockAppMainViewId, KNullDesC8() );
+        TRAP_IGNORE( CAknViewAppUi::CreateActivateViewEventL( viewId, TUid::Uid(KClockHideInBackground), KNullDesC8 ) ) ;
+        }
+	// Update the tab.
+	iTabGroup->SetActiveTabById( EClockAppMainViewId );
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::SetupNavigationPaneL
+// rest of the details commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::SetupNavigationPaneL()
+    {
+    // Add the tabs for each view in the navigation pane.
+    // Gets a pointer to the status pane.
+    CEikStatusPane* statusPane = StatusPane();
+
+    // Fetch pointer to the default navi pane control
+    iNaviPane = static_cast< CAknNavigationControlContainer*>
+                ( statusPane->ControlL( TUid::Uid( EEikStatusPaneUidNavi ) ) );
+                
+    iNavigationDecorator = iNaviPane->CreateTabGroupL( this );
+    iNavigationDecorator->SetControlType( CAknNavigationDecorator::ETabGroup );
+    
+    // Construct the tabgroup and append tabs to it.
+    iTabGroup = ( CAknTabGroup* ) iNavigationDecorator->DecoratedControl();
+    // Set observer for tab changes.
+    iTabGroup->SetObserver( this );
+    // Set tab width.
+    iTabGroup->SetTabFixedWidthL ( EAknTabWidthWithTwoTabs);
+    
+    // Load the images to be displayed in the tabs.
+    // 1. The alarm/main view icon.
+    CFbsBitmap* tabImageBitmap( NULL );
+    CFbsBitmap* tabImageMask( NULL );
+    
+    AknsUtils::CreateColorIconL( AknsUtils::SkinInstance(),
+                                 KAknsIIDQgnPropClkClockTab4,
+                                 KAknsIIDQsnIconColors,
+                                 EAknsCIQsnIconColorsCG7,
+                                 tabImageBitmap,
+                                 tabImageMask,
+                                 KIconFileName,
+                                 EMbmClockapp_tabQgn_prop_clk_clock_tab4,
+                                 EMbmClockapp_tabQgn_prop_clk_clock_tab4_mask,
+                                 TRgb( NULL, NULL, 255 ) );
+    
+    // Add the mainview tab.
+    iTabGroup->AddTabL( EClockAppMainViewId, tabImageBitmap, tabImageMask );
+    
+    // 2. The clock world icon.
+    tabImageBitmap = NULL;
+    tabImageMask = NULL;
+    
+    AknsUtils::CreateColorIconL( AknsUtils::SkinInstance(),
+                                 KAknsIIDQgnPropClkWrldClkTab4,
+                                 KAknsIIDQsnIconColors,
+                                 EAknsCIQsnIconColorsCG7,
+                                 tabImageBitmap,
+                                 tabImageMask,
+                                 KIconFileName,
+                                 EMbmClockapp_tabQgn_prop_clk_wrld_clk_tab4,
+                                 EMbmClockapp_tabQgn_prop_clk_wrld_clk_tab4_mask,
+                                 TRgb( NULL, NULL, 255 ) );
+    // Add the world view tab.
+    iTabGroup->AddTabL( EClockAppWorldViewId, tabImageBitmap, tabImageMask );
+    
+    iNaviPane->PushL( *iNavigationDecorator );
+    // Activate the main view tab.
+    iTabGroup->SetActiveTabById( EClockAppMainViewId );
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::SetAppHidden
+// rest of the details commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::SetAppHidden( TBool aAppHidden )
+    {
+    iAppHidden = aAppHidden;
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::IsAppExitHidden
+// rest of the details commented in the header
+// ---------------------------------------------------------
+//  
+TBool CClockAppUi::IsAppExitHidden()
+    {
+    return iAppHidden;
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::MakeNavigationPaneVisible
+// rest of the details commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::MakeNavigationPaneVisible( TBool aVisible, TInt aViewId )
+    {
+    if( iNavigationDecorator && iTabGroup )
+        {
+        iNavigationDecorator->MakeVisible( aVisible );
+        
+        if( aVisible )
+            {
+            iTabGroup->SetActiveTabById( aViewId );
+            }
+        }
+    }
+
+// ---------------------------------------------------------
+// CClockAppUi::HandleIADUpdateL
+// rest of the details commented in the header
+// ---------------------------------------------------------
+//
+void CClockAppUi::HandleIADUpdateL()
+    {
+    __PRINTS( "CClockAppUi::HandleIADUpdateL - Entry" );
+
+    if( FeatureManager::FeatureSupported( KFeatureIdIAUpdate ) )
+        {
+        // IAD update feature is supported.
+        if( !iUpdate )
+            {
+            TRAP_IGNORE( iUpdate = CIAUpdate::NewL( *this ) );
+            }       
+        __PRINTS( "CClockAppUi::HandleIADUpdateL - iUpdate created" );
+
+        if ( iUpdate ) // IAUpdate is supported in the phone
+            {
+            iParameters = CIAUpdateParameters::NewL();
+
+            // Search for updates to IAUpdateExampleClient, We know that the SIS package
+            // uid is KClockAppUid, so let's use that as a search criteria.
+            iParameters->SetUid( KClockAppUid );
+
+            __PRINT( "App Uid: %d", KClockAppUid );
+
+            // We want clock.exe to be started after update is finished
+            iParameters->SetCommandLineExecutableL( KIAParamExec );
+
+            __PRINTS( "CClockAppUi::HandleIADUpdateL - clock.exe" );
+
+           
+            // Check the updates
+            iUpdate->CheckUpdates( *iParameters );
+            }
+        }
+    __PRINTS( "CClockAppUi::HandleIADUpdateL - Exit" );
+    }
+	
+TBool CClockAppUi::TransitionOngoing() const
+    {
+    return iTransitionOngoing;
+    }
+
+void CClockAppUi::SetTransitionOngoing( TBool aTransitionOngoing )
+    {
+    iTransitionOngoing = aTransitionOngoing;
+    }
+
+void CClockAppUi::SetTransitionGroupId( TInt aId )
+    {
+    iTransitionGroupId = aId;
+    }
+
+TInt CClockAppUi::TransitionGroupId() const
+    {
+    return iTransitionGroupId;
+    }
+
+CClockAppUi::TTransitionDirection CClockAppUi::TransitionDirection() const
+    {
+    return iTransitionDirection;
+    }
+
+void  CClockAppUi::SetTransitionDirection( CClockAppUi::TTransitionDirection aDirection )
+    {
+    iTransitionDirection = aDirection;
+    }
+
+void  CClockAppUi::DoDisappearTransition( CCoeControl* aControl )
+    {
+    if( aControl && iTransitionOngoing )
+        {
+        if( iTransitionDirection == ETransitionLeft )
+            {
+            GfxTransEffect::Register( aControl, KControlUid2 );      
+            }
+        else
+            {
+            GfxTransEffect::Register( aControl, KControlUid1 );   
+            }
+        GfxTransEffect::Begin( aControl, KGfxControlPageSwitchDisappear );
+        aControl->MakeVisible( EFalse );
+        GfxTransEffect::SetDemarcation( aControl, aControl->Rect() );
+        GfxTransEffect::End( aControl );
+        GfxTransEffect::EndGroup( iTransitionGroupId );
+        iTransitionOngoing = EFalse;
+        }
+    }
+
+void  CClockAppUi::DoAppearTransition( CCoeControl* aControl )
+    {
+    if( aControl && iTransitionOngoing )
+        {
+        if( iTransitionDirection == ETransitionLeft )
+            {
+            GfxTransEffect::Register( aControl, KControlUid2 );      
+            }
+        else
+            {
+            GfxTransEffect::Register( aControl, KControlUid1 );   
+            }
+        iTransitionGroupId = GfxTransEffect::BeginGroup();
+        GfxTransEffect::Begin( aControl, KGfxControlPageSwitchAppear );
+        aControl->MakeVisible( ETrue );
+        GfxTransEffect::SetDemarcation( aControl, aControl->Rect() );
+        GfxTransEffect::End( aControl );
+        }
+    }
+
+MTouchFeedback* CClockAppUi::GetFeedback()
+	{
+    if( !iFeedback && iTactileFeedbackSupported )
+    	{
+        iFeedback = MTouchFeedback::Instance();
+        }
+    return iFeedback;
+    }
+// End of file