Fixed another "extra qualification" error.
/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This is the header file for the CClockMainView class.
*
*/
#ifndef __CLOCK_MAIN_VIEW_H__
#define __CLOCK_MAIN_VIEW_H__
// System includes
#include <aknview.h>
// User includes
#include "clkcommon.h"
#include "clkmdlobserver.h"
// Forward declarations
class CClockMainContainer;
class CClockAlarmArray;
class CClkUiAlarmModel;
class CClkUiAlarmIdleObserver;
class CClockAppUi;
// Class declaration
/**
* @class CClockMainView
* @brief The CAknView inheriting class.
* @exe clock.exe
*/
class CClockMainView : public CAknView,
public MClkModelObserver
{
public: // Constructor and destructor
/**
* @brief Create a CClockMainView object. Performs the first phase of 2-phase construction.
* @param aAlarmModel The alarm model.
* @return CClockMainView* A pointer to the created instance of CClockMainView
*/
static CClockMainView* NewL( CClkUiAlarmModel* aAlarmModel );
/**
* @brief Destructor
*/
~CClockMainView();
public: // From base classes
/**
* @brief From CAknView. Returns this view Id.
* @return TUid The id of the view.
*/
TUid Id() const;
/**
* @param aCommand The id of the command to be handled.
* @brief From MEikCommandObserver. Handles a user command relating to this view.
*/
void HandleCommandL( TInt aCommand );
/**
* @brief From MClkUiMdlObserver. Notification obtained from the model for changes.
* @param aReason The cause of notification.
*/
void HandleUpdateL( TInt aReason );
/**
* @brief From MEikMenuObserver. Dynamically initializes the menu items.
* @param aResourceId The resource which triggered the action.
* @param aMenuPane Pointer to the menupane of type CEikMenuPane.
*/
void DynInitMenuPaneL( TInt aResourceId, CEikMenuPane* aMenuPane );
/**
* @brief From MEikMenuObserver. Dynamically initializes the menubar.
* @param aResourceId The resource which triggered the action.
* @param aMenuBar Pointer to the menupane of type CEikMenuBar.
*/
void DynInitMenuBarL( TInt aResourceId, CEikMenuBar* aMenuBar );
/**
* @brief From CEikAppUi.
* Called when the application switches from foreground to background and vice versa.
* @param aForeground ETrue if foreground, EFalse if sent to background.
*/
void HandleForegroundEventL( TBool aForeground );
public: // New functions
/**
* @brief Returns the application rect to the container.
* @return TRect The application rect.
*/
TRect GetApplicationRect();
/**
* @brief Handles the environment changes. Called from CClockAppUi.
* @param aEnvChanged Of type TClockEnvChanged.
*/
void HandleEnvChangeL( TClockEnvChanged aEnvChanged );
/**
* @brief Checks if the alarm editor is already open.
* @return ETrue if the alarm editor is already open, EFalse otherwise.
*/
TBool IsAlarmEditorOpen();
/**
* @brief Returns the application's appui.
* @return CClockAppUi The pointer to the clock application ui.
*/
CClockAppUi* ClockApplicationUi();
protected: // From base classes
/**
* @discussion From CAknView. Activates this view.
* @see CAknView.
*/
void DoActivateL( const TVwsViewId& aPrevViewId,
TUid aCustomMessageId,
const TDesC8& aCustomMessage );
/**
* @brief From CAknView. Deactivates this view.
*/
void DoDeactivate();
private: // New functions
/**
* @brief Performs the second phase of 2-phase construction. May leave.
* @param aAlarmModel The alarm model.
*/
void ConstructL( CClkUiAlarmModel* aAlarmModel);
/**
* @brief C++ default constructor
*/
CClockMainView();
/**
* @brief Displays the alarm editor for the user to set the alarm.
*/
void SetNewAlarmL();
/**
* @brief Deletes the selected alarm.
*/
void RemoveAlarmL();
/**
* @brief Activates the focused alarm item in the list.
*/
void ActivateAlarmL();
/**
* @brief Deactivates the focused alarm item in the list.
*/
void DeactivateAlarmL();
/**
* @brief Resets the focused alarm item in the list.
*/
void ResetAlarmL();
private: // Data
/**
* @var iContainer
* @brief The container object.
*/
CClockMainContainer* iContainer;
/**
* @var iAlarmArray
* @brief The alarms array.
*/
CClockAlarmArray* iAlarmArray;
/**
* @var iAlarmInfo
* @brief Holds the alarm information entered by the user in the editor.
*/
SClkAlarmInfo iAlarmInfo;
/**
* @var iAlarmId
* @brief The alarm id of the latest alarm.
*/
TAlarmId iAlarmId;
/**
* @var iAlarmModel
* @brief The alarm model object.
*/
CClkUiAlarmModel* iAlarmModel;
/**
* @var iModelObserver
* @brief The model observer.
*/
CClkUiAlarmIdleObserver* iModelObserver;
/**
* @var iOpenedByMSK
* @brief Flag which indicates if the menu was opened by the MSK or not.
*/
TBool iOpenedByMSK;
/**
* @var iAlarmEditorOpen
* @brief Flag which indicates if the alarm editor is open or not.
*/
TBool iAlarmEditorOpen;
};
#endif // __CLOCK_MAIN_VIEW_H__
// End of file