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/*
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* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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* Phone UI controller class.
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*
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*/
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#ifndef CPHONEUICONTROLLER_H
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#define CPHONEUICONTROLLER_H
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// INCLUDES
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#include <e32base.h>
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#include <e32std.h>
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#include "mphonekeyeventhandler.h"
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#include "mphonemenuandcbaevents.h"
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#include "mphonesystemeventhandler.h"
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#include "mphonestatemachine.h"
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// FORWARD DECLARATIONS
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class CPhoneEngineHandler;
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class MPhoneKeyEventHandler;
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class CPhoneSystemEventHandler;
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class MPhoneViewCommandHandle;
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class MPhoneStateMachine;
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class CPhoneStateHandle;
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class CPEPhoneModel;
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class CPhoneRemoteControlHandler;
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class CPhoneKeyEventForwarder;
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class CPhoneUIController :
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public CBase,
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public MEngineMonitor,
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public MPhoneKeyEventHandler,
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public MPhoneSystemEventHandler,
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public MPhoneMenuAndCbaEvents
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{
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public:
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/**
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* Two-phased constructor.
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*/
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IMPORT_C static CPhoneUIController* NewL(
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MPhoneViewCommandHandle* aViewCommandHandle );
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/**
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* Destructor.
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*/
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IMPORT_C virtual ~CPhoneUIController();
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/**
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* HandleMessage
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* Creates a trap for leaves from message handling functions and
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* calls DoHandleMessage to handle the message.
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* @param aMessage: a message Id from phone application engine
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* @param aCallId: a Id of the call
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* @return
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*/
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IMPORT_C void HandleMessage(
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const TInt aMessage,
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const TInt aCallId );
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/**
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* HandleError
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* Implements error handling framework
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* @param aErrorInfo: the error info
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*/
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IMPORT_C void HandleError( const TPEErrorInfo& aErrorInfo );
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IMPORT_C TKeyResponse HandleKeyEventL(
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const TKeyEvent& aKeyEvent,
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TEventCode aEventCode );
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/**
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* From CAknAppUi, initialise a menupane (dynamic).
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*
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* @param aResourceId It is the resource id for the pane.
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* @param aMenuPane It is the menu pane corresponding to the resource.
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*/
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IMPORT_C void DynInitMenuPaneL(
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TInt aResourceId,
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CEikMenuPane* aMenuPane );
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/**
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* From CAknAppUi, initialise a menubar (dynamic).
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*
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* @param aResourceId It is the resource id for the bar.
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* @param aMenuBar It is the menu bar corresponding to the resource.
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*/
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IMPORT_C void DynInitMenuBarL(
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TInt aResourceId,
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CEikMenuBar* aMenuBar );
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/**
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* From CEikAppUi. For Idle indicator
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*/
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IMPORT_C void HandleSystemEventL(
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const TWsEvent& aEvent );
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/**
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* From CAknAppUi, indicates when app ui is on the foreground.
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* @param aForeground It is true if app is on the foreground.
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*/
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IMPORT_C void HandleForegroundEventL( TBool aForeground );
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/**
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* Indicates when the Phone app is in the foreground.
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*/
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IMPORT_C virtual void HandlePhoneForegroundEventL();
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/**
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* Indicates when the Phone app is losing focus.
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*/
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IMPORT_C virtual void HandlePhoneFocusLostEventL();
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/**
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* Indicates when the Idle app is in the foreground.
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*/
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IMPORT_C virtual void HandleIdleForegroundEventL();
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/**
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* Handle environment changes.
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* @param aChanges environment changes which may be reported by
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* a change notifier through the RChangeNotifier interface.
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*/
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IMPORT_C void HandleEnvironmentChangeL( const TInt aChanges );
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/**
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* Handles startup of the phone application
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*/
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IMPORT_C void HandlePhoneStartupL();
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/**
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* Handles commands.
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* @param aCommand It is the code of the command to be handled.
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* @returns boolean value was the command handled by the state
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* (ETrue) or not (EFalse)
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*/
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IMPORT_C TBool HandleCommandL( TInt aCommand );
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/**
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* Process command.
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* @param aCommand It is the code of the command to be handled.
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* @returns boolean value was the command handled by the state
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* (ETrue) or not (EFalse)
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*/
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IMPORT_C TBool ProcessCommandL( TInt aCommand );
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/**
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* Handles keylock events
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* @param aCommand It is the code of the command to be handled.
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*/
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IMPORT_C void HandleKeyLockEnabled( TBool aKeylockEnabled );
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private:
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/**
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* C++ default constructor.
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*/
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CPhoneUIController();
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/**
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* By default EPOC constructor is private.
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*/
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void ConstructL( MPhoneViewCommandHandle* aViewCommandHandle );
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/**
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* Creates correct protocol DLL depending of the variation.
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*/
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void CreateProtocolDllL( MPhoneViewCommandHandle* aViewCommandHandle );
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/**
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* CallBack for Phone Number Editor
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*/
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static TInt HandlePhoneNumberEditorCallBack( TAny* aAny );
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/**
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* Handles the CallBack for Phone Number Editor
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*/
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void DoHandlePhoneNumberEditorCallBack();
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private: // Data
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/**
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* CPEPhoneModel
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*/
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MPEPhoneModel* iPhoneEngine;
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/**
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* MPEEngineInfo
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*/
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MPEEngineInfo* iEngineInfo;
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/**
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* iEngineHandler :
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*/
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CPhoneEngineHandler* iEngineHandler;
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/**
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* iKeyEventHandler :
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*/
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MPhoneKeyEventHandler* iKeyEventHandler;
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/**
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* iSystemEventHandler :
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*/
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CPhoneSystemEventHandler* iSystemEventHandler;
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/**
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* iRemoteControlHandler :
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*/
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CPhoneRemoteControlHandler* iRemoteControlHandler;
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/**
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* MPhoneStateMachine
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*/
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CPhoneStateHandle* iStateHandle;
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/**
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* MPhoneStateMachine
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*/
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MPhoneStateMachine* iStateMachine; // NOT OWNED
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/**
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* iKeyEventForwarder
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*/
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CPhoneKeyEventForwarder* iKeyEventForwarder;
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};
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#endif // CPHONEUICONTROLLER_H
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// End of File
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