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/*
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* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Container for touch controls.
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*
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*/
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#include <layoutmetadata.cdl.h>
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#include <barsread.h>
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#include "BMTouchPane.h"
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#include "BMPanic.h"
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#include "BMLayout4.h"
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#include "BMLayout6.h"
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#include "BMTouchPaneButton.h"
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// CONSTANTS
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// ======== MEMBER FUNCTIONS ========
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// ---------------------------------------------------------------------------
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// C++ default constructor
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// ---------------------------------------------------------------------------
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//
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CBubbleTouchPane::CBubbleTouchPane()
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{
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}
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// ---------------------------------------------------------------------------
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// ConstructL
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::ConstructL()
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{
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}
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// ---------------------------------------------------------------------------
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// NewL
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// ---------------------------------------------------------------------------
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//
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CBubbleTouchPane* CBubbleTouchPane::NewL()
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{
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CBubbleTouchPane* self = new(ELeave) CBubbleTouchPane;
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CleanupStack::PushL( self );
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self->ConstructL();
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CleanupStack::Pop( self );
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return self;
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}
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// ---------------------------------------------------------------------------
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// Destructor
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// ---------------------------------------------------------------------------
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//
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CBubbleTouchPane::~CBubbleTouchPane()
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{
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iButtons.ResetAndDestroy();
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iButtons.Close();
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iButtonsToBeDeleted.ResetAndDestroy();
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iButtonsToBeDeleted.Close();
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delete iIdleProcessor;
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}
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// ---------------------------------------------------------------------------
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// SizeChanged
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::SizeChanged( )
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{
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if ( !iButtons.Count() )
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{
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return;
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}
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// button index
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// 1 2 OR 1 2 3 4
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// 3 4
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TInt buttonInd = 0;
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TInt rows = 0;
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TInt columns = 0;
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BubbleLayout6::button_grp_row_column_count(0, rows, columns);
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if ( Layout_Meta_Data::IsLandscapeOrientation() &&
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!Layout_Meta_Data::IsMirrored() )
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{
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// Set places of the touch buttons so that they correspond places in portrait.
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// However, don't change order if mirrored display is used.
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for ( TInt col = 0; col < columns; col++ )
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{
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for ( TInt row = rows - 1; row >= 0; row-- )
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{
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SetButtonLayout( buttonInd, col, row );
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buttonInd++;
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}
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}
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}
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else
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{
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for ( TInt row = 0; row < rows; row++ )
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{
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for ( TInt col = 0; col < columns; col++ )
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{
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SetButtonLayout( buttonInd, col, row );
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buttonInd++;
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}
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}
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}
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}
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// ---------------------------------------------------------------------------
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// SetButtonLayout
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::SetButtonLayout( TInt aButtonIndex, TInt aColumn, TInt aRow )
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{
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TAknLayoutRect buttonPane;
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buttonPane.LayoutRect(
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Rect(),
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BubbleLayout6::cell_call6_button_pane(0, aColumn, aRow) );
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if ( aButtonIndex < iButtons.Count() && iButtons[aButtonIndex] )
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{
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// Button control layout according to background
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AknLayoutUtils::LayoutControl(
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iButtons[aButtonIndex],
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buttonPane.Rect(),
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BubbleLayout6::button_call6_background_graphics(0));
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TAknLayoutText text;
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text.LayoutText( buttonPane.Rect(),
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BubbleLayout6::button_call6_function_text(0));
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TAknLayoutRect icon;
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icon.LayoutRect( buttonPane.Rect(),
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BubbleLayout6::button_call6_function_graphics(0));
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iButtons[aButtonIndex]->SetIconSize( icon.Rect().Size() );
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iButtons[aButtonIndex]->SetLayout( text, icon.Rect() );
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}
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}
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// ---------------------------------------------------------------------------
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// CountComponentControls
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// ---------------------------------------------------------------------------
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//
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TInt CBubbleTouchPane::CountComponentControls( ) const
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{
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return iButtons.Count();
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}
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// ---------------------------------------------------------------------------
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// ComponentControl
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// ---------------------------------------------------------------------------
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//
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CCoeControl* CBubbleTouchPane::ComponentControl( TInt aIndex ) const
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{
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return iButtons[ aIndex ];
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}
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// ---------------------------------------------------------------------------
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// HandlePointerEventL
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::HandlePointerEventL
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( const TPointerEvent& aPointerEvent )
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{
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CCoeControl::HandlePointerEventL( aPointerEvent );
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}
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// ---------------------------------------------------------------------------
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// HandleControlEventL
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::HandleControlEventL(
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CCoeControl* aControl,
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TCoeEvent aEventType)
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{
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if ( aEventType != EEventStateChanged )
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{
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return;
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}
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CBubbleTouchPaneButton* tappedButton = NULL;
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for ( TInt i=0; i < iButtons.Count(); i++ )
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{
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if ( iButtons[i] == aControl )
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{
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tappedButton = iButtons[i];
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break;
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}
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}
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if ( tappedButton )
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{
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iDeleteButtonsAsync = ETrue;
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CEikAppUi* appUi = CEikonEnv::Static()->EikAppUi();
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appUi->HandleCommandL( tappedButton->CommandId( ETrue ) );
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iDeleteButtonsAsync = EFalse;
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}
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}
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// ---------------------------------------------------------------------------
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// HandleResourceChange
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::HandleResourceChange( TInt aType )
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{
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for ( TInt i=0; i < iButtons.Count(); i++ )
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{
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iButtons[i]->HandleResourceChange( aType );
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}
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}
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// ---------------------------------------------------------------------------
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// SetUpdating
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::SetUpdating( TBool aUpdating )
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{
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iUpdating = aUpdating;
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}
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// ---------------------------------------------------------------------------
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// IdleCallback
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// ---------------------------------------------------------------------------
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//
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TInt CBubbleTouchPane::IdleCallback( TAny* aThis )
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{
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CBubbleTouchPane* self =
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static_cast<CBubbleTouchPane*>( aThis );
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self->DoDeleteButtonsInIdle();
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return KErrNone;
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}
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// ---------------------------------------------------------------------------
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// DoDeleteButtonsInIdle
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::DoDeleteButtonsInIdle()
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{
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iButtonsToBeDeleted.ResetAndDestroy();
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}
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// ---------------------------------------------------------------------------
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// SetButtonSet
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// ---------------------------------------------------------------------------
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//
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TInt CBubbleTouchPane::SetButtonSet( TInt aResourceId )
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{
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TRAPD( err, SetButtonSetL( aResourceId ) );
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return err;
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}
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// ---------------------------------------------------------------------------
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// SetButtonSetL
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::SetButtonSetL( TInt aResourceId )
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{
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// reset touch pane
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if ( iDeleteButtonsAsync )
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{
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// swap buttons to another array
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for ( TInt i=0; i < iButtons.Count(); i++ )
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{
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iButtonsToBeDeleted.AppendL( iButtons[i] );
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}
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iButtons.Reset();
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}
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else
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{
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iButtons.ResetAndDestroy();
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}
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if ( iButtonsToBeDeleted.Count() )
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{
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if ( !iIdleProcessor )
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{
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iIdleProcessor = CIdle::NewL( CActive::EPriorityIdle );
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}
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if ( !iIdleProcessor->IsActive() )
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{
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TCallBack idleCallback( IdleCallback, this );
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iIdleProcessor->Start( idleCallback );
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}
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}
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iCurrentButtonSetId = 0;
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// load new buttons
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if ( aResourceId )
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{
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TResourceReader reader;
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iCoeEnv->CreateResourceReaderLC( reader, aResourceId );
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LoadButtonsFromResourceL( reader );
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CleanupStack::PopAndDestroy();
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iCurrentButtonSetId = aResourceId;
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}
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}
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// ---------------------------------------------------------------------------
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// LoadButtonsFromResourceL
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::LoadButtonsFromResourceL( TResourceReader& aReader )
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{
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__ASSERT_DEBUG( (iButtons.Count() == 0), Panic( EBMPanicTouchPane ) );
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TInt flags = aReader.ReadInt16();
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TInt buttonCount = aReader.ReadInt16();
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for ( TInt i=0; i < buttonCount; i++ )
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{
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TInt buttonId( aReader.ReadInt32() );
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TResourceReader buttonReader;
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iCoeEnv->CreateResourceReaderLC( buttonReader, buttonId );
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CBubbleTouchPaneButton* button = CBubbleTouchPaneButton::NewL(
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iIconProvider, flags );
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CleanupStack::PushL( button );
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button->ConstructFromResouceL( buttonReader );
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CleanupStack::Pop( button );
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CleanupStack::PopAndDestroy(); // buttonReader
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iButtons.Append( button );
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}
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for ( TInt i=0; i < iButtons.Count(); i++ )
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{
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CBubbleTouchPaneButton* button = iButtons[i];
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button->SetContainerWindowL( *this );
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button->SetObserver( this );
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button->ActivateL();
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}
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SizeChanged();
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if ( IsVisible() )
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{
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if ( iUpdating )
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{
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DrawDeferred();
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}
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else
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{
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DrawNow();
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}
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}
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}
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// ---------------------------------------------------------------------------
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// SetButtonState
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::SetButtonState( TInt aCommand )
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{
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for ( TInt i=0; i < iButtons.Count(); i++ )
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{
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TBool drawNow = ( IsVisible() && !iUpdating ) ? ETrue : EFalse;
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iButtons[i]->SetState( aCommand, drawNow );
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}
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}
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// ---------------------------------------------------------------------------
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// SetButtonDimmed
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::SetButtonDimmed( TInt aCommand, TBool aDimmed )
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{
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TInt buttonCount = iButtons.Count();
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for ( TInt i=0; i < buttonCount; i++ )
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{
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if ( iButtons[i]->CommandId() == aCommand )
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{
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iButtons[i]->SetDimmed( aDimmed );
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}
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}
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}
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// ---------------------------------------------------------------------------
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// NumberOfButtonsInPane
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// ---------------------------------------------------------------------------
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//
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TInt CBubbleTouchPane::NumberOfButtonsInPane() const
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{
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return CountComponentControls();
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}
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// ---------------------------------------------------------------------------
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// ButtonCommandId
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// ---------------------------------------------------------------------------
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//
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TInt CBubbleTouchPane::ButtonCommandId( TInt aButtonIndex ) const
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{
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return iButtons[ aButtonIndex ]->CommandId();
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}
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// ---------------------------------------------------------------------------
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// ButtonHasState
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// ---------------------------------------------------------------------------
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//
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TBool CBubbleTouchPane::ButtonHasState( TInt aButtonIndex, TInt aCommand ) const
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{
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return iButtons[ aButtonIndex ]->HasState( aCommand );
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}
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// ---------------------------------------------------------------------------
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// ReplaceButton
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// ---------------------------------------------------------------------------
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//
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TInt CBubbleTouchPane::ReplaceButton( TInt aButtonIndex, TInt aResourceId )
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{
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TInt err;
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if ( 0 <= aButtonIndex && aButtonIndex < iButtons.Count() &&
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aResourceId )
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{
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TRAP( err, ReplaceButtonL( aButtonIndex, aResourceId ) );
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}
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else
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{
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err = KErrGeneral;
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}
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return err;
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}
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// ---------------------------------------------------------------------------
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// ReplaceButton
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// ---------------------------------------------------------------------------
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//
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void CBubbleTouchPane::ReplaceButtonL( TInt aButtonIndex, TInt aResourceId )
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{
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TResourceReader reader;
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iCoeEnv->CreateResourceReaderLC( reader, aResourceId );
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CBubbleTouchPaneButton* button = CBubbleTouchPaneButton::NewL(
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iIconProvider);
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CleanupStack::PushL( button );
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button->ConstructFromResouceL( reader );
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CleanupStack::Pop( button );
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CleanupStack::PopAndDestroy(); // reader
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button->SetContainerWindowL( *this );
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button->SetObserver( this );
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button->ActivateL();
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if ( !iDeleteButtonsAsync )
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{
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delete iButtons[ aButtonIndex ];
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iButtons[ aButtonIndex ] = NULL;
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}
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else
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{
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iButtonsToBeDeleted.Append( iButtons[ aButtonIndex ] );
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iButtons[ aButtonIndex ] = NULL;
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if ( !iIdleProcessor )
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{
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iIdleProcessor = CIdle::NewL( CActive::EPriorityIdle );
|
|
476 |
}
|
|
477 |
|
|
478 |
if ( !iIdleProcessor->IsActive() )
|
|
479 |
{
|
|
480 |
TCallBack idleCallback( IdleCallback, this );
|
|
481 |
iIdleProcessor->Start( idleCallback );
|
|
482 |
}
|
|
483 |
}
|
|
484 |
|
|
485 |
iButtons[ aButtonIndex ] = button;
|
|
486 |
|
|
487 |
SizeChanged();
|
|
488 |
if ( IsVisible() )
|
|
489 |
{
|
|
490 |
DrawDeferred();
|
|
491 |
}
|
|
492 |
}
|
|
493 |
|
|
494 |
// ---------------------------------------------------------------------------
|
|
495 |
// SetIconProvider
|
|
496 |
// ---------------------------------------------------------------------------
|
|
497 |
//
|
|
498 |
void CBubbleTouchPane::SetIconProvider(
|
|
499 |
MBubbleTouchPaneIconProvider* aIconProvider )
|
|
500 |
{
|
|
501 |
iIconProvider = aIconProvider;
|
|
502 |
}
|