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1 /* |
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2 * Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Bubble skinned bitmap. |
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15 * |
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16 */ |
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17 |
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18 |
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19 // INCLUDE FILES |
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20 #include "BMBubbleSkinBitmap.h" |
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21 #include <fbs.h> |
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22 |
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23 // CONSTANTS |
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24 |
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25 // ========================= MEMBER FUNCTIONS ================================ |
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26 |
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27 // --------------------------------------------------------------------------- |
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28 // CBubbleSkinBitmap::CBubbleSkinBitmap() |
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29 // Default constructor |
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30 // |
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31 // --------------------------------------------------------------------------- |
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32 // |
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33 CBubbleSkinBitmap::CBubbleSkinBitmap() /* : iItemId( KAknsIIDNone ) */ |
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34 { |
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35 } |
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36 |
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37 // --------------------------------------------------------------------------- |
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38 // CBubbleSkinBitmap::~CBubbleSkinBitmap() |
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39 // Destructor |
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40 // |
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41 // --------------------------------------------------------------------------- |
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42 // |
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43 CBubbleSkinBitmap::~CBubbleSkinBitmap() |
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44 { |
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45 delete iSkinnedBitmap; |
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46 delete iSkinnedMask; |
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47 } |
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48 |
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49 /* |
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50 // --------------------------------------------------------------------------- |
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51 // CBubbleSkinBitmap::SetSkinnedBitmap |
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52 // --------------------------------------------------------------------------- |
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53 // |
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54 void CBubbleSkinBitmap::SetBitmapSkinItemID( const TAknsItemID& aItemID ) |
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55 { |
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56 iItemId = aItemID; |
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57 } |
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58 |
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59 // --------------------------------------------------------------------------- |
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60 // CBubbleSkinBitmap::SetSkinnedBitmap |
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61 // --------------------------------------------------------------------------- |
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62 // |
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63 TAknsItemID CBubbleSkinBitmap::BitmapSkinItemID() const |
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64 { |
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65 return iItemId; |
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66 } |
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67 */ |
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68 |
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69 // --------------------------------------------------------------------------- |
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70 // CBubbleSkinBitmap::SetSkinnedBitmap |
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71 // --------------------------------------------------------------------------- |
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72 // |
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73 void CBubbleSkinBitmap::SetSkinnedBitmap( CFbsBitmap* aSkinnedBitmap ) |
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74 { |
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75 iSkinnedBitmap = aSkinnedBitmap; |
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76 } |
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77 |
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78 // --------------------------------------------------------------------------- |
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79 // CBubbleSkinBitmap::SkinnedBitmap |
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80 // --------------------------------------------------------------------------- |
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81 // |
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82 CFbsBitmap* CBubbleSkinBitmap::SkinnedBitmap() const |
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83 { |
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84 return iSkinnedBitmap; |
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85 } |
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86 |
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87 // --------------------------------------------------------------------------- |
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88 // CBubbleSkinBitmap::SetSkinnedMask |
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89 // --------------------------------------------------------------------------- |
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90 // |
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91 void CBubbleSkinBitmap::SetSkinnedMask( CFbsBitmap* aSkinnedMask ) |
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92 { |
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93 iSkinnedMask = aSkinnedMask; |
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94 } |
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95 |
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96 // --------------------------------------------------------------------------- |
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97 // CBubbleSkinBitmap::SkinnedBitmapMask |
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98 // --------------------------------------------------------------------------- |
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99 // |
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100 CFbsBitmap* CBubbleSkinBitmap::SkinnedMask() const |
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101 { |
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102 return iSkinnedMask; |
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103 } |
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104 |
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105 // --------------------------------------------------------------------------- |
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106 // CBubbleSkinBitmap::SetBitmapIndex |
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107 // --------------------------------------------------------------------------- |
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108 // |
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109 void CBubbleSkinBitmap::SetBitmapIndex( const TInt& aBitmapIndex ) |
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110 { |
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111 iBitmapIndex = aBitmapIndex; |
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112 } |
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113 |
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114 // --------------------------------------------------------------------------- |
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115 // CBubbleSkinBitmap::BitmapIndex |
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116 // --------------------------------------------------------------------------- |
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117 // |
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118 TInt CBubbleSkinBitmap::BitmapIndex() const |
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119 { |
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120 return iBitmapIndex; |
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121 } |
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122 |
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123 // End of File |