phoneuis/Ussd/src/UssdComms.cpp
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     1 /*
       
     2 * Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Handles Ussd communications to the Phone Server.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 // INCLUDE FILES
       
    21 #include "UssdComms.h"
       
    22 #include <CPhCltUssd.h>
       
    23 
       
    24 
       
    25 // ============================ MEMBER FUNCTIONS ===============================
       
    26 
       
    27 
       
    28 // -----------------------------------------------------------------------------
       
    29 // CUssdComms::CUssdComms
       
    30 // C++ default constructor can NOT contain any code, that
       
    31 // might leave.
       
    32 // -----------------------------------------------------------------------------
       
    33 //
       
    34 CUssdComms::CUssdComms()
       
    35 :   iExitReason( EPhCltExitReasonUnknown )
       
    36     {
       
    37     }
       
    38 
       
    39 // -----------------------------------------------------------------------------
       
    40 // CUssdComms::NewL
       
    41 // Two-phased constructor.
       
    42 // -----------------------------------------------------------------------------
       
    43 //
       
    44 CUssdComms* CUssdComms::NewL()
       
    45     {
       
    46     CUssdComms* self = new( ELeave ) CUssdComms();    
       
    47     CleanupStack::PushL( self );
       
    48     self->ConstructL();
       
    49     CleanupStack::Pop();    // self
       
    50     return self;
       
    51     }
       
    52 
       
    53 
       
    54 // -----------------------------------------------------------------------------
       
    55 // CUssdComms::ConstructL
       
    56 // Symbian 2nd phase constructor can leave.
       
    57 // 
       
    58 // -----------------------------------------------------------------------------
       
    59 //
       
    60 void CUssdComms::ConstructL()
       
    61     {
       
    62     iUssdClientInt = CPhCltUssdInt::NewL();
       
    63     User::LeaveIfError( iUssdClientInt->AppStarting() );
       
    64     }
       
    65 
       
    66 
       
    67 // -----------------------------------------------------------------------------
       
    68 // CUssdComms::~CUssdComms
       
    69 // Destructor.
       
    70 // 
       
    71 // -----------------------------------------------------------------------------
       
    72 //
       
    73 CUssdComms::~CUssdComms()
       
    74     {
       
    75     //disconnect from server. No need to check SubSessionHandles.
       
    76 
       
    77     // Inform the exit reason.
       
    78     // If send completed, then the USSD session is not canceled in server side,
       
    79     // to ensure reply possibility to possible network request.
       
    80     
       
    81     if( iUssdClientInt )
       
    82         {
       
    83         iUssdClientInt->AppTerminating( iExitReason ); 
       
    84         }
       
    85     delete iUssdClientInt;  
       
    86     }
       
    87 
       
    88 
       
    89 // -----------------------------------------------------------------------------
       
    90 // CUssdAppUi::SendString
       
    91 // Sends given string to network via phone client.
       
    92 //
       
    93 // -----------------------------------------------------------------------------
       
    94 TInt CUssdComms::SendString( const TDesC& aString )
       
    95     {
       
    96     return iUssdClientInt->SendUssd( aString );
       
    97     }
       
    98 
       
    99 // -----------------------------------------------------------------------------
       
   100 // CUssdAppUi::InformAppForeground
       
   101 // Informs the server that app is on foreground.
       
   102 //
       
   103 // -----------------------------------------------------------------------------
       
   104 TBool CUssdComms::InformAppForeground()
       
   105     {
       
   106     return iUssdClientInt->AppToForeground();
       
   107     }
       
   108 
       
   109 // -----------------------------------------------------------------------------
       
   110 // CUssdAppUi::InformAppBackground
       
   111 // Informs the Server that app in on background
       
   112 //
       
   113 // -----------------------------------------------------------------------------
       
   114 void CUssdComms::InformAppBackground()
       
   115     {
       
   116     iUssdClientInt->AppToBackground();
       
   117     }
       
   118 
       
   119 
       
   120 // -----------------------------------------------------------------------------
       
   121 // CUssdAppUi::InformExitReason
       
   122 // 
       
   123 // Inform the reason why app was terminated.
       
   124 // -----------------------------------------------------------------------------
       
   125 void CUssdComms::InformExitReason( TPhCltUssdAppExitReason aExitReason )
       
   126     {
       
   127     iExitReason = aExitReason;
       
   128     }
       
   129 
       
   130 
       
   131 // End of File