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1 /* |
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2 * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * Macro definition file for logging. |
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16 * |
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17 */ |
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18 |
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19 |
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20 #ifndef __PHONELOGGER_H |
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21 #define __PHONELOGGER_H |
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22 |
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23 // By default, logging will always be switched on. Later, this may be |
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24 // removed, leaving it to individual source files to enable logging where |
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25 // needed. |
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26 #define _LOGGING |
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27 |
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28 /* |
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29 Here we have 3 possible logging methods, or 2 and no logging at all. |
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30 Later you'll find logic that selects one of these. If you're not happy |
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31 with that logic in your case, throw it away and just #define your |
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32 favourite logging method. |
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33 set PHONEUI_LOGGER_METHOD to NO_LOGGING to get no logging at all |
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34 set PHONEUI_LOGGER_METHOD to RDEBUG_LOGGING to get logging via RDebug::Print |
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35 set PHONEUI_LOGGER_METHOD to FILE_LOGGING to get logging to log file |
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36 */ |
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37 |
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38 #define NO_LOGGING 0 // No logging at all. |
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39 #define RDEBUG_LOGGING 1 // Logging via RDebug::Print |
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40 #define FILE_LOGGING 2 // Logging to log file |
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41 |
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42 /* |
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43 * here is default logic: if we have DEBUG build then select |
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44 * logging vua RDebug:Print. If anything else, have no logging at all |
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45 */ |
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46 #if ( defined (_DEBUG) && defined (_LOGGING) ) |
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47 #define PHONEUI_LOGGING_OUTPUT RDEBUG_LOGGING // <- Here is the place where you can set |
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48 // debugging method. |
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49 #else |
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50 #define PHONEUI_LOGGING_OUTPUT NO_LOGGING |
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51 #endif// INCLUDES |
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52 |
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53 // System includes. |
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54 #include <e32std.h> |
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55 #include "cphonelogger.h" |
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56 |
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57 #endif // __PHONELOGGER_H |