--- a/phoneapp/phoneuicontrol/inc/cphonestatehandle.h Fri May 14 15:51:57 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,137 +0,0 @@
-/*
-* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:
-* Singleton class for handling states and their transitions.
-*
-*/
-
-
-#ifndef CPHONESTATEHANDLE_H
-#define CPHONESTATEHANDLE_H
-
-// INCLUDES
-#include <pevirtualengine.h>
-#include "mphonestatemachine.h"
-#include "cphoneresourceresolverbase.h"
-#include "mphoneviewcommandhandle.h"
-#include "cphoneuistatemachinefactorybase.h"
-#include <coemain.h>
-
-// FORWARD DECLARATIONS
-class MPhoneState;
-class CPhoneErrorMessagesHandler;
-
-// CLASS DECLARATION
-
-/**
-* Singleton class for handling states and their transitions
-*/
-class CPhoneStateHandle : public CCoeStatic
- {
- public:
-
- /**
- * First call initializes the singleton object. Subsequent calls panic.
- * Singleton must be initialized only once and then Instance() method
- * must be used to get handle to instance.
- * @return the created instance.
- */
- static CPhoneStateHandle* CreateL(
- MPhoneViewCommandHandle* aViewCommandHandle,
- const TDesC& aFileName,
- const TUid aFactoryUid );
-
- /**
- * Returns an instance of this class.
- * @return A pointer to CPhoneStateHandle class
- */
- IMPORT_C static CPhoneStateHandle* Instance();
-
- /**
- * Destructor.
- */
- virtual ~CPhoneStateHandle();
-
- /**
- * Returns the state machine
- * @return State machine
- */
- IMPORT_C MPhoneStateMachine* StateMachine();
-
- /**
- * Returns the view command handle
- * @return view command handle
- */
- IMPORT_C MPhoneViewCommandHandle* ViewCommandHandle();
-
- private:
-
- /**
- * Loads handle to GSM or VoIP factory
- * @return pointer to Phone Engine Info
- */
- void LoadLibraryHandleL(
- const TDesC& aFileName,
- const TUid aFactoryUid );
-
- /**
- * Default constructor is private because we are using the
- * Singleton design pattern.
- */
- CPhoneStateHandle(
- MPhoneViewCommandHandle* aViewCommandHandle );
-
- /**
- * By default EPOC constructor is private.
- */
- void ConstructL(
- const TDesC& aFileName,
- const TUid aFactoryUid );
-
- private:
-
- /**
- * View's command handle
- */
- MPhoneViewCommandHandle* iViewCommandHandle;
-
- /**
- * Pointer to GSM or VoIP specific state machine
- */
- MPhoneStateMachine* iPhoneStateMachine;
-
- /**
- * Pointer to GSM or VoIP specific resource resolver
- */
- CPhoneResourceResolverBase* iPhoneResourceResolver;
-
- /**
- * Pointer to GSM or VoIP specific error messages handler
- */
- CPhoneErrorMessagesHandler* iPhoneErrorMessagesHandler;
-
- /**
- * Pointer to GSM or VoIP specific factory.
- */
- CPhoneUIStateMachineFactoryBase* iStateMachineFactory;
-
- TLibraryFunction iEntry;
-
- RLibrary iFactoryLibrary;
-
- };
-
-#endif // CPHONESTATEHANDLE_H
-
-// End of File