phoneapp/phoneuicontrol/inc/cphonestatemachine.h
changeset 36 2eacb6118286
parent 30 ebdbd102c78a
child 37 ba76fc04e6c2
--- a/phoneapp/phoneuicontrol/inc/cphonestatemachine.h	Fri May 14 15:51:57 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,155 +0,0 @@
-/*
-* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: 
-*     Class for handling states and their transitions.
-*
-*/
-
-
-#ifndef CPHONESTATEMACHINE_H
-#define CPHONESTATEMACHINE_H
-
-//  INCLUDES
-#include <e32std.h>
-#include <e32base.h>
-#include <pevirtualengine.h>
-#include "mphonestatemachine.h"
-#include "mphonestate.h"
-#include "mphoneviewcommandhandle.h"
-
-// FORWARD DECLARATIONS
-class MPhoneState;
-class MPhoneStorage;
-
-// CLASS DECLARATION
-
-/**
-*  Class for handling states and their transitions
-*/
-class CPhoneStateMachine : 
-    public CBase, 
-    public MPhoneStateMachine
-    {
-    public:  
-
-        /**
-        * Destructor.
-        */
-        IMPORT_C virtual ~CPhoneStateMachine();
-
-    public: // From MPhoneStateMachine
-
-        /**
-        * Sets the next state to be set.
-        * New state will be constructed and old one destructed in next
-        * State() call.
-        * @param aState to be set
-        */
-        IMPORT_C void ChangeState( TInt aState );
-
-        /**
-        * Returns active state
-        */
-        IMPORT_C MPhoneState* State();
-
-        /**
-        * Sets pointer to Phone Engine
-        * @param aPhoneEngine pointer to Phone Engine instance
-        */
-        IMPORT_C void SetPhoneEngine( MPEPhoneModel* aPhoneEngine );
-
-        /**
-        * Gets pointer to Phone Engine
-        * @returns pointer to Phone Engine
-        */
-        IMPORT_C MPEPhoneModel* PhoneEngine();
-
-        /**
-        * Gets pointer to Phone Engine Info
-        * @return pointer to Phone Engine Info
-        */
-        IMPORT_C MPEEngineInfo* PhoneEngineInfo();
-        
-        /**
-        * Instantiates protocol specific Phone Engine
-        * @param reference to Engine Monitor
-        * @return Phone Engine instance
-        */
-        IMPORT_C MPEPhoneModel* CreatePhoneEngineL(
-            MEngineMonitor& aEngineMonitor );
-        /**
-        * Send message to phoneEngine
-        * @param aMessage
-        */     
-        IMPORT_C void SendPhoneEngineMessage( 
-            TInt aMessage );
-
-        /**
-        * Set callId to phoneEngineinfo
-        * @param aCallId
-        */    
-        IMPORT_C void SetCallId( const TInt aCallId );
-
-       
-        /**
-        * Instantiates phone storage.
-        * @return storage instance    
-        */    
-        IMPORT_C MPhoneStorage* PhoneStorage();        
-
-    protected:
-
-        /**
-        * By default EPOC constructor is private.
-        */
-        IMPORT_C CPhoneStateMachine(
-            MPhoneViewCommandHandle* aViewCommandHandle );
-
-    protected: // Data   
-
-        /**
-        * Currently active state
-        */
-        MPhoneState* iState; 
-
-        /**
-        * Old state ID - needed in state transitions
-        */
-        TInt iOldStateId;
-
-        /**
-        * New state ID to be used - needed in state transitions
-        */
-        TInt iNewStateId;
-
-        /**
-        * View's command handle
-        */
-        MPhoneViewCommandHandle* iViewCommandHandle;
-
-        /**
-        * Pointer to Phone Engine - uses relation
-        */
-        MPEPhoneModel* iPhoneEngine;
-
-        // Idle state which is hold in memory all the time
-        MPhoneState* iIdleState;
-
-        // Phone's storage
-        MPhoneStorage* iPhoneStorage;
-    };
-
-#endif      // CPHONESTATEMACHINE_H
-            
-// End of File