--- a/phoneapp/phoneuicontrol/inc/cphonestatemachine.h Fri May 14 15:51:57 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,155 +0,0 @@
-/*
-* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:
-* Class for handling states and their transitions.
-*
-*/
-
-
-#ifndef CPHONESTATEMACHINE_H
-#define CPHONESTATEMACHINE_H
-
-// INCLUDES
-#include <e32std.h>
-#include <e32base.h>
-#include <pevirtualengine.h>
-#include "mphonestatemachine.h"
-#include "mphonestate.h"
-#include "mphoneviewcommandhandle.h"
-
-// FORWARD DECLARATIONS
-class MPhoneState;
-class MPhoneStorage;
-
-// CLASS DECLARATION
-
-/**
-* Class for handling states and their transitions
-*/
-class CPhoneStateMachine :
- public CBase,
- public MPhoneStateMachine
- {
- public:
-
- /**
- * Destructor.
- */
- IMPORT_C virtual ~CPhoneStateMachine();
-
- public: // From MPhoneStateMachine
-
- /**
- * Sets the next state to be set.
- * New state will be constructed and old one destructed in next
- * State() call.
- * @param aState to be set
- */
- IMPORT_C void ChangeState( TInt aState );
-
- /**
- * Returns active state
- */
- IMPORT_C MPhoneState* State();
-
- /**
- * Sets pointer to Phone Engine
- * @param aPhoneEngine pointer to Phone Engine instance
- */
- IMPORT_C void SetPhoneEngine( MPEPhoneModel* aPhoneEngine );
-
- /**
- * Gets pointer to Phone Engine
- * @returns pointer to Phone Engine
- */
- IMPORT_C MPEPhoneModel* PhoneEngine();
-
- /**
- * Gets pointer to Phone Engine Info
- * @return pointer to Phone Engine Info
- */
- IMPORT_C MPEEngineInfo* PhoneEngineInfo();
-
- /**
- * Instantiates protocol specific Phone Engine
- * @param reference to Engine Monitor
- * @return Phone Engine instance
- */
- IMPORT_C MPEPhoneModel* CreatePhoneEngineL(
- MEngineMonitor& aEngineMonitor );
- /**
- * Send message to phoneEngine
- * @param aMessage
- */
- IMPORT_C void SendPhoneEngineMessage(
- TInt aMessage );
-
- /**
- * Set callId to phoneEngineinfo
- * @param aCallId
- */
- IMPORT_C void SetCallId( const TInt aCallId );
-
-
- /**
- * Instantiates phone storage.
- * @return storage instance
- */
- IMPORT_C MPhoneStorage* PhoneStorage();
-
- protected:
-
- /**
- * By default EPOC constructor is private.
- */
- IMPORT_C CPhoneStateMachine(
- MPhoneViewCommandHandle* aViewCommandHandle );
-
- protected: // Data
-
- /**
- * Currently active state
- */
- MPhoneState* iState;
-
- /**
- * Old state ID - needed in state transitions
- */
- TInt iOldStateId;
-
- /**
- * New state ID to be used - needed in state transitions
- */
- TInt iNewStateId;
-
- /**
- * View's command handle
- */
- MPhoneViewCommandHandle* iViewCommandHandle;
-
- /**
- * Pointer to Phone Engine - uses relation
- */
- MPEPhoneModel* iPhoneEngine;
-
- // Idle state which is hold in memory all the time
- MPhoneState* iIdleState;
-
- // Phone's storage
- MPhoneStorage* iPhoneStorage;
- };
-
-#endif // CPHONESTATEMACHINE_H
-
-// End of File