phoneengine/audiohandling/inc/cpeaudioeffect.h
changeset 27 2f8f8080a020
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/phoneengine/audiohandling/inc/cpeaudioeffect.h	Mon May 03 12:31:11 2010 +0300
@@ -0,0 +1,93 @@
+/*
+ * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+ * All rights reserved.
+ * This component and the accompanying materials are made available
+ * under the terms of "Eclipse Public License v1.0"
+ * which accompanies this distribution, and is available
+ * at the URL "http://www.eclipse.org/legal/epl-v10.html".
+ *
+ * Initial Contributors:
+ * Nokia Corporation - initial contribution.
+ *
+ * Contributors:
+ *
+ * Description: Audio Effects handler
+ *
+ */
+
+#ifndef CPEAUDIOEFFECT_H
+#define CPEAUDIOEFFECT_H
+
+#include <e32base.h>
+#include <tmseffectobsrvr.h>
+
+namespace TMS {
+//FORWARD DECLARATIONS
+class TMSFactory;
+} //namespace TMS
+
+using namespace TMS;
+
+/**
+ *  Starts and stops TMS audio streams.
+ *  If the activation fails then there is a retry timer which
+ *  will try the activation later.
+ */
+NONSHARABLE_CLASS(CPEAudioEffect) : public CBase
+    {
+public:
+
+    /**
+     * Two-phased constructing.
+     */
+    static CPEAudioEffect* NewL(TMSEffectObserver& aObserver);
+
+    /**
+     * Two-phased constructing.
+     */
+    static CPEAudioEffect* NewLC(TMSEffectObserver& aObserver);
+
+    /**
+     * C++ default destructor.
+     */
+    virtual ~CPEAudioEffect();
+
+    /**
+     * Set muted.
+     */
+    TInt SetMuteState(TBool aMute);
+    /**
+     * Get mute.
+     */
+    TBool MuteState() const;
+
+    /**
+     * Set volume.
+     */
+    void SetVolume(TInt aVolume);
+
+    /**
+     * Get volume.
+     */
+    TInt Volume() const;
+
+public:
+    // Functions from base classes
+
+private:
+
+    /**
+     * C++ default constructor.
+     */
+    CPEAudioEffect();
+
+    void ConstructL(TMSEffectObserver& aObserver);
+
+private:
+    // data
+    TMSFactory* iFactory;
+    TMSEffect* iGlobalVol;
+    TMSEffect* iGlobalGain;
+    };
+
+#endif // CPEAUDIOEFFECT_H