--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/phoneapp/phoneui/src/cphoneapplication.cpp Mon Jan 18 20:18:27 2010 +0200
@@ -0,0 +1,141 @@
+/*
+* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Application class.
+*
+*/
+
+
+// INCLUDE FILES
+#include <bautils.h>
+#include <data_caging_path_literals.hrh>
+#include <eikstart.h>
+#include "phoneconstants.h"
+#include "cphoneapplication.h"
+#include "cphonedocument.h"
+#include "cphonelibrarycontainer.h"
+#include "cphonemainresourceresolver.h"
+#include "phoneconstants.h"
+#include "phonelogger.h"
+#include "cphonecenrepproxy.h"
+#include "cphonepubsubproxy.h"
+
+
+
+// ================= MEMBER FUNCTIONS =======================
+
+// ---------------------------------------------------------
+// CPhoneApplication::CreateDocumentL
+// Creates the document
+// (other items were commented in a header).
+// ---------------------------------------------------------
+//
+CApaDocument* CPhoneApplication::CreateDocumentL()
+ {
+ return CPhoneDocument::NewL( *this );
+ }
+
+// ---------------------------------------------------------
+// CPhoneApplication::AppDllUid
+// Returns the application dll uid
+// (other items were commented in a header).
+// ---------------------------------------------------------
+//
+TUid CPhoneApplication::AppDllUid() const
+ {
+ return KUidPhoneApplication;
+ }
+
+// ---------------------------------------------------------
+// CPhoneApplication::~CPhoneApplication()
+// ---------------------------------------------------------
+//
+CPhoneApplication::~CPhoneApplication()
+ {
+ // Delete library handle container ( it unloads all factory DLLs )
+ delete iLibraryContainer;
+ }
+
+// ================= OTHER EXPORTED FUNCTIONS ==============
+//
+// ---------------------------------------------------------
+// NewApplication implements
+//
+// Creates an instance of application.
+//
+// Returns: an instance of CPAApplication
+// ---------------------------------------------------------
+//
+EXPORT_C CApaApplication* NewApplication()
+ {
+ return new CPhoneApplication;
+ }
+
+// ---------------------------------------------------------
+// CPhoneApplication::ResourceFileName()
+// Called by framework before creating a document.
+// ---------------------------------------------------------
+//
+TFileName CPhoneApplication::ResourceFileName() const
+ {
+ // Create path to default resource file name
+ TFileName path( KDriveZ );
+ path.Append( KDC_APP_RESOURCE_DIR );
+ path.Append( KPhoneResourceFile );
+
+ // Get correct resourse file among current language
+ RFs &fsSession=iCoeEnv->FsSession();
+ BaflUtils::NearestLanguageFile( fsSession, path );
+
+ return path;
+ }
+// ---------------------------------------------------------
+// CPhoneApplication::PreDocConstructL()
+// Called by framework before creating a document.
+// ---------------------------------------------------------
+//
+void CPhoneApplication::PreDocConstructL()
+ {
+ // Create container for factory DLLs. It is deleted as last thing when
+ // application exists, in CPhoneApplication destructor. This ensures that DLLs,
+ // which contain the implementation for the objects that are created in factory,
+ // are usable as long as needed.
+ iLibraryContainer = CPhoneLibraryContainer::NewL();
+
+ // Create logger singleton instance.
+ // We do not need pointer to it in here and class is deleted
+ // somewhere in coeenv.
+ new (ELeave) CPhoneLogger(KUidPhoneUILoggerSingleton);
+
+ // Create Central Repository Proxy
+ CPhoneCenRepProxy::Instance();
+
+ // Create Publish & Subscribe Proxy
+ CPhonePubSubProxy::Instance();
+
+ // Create main resource resolver
+ CPhoneMainResourceResolver::Instance();
+
+ CAknApplication::PreDocConstructL();
+ }
+
+// -----------------------------------------------------------------------------
+// E32Main
+// -----------------------------------------------------------------------------
+//
+GLDEF_C TInt E32Main()
+ {
+ return EikStart::RunApplication( NewApplication );
+ }
+
+// End of File