phoneapp/phoneuistates/src/cphonecallsetupandwaiting.cpp
changeset 0 5f000ab63145
child 14 24062c24fe38
child 21 92ab7f8d0eab
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/phoneapp/phoneuistates/src/cphonecallsetupandwaiting.cpp	Mon Jan 18 20:18:27 2010 +0200
@@ -0,0 +1,272 @@
+/*
+* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Implementation of CPhoneCallSetupAndWaiting class.
+*
+*/
+
+
+// INCLUDES
+#include <pevirtualengine.h>
+#include <StringLoader.h>
+#include <MediatorDomainUIDs.h>
+#include <videotelcontrolmediatorapi.h>
+
+#include "cphonecallsetupandwaiting.h"
+#include "tphonecmdparamboolean.h"
+#include "mphonestatemachine.h"
+#include "tphonecmdparamboolean.h"
+#include "tphonecmdparaminteger.h"
+#include "tphonecmdparamcallheaderdata.h"
+#include "tphonecmdparamglobalnote.h"
+#include "tphonecmdparamcallstatedata.h"
+#include "phoneviewcommanddefinitions.h"
+#include "phoneui.hrh"
+#include "cphonemainresourceresolver.h"
+#include "phonerssbase.h"
+#include "phonestatedefinitionsgsm.h"
+#include "phonelogger.h"
+#include "cphonemediatorfactory.h"
+#include "cphonemediatorsender.h"
+
+// ================= MEMBER FUNCTIONS =======================
+
+// C++ default constructor can NOT contain any code, that
+// might leave.
+//
+CPhoneCallSetupAndWaiting::CPhoneCallSetupAndWaiting( 
+    MPhoneStateMachine* aStateMachine, 
+    MPhoneViewCommandHandle* aViewCommandHandle,
+    MPhoneCustomization* aPhoneCustomization ) : 
+    CPhoneGsmInCall( aStateMachine, aViewCommandHandle, aPhoneCustomization )
+    {
+    }
+
+// -----------------------------------------------------------
+// CPhoneCallSetupAndWaiting::~CPhoneCallSetupAndWaiting()
+// Destructor
+// (other items were commented in a header).
+// -----------------------------------------------------------
+//
+CPhoneCallSetupAndWaiting::~CPhoneCallSetupAndWaiting()
+    {
+    }
+
+// -----------------------------------------------------------
+// CPhoneCallSetupAndWaiting::ConstructL()
+// Constructor
+// (other items were commented in a header).
+// -----------------------------------------------------------
+//
+void CPhoneCallSetupAndWaiting::ConstructL()
+    {
+    CPhoneGsmInCall::ConstructL();
+    }
+
+// -----------------------------------------------------------
+// CPhoneCallSetupAndWaiting::NewL()
+// Constructor
+// (other items were commented in a header).
+// -----------------------------------------------------------
+//
+CPhoneCallSetupAndWaiting* CPhoneCallSetupAndWaiting::NewL( 
+    MPhoneStateMachine* aStateMachine, 
+    MPhoneViewCommandHandle* aViewCommandHandle,
+    MPhoneCustomization* aPhoneCustomization )
+    {
+    CPhoneCallSetupAndWaiting* self = new( ELeave ) CPhoneCallSetupAndWaiting( 
+        aStateMachine, aViewCommandHandle, aPhoneCustomization );
+    
+    CleanupStack::PushL( self );
+    self->ConstructL();
+    CleanupStack::Pop( self );
+    
+    return self;
+    }
+
+// -----------------------------------------------------------
+// CPhoneCallSetupAndWaiting::HandlePhoneEngineMessageL
+// -----------------------------------------------------------
+//
+void CPhoneCallSetupAndWaiting::HandlePhoneEngineMessageL( 
+    const TInt aMessage, 
+    TInt aCallId )
+    {
+    __LOGMETHODSTARTEND( EPhoneUIStates, 
+        "CPhoneCallSetupAndWaiting::HandlePhoneEngineMessageL()");
+    switch ( aMessage )
+        {
+        case MEngineMonitor::EPEMessageIdle:
+            HandleIdleL( aCallId );
+            break;
+
+        case MEngineMonitor::EPEMessageConnected:
+            HandleConnectedL( aCallId );
+            break;
+            
+        default:
+            CPhoneGsmInCall::HandlePhoneEngineMessageL( aMessage, aCallId );
+            break;
+        }
+    }
+
+// -----------------------------------------------------------
+// CPhoneCallSetupAndWaiting::OpenMenuBarL
+// -----------------------------------------------------------
+//
+void CPhoneCallSetupAndWaiting::OpenMenuBarL()
+    {
+    __LOGMETHODSTARTEND( EPhoneUIStates, 
+        "CPhoneCallSetupAndWaiting::OpenMenuBarL()");
+    TInt resourceId;
+
+    if ( iOnScreenDialer && IsDTMFEditorVisibleL() )
+        {
+        resourceId = EPhoneDtmfDialerMenubar;
+        }
+    else if ( IsNumberEntryVisibleL() )
+        {
+        resourceId = EPhoneAlertingAndWaitingCallMenuBarWithNumberEntry;
+        }
+    else
+        {
+        resourceId = EPhoneAlertingAndWaitingCallMenuBar;
+        }
+
+    TPhoneCmdParamInteger integerParam;
+    integerParam.SetInteger( 
+        CPhoneMainResourceResolver::Instance()->
+        ResolveResourceID( resourceId ) );
+    iViewCommandHandle->ExecuteCommandL( EPhoneViewMenuBarOpen, 
+        &integerParam );
+    }
+
+// -----------------------------------------------------------
+// CPhoneCallSetupAndWaiting::HandleIdleL
+// -----------------------------------------------------------
+//
+void CPhoneCallSetupAndWaiting::HandleIdleL( TInt aCallId )
+    {
+    __LOGMETHODSTARTEND( EPhoneUIStates, 
+        "CPhoneCallSetupAndWaiting::HandleIdleL()");
+        
+    BeginUiUpdateLC();
+            
+    // Remove call 
+    iViewCommandHandle->ExecuteCommandL( EPhoneViewRemoveCallHeader, aCallId );
+
+    // Close menu bar, if it is displayed
+    iViewCommandHandle->ExecuteCommandL( EPhoneViewMenuBarClose );
+
+    // Find out do we have waiting or outgoing call left
+    TPhoneCmdParamCallStateData callStateData;
+    callStateData.SetCallState( EPEStateRinging );
+    iViewCommandHandle->HandleCommandL( EPhoneViewGetCallIdByState, 
+        &callStateData );
+        
+    if( callStateData.CallId() > KErrNotFound )
+        {
+        // Idle message came for callSetup
+
+        if ( iOnScreenDialer && IsDTMFEditorVisibleL()  )
+            {
+            CloseDTMFEditorL();
+            }
+                
+        // Display ringing bubble
+        TPhoneCmdParamCallHeaderData callHeaderParam;
+        callHeaderParam.SetCallState( EPEStateRinging );
+         
+        SetCallHeaderTextsForCallComingInL( callStateData.CallId(), EFalse, &callHeaderParam );
+        
+        iViewCommandHandle->ExecuteCommandL( EPhoneViewUpdateBubble, 
+            callStateData.CallId(), 
+            &callHeaderParam );
+        
+        // Show incoming call buttons
+        SetTouchPaneButtons( EPhoneIncomingCallButtons ); 
+        SetTouchPaneButtonEnabled( EPhoneCallComingCmdSilent );
+        
+        // Bring up callhandling view       
+        BringIncomingToForegroundL();   
+        
+        // state changes to Incoming
+        iCbaManager->UpdateIncomingCbaL( callStateData.CallId() );
+        UpdateSilenceButtonDimming();
+        SetRingingTonePlaybackL( callStateData.CallId() );
+        iStateMachine->ChangeState( EPhoneStateIncoming );    
+        }    
+    
+    else
+        {
+        // Show call setup buttons
+        CPhoneState::SetTouchPaneButtons( EPhoneCallSetupButtons );
+        // Waiting call was terminated
+        UpdateCbaL( EPhoneCallHandlingInCallCBA );
+        iStateMachine->ChangeState( EPhoneStateAlerting );            
+        }
+    
+    EndUiUpdate();        
+    }
+        
+// -----------------------------------------------------------
+// CPhoneCallSetupAndWaiting::UpdateInCallCbaL
+// -----------------------------------------------------------
+//
+void CPhoneCallSetupAndWaiting::UpdateInCallCbaL()
+    {
+    __LOGMETHODSTARTEND( EPhoneControl, 
+        "CPhoneCallSetupAndWaiting::UpdateInCallCbaL() ");
+        
+    UpdateCbaL( EPhoneCallHandlingIncomingRejectCBA );
+    }
+
+// -----------------------------------------------------------
+// CPhoneCallSetupAndWaiting::HandleConnectedL
+// -----------------------------------------------------------
+//
+void CPhoneCallSetupAndWaiting::HandleConnectedL( TInt aCallId )
+    {
+    __LOGMETHODSTARTEND( EPhoneUIStates, "CPhoneCallSetupAndWaiting::HandleConnectedL() ");
+
+    // Close menu bar, if it is displayed
+    iViewCommandHandle->ExecuteCommandL( EPhoneViewMenuBarClose );
+    
+    CPhoneState::BeginUiUpdateLC();
+
+    // Update bubble
+    TPhoneCmdParamCallHeaderData callHeaderParam;
+    callHeaderParam.SetCallState( EPEStateConnected );
+    iViewCommandHandle->ExecuteCommandL( EPhoneViewUpdateBubble, aCallId, 
+        &callHeaderParam );
+      
+    // Update Touch buttons    
+    CPhoneState::SetTouchPaneButtons( EPhoneWaitingCallButtons );
+    SetToolbarDimming( EFalse );
+    
+    CPhoneState::EndUiUpdate();
+ 
+    if ( CPhoneState::IsNumberEntryUsedL() )
+        {
+        // Show number entry
+        TPhoneCmdParamBoolean booleanParam;
+        booleanParam.SetBoolean( ETrue );
+        iViewCommandHandle->ExecuteCommandL( EPhoneViewSetNumberEntryVisible, &booleanParam );
+        }
+ 
+    // Go to Single And Waiting state 
+    UpdateCbaL( EPhoneCallHandlingCallWaitingCBA );   
+    iStateMachine->ChangeState( EPhoneStateWaitingInSingle );        
+    }
+    
+// End of File