phoneengine/audiohandling/src/cpeaudiodata.cpp
changeset 0 5f000ab63145
child 21 92ab7f8d0eab
child 61 41a7f70b3818
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/phoneengine/audiohandling/src/cpeaudiodata.cpp	Mon Jan 18 20:18:27 2010 +0200
@@ -0,0 +1,836 @@
+/*
+* Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  This module contains the implementation of AudioData class 
+*                member functions
+*
+*/
+
+
+// INCLUDE FILES
+#include "cpeaudiodata.h"
+
+#include <AudioPreference.h>
+#include <mpephonemodelinternal.h>
+#include <mpedatastore.h>
+#include <mpeexternaldatahandler.h>
+#include <talogger.h>
+#include <telmicmutestatuspskeys.h>
+#include <PSVariables.h>
+
+#include "pepanic.pan"
+#include "cpeaudiodtmftoneplayer.h"
+#include "cpeaudioroutingmonitor.h"
+#include "cpecallaudioroutinghandler.h"
+#include "cpeaudiofactory.h"	
+#include <telinternalpskeys.h>
+// CONSTANTS
+//Mute Value for volume
+const TInt KPEDefaultVolume = 4;
+const TInt KPEMaxVolume = 10;
+
+// ================= MEMBER FUNCTIONS =======================
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::CPEAudioData
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CPEAudioData::CPEAudioData( 
+        MPEPhoneModelInternal& aPhoneModel
+        ) : iPhoneModel( aPhoneModel )
+    {
+    iRouteInitialized = EFalse;
+    iAudioOutputChanged = EFalse; 
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::ConstructL
+// Symbian 2nd phase constructor can leave
+// -----------------------------------------------------------------------------
+//
+void CPEAudioData::ConstructL( CPEAudioFactory& aAudioFactory )
+    {
+    TEFLOGSTRING( KTAOBJECT, "AUD CPEAudioData::ConstructL start" );
+    iAudioRoutingMonitor = CPEAudioRoutingMonitor::NewL( *this );
+    iAudioRouting = aAudioFactory.CreateTelephonyAudioRoutingL(*iAudioRoutingMonitor);
+    iAudioRoutingHandler = CPECallAudioRoutingHandler::NewL( *this );
+ 
+    //Gets audio volumes from repository
+    InitializeAudioVolumes();
+    
+    RProperty::TType type( RProperty::EInt );
+    TSecurityPolicy readPolicy( ECapability_None );
+    TSecurityPolicy writePolicy( ECapabilityWriteDeviceData );
+    	
+    RProperty::Define( KPSUidTelMicrophoneMuteStatus, 
+        KTelMicrophoneMuteState,
+        type,
+        readPolicy,
+        writePolicy );
+                
+    TEFLOGSTRING( KTAINT, "AUD CPEAudioData::ConstructL  complete" );               
+    }
+
+// Destructor
+EXPORT_C CPEAudioData::~CPEAudioData()
+    {
+    TEFLOGSTRING( KTAOBJECT, "AUD CPEAudioData::~CPEAudioData" );
+ 
+    delete iAudioRouting;
+    delete iAudioRoutingMonitor;
+    delete iAudioRoutingHandler;
+    
+    iPEavailableOutputs.Close();
+
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::InitializeAudioVolumes
+// Gets audio volume values from reporitory
+// -----------------------------------------------------------------------------
+//   
+void CPEAudioData::InitializeAudioVolumes()
+    {
+// Connect to CPEGsmExternalDataHandler missing from TEPhoneEngineTestUtils wrapper !!!
+    TInt volume;
+   
+    iPhoneModel.DataStoreExt()->Get( 
+        EPEIncallLoudspeakerVolumeSetting, volume ); 
+    iLoudspeakerVolume = volume;
+    TEFLOGSTRING2( KTAINT, 
+        "AUD CPEAudioData::CPEAudioData, DataStoreExt()->Get, iLoudspeakerVolume = %d",
+         iLoudspeakerVolume );
+         
+    iPhoneModel.DataStoreExt()->Get( 
+        EPEIncallEarVolumeSetting, volume ); 
+    iHeadSetVolume = volume;
+    TEFLOGSTRING2( KTAINT, 
+        "AUD CPEAudioData::CPEAudioData, DataStoreExt()->Get, iLoudspeakerVolume = %d",
+         iHeadSetVolume );
+
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::GetAudioMuteSync
+// Creates synchronous request to get Audio Mute value.
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+EXPORT_C void CPEAudioData::GetAudioMuteSync(
+        TBool& aAudioMute ) const 
+    {
+    TEFLOGSTRING( KTAINT, "AUD CPEAudioData::GetAudioMuteSync" );     
+    if ( IsMuted() ) 
+        {
+        //mute is on
+        aAudioMute = ETrue;
+        }
+    else
+        {
+        aAudioMute = EFalse;
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::GetAudioVolumeSync
+// Creates synchronous request to get audio volume.
+// -----------------------------------------------------------------------------
+//
+EXPORT_C void CPEAudioData::GetAudioVolumeSync(
+        TInt& aAudioVolume ) const
+    {
+    TEFLOGSTRING( KTAINT, "AUD CPEAudioData::GetAudioVolumeSync" );
+
+    if ( iPhoneModel.DataStore()->AudioOutput() == EPELoudspeaker )
+        {
+        iPhoneModel.DataStoreExt()->Get( 
+            EPEIncallLoudspeakerVolumeSetting, aAudioVolume );
+        TEFLOGSTRING( KTAINT, 
+            "AUD CPEAudioData::GetAudioVolumeSync: EPEIncallLoudspeakerVolumeSetting");
+        }
+    else 
+        {
+        iPhoneModel.DataStoreExt()->Get( 
+            EPEIncallEarVolumeSetting, aAudioVolume );
+        TEFLOGSTRING( KTAINT, 
+            "AUD CPEAudioData::GetAudioVolumeSync: EPEIncallEarVolumeSetting");            
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::SendErrorMessage
+// Saves errorcode to member variable and sends error notification to PhoneEngine.
+// -----------------------------------------------------------------------------
+//
+void CPEAudioData::SendErrorMessage( 
+        const TInt aErrorCode )
+    {
+    iPhoneModel.DataStore()->SetErrorCode( aErrorCode );
+    TEFLOGSTRING( 
+        KTAREQOUT, 
+        "AUD CPEAudioData::SendErrorMessage: iPhoneModel.SendMessage( MEngineMonitor::EPEMessageAudioHandlingError )" );
+    iPhoneModel.SendMessage( MEngineMonitor::EPEMessageAudioHandlingError );
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::SendMessage
+// Forwards message to PhoneEngine.
+// -----------------------------------------------------------------------------
+//
+void CPEAudioData::SendMessage( 
+        const MEngineMonitor::TPEMessagesFromPhoneEngine aMessage )
+    {
+    TEFLOGSTRING2( KTAREQIN, 
+        "AUD CPEAudioData::SendMessage: aMessage = %d", aMessage );
+   
+   if ( aMessage == MEngineMonitor::EPEMessageAudioVolumeChanged )
+	   {
+	    // update volume
+	    if ( iPhoneModel.DataStore()->AudioOutput() == EPELoudspeaker )
+	        {
+	        iLoudspeakerVolume = iPhoneModel.DataStore()->AudioVolume();
+	        TEFLOGSTRING2( KTAINT, 
+	            "AUD CPEAudioData::SendMessage: iLoudspeakerVolume = %d", 
+	            iLoudspeakerVolume );
+	        }
+	    else 
+	        {
+	        iHeadSetVolume = iPhoneModel.DataStore()->AudioVolume();
+	        TEFLOGSTRING2( KTAINT, 
+	            "AUD CPEAudioData::SendMessage: iHeadSetVolume = %d", 
+	            iHeadSetVolume );
+	        }	
+    	   	
+       	if ( !iAudioOutputChanged )
+            {
+            // EPEMessageAudioVolumeChanged message must not be sent 
+            // while audio output change is being processed
+            iPhoneModel.SendMessage( aMessage );	
+            }
+	   }
+    else 
+        {
+        iPhoneModel.SendMessage( aMessage );	
+        }        
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::SendMessage
+// Forwards message to PhoneEngine. Output mode is saved.
+// -----------------------------------------------------------------------------
+//
+void CPEAudioData::SendMessage( 
+        const MEngineMonitor::TPEMessagesFromPhoneEngine aMessage,
+        const CTelephonyAudioRouting::TAudioOutput aOutput )
+    {
+    TEFLOGSTRING3( 
+         KTAREQIN, 
+        "AUD CPEAudioData::SendMessage: aMessage = %d, aOutput = %d", 
+        aMessage, aOutput );
+        
+    // BT long key press requires manual re-route to handset or loudspeaker
+    if ( aOutput == CTelephonyAudioRouting::ENone &&
+         iAudioRouting->PreviousOutput() == CTelephonyAudioRouting::EBTAudioAccessory )
+        {
+        SetRoutePreference( ETrue );
+        }
+    else
+        {
+        // store the old audio path volume
+        if ( iPhoneModel.DataStore()->AudioOutput() == EPELoudspeaker )
+            {
+            iLoudspeakerVolume = iPhoneModel.DataStore()->AudioVolume();
+            TEFLOGSTRING2( KTAINT, 
+                "AUD CPEAudioData::SendMessage: iLoudspeakerVolume = %d", 
+                iLoudspeakerVolume );
+            }
+        else 
+            {
+            iHeadSetVolume = iPhoneModel.DataStore()->AudioVolume();
+            TEFLOGSTRING2( KTAINT, 
+                "AUD CPEAudioData::SendMessage: iHeadSetVolume = %d", 
+                iHeadSetVolume );
+            }
+        
+        // update the audio values in engineinfo
+        TBool status;
+        iAudioRouting->GetShowNote( status );
+        iPhoneModel.DataStore()->SetAudioOutput( ConvertToPE( aOutput ), ConvertToPE( PreviousOutput() ), status );
+
+        // Set audio output change flag 
+        iAudioOutputChanged = ( MEngineMonitor::EPEMessageAudioOutputChanged == aMessage );
+          
+        // restore the stored volume for the new path
+        if ( aOutput == CTelephonyAudioRouting::ELoudspeaker )
+            {
+            // restore the stored volume for the new path
+            SetAudioVolumeSync( iLoudspeakerVolume );
+            iPhoneModel.DataStore()->SetAudioVolume( iLoudspeakerVolume );   
+            TEFLOGSTRING2( KTAINT, 
+                "AUD CPEAudioData::SendMessage: DataStoreExt()->Set, iLoudspeakerVolume = %d", 
+                iLoudspeakerVolume );
+            iPhoneModel.DataStoreExt()->Set( EPEIncallLoudspeakerVolumeSetting,
+                iLoudspeakerVolume );
+            }
+        else 
+            {
+            // restore the stored volume for the new path
+            SetAudioVolumeSync( iHeadSetVolume );
+            iPhoneModel.DataStore()->SetAudioVolume( iHeadSetVolume );   
+            TEFLOGSTRING2( KTAINT, 
+                "AUD CPEAudioData::SendMessage: DataStoreExt()->Set, iHeadSetVolume  = %d", 
+                iHeadSetVolume );
+            iPhoneModel.DataStoreExt()->Set( EPEIncallEarVolumeSetting,
+                iHeadSetVolume );
+            }
+        
+        // Reset audio output change flag 
+        iAudioOutputChanged = EFalse;                                                
+                     
+        iPhoneModel.SendMessage( aMessage );
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::SendMessage
+// Forwards message to PhoneEngine.
+// -----------------------------------------------------------------------------
+//   
+void CPEAudioData::SendMessage( 
+        const MEngineMonitor::TPEMessagesFromPhoneEngine aMessage, 
+        CTelephonyAudioRouting& aTelephonyAudioRouting )
+    {
+    TEFLOGSTRING2( 
+         KTAREQIN, 
+        "AUD CPEAudioData::SendMessage: aMessage = %d, available outputs changed ", aMessage );
+    iPhoneModel.DataStore()->SetAvailableAudioOutputs( 
+        GetAvailableOutputs( aTelephonyAudioRouting ) );
+    
+    if ( iRouteInitialized &&
+         aMessage == MEngineMonitor::EPEMessageAvailableAudioOutputsChanged )
+        {
+        iAudioRoutingHandler->HandleAudioRoutingAvailableChanged();
+        }
+ 
+    iPhoneModel.SendMessage( aMessage );
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::SetAudioMuteSync
+// Creates synchronous request to set audio mute.
+// EPEMessageAudioMuteChanged message is sent when gain is changed
+// -----------------------------------------------------------------------------
+//
+EXPORT_C void CPEAudioData::SetAudioMuteSync( 
+        const TBool aAudioMute ) // Mute value to be set
+    {
+    TEFLOGSTRING( KTAINT, "AUD CPEAudioData::SetAudioMuteSync" );
+    
+    if ( aAudioMute )
+        {
+        iPhoneModel.DataStore()->SetAudioMute( aAudioMute );
+        SendMessage( MEngineMonitor::EPEMessageAudioMuteChanged );
+        // Inform VoIP/PE Videocallmanager mute state. Error code not handled.
+        TInt err = RProperty::Set( 
+            KPSUidTelMicrophoneMuteStatus, 
+            KTelMicrophoneMuteState,
+            EPSTelMicMuteOn );
+            TEFLOGSTRING2( 
+                KTAREQOUT, 
+                "AUD CPEAudioData::SetAudioMuteSync: EPSTelephonyMicMuteOn , error = %d", 
+                err );            
+        }
+    else
+        {
+        iPhoneModel.DataStore()->SetAudioMute( aAudioMute );
+        SendMessage( MEngineMonitor::EPEMessageAudioMuteChanged );
+        TInt err = RProperty::Set( 
+            KPSUidTelMicrophoneMuteStatus, 
+            KTelMicrophoneMuteState,
+            EPSTelMicMuteOff );
+        TEFLOGSTRING2( 
+            KTAREQOUT, 
+            "AUD CPEAudioData::SetAudioMuteSync: EPSTelephonyMicMuteOff, error = %d", 
+            err );                
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::SetAudioVolumeSync
+// Creates synchronous request to set audio volume.
+// -----------------------------------------------------------------------------
+//
+EXPORT_C void CPEAudioData::SetAudioVolumeSync( 
+        const TInt aAudioVolume ) // Volume to be set
+    {
+    TEFLOGSTRING2( 
+        KTAREQIN, 
+        "AUD CPEAudioData::SetAudioVolumeSync, aAudioVolume = %d", 
+        aAudioVolume );
+ 
+    if ( aAudioVolume <= KPEMaxVolume ) 
+        {
+        TEFLOGSTRING2( KTAINT, 
+            "AUD CPEAudioData::SetAudioVolumeSync, aAudioVolume = %d",
+            aAudioVolume );
+        
+        if ( iPhoneModel.DataStore()->AudioOutput() == EPELoudspeaker )
+            {
+            iPhoneModel.DataStoreExt()->Set( 
+                EPEIncallLoudspeakerVolumeSetting, 
+                aAudioVolume );
+            TEFLOGSTRING( KTAINT, 
+                "AUD CPEAudioData::SetAudioVolumeSync: EPEIncallLoudspeakerVolumeSetting");
+            }
+        else 
+            {
+            iPhoneModel.DataStoreExt()->Set( 
+                EPEIncallEarVolumeSetting, 
+                aAudioVolume );
+            TEFLOGSTRING( KTAINT, 
+                "AUD CPEAudioData::SetAudioVolumeSync: EPEIncallEarVolumeSetting");
+            }
+		}            
+ 
+    iPhoneModel.DataStore()->SetAudioVolume( aAudioVolume );
+
+    DoHandleVolumeChange( aAudioVolume );
+
+    SendMessage( MEngineMonitor::EPEMessageAudioVolumeChanged );
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::SetAudioOutput
+// Makes request to Telephony Audio Routing to set audio output path
+// -----------------------------------------------------------------------------
+//
+EXPORT_C TInt CPEAudioData::SetAudioOutput( 
+        const TPEAudioOutput aOutput,
+        TBool aShowNote )
+    {
+    TEFLOGSTRING2( 
+        KTAREQIN, 
+        "AUD CPEAudioData::SetAudioOutput: aOutput = %d", 
+        aOutput );
+        
+    TInt error( KErrNone );
+    
+    TEFLOGSTRING2( KTAERROR, 
+        "AUD CPEAudioData::SetAudioOutput: iRouteInitialized (%d)"
+        , iRouteInitialized );
+
+    if ( iRouteInitialized  && iPhoneModel.DataStore()->AudioOutputAvailable( aOutput ) )
+        {
+        SetTAROutput( ConvertToTAR( aOutput), aShowNote  );
+        }
+    else
+        {
+        if ( aOutput == EPEHandset )
+            {
+            iAudioRoutingHandler->SetAnswerToHandset( ETrue );
+            }
+        else
+            {
+            TEFLOGSTRING2( KTAERROR,
+                 "AUD CPEAudioData::SetAudioOutput: Requested audio path not available (%d)"
+                 , aOutput );
+            error = KErrArgument;            
+            }
+        }
+ 
+    return error;
+    }
+
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::SetTAROutput
+// -----------------------------------------------------------------------------
+//
+void CPEAudioData::SetTAROutput( 
+    CTelephonyAudioRouting::TAudioOutput aOutput,
+    TBool aShowNote ) 
+    {
+    TEFLOGSTRING2( 
+        KTAREQIN, 
+        "AUD CPEAudioData::SetTAROutput: aOutput = %d", 
+        aOutput );
+
+#if defined(__WINSCW__ ) && !defined(UNIT_TESTING)
+    iAudioRouting->SetShowNote( aShowNote );
+    SendMessage( MEngineMonitor::EPEMessageAudioOutputChanged, aOutput);
+#else   	
+    CTelephonyAudioRouting::TAudioOutput output = iAudioRouting->Output();    	
+     
+    if ( output == aOutput ) 
+    	{
+    	// audio routing cannot changed
+    	TEFLOGSTRING2( KTAERROR, 
+    	    "AUD CPEAudioData::SetTAROutput: audio path already (%d)"
+    	    , aOutput );
+  		return;
+     	}
+    iAudioRouting->SetShowNote( aShowNote );     	    
+   	TRAPD( err, iAudioRouting->SetOutputL( aOutput ) );
+    
+	if( err )
+		{
+		TEFLOGSTRING2( KTAERROR, 
+		    "AUD CPEAudioData::SetTAROutput:Leave.1 (%d)", err );
+ 	    switch ( aOutput )
+		    {
+			case CTelephonyAudioRouting::ELoudspeaker:
+			case CTelephonyAudioRouting::EWiredAudioAccessory:   		    
+			case CTelephonyAudioRouting::EBTAudioAccessory:
+				// if leave try handset
+				TRAPD( err2, iAudioRouting->SetOutputL( CTelephonyAudioRouting::EHandset ) );
+				if( err2 )
+					{
+					TEFLOGSTRING2( KTAERROR, 
+					    "AUD CPEAudioData::SetTAROutput:Leave.2 (%d)", err );
+ 					}				
+				break;
+		  	default:
+		        // None
+		    	break;     
+		    }
+        }
+#endif        
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::StartUp
+// Gets initial values and inializes TAR
+// StartUpL methods.
+// -----------------------------------------------------------------------------
+//
+EXPORT_C void CPEAudioData::StartUp()
+    {
+    TEFLOGSTRING( KTAREQIN, "AUD CPEAudioData::StartUp" );
+    // get available audio output paths and current audio output
+    iPhoneModel.DataStore()->SetAvailableAudioOutputs( GetAvailableOutputs( *iAudioRouting ) );
+    iPhoneModel.DataStore()->SetAudioOutput( ConvertToPE( iAudioRouting->Output() ), ConvertToPE( iAudioRouting->PreviousOutput() ), EFalse );    
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::GetAvailableOutputs
+// Gets Available Outputs from Audio routing framework
+// Return list of available outputs
+// -----------------------------------------------------------------------------
+//
+TArray<TPEAudioOutput> CPEAudioData::GetAvailableOutputs( 
+        CTelephonyAudioRouting& aTelephonyAudioRouting )
+    {
+    TEFLOGSTRING( KTAREQOUT, 
+        "AUD CPEAudioData::GetAvailableOutputs > CTelephonyAudioRouting::AvailableOutputs()" );
+    TArray<CTelephonyAudioRouting::TAudioOutput> availableOutputs = 
+        aTelephonyAudioRouting.AvailableOutputs();
+    
+    iPEavailableOutputs.Reset();
+
+    for ( TInt j = 0; j < availableOutputs.Count(); j++ )
+        {
+        iPEavailableOutputs.Append( ConvertToPE( availableOutputs[j] ) );
+        TEFLOGSTRING3( KTAINT, 
+            "AUD CPEAudioData::GetAvailableOutputs, index: %d, available: %d", 
+            j, 
+            availableOutputs[j] );
+        }     
+ 
+    return iPEavailableOutputs.Array();  
+    }
+ 
+// -----------------------------------------------------------------------------
+// CPEAudioData::SetDefaultVolume
+// -----------------------------------------------------------------------------
+//
+EXPORT_C void CPEAudioData::SetDefaultVolume()
+    {
+    TEFLOGSTRING( KTAREQIN, "AUD CPEAudioData::SetDefaultVolume" );
+    if ( !iLoudspeakerVolume )
+        {
+        TEFLOGSTRING( KTAREQIN, "AUD CPEAudioData->SetDefaultLoudspeakerVolume" );
+        iLoudspeakerVolume = KPEDefaultVolume;
+        iPhoneModel.DataStore()->SetAudioVolume( iLoudspeakerVolume );
+        iPhoneModel.DataStoreExt()->Set( EPEIncallLoudspeakerVolumeSetting,
+                iLoudspeakerVolume );
+        }
+    if ( !iHeadSetVolume )
+        {
+        TEFLOGSTRING( KTAREQIN, "AUD CPEAudioData->SetDefaultHeadSetVolume" );
+        iHeadSetVolume = KPEDefaultVolume;
+        iPhoneModel.DataStore()->SetAudioVolume( iHeadSetVolume );
+        iPhoneModel.DataStoreExt()->Set( EPEIncallEarVolumeSetting, 
+                iHeadSetVolume );            
+        }
+
+    DoHandleVolumeChange( KPEDefaultVolume );
+    }    
+  
+// -----------------------------------------------------------------------------
+// CPEAudioData::HandleCallStarting  
+// -----------------------------------------------------------------------------
+//    
+EXPORT_C TInt CPEAudioData::HandleCallStarting( TBool aVideoCall )
+    {
+    TEFLOGSTRING( KTAMESINT, "AUD CPEAudioData::HandleCallStarting()" );
+    TInt ret( KErrNone );
+    
+    if ( !iRouteInitialized )  // if route not already initialized
+        {                      // Not new route init for multi calls
+        iRouteInitialized = ETrue;
+        ret  = iAudioRoutingHandler->HandleAudioRoutingCallInit( aVideoCall );
+        }
+    
+    return ret;        
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::HandleEnergencyCallStarting
+// Can be called, if new call is created before previous call is idle state
+// One used situation is that emergency call is dialed during the video call or 
+// voice call. Audio routing have to initialized when emergency is dialing state
+// even previous call(voice or video) haven't got idle yet.
+// -----------------------------------------------------------------------------
+//    
+EXPORT_C TInt CPEAudioData::HandleEnergencyCallStarting()
+    {
+    TEFLOGSTRING( KTAMESINT, "AUD CPEAudioData::HandleCallSwitching()" );
+    TInt ret( KErrNone );
+    
+    // Always new route init
+    ret = iAudioRoutingHandler->HandleAudioRoutingCallInit( EFalse );
+    iRouteInitialized = ETrue;
+  
+    return ret;        
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::HandleCallEnding()
+// -----------------------------------------------------------------------------
+//    
+EXPORT_C void CPEAudioData::HandleCallEnding()
+    {
+    TEFLOGSTRING( KTAMESINT, "AUD CPEAudioData::HandleCallEnding()" );
+    
+    if ( iRouteInitialized )
+        {
+        iRouteInitialized = EFalse;
+        TEFLOGSTRING( KTAMESINT, 
+            "AUD CPEAudioData::HandleCallEnding() > CTelephonyAudioRouting::ENotActive" );
+        SetTAROutput( CTelephonyAudioRouting::ENotActive, EFalse  );        
+        }
+    }
+     
+// -----------------------------------------------------------------------------
+// CPEAudioData::CallAudioRoutePreferenceChanged()
+//  
+// -----------------------------------------------------------------------------
+//    
+EXPORT_C TInt CPEAudioData::CallAudioRoutePreferenceChanged()
+    {
+    TEFLOGSTRING( KTAMESINT, "AUD CPEAudioData::CallAudioRoutePreferenceChanged()" );
+    if ( iRouteInitialized )
+        {
+        return iAudioRoutingHandler->HandleAudioRoutePreferenceChanged();         
+        }
+    return KErrNotReady;
+    }    
+        
+// -----------------------------------------------------------------------------
+// CPEAudioData::PreviousOutput
+// -----------------------------------------------------------------------------
+//
+CTelephonyAudioRouting::TAudioOutput CPEAudioData::PreviousOutput()
+    {
+    return iAudioRouting->PreviousOutput();
+    }
+        
+// -----------------------------------------------------------------------------
+// CPEAudioData::Output
+// -----------------------------------------------------------------------------
+//
+CTelephonyAudioRouting::TAudioOutput CPEAudioData::Output()
+    {
+    return iAudioRouting->Output();
+    }
+ 
+// -----------------------------------------------------------------------------
+// CPEAudioData::SetRoutePreference
+// -----------------------------------------------------------------------------
+//    
+void CPEAudioData::SetRoutePreference( TBool aShowNote )
+    {
+    TEFLOGSTRING( KTAMESINT, "AUD CPEAudioData::SetRoutePreference()" );
+    CTelephonyAudioRouting::TAudioOutput output = CTelephonyAudioRouting::EHandset;
+     
+    const TInt outputPreference = iPhoneModel.DataStore()->AudioOutputPreference();
+    if ( outputPreference == EPSAudioPublic )
+        {
+        output = CTelephonyAudioRouting::ELoudspeaker;
+        }
+    TInt error;
+    iAudioRouting->SetShowNote( aShowNote );
+    TRAP( error, iAudioRouting->SetOutputL( output ) );
+    TEFLOGSTRING2( KTAMESINT, "AUD CPEAudioData::SetRoutePreference() err %d", error );
+    }    
+    
+// -----------------------------------------------------------------------------
+// CPEAudioData::RoutePreference
+// -----------------------------------------------------------------------------
+//    
+CTelephonyAudioRouting::TAudioOutput CPEAudioData::RoutePreference()
+    {
+    CTelephonyAudioRouting::TAudioOutput output = CTelephonyAudioRouting::EHandset;
+     
+    const TInt outputPreference = iPhoneModel.DataStore()->AudioOutputPreference();
+    if ( outputPreference == EPSAudioPublic )
+        {
+        output = CTelephonyAudioRouting::ELoudspeaker;
+        }
+    TEFLOGSTRING2( KTAMESINT, "AUD CPEAudioData::RoutePreference() output %d", output );
+    return output;
+    }    
+// -----------------------------------------------------------------------------
+// CPEAudioData::IsWiredAvailable
+// -----------------------------------------------------------------------------
+//
+TBool CPEAudioData::IsWiredAvailable()
+    {
+    return iPhoneModel.DataStore()->AudioOutputAvailable( 
+         EPEWiredAudioAccessory );
+    }
+
+    
+// -----------------------------------------------------------------------------
+// CPEAudioData::IsBTAvailable
+// -----------------------------------------------------------------------------
+//
+TBool CPEAudioData::IsBTAvailable()
+    {
+    return iPhoneModel.DataStore()->AudioOutputAvailable( 
+         EPEBTAudioAccessory );
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::IsTTYAvailable
+// -----------------------------------------------------------------------------
+//
+TBool CPEAudioData::IsTTYAvailable()
+    {
+    return iPhoneModel.DataStore()->AudioOutputAvailable( 
+         EPETTY );
+    }
+ // -----------------------------------------------------------------------------
+// CPEAudioData::IsMuted
+// -----------------------------------------------------------------------------
+//
+TBool CPEAudioData::IsMuted() const
+    {
+    TInt value;
+    TInt err = RProperty::Get( 
+        KPSUidTelMicrophoneMuteStatus, 
+        KTelMicrophoneMuteState,
+        value );
+ 
+    TEFLOGSTRING3( 
+         KTAREQIN, 
+        "AUD CPEAudioData::IsMuted: value = %d, error = %d", 
+        value, err );        
+    return ( value == EPSTelMicMuteOn ) ? ETrue : EFalse;
+    }   
+   
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::ConvertToPE
+// -----------------------------------------------------------------------------
+//
+TPEAudioOutput CPEAudioData::ConvertToPE( CTelephonyAudioRouting::TAudioOutput aOutput )
+    {
+    TEFLOGSTRING2( KTAMESINT, "AUD CPEAudioData::ConvertToPE, aOutput %d", aOutput );
+    TPEAudioOutput newOutput( EPENotActive );
+    
+    switch( aOutput )
+        {
+        case CTelephonyAudioRouting::ENotActive:
+            newOutput = EPENotActive;
+            break;
+        case CTelephonyAudioRouting::EHandset:
+            newOutput = EPEHandset;
+            break;
+        case CTelephonyAudioRouting::ELoudspeaker:
+            newOutput = EPELoudspeaker;
+            break;
+        case CTelephonyAudioRouting::EWiredAudioAccessory:
+            newOutput = EPEWiredAudioAccessory;
+            break;
+        case CTelephonyAudioRouting::EBTAudioAccessory:
+            newOutput = EPEBTAudioAccessory;
+            break;
+        case CTelephonyAudioRouting::ETTY:
+            newOutput = EPETTY;
+            break;
+        default:
+            break;    
+        }
+    
+    return newOutput;
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::ConvertToTAR
+// -----------------------------------------------------------------------------
+//
+CTelephonyAudioRouting::TAudioOutput CPEAudioData::ConvertToTAR( TPEAudioOutput aOutput )
+    {
+    TEFLOGSTRING2( KTAMESINT, "AUD CPEAudioData::ConvertToTAR, aOutput %d", aOutput );
+    
+    CTelephonyAudioRouting::TAudioOutput newOutput ( CTelephonyAudioRouting::ENotActive );
+    
+    switch( aOutput )
+        {
+        case EPENotActive:
+            newOutput = CTelephonyAudioRouting::ENotActive;
+            break;
+        case EPEHandset:
+            newOutput = CTelephonyAudioRouting::EHandset;
+            break;
+        case EPELoudspeaker:
+            newOutput = CTelephonyAudioRouting::ELoudspeaker;
+            break;
+        case EPEWiredAudioAccessory:
+            newOutput = CTelephonyAudioRouting::EWiredAudioAccessory;
+            break;
+        case EPEBTAudioAccessory:
+            newOutput = CTelephonyAudioRouting::EBTAudioAccessory;
+            break;
+        case EPETTY:
+            newOutput = CTelephonyAudioRouting::ETTY;
+            break;
+        default:
+            break;    
+        }
+    return newOutput;
+    }
+
+// -----------------------------------------------------------------------------
+// CPEAudioData::DoHandleVolumeChange
+// -----------------------------------------------------------------------------
+//
+void CPEAudioData::DoHandleVolumeChange( TInt /*aVolume*/ )
+    {
+    
+    }
+
+// End of File