phoneapp/phoneuiutils/inc/cphonerecoverysystem.h
changeset 21 92ab7f8d0eab
parent 0 5f000ab63145
child 51 f39ed5e045e0
child 62 5266b1f337bd
--- a/phoneapp/phoneuiutils/inc/cphonerecoverysystem.h	Tue Feb 02 00:10:04 2010 +0200
+++ b/phoneapp/phoneuiutils/inc/cphonerecoverysystem.h	Fri Mar 19 09:28:42 2010 +0200
@@ -126,7 +126,7 @@
         * @param aState new state.
         */
         void SetState( TRecoveryId aId, 
-        	CTeleRecoverySystem::TRecoveryState aState );
+            CTeleRecoverySystem::TRecoveryState aState );
     
         /**
         * Resets pending recovery actions back to waiting.
@@ -202,23 +202,23 @@
         * @param aId - Id to be added in container
         * @exception -1 (KErrNoSpace) is thrown if there isn't room in the container
         */
-		void AddIdToContainer( TRecoveryId aId );
-		
-		/**
-		* Removes given id from the container which holds all the ids this singleton
-		* has given out via AddL method.
-		* @param aId - Id to be removed from container
-		*/
-		void RemoveFromContainer( TRecoveryId aId );
-		
-		/**
-		* This is called from destructor. Method removes all the ids from recovery
-		* system that are hold within container. This is done this way because
-		* this singleton object is actually destructed by coeenv before some of
-		* object's clients' destructor is called where it would try to remove
-		* id from the recovery system. Now this way we do not leak any resources.
-		*/
-		void RemoveAllIdsFromContainer();
+        void AddIdToContainer( TRecoveryId aId );
+        
+        /**
+        * Removes given id from the container which holds all the ids this singleton
+        * has given out via AddL method.
+        * @param aId - Id to be removed from container
+        */
+        void RemoveFromContainer( TRecoveryId aId );
+        
+        /**
+        * This is called from destructor. Method removes all the ids from recovery
+        * system that are hold within container. This is done this way because
+        * this singleton object is actually destructed by coeenv before some of
+        * object's clients' destructor is called where it would try to remove
+        * id from the recovery system. Now this way we do not leak any resources.
+        */
+        void RemoveAllIdsFromContainer();
 
 
     private:    // Data