/*
* Copyright (c) 2002-2005,2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Active object of the ringing tone player.
*
*/
// INCLUDE FILES
#include <e32base.h>
#include <f32file.h>
#include <utility.h>
#include <AudioPreference.h>
#include "phoneui.pan"
#include "cphoneringingtone.h"
#include "cphoneaudioplayer.h"
#include "cphonetimer.h"
#include "phoneringingtonesrvplayerao.h"
#include "phoneringingtonesrv.h"
#include "phoneconstants.h"
#include "phoneuiviewtrace.h"
#ifdef __WINS__
#include <data_caging_path_literals.hrh>
#endif
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::NewL
// -----------------------------------------------------------------------------
//
CPhoneRingingToneSrvPlayerAO* CPhoneRingingToneSrvPlayerAO::NewL( RFs& aFs )
{
CPhoneRingingToneSrvPlayerAO* self =
new ( ELeave ) CPhoneRingingToneSrvPlayerAO( aFs );
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::CPhoneRingingToneSrvPlayerAO
// -----------------------------------------------------------------------------
//
CPhoneRingingToneSrvPlayerAO::CPhoneRingingToneSrvPlayerAO( RFs &aFs ) :
CActive( CActive::EPriorityStandard ),
iFs( aFs ),
iAsyncDeletePlayers( EPlayerCount )
{
CActiveScheduler::Add( this );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::ConstructL
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::ConstructL()
{
for ( TInt i = EPlayerFirst; i <= EPlayerLast; i++ )
{
User::LeaveIfError(
iAsyncDeletePlayers.Append( NULL ) );
}
// Construct timer.
iTimer = CPhoneTimer::NewL();
iTtsDelayTimer = CPhoneTimer::NewL();
ConstructPlayers();
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::~CPhoneRingingToneSrvPlayerAO
// -----------------------------------------------------------------------------
//
CPhoneRingingToneSrvPlayerAO::~CPhoneRingingToneSrvPlayerAO()
{
Cancel();
iAsyncDeletePlayers.ResetAndDestroy();
iAsyncDeletePlayers.Close();
CleanupPlayers();
delete iTimer;
delete iTtsDelayTimer;
delete iDefaultRingingTone;
delete iAudioVideoRingingTone;
if ( iClientMessage.Handle() )
{
iClientMessage.Complete( KErrNone );
}
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::PlayAudioRingTone
// -----------------------------------------------------------------------------
//
TBool CPhoneRingingToneSrvPlayerAO::PlayAudioRingTone(
TInt aVolume,
TProfileRingingType aRingingType,
const RMessage2& aMessage )
{
TBool messageSaved = EFalse;
iTimer->Cancel();
// Release any old client (shouldn't happen)
if ( iClientMessage.Handle() )
{
iClientMessage.Complete( KErrNone );
}
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlayAudioRingTone <" );
PHONEUIVIEW_PRINTF2(
"CPhoneRingingToneSrvPlayerAO::PlayAudioRingTone - aVolume(%d), aRingingType(%d)",
aVolume,
aRingingType );
if ( !iAudioVideoRingingTone ||
!CheckAndHandleToneSizeLimit( iAudioVideoRingingTone ) )
{
PlayDefaultTone( aVolume, aRingingType );
}
else if ( aRingingType == EProfileRingingTypeSilent )
{
PlaySilentTone();
}
else if ( aRingingType == EProfileRingingTypeBeepOnce )
{
BeepOnce( aVolume );
}
else
{
// Construct player for line 1.
if ( !iAudioPlayer )
{
iAudioPlayer = ConstructTonePlayer(
*iAudioVideoRingingTone,
EPlayerAudio );
if ( !iTimer->IsActive() )
{
PHONEUIVIEW_PRINT( "RING TONE FAILSAFE TIMER START!!" );
// Start timer, since the player is constructed.
iTimer->After( KPhoneMaxRingingWaiting, this );
}
}
// Start playing.
if ( !iAudioPlayer )
{
iTimer->Cancel();
PlayDefaultTone( aVolume, aRingingType );
}
else
{
PHONEUIVIEW_PRINT(
"CPhoneRingingToneSrvPlayerAO::PlayAudioRingTone - Start playing audio" );
iVolume = aVolume;
iRingingType = aRingingType;
AddTtsPlaybackIfNeeded( aRingingType );
iTonePlayingStatus = EAudioTonePlaying;
// Save the client message which will be completed after init/error/timeout
iClientMessage = aMessage;
messageSaved = ETrue;
iAudioPlayer->Play(
ConvertRingingType( aRingingType ),
aVolume,
iTtsToneToBePlayed );
}
}
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlayAudioRingTone >" );
return messageSaved;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::BeepOnce
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::BeepOnce( TInt aVolume )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::BeepOnce <" );
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::BeepOnce - aVolume(%d)", aVolume );
if ( !iBeepOncePlayer )
{
ConstructSequencePlayer( EPlayerBeepOnce );
}
if ( iBeepOncePlayer )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::BeepOnce - Play" );
iTonePlayingStatus = EBeepOnce;
iBeepOncePlayer->Play( CPhoneAudioPlayer::ETypeRingingOnce,
aVolume, EFalse );
}
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::BeepOnce >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO,::PlaySilentTone
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::PlaySilentTone()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlaySilentTone <" );
if ( !iSilentPlayer )
{
ConstructSequencePlayer( EPlayerSilent );
}
__ASSERT_DEBUG( iSilentPlayer, Panic( EPhoneViewGeneralError ) );
if ( iSilentPlayer )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlaySilentTone - play" );
iTonePlayingStatus = ESilentTonePlaying;
iSilentPlayer->Play( CPhoneAudioPlayer::ETypeRinging, 0, EFalse );
}
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlaySilentTone >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::PlayUnsecureVoIPTone
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::PlayUnsecureVoIPTone()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlayUnsecureVoIPTone <" );
if ( !iUnsecureVoIPTonePlayer )
{
ConstructSequencePlayer( EPlayerUnsecureVoIP );
}
__ASSERT_DEBUG( iUnsecureVoIPTonePlayer, Panic( EPhoneViewGeneralError ) );
if ( iUnsecureVoIPTonePlayer )
{
iTonePlayingStatus = EUnsecureVoIPTonePlaying;
iUnsecureVoIPTonePlayer->Play( CPhoneAudioPlayer::ETypeRingingOnce,
KPhoneDefaultVolume, EFalse );
}
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlayUnsecureVoIPTone >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::MuteRingingTone
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::MuteRingingTone()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::MuteRingingTone <" );
CPhoneAudioPlayer* activePlayer = ActiveAudioPlayer();
if ( activePlayer )
{
activePlayer->MutePlaying();
}
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::MuteRingingTone >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::StopPlaying
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::StopPlaying()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::StopPlaying <" );
// Complete waiting client just in case
if ( iClientMessage.Handle() )
{
iClientMessage.Complete( KErrNone );
}
iTtsToneToBePlayed = EFalse;
iTTsTimeOutCounter = 0;
iTtsDelayTimer->Cancel();
if ( iTtsPlayer )
{
iTtsPlayer->StopPlaying();
delete iTtsPlayer;
iTtsPlayer = NULL;
}
iTimer->Cancel();
switch( iTonePlayingStatus )
{
case EAudioTonePlaying:
if ( iAudioPlayer )
{
// Commented stopping out, since with this, the screen is jammed
// when REComSession::FinalClose() is reached in
// CPhoneAudioPlayer's destructor.
// Audio player is stopped anyway in its destructor.
// Fixes EKKI-7WYG2G and JKAN-7XNGQU.
// iAudioPlayer->StopPlaying();
delete iAudioPlayer;
iAudioPlayer = NULL;
}
break;
case EDefaultTonePlaying:
if ( iDefaultPlayer )
{
iDefaultPlayer->StopPlaying();
delete iDefaultPlayer;
iDefaultPlayer = NULL;
}
break;
case EBeepOnce:
if ( iBeepOncePlayer )
{
iBeepOncePlayer->StopPlaying();
delete iBeepOncePlayer;
iBeepOncePlayer = NULL;
}
break;
case EBackupTonePlaying:
if ( iBackupPlayer )
{
iBackupPlayer->StopPlaying();
}
break;
case ESilentTonePlaying:
if ( iSilentPlayer )
{
iSilentPlayer->StopPlaying();
delete iSilentPlayer;
iSilentPlayer = NULL;
}
break;
case EUnsecureVoIPTonePlaying:
if ( iUnsecureVoIPTonePlayer )
{
iUnsecureVoIPTonePlayer->StopPlaying();
delete iUnsecureVoIPTonePlayer;
iUnsecureVoIPTonePlayer = NULL;
}
break;
case EIdle:
break;
default:
Panic( EPhoneViewCaseNotHandled );
break;
}
iTonePlayingStatus = EIdle;
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::StopPlaying >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::PlayTtsTone
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::PlayTtsTone(
const TDesC& aTextToSay,
TInt aVolume,
TProfileRingingType aRingingType )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlayTtsTone <" );
PHONEUIVIEW_PRINTF2(
"CPhoneRingingToneSrvPlayerAO::PlayTtsTone - aVolume(%d), aRingingType(%d)",
aVolume, aRingingType );
if ( iTtsPlayer )
{
delete iTtsPlayer;
iTtsPlayer = NULL;
}
//Set ringingtype for Tts.
iTtsRingingType = aRingingType;
iTtsVolume = aVolume;
// TTS should be a bit louder, than main component.
// No need to check for overflows, they are handled in SET_PHONE_VOLUME macro.
TPtrC ttsHeader( KPhoneTtsHeader );
HBufC* preparedString =
HBufC::New( aTextToSay.Length() + ttsHeader.Length() );
if ( !preparedString )
{
PHONEUIVIEW_PRINTF3(
"CPhoneRingingToneSrvPlayerAO::PlayTtsTone: Couldn't allocate buf %d + %d = %d",
aTextToSay.Length(), ttsHeader.Length(), aTextToSay.Length()+ttsHeader.Length() );
}
else
{
TPtr pPreparedString = preparedString->Des();
pPreparedString.Append( ttsHeader );
pPreparedString.Append( aTextToSay );
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::PlayTtsTone - about to say %S",
&pPreparedString );
TRAPD(
error,
iTtsPlayer = CPhoneAudioPlayer::NewTtsL(
*preparedString,
KAudioPriorityPhoneCall,
KAudioPrefTextToSpeechCallHardCoded,
*this,
EPlayerTts ) );
if ( error == KErrNone )
{
// To be played when default or personal tone will be played
iTtsToneToBePlayed = ETrue;
}
PHONEUIVIEW_PRINTF2(
"CPhoneRingingToneSrvPlayerAO::PlayTtsTone - error(%d), iTtsPhoneToBePlayed(%d)",
error,
iTtsToneToBePlayed );
delete preparedString;
}
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlayTtsTone >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::HandleAudioPlayerError
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::HandleAudioPlayerError(
TPhoneAudioPlayerErrorEvent /*aEvent*/,
TInt aError,
TInt /*aId*/ )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandleAudioPlayerError <" );
// This is called from CPhoneAudioPlayer - we do not
// want to delete instances from which this method
// is called.
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::HandleAudioPlayerError: error = %d", aError );
const TBool deleteAll = ( aError == KErrServerTerminated );
if ( deleteAll )
{
// KErrServerTerminated is considered as fatal error. So we
// need to delete everything.
for ( TInt i = EPlayerFirst; i <= EPlayerLast; i++ )
{
DeletePlayerAsync( static_cast< TPlayerId >( i ) );
}
// Now all member audio players point to NULL, except
// those players in iAsyncDeletePlayers. Recreate
// players.
ConstructPlayers(); // Ignore error code.
}
iTimer->Cancel();
DoHandlePlayerError( !deleteAll, EFalse );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::HandleAudioPlayerInitComplete
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::HandleAudioPlayerInitComplete( TInt aId )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandleAudioPlayerInitComplete <" );
// This is called from CPhoneAudioPlayer - we do not
// want to delete instances from which this method
// is called.
// Complete waiting client
if ( iClientMessage.Handle() )
{
iClientMessage.Complete( KErrNone );
}
if ( iTonePlayingStatus == EAudioTonePlaying && aId == EPlayerAudio ||
iTonePlayingStatus == EDefaultTonePlaying && aId == EPlayerDefault )
{
PHONEUIVIEW_PRINT( "RING TONE FAILSAFE TIMER STOP!!" );
iTimer->Cancel();
}
if ( iTtsToneToBePlayed && ( aId != EPlayerTts ) )
{
// Start TTS timer just before "normal ringtone component" starts
// playing, i.e. after init completed.
if ( iTtsDelayIndex < iTtsDelaysCount )
{
if ( !iTtsDelayTimer->IsActive() )
{
// There are TTS iterations to be played yet.
iTtsDelayTimer->After(
KPhoneTtsDelays[iTtsDelayIndex],
TCallBack( HandleTtsDelayTimeout, this ) );
}
}
}
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandleAudioPlayerInitComplete >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::HandlePlayingComplete
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::HandlePlayingComplete( TInt aId )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandlePlayingComplete <" );
// This is called from CPhoneAudioPlayer - we do not
// want to delete instances from which this method
// is called.
// Complete waiting client (shouldn't reach this far, but who knows)
if ( iClientMessage.Handle() )
{
iClientMessage.Complete( KErrNone );
}
PHONEUIVIEW_PRINTF2(
"CPhoneRingingToneSrvPlayerAO::HandlePlayingComplete - aId(%d), iRingingType(%d)",
aId,
iRingingType );
PHONEUIVIEW_PRINTF2(
"CPhoneRingingToneSrvPlayerAO::HandlePlayingComplete - iTtsToneToBePlayed(%d), iTtsDelayIndex(%d)",
iTtsToneToBePlayed,
iTtsDelayIndex );
if ( aId == EPlayerTts )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandlePlayingComplete - resuming after TTS" );
// TTS playing complete, normal tone player should volume up.
if ( ( iTtsToneToBePlayed ) && ( ++iTtsDelayIndex < iTtsDelaysCount ) )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandlePlayingComplete - resuming after TTS first time" );
//Callers name is said once. increase tone player volume.
SolveNewVolumeAndRamptime( ESaidOnce );
if ( !iTtsDelayTimer->IsActive() )
{
// There are TTS iterations to be played yet.
iTtsDelayTimer->After( KPhoneTtsDelays[iTtsDelayIndex],
TCallBack( HandleTtsDelayTimeout,this ) );
}
}
else
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandlePlayingComplete - resuming after TTS second time" );
SolveNewVolumeAndRamptime( ESaidTwice );
}
// No further processing. All TTS player-related events are not
// "real" ringtone playing completions.
return;
}
//Case: RingintonePlayer has completed playing with following set: ring once and
// TTS is activated
else if ( iRingingType == EProfileRingingTypeRingingOnce &&
iTtsToneToBePlayed )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandlePlayingComplete - ring once and TTS" );
if ( iTtsDelayIndex < iTtsDelaysCount )
{
ReStartRingingTonePlayer();
//Do not destroy player yet. Return.
return;
}
}
//Case: RingintonePlayer has completed playing with following set: ringing
//and TTS is activated. We need to restart ringintoneplayer and new TTS
//iterations are required.
else if ( iRingingType == EProfileRingingTypeRinging && iTtsToneToBePlayed )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandlePlayingComplete - ringing and TTS" );
if ( iTtsDelayIndex == iTtsDelaysCount )
{
//Case: Ringingtype is EProfileRingingTypeRinging. New TTS
//iterations are required.
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandlePlayingComplete - need to restart TTS sequence" );
//TTS has completed its iterations,set index to zero.
iTtsDelayIndex = 0;
if ( !iTtsDelayTimer->IsActive() )
{
//Restart TTS sequence
iTtsDelayTimer->After(
KPhoneTtsDelays[iTtsDelayIndex],
TCallBack( HandleTtsDelayTimeout, this ) );
}
}
ReStartRingingTonePlayer();
//Do not destroy player yet. Return
return;
}
PHONEUIVIEW_PRINTF(
"CPhoneRingingToneSrvPlayerAO::HandlePlayingComplete - delete player - iTonePlayingStatus(%d)",
iTonePlayingStatus );
switch( iTonePlayingStatus )
{
case EAudioTonePlaying:
DeletePlayerAsync( EPlayerAudio );
iAudioPlayer = NULL;
break;
case EDefaultTonePlaying:
DeletePlayerAsync( EPlayerDefault );
iDefaultPlayer = NULL;
break;
case ESilentTonePlaying:
DeletePlayerAsync( EPlayerSilent );
iSilentPlayer = NULL;
break;
case EUnsecureVoIPTonePlaying:
DeletePlayerAsync( EPlayerUnsecureVoIP );
iUnsecureVoIPTonePlayer = NULL;
break;
case EBeepOnce:
DeletePlayerAsync( EPlayerBeepOnce );
iBeepOncePlayer = NULL;
break;
case EBackupTonePlaying:
break;
default:
Panic( EPhoneViewCaseNotHandled );
break;
}
iTonePlayingStatus = EIdle;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::HandleTimeOutL
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::HandleTimeOutL()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandleTimeOutL <" );
// Guarding timer for startup has expired
PHONEUIVIEW_PRINT( "RING TONE FAILSAFE TIMER TRIGGERED!!" );
// Start new audio player synchronously.
DoHandlePlayerError( ETrue, ETrue );
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandleTimeOutL >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::DoHandlePlayerError
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::DoHandlePlayerError(
TBool aDelete,
TBool aSync )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::DoHandlePlayerError <" );
PHONEUIVIEW_PRINTF(
"CPhoneRingingToneSrvPlayerAO::DoHandlePlayerError: iTonePlayingStatus = %d",
iTonePlayingStatus );
// Complete waiting client
if ( iClientMessage.Handle() )
{
iClientMessage.Complete( KErrNone );
}
switch ( iTonePlayingStatus )
{
case EAudioTonePlaying:
if ( aDelete )
{
if ( aSync )
{
delete iAudioPlayer;
}
else
{
DeletePlayerAsync( EPlayerAudio );
}
iAudioPlayer = NULL;
}
#ifdef __WINS__
PlayAudioRingTone( iVolume, iRingingType, iClientMessage );
iTonePlayingStatus = EDefaultTonePlaying;
#else
PlayDefaultTone( iVolume, iRingingType );
#endif
break;
case EDefaultTonePlaying:
if ( aDelete )
{
if ( aSync )
{
delete iDefaultPlayer;
}
else
{
DeletePlayerAsync( EPlayerDefault );
}
iDefaultPlayer = NULL;
}
PlayBackupTone( iVolume, iRingingType );
break;
case ESilentTonePlaying:
case EBeepOnce:
case EBackupTonePlaying:
break;
default:
break;
}
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::DoHandlePlayerError >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::PlayDefaultTone
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::PlayDefaultTone(
TInt aVolume,
TProfileRingingType aRingingType )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlayDefaultTone()" );
if( aRingingType == EProfileRingingTypeSilent ||
aRingingType == EProfileRingingTypeBeepOnce )
{
return;
}
if ( !iDefaultRingingTone )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlayDefaultTone - default tone does not exist, play backup..." );
PlayBackupTone( aVolume, aRingingType );
return;
}
// Construct player.
if ( !iDefaultPlayer )
{
iDefaultPlayer = ConstructTonePlayer(
*iDefaultRingingTone,
EPlayerDefault );
if ( !iTimer->IsActive() )
{
PHONEUIVIEW_PRINT( "RING TONE FAILSAFE TIMER START!!" );
iTimer->After( KPhoneMaxRingingWaiting, this );
}
}
// Start playing.
if ( !iDefaultPlayer )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlayDefaultTone - player not constructed, play backup..." );
iTimer->Cancel();
PlayBackupTone( aVolume, aRingingType );
}
else
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlayDefaultTone - play" );
iVolume = aVolume;
iRingingType = aRingingType;
iTonePlayingStatus = EDefaultTonePlaying;
iDefaultPlayer->Play(
ConvertRingingType( aRingingType ), aVolume, iTtsToneToBePlayed );
}
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::PlayBackupTone
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::PlayBackupTone(
TInt aVolume,
TProfileRingingType aRingingType )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlayBackupTone()" );
__ASSERT_DEBUG( iBackupPlayer, Panic( EPhoneViewGeneralError ) );
if ( !iBackupPlayer )
{
ConstructPlayers();
}
if ( iBackupPlayer )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::PlayBackupTone - play" );
iTonePlayingStatus = EBackupTonePlaying;
// Cease playing text-to-speech, if necessary
iTtsToneToBePlayed = EFalse;
iTTsTimeOutCounter = 0;
iTtsDelayTimer->Cancel();
if ( iTtsPlayer )
{
iTtsPlayer->StopPlaying();
delete iTtsPlayer;
iTtsPlayer = NULL;
}
iBackupPlayer->Play(
ConvertRingingType( aRingingType ), aVolume, EFalse );
}
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::ConstructTonePlayer
// -----------------------------------------------------------------------------
//
CPhoneAudioPlayer* CPhoneRingingToneSrvPlayerAO::ConstructTonePlayer(
const CPhoneRingingTone& aRingingTone,
TInt aId )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::ConstructTonePlayer" );
return CPhoneAudioPlayer::New(
aRingingTone,
KAudioPriorityPhoneCall,
KAudioPrefIncomingCall,
*this,
aId,
iMdaServer,
aId == EPlayerDefault ? EFalse : iExtSecNeeded );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::ConvertRingingType
// -----------------------------------------------------------------------------
//
CPhoneAudioPlayer::TRingingType CPhoneRingingToneSrvPlayerAO::ConvertRingingType(
TProfileRingingType aRingingType )
{
CPhoneAudioPlayer::TRingingType ringingType =
CPhoneAudioPlayer::ETypeRinging;
switch ( aRingingType )
{
case EProfileRingingTypeRinging:
ringingType = CPhoneAudioPlayer::ETypeRinging;
break;
case EProfileRingingTypeAscending:
ringingType = CPhoneAudioPlayer::ETypeAscending;
break;
case EProfileRingingTypeRingingOnce:
ringingType = CPhoneAudioPlayer::ETypeRingingOnce;
break;
default:
break;
}
return ringingType;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::ConstructPlayers
// -----------------------------------------------------------------------------
//
TInt CPhoneRingingToneSrvPlayerAO::ConstructPlayers()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::ConstructPlayers <" );
TRAPD( err, ConstructPlayersL() );
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::ConstructPlayers: err = %d", err );
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::ConstructPlayers >" );
return err;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::ConstructPlayersL
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::ConstructPlayersL()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::ConstructPlayersL <" );
if ( !iMdaServer )
{
iMdaServer = CMdaServer::NewL();
}
// Construct Backup player.
if ( !iBackupPlayer )
{
TFileName defaultSoundFile( KDriveZ );
defaultSoundFile.Append( KPhoneDefaultSoundFile );
PHONEUIVIEW_PRINTF(
"CPhoneRingingToneSrvPlayerAO::ConstructPlayersL: construct backup player, path = %S",
&defaultSoundFile );
iBackupPlayer = CPhoneAudioPlayer::NewL(
defaultSoundFile,
KAudioPriorityPhoneCall,
KAudioPrefIncomingCall,
*this,
EPlayerBackup,
iMdaServer
);
}
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::ConstructPlayersL >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::ConstructSequencePlayer
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::ConstructSequencePlayer( TPlayerId aId )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::ConstructSequencePlayer" );
// Construct players.
TRAPD( err, ConstructSequencePlayerL( aId ) );
if ( err )
{
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::ConstructSequencePlayer - err(%d)", err );
}
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::ConstructSequencePlayerL
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::ConstructSequencePlayerL( TPlayerId aId )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::ConstructSequencePlayerL <" );
// Construct beep once player
if ( aId == EPlayerBeepOnce )
{
#ifdef __WINS__
TParse* fp = new (ELeave) TParse();
fp->Set( KPhoneBeepOnceSoundFile, &KDC_RESOURCE_FILES_DIR, NULL );
TFileName fileName( fp->FullName() );
delete fp;
iBeepOncePlayer = CPhoneAudioPlayer::NewL(
fileName,
KAudioPriorityPhoneCall,
KAudioPrefIncomingCall,
*this,
EPlayerBeepOnce );
#else
iBeepOncePlayer = CPhoneAudioPlayer::NewSeqL(
KPhoneBeepSequence(),
KAudioPriorityPhoneCall,
KAudioPrefIncomingCall,
*this,
EPlayerBeepOnce );
#endif // __WINS__
}
// Construct Silent Player.
else if ( aId == EPlayerSilent )
{
#ifdef __WINS__
TParse* fp = new (ELeave) TParse();
fp->Set( KPhoneSilentSoundFile, &KDC_RESOURCE_FILES_DIR, NULL );
TFileName fileName( fp->FullName() );
delete fp;
iSilentPlayer = CPhoneAudioPlayer::NewL(
fileName,
KAudioPriorityPhoneCall,
KAudioPrefIncomingCall,
*this,
EPlayerSilent );
#else
iSilentPlayer = CPhoneAudioPlayer::NewSeqL(
KPhoneNoSoundSequence(),
KAudioPriorityPhoneCall,
KAudioPrefIncomingCall,
*this,
EPlayerSilent );
#endif // __WINS__
}
// Construct unsecure VoIP tone player.
else if ( aId == EPlayerUnsecureVoIP )
{
#ifdef __WINS__
TParse* fp = new (ELeave) TParse();
fp->Set( KPhoneBeepOnceSoundFile, &KDC_RESOURCE_FILES_DIR, NULL );
TFileName fileName( fp->FullName() );
delete fp;
iUnsecureVoIPTonePlayer = CPhoneAudioPlayer::NewL(
fileName,
KAudioPrioritySpecialInformationTone,
KAudioPrefSpecialInformation,
*this,
EPlayerUnsecureVoIP );
#else
iUnsecureVoIPTonePlayer = CPhoneAudioPlayer::NewSeqL(
KPhoneUnsecureVoIPCall(),
KAudioPrioritySpecialInformationTone,
KAudioPrefSpecialInformation,
*this,
EPlayerUnsecureVoIP );
#endif // __WINS__
}
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::ConstructSequencePlayerL >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::CleanupPlayers
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::CleanupPlayers()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::CleanupPlayers <" );
delete iAudioPlayer;
iAudioPlayer = NULL;
delete iDefaultPlayer;
iDefaultPlayer = NULL;
delete iBeepOncePlayer;
iBeepOncePlayer = NULL;
delete iSilentPlayer;
iSilentPlayer = NULL;
delete iUnsecureVoIPTonePlayer;
iUnsecureVoIPTonePlayer = NULL;
delete iBackupPlayer;
iBackupPlayer = NULL;
delete iMdaServer;
iMdaServer = NULL;
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::CleanupPlayers >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::DeletePlayerAsync
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::DeletePlayerAsync( TPlayerId aPlayer )
{
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::DeletePlayerAsync(%d) <", aPlayer );
__ASSERT_DEBUG( aPlayer >= EPlayerFirst && aPlayer < iAsyncDeletePlayers.Count(),
Panic( EPhoneViewInvariant ) );
// Player is not deleted here, but in RunL.
Cancel();
if ( iAsyncDeletePlayers[ aPlayer ] )
{
delete iAsyncDeletePlayers[ aPlayer ];
iAsyncDeletePlayers[ aPlayer ] = NULL;
}
CPhoneAudioPlayer** players[] =
{
&iAudioPlayer,
&iBeepOncePlayer,
&iSilentPlayer,
&iUnsecureVoIPTonePlayer,
&iDefaultPlayer,
&iBackupPlayer,
&iTtsPlayer
};
__ASSERT_DEBUG( iAsyncDeletePlayers.Count() > aPlayer, Panic( EPhoneUtilsIndexOutOfBounds ) );
iAsyncDeletePlayers[ aPlayer ] = *(players[ aPlayer ]);
*(players[ aPlayer ]) = NULL;
iState = EDeletingAudioPlayer;
TRequestStatus* status = &iStatus;
User::RequestComplete( status, KErrNone );
SetActive();
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::DeletePlayerAsync(%d) >", aPlayer );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::RunL
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::RunL()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::RunL <" );
switch ( iState )
{
case EDeletingAudioPlayer:
{
for ( TInt i = EPlayerFirst; i <= EPlayerLast; i++ )
{
delete iAsyncDeletePlayers[ i ];
iAsyncDeletePlayers[ i ] = NULL;
}
}
break;
case EIdleState:
default:
break;
} // switch iState
iState = EIdleState;
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::RunL >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::DoCancel
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::DoCancel()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::DoCancel" );
// Request is completed immediately before SetActive.
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::HandleTtsDelayTimeout
// -----------------------------------------------------------------------------
//
TInt CPhoneRingingToneSrvPlayerAO::HandleTtsDelayTimeout( TAny* aObject )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandleTtsDelayTimeout <" );
static_cast<CPhoneRingingToneSrvPlayerAO*>( aObject )->
DoHandleTtsDelayTimeout();
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::HandleTtsDelayTimeout >" );
return KErrNone;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::DoHandleTtsDelayTimeout
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::DoHandleTtsDelayTimeout()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::DoHandleTtsDelayTimeout()" );
PHONEUIVIEW_PRINTF2(
"CPhoneRingingToneSrvPlayerAO::DoHandleTtsDelayTimeout - iTtsRingingType(%d), iTTsTimeOutCounter(%d)",
iTtsRingingType, iTTsTimeOutCounter );
CPhoneAudioPlayer* currPlayer = GetCurrentlyActiveAudioPlayerWithTTs();
if ( !currPlayer )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::DoHandleTtsDelayTimeout - null current player" );
return;
}
TInt volume( 0 );
//Ascending case. TTs player needs to be ascending.
if ( iTtsRingingType == EProfileRingingTypeAscending )
{
//Volume needs to be different in different ascending steps
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::DoHandleTtsDelayTimeout - play ascending" );
if ( !iTTsTimeOutCounter )
{
//We are saying callers name for the first time in ascending mode.
//Say callers name by volume level KTtsVolumeMin.
volume = KTtsVolumeMin;
iTtsPlayer->Play(
ConvertRingingType( EProfileRingingTypeRingingOnce ),
volume,
iTtsToneToBePlayed );
}
else
{
//Checks the case that ringingtone is very quiet. Then do not play
//TTS too loud
volume = iTtsVolume < KTtsVolumeMin ? KTtsVolumeMin : KTtsVolumeAscendingRepeat;
//We are saying callers name for the second time in ascending mode.
//Say callers name by volume level KTtsVolumeAscendingRepeat and decrease current players volume
//to KPlayerVolumeAscendingRepeat. RampTime is zero
currPlayer->SetNewVolumeAndRamptime( KPlayerVolumeAscendingRepeat, 0 );
iTtsPlayer->Play(
ConvertRingingType( EProfileRingingTypeRingingOnce ),
volume,
iTtsToneToBePlayed );
}
}
else //Normal ringing case.
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::DoHandleTtsDelayTimeout - play normal" );
currPlayer->SetNewVolumeAndRamptime( iTtsVolume-5, 0 );
iTtsPlayer->Play(
ConvertRingingType( EProfileRingingTypeRingingOnce ),
iTtsVolume,
iTtsToneToBePlayed );
}
iTTsTimeOutCounter++;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::AddTtsPlaybackIfNeeded
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::AddTtsPlaybackIfNeeded(
TProfileRingingType /*aRingingType*/ )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::AddTtsPlaybackIfNeeded" );
if ( iTtsToneToBePlayed )
{
iTtsDelayIndex = 0;
iTtsDelaysCount = KPhoneTtsDelaysCount;
}
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::ExtendedSecurity
// -----------------------------------------------------------------------------
//
TBool CPhoneRingingToneSrvPlayerAO::ExtendedSecurity() const
{
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::ExtendedSecurity: %d", iExtSecNeeded );
return iExtSecNeeded;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::SolveNewVolumeAndRamptime
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::SolveNewVolumeAndRamptime( TTtsStatus aStatus )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::SolveNewVolumeAndRamptime <" );
CPhoneAudioPlayer* currPlayer = NULL;
currPlayer = GetCurrentlyActiveAudioPlayerWithTTs();
if ( !currPlayer )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::SolveNewVolumeAndRamptime - null current player" );
return;
}
TInt ramptime( 0 );
//Here is handled the cases when Callers name is said. Sequence is:
//3 sec. tone + name + 4 sec. tone + name +the tone until the end.
switch ( aStatus )
{
case ESaidOnce:
if ( iTtsRingingType == EProfileRingingTypeAscending )
{
//The ramptime could be ( 4 )* KPhoneTtsAscendingStep but now
//we are setting this to 0 because when Say callers name is said
//for first time: play ringing tone on level 3 for four secs.
ramptime = 0;
PHONEUIVIEW_PRINTF(
"CPhoneRingingToneSrvPlayerAO::SolveNewVolumeAndRamptime - said once ascending - ramptime(%d)",
ramptime );
currPlayer->SetNewVolumeAndRamptime( KPlayerVolumeAscendingRepeat, ramptime );
}
else
{
//Normal ringingtone case. Adjust volume back to profile level.
PHONEUIVIEW_PRINTF(
"CPhoneRingingToneSrvPlayerAO::SolveNewVolumeAndRamptime - said once normal - ramptime(%d)",
ramptime );
currPlayer->SetNewVolumeAndRamptime( iTtsVolume, 0 );
}
break;
case ESaidTwice:
if ( iTtsRingingType == EProfileRingingTypeAscending )
{
TInt vol = iTtsVolume;
if ( vol > KPlayerVolumeAscendingRepeat )
{
vol = vol - KTtsVolumeAscendingDecrease;
}
//TTS playing complete for second time. increase tone player volume.
ramptime = ( vol )*KPhoneTtsAscendingStep;
PHONEUIVIEW_PRINTF(
"CPhoneRingingToneSrvPlayerAO::SolveNewVolumeAndRamptime - said twice ascending - ramptime(%d)",
ramptime );
currPlayer->SetNewVolumeAndRamptime( iTtsVolume, ramptime );
}
else
{
//Normal ringingtone case. Adjust volume back to profile level.
PHONEUIVIEW_PRINTF(
"CPhoneRingingToneSrvPlayerAO::SolveNewVolumeAndRamptime - said twice normal - ramptime(%d)",
ramptime );
currPlayer->SetNewVolumeAndRamptime( iTtsVolume, 0 );
}
break;
default:
break;
}
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::GetCurrentlyActiveAudioPlayerWithTTs
// -----------------------------------------------------------------------------
//
CPhoneAudioPlayer*
CPhoneRingingToneSrvPlayerAO::GetCurrentlyActiveAudioPlayerWithTTs()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::GetCurrentlyActiveAudioPlayerWithTTs" );
if( iAudioPlayer )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::GetCurrentlyActiveAudioPlayerWithTTs - audio player" );
return iAudioPlayer;
}
else if ( iDefaultPlayer )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::GetCurrentlyActiveAudioPlayerWithTTs - default player" );
return iDefaultPlayer;
}
else if( iBackupPlayer )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::GetCurrentlyActiveAudioPlayerWithTTs - backup player" );
return iBackupPlayer;
}
else
{
return NULL;
}
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::ReStartRingingTonePlayer
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::ReStartRingingTonePlayer()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::ReStartRingingTonePlayer <" );
//First get currently active player which plays among TTS player.
CPhoneAudioPlayer* currPlayer = NULL;
currPlayer = GetCurrentlyActiveAudioPlayerWithTTs();
if ( currPlayer )
{
currPlayer->ReStartPlaying();
}
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::ReStartRingingTonePlayer >" );
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::CheckAndHandleToneSizeLimit
// -----------------------------------------------------------------------------
//
TBool CPhoneRingingToneSrvPlayerAO::CheckAndHandleToneSizeLimit(
CPhoneRingingTone* aRingingTone )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::CheckAndHandleToneSizeLimit" );
TBool bValidSize = ETrue;
// If user has somehow managed to get a too large file as ringing tone,
// play default tone instead.
if ( iToneFileSizeLimitKB )
{
if ( CheckToneFileSize( aRingingTone->FileName(), iToneFileSizeLimitKB) != KErrNone )
{
bValidSize = EFalse;
}
}
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::CheckAndHandleToneSizeLimit - bValidSize(%d)", bValidSize );
return bValidSize;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::CheckToneFileSize
// -----------------------------------------------------------------------------
//
TInt CPhoneRingingToneSrvPlayerAO::CheckToneFileSize( const TDesC& aFile, TInt aSizeLimitKB )
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::CheckToneFileSize" );
// Get file size
TInt size = 0;
TInt error = KErrNone;
TEntry entry;
if ( KErrNone == iFs.Entry( aFile, entry ))
{
size = entry.iSize;
}
// Check
aSizeLimitKB *= Kkilo;
if ( aSizeLimitKB && size > aSizeLimitKB )
{
error = KErrTooBig;
}
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::CheckToneFileSize: size = %d", size );
return error;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::ActiveAudioPlayer
// -----------------------------------------------------------------------------
//
CPhoneAudioPlayer* CPhoneRingingToneSrvPlayerAO::ActiveAudioPlayer()
{
PHONEUIVIEW_PRINT( "CPhoneRingingToneSrvPlayerAO::ActiveAudioPlayer" );
switch( iTonePlayingStatus )
{
case EAudioTonePlaying:
if ( iAudioPlayer )
{
return iAudioPlayer;
}
break;
case EDefaultTonePlaying:
if ( iDefaultPlayer )
{
return iDefaultPlayer;
}
break;
case EBeepOnce:
if ( iBeepOncePlayer )
{
return iBeepOncePlayer;
}
break;
case EBackupTonePlaying:
if ( iBackupPlayer )
{
return iBackupPlayer;
}
break;
case ESilentTonePlaying:
if ( iSilentPlayer )
{
return iSilentPlayer;
}
break;
case EUnsecureVoIPTonePlaying:
if ( iUnsecureVoIPTonePlayer )
{
return iUnsecureVoIPTonePlayer;
}
break;
default:
break;
}
return NULL;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::SetExtendedSecurityNeeded
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::SetExtendedSecurityNeeded( TBool aNeeded )
{
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::SetExtendedSecurityNeeded: %d", aNeeded );
iExtSecNeeded = aNeeded;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::SetToneFileSizeLimit
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::SetToneFileSizeLimit( TInt aLimit )
{
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::SetToneFileSizeLimit: %d", aLimit );
iToneFileSizeLimitKB = aLimit;
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::SetRingingToneL
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::SetRingingToneL( const TDesC& aFilename )
{
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::SetRingingToneL: %S", &aFilename );
if ( !iAudioVideoRingingTone )
{
iAudioVideoRingingTone = CPhoneRingingTone::NewL( aFilename );
}
else if ( iAudioVideoRingingTone->FileName().Compare( aFilename ) )
{
iAudioVideoRingingTone->SetFileName( aFilename );
}
}
// -----------------------------------------------------------------------------
// CPhoneRingingToneSrvPlayerAO::SetDefaultRingingToneL
// -----------------------------------------------------------------------------
//
void CPhoneRingingToneSrvPlayerAO::SetDefaultRingingToneL( const TDesC& aFilename )
{
PHONEUIVIEW_PRINTF( "CPhoneRingingToneSrvPlayerAO::SetDefaultRingingToneL: %S", &aFilename );
if ( !iDefaultRingingTone )
{
iDefaultRingingTone = CPhoneRingingTone::NewL( aFilename );
}
else if ( iDefaultRingingTone->FileName().Compare( aFilename ) )
{
iDefaultRingingTone->SetFileName( aFilename );
}
}
// End of File