/*
* Copyright (c) 2002-2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Audio player implementation.
*
*/
// INCLUDE FILES
#include <e32std.h>
#include <eikenv.h>
#include <apgcli.h>
#include <apmrec.h>
#include <AudioPreference.h>
#include <utf.h> // For converting data for TTS
#include <c3dringingtoneinterface.h>
#include <AudioOutput.h>
#include "cphoneaudioplayer.h"
#include "cphoneringingtone.h"
#include "mphoneaudioplayerobserver.h"
#include "phoneconstants.h"
#include "phoneuiviewtrace.h"
#include "phoneui.pan"
// CONSTANTS
_LIT( KFileListRngMimeType, "application/vnd.nokia.ringing-tone" );
//Min volume level
const TInt KMinVolumeLevel = 1;
//Max volume level
const TInt KMaxVolumeLevel = 10;
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::CPhoneAudioPlayer
// -----------------------------------------------------------------------------
//
CPhoneAudioPlayer::CPhoneAudioPlayer( TAudioDataFormat aDataFormat,
MPhoneAudioPlayerObserver& aObserver,
TInt aPriority,
TUint aPreference,
TInt aId )
: iFormat( aDataFormat ),
iObserver( aObserver ),
iPriority( aPriority ),
iPreference( aPreference ),
iId( aId )
{
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::ConstructL
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::ConstructL(
const TDesC& aFileName,
CMdaServer* aMdaServer )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::ConstructL() <" );
if ( iFormat == EFormatTone )
{
iTonePlayer = CMdaAudioToneUtility::NewL( *this, aMdaServer );
iTonePlayer->PrepareToPlayFileSequence( aFileName );
iPlayerStatus = EToneLoading;
}
else
{
//audio sample player
PHONEUIVIEW_PRINTF3(
"CPhoneAudioPlayer::ConstructL - aFileName(%S), iPriority(%d), iPreference(%d)",
&aFileName,
iPriority,
iPreference );
iSamplePlayer = CMdaAudioPlayerUtility::NewFilePlayerL(
aFileName,
*this,
iPriority,
static_cast< TMdaPriorityPreference >( iPreference ),
aMdaServer );
iPlayerStatus = EToneLoading;
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::ConstructL() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::ConstructSeqL
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::ConstructSeqL(
const TDesC8& aSequence,
CMdaServer* aMdaServer )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::ConstructSeqL() <" );
iTonePlayer = CMdaAudioToneUtility::NewL( *this, aMdaServer );
iSequence = aSequence.AllocL();
iTonePlayer->PrepareToPlayDesSequence( *iSequence );
iPlayerStatus = EToneLoading;
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::ConstructSeqL() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::ConstructTtsL
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::ConstructTtsL(
const TDesC& aTtsText,
TInt aPriority,
TUint aPreference )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::ConstructTtsL() <" );
delete iTtsPlayer; // if any
iTtsPlayer = NULL;
iTtsPlayer =
CMdaAudioPlayerUtility::NewL(
*this, aPriority,
static_cast< TMdaPriorityPreference >( aPreference ) );
delete iTtsText; // if any
iTtsText = NULL;
// UTF-8 strings can take up to 4 bytes per character
iTtsText = HBufC8::NewL( aTtsText.Length() << KTimesToMultiply );
TPtr8 refText = iTtsText->Des();
User::LeaveIfError(
CnvUtfConverter::ConvertFromUnicodeToUtf8( refText, aTtsText ) );
// UTF-8 chars can be up to 4 bytes long, but usually
// take 1-2 bytes, 3 for asian chars.
HBufC8* oldText = iTtsText;
iTtsText = iTtsText->ReAlloc( iTtsText->Length() );
if ( !iTtsText )
{
// ReAlloc failed, set back to original.
iTtsText = oldText;
}
iTtsPlayer->OpenDesL( *iTtsText );
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::ConstructTtsL() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::New
// -----------------------------------------------------------------------------
//
CPhoneAudioPlayer* CPhoneAudioPlayer::New(
const CPhoneRingingTone& aRingingTone,
TInt aPriority,
TUint aPreference,
MPhoneAudioPlayerObserver& aObserver,
TInt aId,
CMdaServer* aMdaServer,
TBool aExtSecNeeded )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::New() <" );
CPhoneAudioPlayer* self = NULL;
TRAPD( err, self = CPhoneAudioPlayer::NewL(
aRingingTone,
aPriority,
aPreference,
aObserver,
aId,
aMdaServer,
aExtSecNeeded ) );
if ( err != KErrNone )
{
return NULL;
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::New() >" );
return self;
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::NewL
// -----------------------------------------------------------------------------
//
CPhoneAudioPlayer* CPhoneAudioPlayer::NewL(
const CPhoneRingingTone& aRingingTone,
TInt aPriority,
TUint aPreference,
MPhoneAudioPlayerObserver& aObserver,
TInt aId,
CMdaServer* aMdaServer,
TBool aExtSecNeeded )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::NewL() <" );
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::NewL - aExtSecNeeded(%d)",
aExtSecNeeded );
// Check the file DRM property if extend secure is needed.
if ( aExtSecNeeded )
{
if ( !aRingingTone.IsFileInRom() &&
!aRingingTone.IsFileDrmProtected() )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::NewL - DRM extend security check permission denied" );
User::Leave( KErrPermissionDenied );
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::NewL - DRM extend security check ok" );
}
// RNG file types have to be played with CMdaAudioToneUtility player.
// Otherwise use sample player
TAudioDataFormat format =
( aRingingTone.MimeType().CompareF( KFileListRngMimeType ) == KErrNone )
? EFormatTone :EFormatSample;
CPhoneAudioPlayer* self =
new (ELeave) CPhoneAudioPlayer(
format,
aObserver,
aPriority,
aPreference,
aId );
CleanupStack::PushL( self );
self->ConstructL( aRingingTone.FileName(), aMdaServer );
CleanupStack::Pop( self );
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::NewL() >" );
return self;
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::NewL
// -----------------------------------------------------------------------------
//
CPhoneAudioPlayer* CPhoneAudioPlayer::NewL(
const TDesC& aFileName,
TInt aPriority,
TUint aPreference,
MPhoneAudioPlayerObserver& aObserver,
TInt aId,
CMdaServer* aMdaServer,
TBool aExtSecNeeded )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::NewL() <" );
CPhoneRingingTone* tone = CPhoneRingingTone::NewL( aFileName );
CleanupStack::PushL( tone );
CPhoneAudioPlayer* player = CPhoneAudioPlayer::NewL( *tone,
aPriority,
aPreference,
aObserver,
aId,
aMdaServer,
aExtSecNeeded );
CleanupStack::PopAndDestroy( tone );
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::NewL() >");
return player;
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::NewSeqL
// -----------------------------------------------------------------------------
//
CPhoneAudioPlayer* CPhoneAudioPlayer::NewSeqL(
const TDesC8& aSequence,
TInt aPriority,
TUint aPreference,
MPhoneAudioPlayerObserver& aObserver,
TInt aId,
CMdaServer* aMdaServer )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::NewSeqL() <" );
CPhoneAudioPlayer* self =
new (ELeave) CPhoneAudioPlayer(
EFormatTone,
aObserver,
aPriority,
aPreference,
aId );
CleanupStack::PushL( self );
self->ConstructSeqL( aSequence, aMdaServer );
CleanupStack::Pop( self );
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::NewSeqL() >" );
return self;
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::NewTtsL
// -----------------------------------------------------------------------------
//
CPhoneAudioPlayer* CPhoneAudioPlayer::NewTtsL(
const TDesC& aText,
TInt aPriority,
TUint aPreference,
MPhoneAudioPlayerObserver& aObserver,
TInt aId )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::NewTtsL() <" );
CPhoneAudioPlayer* self =
new (ELeave) CPhoneAudioPlayer(
EFormatTts,
aObserver,
aPriority,
aPreference,
aId );
CleanupStack::PushL( self );
self->ConstructTtsL( aText, aPriority, aPreference );
CleanupStack::Pop( self );
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::NewTtsL() >" );
return self;
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::~CPhoneAudioPlayer
// -----------------------------------------------------------------------------
//
CPhoneAudioPlayer::~CPhoneAudioPlayer()
{
if ( iAudioOutput )
{
delete iAudioOutput;
}
if ( iTonePlayer )
{
delete iTonePlayer;
}
if ( i3DPlugin )
{
i3DPlugin->Stop();
delete i3DPlugin;
}
// ECom cleanup
REComSession::FinalClose();
if ( iSamplePlayer )
{
delete iSamplePlayer;
}
if ( iTtsPlayer )
{
delete iTtsPlayer;
}
if ( iSequence )
{
delete iSequence;
}
if ( iTtsText )
{
delete iTtsText;
}
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::Play
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::Play( TRingingType aRingType, TInt aVolume, TInt aTTsToBePlayed )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::Play() <" );
PHONEUIVIEW_PRINTF2(
"CPhoneAudioPlayer::Play - iFormat(%d), iPlayerStatus(%d)",
iFormat,
iPlayerStatus );
PHONEUIVIEW_PRINTF3(
"CPhoneAudioPlayer::Play - aRingType(%d), aVolume(%d), aTTsToBePlayed(%d)",
aRingType,
aVolume,
aTTsToBePlayed );
iRingType = aRingType;
iVolume = aVolume;
iTTsToBePlayed = aTTsToBePlayed;
if ( iFormat == EFormatTone )
{
switch ( iPlayerStatus )
{
case ETonePlaying:
iTonePlayer->CancelPlay();
DoPlay();
break;
case EToneReady:
iPlayerStatus = ETonePlaying;
DoPlay();
break;
case EToneLoading:
iToBePlaying = ETrue;
break;
default:
__ASSERT_DEBUG( EFalse,
Panic( EPhoneViewCaseNotHandled ) );
}
}
else if ( iFormat == EFormatTts )
{
switch ( iPlayerStatus )
{
case ETonePlaying:
//stop previous playing
iTtsPlayer->Stop();
DoPlay();
break;
case EToneReady:
iPlayerStatus = ETonePlaying;
DoPlay();
break;
case EToneLoading:
iToBePlaying = ETrue;
break;
default:
__ASSERT_DEBUG( EFalse,
Panic( EPhoneViewCaseNotHandled ) );
}
}
else
{
switch ( iPlayerStatus )
{
case ETonePlaying:
//stop previous playing
StopPlaying();
iPlayerStatus = ETonePlaying;
DoPlay();
break;
case EToneReady:
iPlayerStatus = ETonePlaying;
DoPlay();
break;
case EToneLoading:
iToBePlaying = ETrue;
break;
default:
__ASSERT_DEBUG( EFalse,
Panic( EPhoneViewCaseNotHandled ) );
}
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::Play() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::ReStartPlaying
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::ReStartPlaying()
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::ReStartPlaying() <" );
PHONEUIVIEW_PRINTF3(
"CPhoneAudioPlayer::ReStartPlaying - iFormat(%d), iRingType(%d), iVolume(%d)",
iFormat,
iRingType,
iVolume );
if ( iFormat == EFormatTone )
{
iTonePlayer->Play();
iPlayerStatus = ETonePlaying;
}
else if ( iFormat == EFormatTts )
{
iTtsPlayer->Play();
iPlayerStatus = ETonePlaying;
}
else
{
iSamplePlayer->Play();
iPlayerStatus = ETonePlaying;
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::ReStartPlaying() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::StopPlaying
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::StopPlaying()
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::StopPlaying() <" );
iToBePlaying = EFalse;
if ( iFormat == EFormatTone )
{
if ( EMdaAudioToneUtilityPrepared == iTonePlayer->State() )
{
iTonePlayer->CancelPrepare();
}
else if ( EMdaAudioToneUtilityPlaying == iTonePlayer->State() )
{
iTonePlayer->CancelPlay();
}
}
else if ( iFormat == EFormatTts )
{
iTtsPlayer->Stop();
}
else
{
if ( i3DPlugin )
{
i3DPlugin->Stop();
delete i3DPlugin;
i3DPlugin = NULL;
}
else
{
iSamplePlayer->Stop();
}
}
iPlayerStatus = EToneReady;
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::StopPlaying() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::MapcInitComplete
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::MapcInitComplete(
TInt aError,
const TTimeIntervalMicroSeconds& /*aDuration*/ )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::MapcInitComplete() <" );
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::MapcInitComplete - aError(%d)",
aError );
__ASSERT_DEBUG( ( ( iFormat == EFormatSample ) || ( iFormat == EFormatTts ) ) &&
( iPlayerStatus == EToneLoading ), Panic( EPhoneViewGeneralError ) );
if ( aError == KErrNone )
{
if ( iToBePlaying )
{
iPlayerStatus = ETonePlaying;
iToBePlaying = EFalse;
DoPlay();
}
else
{
iPlayerStatus = EToneReady;
}
iObserver.HandleAudioPlayerInitComplete( iId );
}
else
{
iObserver.HandleAudioPlayerError(
MPhoneAudioPlayerObserver::EAudioPlayerInitializingFailure,
aError, iId );
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::MapcInitComplete() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::MapcPlayComplete
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::MapcPlayComplete( TInt aError )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::MapcPlayComplete() <" );
PHONEUIVIEW_PRINTF2( "CPhoneAudioPlayer::MapcPlayComplete - iFormat(%d), aError(%d)",
iFormat, aError );
iPlayerStatus = EToneReady;
//Destruct 3D plugin before player itself gets destructed.
//In case of continuous ringing type, stopplaying() handles
//3d plugin destruction
if ( i3DPlugin )
{
i3DPlugin->Stop();
delete i3DPlugin;
i3DPlugin = NULL;
}
if ( aError != KErrNone )
{
iObserver.HandleAudioPlayerError(
MPhoneAudioPlayerObserver::EAudioPlayerPlayingFailure,
aError, iId );
}
else
{
iObserver.HandlePlayingComplete( iId );
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::MapcPlayComplete() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::MatoPrepareComplete
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::MatoPrepareComplete( TInt aError )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::MatoPrepareComplete() <" );
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::MatoPrepareComplete - aError(%d)",
aError );
__ASSERT_DEBUG( ( iFormat == EFormatTone ) && ( iPlayerStatus == EToneLoading ),
Panic( EPhoneViewGeneralError ) );
if ( aError == KErrNone )
{
if ( iToBePlaying )
{
iPlayerStatus = ETonePlaying;
iToBePlaying = EFalse;
DoPlay();
}
else
{
iPlayerStatus = EToneReady;
}
iObserver.HandleAudioPlayerInitComplete( iId );
}
else
{
iObserver.HandleAudioPlayerError(
MPhoneAudioPlayerObserver::EAudioPlayerInitializingFailure,
aError, iId );
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::MatoPrepareComplete() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::MatoPlayComplete
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::MatoPlayComplete(TInt aError)
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::MatoPlayComplete() <" );
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::MatoPlayComplete - aError(%d)",
aError );
if ( aError != KErrNone )
{
iObserver.HandleAudioPlayerError(
MPhoneAudioPlayerObserver::EAudioPlayerPlayingFailure,
aError, iId );
}
else
{
iObserver.HandlePlayingComplete( iId );
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::MatoPlayComplete() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::DoPlay
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::DoPlay()
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::DoPlay() <" );
__ASSERT_DEBUG( iPlayerStatus == ETonePlaying,
Panic( EPhoneViewGeneralError ) );
SetRingingTypeProperties();
TInt err(KErrNone);
if ( iFormat == EFormatTone )
{
iTonePlayer->Play();
}
else if ( iFormat == EFormatTts )
{
iTtsPlayer->Play();
}
else
{
TRAP( err,i3DPlugin = C3DRingingToneInterface::NewL( KNullUid ) );
if ( !err && i3DPlugin )
{
i3DPlugin->SetAttr( E3DRTIAttrAudioPlayerUtility, iSamplePlayer );
TRAP( err,i3DPlugin->PlayL() )
}
if ( err || !i3DPlugin )
{
if ( !iAudioOutput )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::DoPlay c aud ");
TRAP (err, iAudioOutput = CAudioOutput::NewL( *iSamplePlayer ) );
if ( err )
{
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::DoPlay iAudioOutput.err ", err );
}
}
if ( !err && iAudioOutput )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::DoPlay EALL ");
TRAP (err, iAudioOutput->SetAudioOutputL( CAudioOutput::EAll ) );
if ( err )
{
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::DoPlay SetAudioOutputL.err ", err );
}
}
iSamplePlayer->Play();
}
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::DoPlay() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::SetRingingTypeProperties
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::SetRingingTypeProperties()
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::SetRingingTypeProperties() <" );
PHONEUIVIEW_PRINTF2( "CPhoneAudioPlayer::SetRingingTypeProperties - iFormat(%d), iRingType(%d)",
iFormat, iRingType );
TInt rampTime( 0 );
if ( iFormat == EFormatTone )
{
switch ( iRingType )
{
case ETypeRinging:
//If we have TTS activated and ringingtype is ringing:
//We need to play TTS sequence again when ringingtone restarts.
//Thats why we need to set ringingtype to ETypeRingingOnce because
//it is the only way of knowing when ringingtone is completed.
//Then we can restart it with new TTS iterations.
if ( iTTsToBePlayed )
{
//play only once
iTonePlayer->SetRepeats( 0,
TTimeIntervalMicroSeconds(
KPhoneRingingRepeatsTrailPause ) );
iTonePlayer->SetVolume( ConvertVolume( iVolume ) );
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::SetRingingTypeProperties - Ringing tone with TTS, Set volume(%d) and ring once",
iVolume );
}
else
{
iTonePlayer->SetRepeats( KPhoneMdaAudioToneRepeatForever,
TTimeIntervalMicroSeconds(
KPhoneRingingRepeatsTrailPause ) );
iTonePlayer->SetVolume( ConvertVolume( iVolume ) );
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::SetRingingTypeProperties - Ringing tone, Set volume(%d)",
iVolume );
}
break;
case ETypeRingingOnce:
//play only once
iTonePlayer->SetRepeats( 0,
TTimeIntervalMicroSeconds(
KPhoneRingingRepeatsTrailPause ) );
iTonePlayer->SetVolume( ConvertVolume( iVolume ) );
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::SetRingingTypeProperties - Ring once tone, set volume(%d)",
iVolume );
break;
case ETypeAscending:
iTonePlayer->SetRepeats( KPhoneMdaAudioToneRepeatForever,
TTimeIntervalMicroSeconds(
KPhoneRingingRepeatsTrailPause ) );
//Special case for TTs + ascending profile. Volume
//and ramptime needs to be different as usual
if ( iTTsToBePlayed )
{
//rampTime in this case is only 3 seconds and volume is 1.
rampTime = KPhoneAudioAscendingRampDuration;
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::SetRingingTypeProperties - Ascending tone with TTS, Start from lowest volume, rampTime(%d)",
rampTime );
iTonePlayer->SetVolumeRamp(
TTimeIntervalMicroSeconds( rampTime ) );
iCurrentVolume = 1; //we start from the lowest volume
iTonePlayer->SetVolume( ConvertVolume( iCurrentVolume ) );
}
else
{
//rampTime: time for one step * volume level
rampTime = KPhoneAudioAscendingRampDuration*iVolume;
PHONEUIVIEW_PRINTF2( "CPhoneAudioPlayer::SetRingingTypeProperties - Ascending tone, Set volume(%d), rampTime(%d)",
iVolume, rampTime );
iTonePlayer->SetVolumeRamp(
TTimeIntervalMicroSeconds( rampTime ) );
iCurrentVolume = 1; //we start from the lowest volume
iTonePlayer->SetVolume( ConvertVolume( iVolume ) );
}
break;
default:
Panic( EPhoneViewGeneralError );
break;
}
PHONEUIVIEW_PRINTF3( "CPhoneAudioPlayer::SetRingingTypeProperties - Tone, iPriority(%d), iPreference(%d), iVolume(%d)",
iPriority, iPreference, iVolume );
//Set priority and preference
iTonePlayer->SetPriority( iPriority,
static_cast< TMdaPriorityPreference >( iPreference ) );
}
else if ( iFormat == EFormatTts )
{
switch ( iRingType )
{
case ETypeRinging:
case ETypeAscending:
// Not possible iRingType for TTS.
break;
case ETypeRingingOnce:
iTtsPlayer->SetRepeats( 0, // play only once
TTimeIntervalMicroSeconds(
KPhoneRingingRepeatsTrailPause ) );
iTtsPlayer->SetVolume( ConvertVolume( iVolume ) );
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::SetRingingTypeProperties - TTS, Set volume(%d)",
iVolume );
break;
default:
__ASSERT_DEBUG( EFalse,
Panic( EPhoneViewCaseNotHandled ) );
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::SetRingingTypeProperties - TTS" );
}
else
{
switch ( iRingType )
{
case ETypeRinging:
//If we have TTS activated and ringingtype is ringing:
//We need to play TTS sequence again when ringingtone restarts.
//Thats why we need to set ringingtype to ETypeRingingOnce because
//it is theonly way of knowing when ringingtone is completed.
//Then we can restartit with new TTS iterations.
if ( iTTsToBePlayed )
{
//play only once
iSamplePlayer->SetRepeats( 0,
TTimeIntervalMicroSeconds(
KPhoneRingingRepeatsTrailPause ) );
iSamplePlayer->SetVolume( ConvertVolume( iVolume ) );
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::SetRingingTypeProperties - Ringing sample with TTS, Ring only once, Set volume(%d)",
iVolume );
}
else
{
iSamplePlayer->SetRepeats( KPhoneMdaAudioToneRepeatForever,
TTimeIntervalMicroSeconds(
KPhoneRingingRepeatsTrailPause ) );
iSamplePlayer->SetVolume( ConvertVolume( iVolume ) );
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::SetRingingTypeProperties - Ringing sample, Set volume(%d)",
iVolume );
}
break;
case ETypeRingingOnce:
iSamplePlayer->SetRepeats( 0,//play only once
TTimeIntervalMicroSeconds(
KPhoneRingingRepeatsTrailPause ) );
iSamplePlayer->SetVolume( ConvertVolume( iVolume ) );
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::SetRingingTypeProperties - Ring once sample, set volume(%d)",
iVolume );
break;
case ETypeAscending:
iSamplePlayer->SetRepeats( KPhoneMdaAudioToneRepeatForever,
TTimeIntervalMicroSeconds(
KPhoneRingingRepeatsTrailPause ) );
//Special case for TTs + ascending profile. Volume
//and ramptime needs to be different as usual
if ( iTTsToBePlayed )
{
//rampTime in this case is only 3 seconds and volume is 1.
rampTime = KPhoneAudioAscendingRampDuration;
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::SetRingingTypeProperties - Ascending sample with TTS, Start from lowest volume, rampTime(%d)",
rampTime );
iSamplePlayer->SetVolumeRamp(
TTimeIntervalMicroSeconds( rampTime ) );
iCurrentVolume = 1; //we start from the lowest volume
iSamplePlayer->SetVolume( ConvertVolume( iCurrentVolume ) );
}
else
{
//rampTime: time for one step * volume level
rampTime = KPhoneAudioAscendingRampDuration*iVolume;
PHONEUIVIEW_PRINTF2( "CPhoneAudioPlayer::SetRingingTypeProperties - Ascending sample, Set volume(%d), rampTime(%d)",
iVolume, rampTime );
iSamplePlayer->SetVolumeRamp(
TTimeIntervalMicroSeconds( rampTime ) );
iCurrentVolume = 1; //we start from the lowest volume
iSamplePlayer->SetVolume( ConvertVolume( iVolume ) );
}
break;
default:
Panic( EPhoneViewGeneralError );
break;
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::SetRingingTypeProperties - Sample" );
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::SetRingingTypeProperties() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::SetNewVolumeAndRamptime
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::SetNewVolumeAndRamptime( TInt aVolume, TInt aRamptime )
{
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::SetNewVolumeAndRamptime() <" );
//Check that volume is in valid range.
TInt volume = aVolume<1 ? 1:aVolume;
PHONEUIVIEW_PRINTF( "CPhoneAudioPlayer::SetNewVolumeAndRamptime - aVolume(%d)",
aVolume );
if ( iFormat == EFormatTone && iTonePlayer )
{
iTonePlayer->SetVolumeRamp(TTimeIntervalMicroSeconds( aRamptime ) );
iTonePlayer->SetVolume( ConvertVolume( volume ) );
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::SetNewVolumeAndRamptime - Tone player" );
}
else if ( iFormat == EFormatTts && iTtsPlayer )
{
iTtsPlayer->SetVolumeRamp(TTimeIntervalMicroSeconds( aRamptime ) );
iTtsPlayer->SetVolume( ConvertVolume( volume ) );
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::SetNewVolumeAndRamptime - TTS player" );
}
else
{
iSamplePlayer->SetVolumeRamp(TTimeIntervalMicroSeconds( aRamptime ) );
iSamplePlayer->SetVolume( ConvertVolume( volume ) );
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::SetNewVolumeAndRamptime - Sample player" );
}
PHONEUIVIEW_PRINT( "CPhoneAudioPlayer::SetNewVolumeAndRamptime() >" );
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::ConvertVolume
// -----------------------------------------------------------------------------
//
TInt CPhoneAudioPlayer::ConvertVolume( TInt aVolume )
{
TInt result( 0 );
if ( iFormat == EFormatTone && iTonePlayer )
{
result = iTonePlayer->MaxVolume() * aVolume / KMaxVolumeLevel;
}
else if ( iFormat == EFormatTts && iTtsPlayer )
{
result = iTtsPlayer->MaxVolume() * aVolume / KMaxVolumeLevel;
}
else
{
result = iSamplePlayer->MaxVolume() * aVolume / KMaxVolumeLevel;
}
// if user has selected minimum volume level
// set HW volume 1
if ( aVolume == KMinVolumeLevel && result == 0 )
{
result = 1;
}
//_DDPRINT( 5, "P.AudPlayer.ConvertVolume.result", result );
return result;
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::SetTTsToBePlayed
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::SetTTsToBePlayed( TBool aTTsToBePlayed )
{
iTTsToBePlayed = aTTsToBePlayed;
}
// -----------------------------------------------------------------------------
// CPhoneAudioPlayer::MutePlaying
// -----------------------------------------------------------------------------
//
void CPhoneAudioPlayer::MutePlaying()
{
//_DPRINT( 5, "P.Aud.Mute" );
if ( iPlayerStatus == ETonePlaying )
{
if ( iFormat == EFormatTone && iTonePlayer )
{
iTonePlayer->SetVolume(0);
}
else if ( iFormat == EFormatTts && iTtsPlayer )
{
iTtsPlayer->SetVolume(0);
}
else // EFormatSample
{
iSamplePlayer->SetVolume(0);
}
}
else
{
// Mute called during EToneLoading state.
iToBePlaying = EFalse;
}
}
// End of File