/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
* Command for letting Phone Engine continue Emergency call initialization.
* This is needed because VT has to release dataport before we can continue
* emergency call. Otherwise VT call after emergency call fails as dataport
* isn't released.
*
*/
#ifndef CPHONECONTINUEEMERGENCYCALLCOMMAND_H
#define CPHONECONTINUEEMERGENCYCALLCOMMAND_H
// INCLUDES
#include <e32base.h>
#include "mphoneshutdowncommand.h"
#include "mphoneenginemessagesender.h"
// FORWARD DECLARATIONS
// CLASS DECLARATION
class CPhoneContinueEmergencyCallCommand : public CBase,
public MPhoneShutdownCommand
{
public:
/**
* Destructor.
*/
virtual ~CPhoneContinueEmergencyCallCommand();
/**
* Two-phased constructor.
*/
IMPORT_C static CPhoneContinueEmergencyCallCommand* NewL(
MPhoneEngineMessageSender& aEngineMessageSender );
/**
* Executes this Command.
*/
virtual void ExecuteLD();
private:
/**
* C++ default constructor.
*/
CPhoneContinueEmergencyCallCommand(
MPhoneEngineMessageSender& aEngineMessageSender );
/**
* By default EPOC constructor is private.
*/
void ConstructL();
private:
/**
* For sending message to Phone Engine.
*/
MPhoneEngineMessageSender& iEngineMessageSender;
};
#endif // CPHONECONTINUEEMERGENCYCALLCOMMAND_H
// End of File