diff -r 000000000000 -r 5f000ab63145 phoneengine/audiohandling/src/cpeaudiotoneutilityimpl.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/phoneengine/audiohandling/src/cpeaudiotoneutilityimpl.cpp Mon Jan 18 20:18:27 2010 +0200 @@ -0,0 +1,170 @@ +/* +* Copyright (c) 2008-2008 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: Implements CPEAudioToneUtility interface +* +*/ + +#include +#include "cpeaudiotoneutilityimpl.h" + +// ======== MEMBER FUNCTIONS ======== + +// --------------------------------------------------------------------------- +// Constructor +// --------------------------------------------------------------------------- +// +CPEAudioToneUtilityImpl::CPEAudioToneUtilityImpl() + { + } + + +// --------------------------------------------------------------------------- +// 2nd phase construcotor +// --------------------------------------------------------------------------- +// +void CPEAudioToneUtilityImpl::ConstructL( + MMdaAudioToneObserver& aToneObserver ) + { + iToneUtility = CMdaAudioToneUtility::NewL( aToneObserver ); + } + + +// --------------------------------------------------------------------------- +// Static constructor +// --------------------------------------------------------------------------- +// +CPEAudioToneUtilityImpl* CPEAudioToneUtilityImpl::NewL( + MMdaAudioToneObserver& aToneObserver ) + { + CPEAudioToneUtilityImpl* self = new( ELeave ) CPEAudioToneUtilityImpl; + CleanupStack::PushL( self ); + self->ConstructL( aToneObserver ); + CleanupStack::Pop( self ); + return self; + } + +// --------------------------------------------------------------------------- +// Destructor +// --------------------------------------------------------------------------- +// +CPEAudioToneUtilityImpl::~CPEAudioToneUtilityImpl() + { + delete iToneUtility; + } + +// --------------------------------------------------------------------------- +// From class CPEAudioToneUtility +// --------------------------------------------------------------------------- +// +void CPEAudioToneUtilityImpl::PrepareToPlayDesSequence( + const TDesC8& aSequence ) + { + iToneUtility->PrepareToPlayDesSequence( aSequence ); + } + +// --------------------------------------------------------------------------- +// From class CPEAudioToneUtility +// --------------------------------------------------------------------------- +// +TMdaAudioToneUtilityState CPEAudioToneUtilityImpl::State() + { + return iToneUtility->State(); + } + +// --------------------------------------------------------------------------- +// From class CPEAudioToneUtility +// --------------------------------------------------------------------------- +// +void CPEAudioToneUtilityImpl::CancelPlay() + { + // Do state specific cancellations, this way we do not end up in a + // endless play state if CancelPlay() is called during preparation. + if ( EMdaAudioToneUtilityPlaying == iToneUtility->State() ) + { + iToneUtility->CancelPlay(); + } + else if ( EMdaAudioToneUtilityPrepared == iToneUtility->State() ) + { + iToneUtility->CancelPrepare(); + } + } + +// --------------------------------------------------------------------------- +// From class CPEAudioToneUtility +// --------------------------------------------------------------------------- +// +TInt CPEAudioToneUtilityImpl::MaxVolume() + { + return iToneUtility->MaxVolume(); + } + +// --------------------------------------------------------------------------- +// From class CPEAudioToneUtility +// --------------------------------------------------------------------------- +// +void CPEAudioToneUtilityImpl::SetVolume( TInt aVolume ) + { + iToneUtility->SetVolume( aVolume ); + } + +// --------------------------------------------------------------------------- +// From class CPEAudioToneUtility +// --------------------------------------------------------------------------- +// +void CPEAudioToneUtilityImpl::SetRepeats( + TInt aRepeatNumberOfTimes, + const TTimeIntervalMicroSeconds& aTrailingSilence ) + { + iToneUtility->SetRepeats( aRepeatNumberOfTimes, aTrailingSilence ); + } + +// --------------------------------------------------------------------------- +// From class CPEAudioToneUtility +// --------------------------------------------------------------------------- +// +void CPEAudioToneUtilityImpl::SetPriority( + TInt aPriority, + TMdaPriorityPreference aPref) + { + iToneUtility->SetPriority( aPriority, aPref ); + } + +// --------------------------------------------------------------------------- +// From class CPEAudioToneUtility +// --------------------------------------------------------------------------- +// +void CPEAudioToneUtilityImpl::SetVolumeRamp( + const TTimeIntervalMicroSeconds& aRampDuration ) + { + iToneUtility->SetVolumeRamp( aRampDuration ); + } + +// --------------------------------------------------------------------------- +// From class CPEAudioToneUtility +// --------------------------------------------------------------------------- +// +void CPEAudioToneUtilityImpl::Play() + { + iToneUtility->Play(); + } + +// --------------------------------------------------------------------------- +// From class CPEAudioToneUtility +// --------------------------------------------------------------------------- +// +void CPEAudioToneUtilityImpl::CancelPrepare() + { + iToneUtility->CancelPrepare(); + } +