diff -r 000000000000 -r 5f000ab63145 phoneuis/BubbleManager/Src/BMCallStatusAnimBig.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/phoneuis/BubbleManager/Src/BMCallStatusAnimBig.cpp Mon Jan 18 20:18:27 2010 +0200 @@ -0,0 +1,121 @@ +/* +* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: Big call status animation +* +*/ + +#include "BMCallStatusAnimBig.h" +#include "BMBubbleImageManager.h" +#include "BMBubbleHeader.h" + +#include + +// --------------------------------------------------------------------------- +// C++ constructor +// --------------------------------------------------------------------------- +// +CBubbleCallStatusAnimBig::CBubbleCallStatusAnimBig( + CBubbleImageManager& aImageManager ) : + CBubbleCallStatusAnim( aImageManager ) + { + } + +// --------------------------------------------------------------------------- +// NewL +// --------------------------------------------------------------------------- +// +CBubbleCallStatusAnimBig* CBubbleCallStatusAnimBig::NewL( + CBubbleImageManager& aImageManager ) + { + CBubbleCallStatusAnimBig* self = + new( ELeave ) CBubbleCallStatusAnimBig( aImageManager ); + CleanupStack::PushL( self ); + self->ConstructL(); + CleanupStack::Pop( self ); + return self; + } + + +// --------------------------------------------------------------------------- +// Destructor +// --------------------------------------------------------------------------- +// +CBubbleCallStatusAnimBig::~CBubbleCallStatusAnimBig() + { + } + +// --------------------------------------------------------------------------- +// SetAnimationContentL +// --------------------------------------------------------------------------- +// +void CBubbleCallStatusAnimBig::SetAnimationContentL() + { + TInt bitmap; + TInt mask; + + CEikImage* image = new(ELeave) CEikImage; + CleanupStack::PushL( image ); + + // frame 1 + if ( iCallFlags & CBubbleManager::EVideo ) + { + bitmap = EQgn_indi_call_video_1; + mask = EQgn_indi_call_video_1_mask; + } + else if ( iCallFlags & CBubbleManager::EVoIPCall ) + { + bitmap = EQgn_indi_call_voip_waiting_1; + mask = EQgn_indi_call_voip_waiting_1_mask; + } + else + { + bitmap = EQgn_indi_call_waiting_1; + mask = EQgn_indi_call_waiting_1_mask; + } + + iImageManager.SetBitmapToImage( + image, + (TBMIcons)bitmap, + (TBMIcons)mask ); + + AddFrameToAnimationL( *image ); + + // frame 2 + if ( iCallFlags & CBubbleManager::EVideo ) + { + bitmap = EQgn_indi_call_video_2; + mask = EQgn_indi_call_video_2_mask; + } + else if ( iCallFlags & CBubbleManager::EVoIPCall ) + { + bitmap = EQgn_indi_call_voip_waiting_2; + mask = EQgn_indi_call_voip_waiting_2_mask; + } + else + { + bitmap = EQgn_indi_call_waiting_2; + mask = EQgn_indi_call_waiting_2_mask; + } + + iImageManager.SetBitmapToImage( + image, + (TBMIcons)bitmap, + (TBMIcons)mask ); + + AddFrameToAnimationL( *image ); + + CleanupStack::PopAndDestroy( image ); + } + +// End of file