photosgallery/controllers/collectionmanager/src/glxcollectioninfo.cpp
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     1 /*
       
     2 * Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:    Collection info class
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 
       
    21 #include "glxcollectioninfo.h"
       
    22 
       
    23 // -----------------------------------------------------------------------------
       
    24 // NewL
       
    25 // -----------------------------------------------------------------------------
       
    26 //
       
    27 EXPORT_C CGlxCollectionInfo* CGlxCollectionInfo::NewL(TUint32 aCollectionId)
       
    28     {
       
    29     CGlxCollectionInfo* self = new (ELeave) CGlxCollectionInfo(aCollectionId);
       
    30     CleanupStack::PushL(self);
       
    31     self->ConstructL();
       
    32     CleanupStack::Pop(self);
       
    33     return self;
       
    34     }
       
    35 
       
    36 // -----------------------------------------------------------------------------
       
    37 // Destructor
       
    38 // -----------------------------------------------------------------------------
       
    39 //
       
    40 EXPORT_C CGlxCollectionInfo::~CGlxCollectionInfo()
       
    41     {
       
    42     delete iTitle;
       
    43     }
       
    44 
       
    45 // -----------------------------------------------------------------------------
       
    46 // Id
       
    47 // -----------------------------------------------------------------------------
       
    48 //
       
    49 EXPORT_C TUint32 CGlxCollectionInfo::Id() const
       
    50     {   
       
    51     return iItemId;
       
    52     }
       
    53 
       
    54 // -----------------------------------------------------------------------------
       
    55 // Exists
       
    56 // -----------------------------------------------------------------------------
       
    57 //
       
    58 EXPORT_C TBool CGlxCollectionInfo::Exists() const
       
    59     {
       
    60     return iExists;
       
    61     }
       
    62 
       
    63 // -----------------------------------------------------------------------------
       
    64 // Title
       
    65 // -----------------------------------------------------------------------------
       
    66 //
       
    67 EXPORT_C const TDesC& CGlxCollectionInfo::Title() const
       
    68     {
       
    69     if (iTitle)
       
    70     	{
       
    71         return *iTitle;
       
    72     	}
       
    73     else
       
    74     	{
       
    75     	return KNullDesC;
       
    76     	}
       
    77     }
       
    78 
       
    79 // -----------------------------------------------------------------------------
       
    80 // SetExists
       
    81 // -----------------------------------------------------------------------------
       
    82 //
       
    83 void CGlxCollectionInfo::SetExists(TBool aExists)
       
    84     {
       
    85     iExists = aExists;
       
    86     }
       
    87 
       
    88 // -----------------------------------------------------------------------------
       
    89 // SetTitleL
       
    90 // -----------------------------------------------------------------------------
       
    91 //
       
    92 void CGlxCollectionInfo::SetTitleL(const TDesC& aTitle)
       
    93     {
       
    94     delete iTitle;
       
    95     iTitle = NULL;
       
    96     iTitle = aTitle.AllocL();
       
    97     }
       
    98 
       
    99 // -----------------------------------------------------------------------------
       
   100 // Constructor
       
   101 // -----------------------------------------------------------------------------
       
   102 //
       
   103 CGlxCollectionInfo::CGlxCollectionInfo(TInt aCollectionId)
       
   104     : iItemId(aCollectionId)
       
   105     {
       
   106     }
       
   107 
       
   108 // -----------------------------------------------------------------------------
       
   109 // Second stage constructor
       
   110 // -----------------------------------------------------------------------------
       
   111 //
       
   112 void CGlxCollectionInfo::ConstructL()
       
   113     {
       
   114     }