photosgallery/slideshow/engine/inc/shweffect.h
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     1 /*
       
     2 * Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:    The effect interface
       
    15  *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 
       
    21 #ifndef __SHWEFFECT_H__
       
    22 #define __SHWEFFECT_H__
       
    23 
       
    24 // INCLUDES
       
    25 #include <e32std.h>
       
    26 #include <e32base.h>
       
    27 #include <alf/alfvisual.h>
       
    28 #include <alf/alfenv.h>
       
    29 
       
    30 #include "shweffectinfo.h"
       
    31 
       
    32 // FORWARD DECLARATIONS
       
    33 class MGlxVisualList;
       
    34 class MGlxMediaList;
       
    35 class CAlfEnv;
       
    36 class MGlxLayout;
       
    37 class CAlfVisual;
       
    38 class TShwEffectInfo;
       
    39 
       
    40 // CLASS DECLARATION
       
    41 /**
       
    42  * MShwEffect, interface for the effects.
       
    43  * Effect gets the visual and media list and the HUI environment in 
       
    44  * initialisation as well as the screen size.
       
    45  */
       
    46 class MShwEffect
       
    47 	{
       
    48 	public: // Construction & destruction
       
    49 
       
    50 		/**
       
    51 		 * Destructor. Allow deletion through this interface
       
    52 		 */
       
    53 		virtual ~MShwEffect() {};
       
    54 		
       
    55 		/**
       
    56 		 * Clone the effect, this is needed when same effect
       
    57 		 * is used multiple times in a row.
       
    58 		 * @return a clone of the effect.
       
    59 		 */
       
    60 		virtual MShwEffect* CloneLC() = 0;
       
    61 
       
    62 	public: // the API
       
    63 
       
    64 		/**
       
    65 		 * Initialize the effect.
       
    66 		 * @param aHuiEnv, the HUI environment for the slideshow
       
    67 		 * @param aVisualList, the visual list used for the slideshow
       
    68 		 * @param aMediaList, the media list used for the slideshow
       
    69 		 * @param aScreenSize, the screen size for the slideshow
       
    70 		 */
       
    71 		virtual void InitializeL( 
       
    72     		CAlfEnv* aAlfEnv,
       
    73 		    MGlxVisualList* aVisualList,
       
    74 		    MGlxMediaList* aMediaList,
       
    75 		    TSize aScreenSize ) = 0;
       
    76 
       
    77 		/**
       
    78 		 * This method is called before the view mode of the effect for
       
    79 		 * the given visual is about to start
       
    80 		 * @param aVisual the HUI visual that is the target for the effect
       
    81 		 * @param aSize the size of the image to view
       
    82 		 * @param the size of the thumbnail to load for the effect
       
    83 		 */
       
    84 		virtual TSize PrepareViewL(
       
    85 			CAlfVisual* aVisual, TSize aImageSize ) = 0;
       
    86 		
       
    87 		/**
       
    88 		 * Enter view mode. The effect may fade-in itself,
       
    89 		 * the duration for this is given as a parameter.
       
    90 		 * @param aVisual the HUI visual that is the target for the view
       
    91 		 * @param aDuration the whole view mode time
       
    92 		 * @param aFadeInDuration the entry "fade-in" time
       
    93 		 * @return the layout chain that applies for the view mode
       
    94 		 */
       
    95 		virtual MGlxLayout* EnterViewL( 
       
    96 			CAlfVisual* aVisual, TInt aDuration, TInt aFadeInDuration ) = 0;
       
    97 
       
    98 		/**
       
    99 		 * Exit view mode. This gets called just before the transition 
       
   100 		 * phase starts.
       
   101 		 * @param aVisual the HUI visual that was the target for the view
       
   102 		 */
       
   103 		virtual void ExitView( CAlfVisual* aVisual ) = 0;
       
   104 
       
   105 		/**
       
   106 		 * Enter transition mode. The duration for the transition is given
       
   107 		 * as a parameter, during this time the effect can animate its exit.
       
   108 		 * @param aVisual the HUI visual that is the target for the transition
       
   109 		 * @param aDuration the length of the transition
       
   110 		 * @return the layout chain that applies for the transition mode
       
   111 		 */
       
   112 		virtual MGlxLayout* EnterTransitionL(
       
   113 			CAlfVisual* aVisual, TInt aDuration ) = 0;
       
   114 
       
   115 		/**
       
   116 		 * Exit from transition mode. This method is called once the transition 
       
   117 		 * has ended and the corresponding visual is no longer visible on screen.
       
   118 		 * @param aVisual the HUI visual that was the target for the transition
       
   119 		 */
       
   120 		virtual void ExitTransition( CAlfVisual* aVisual ) = 0;
       
   121 
       
   122 		/**
       
   123 		 * Go to pause. While on pause the effect is expected to be frozen
       
   124 		 */
       
   125 		virtual void PauseL() = 0;
       
   126 
       
   127 		/**
       
   128 		 * Resume from pause.
       
   129 		 */
       
   130 		virtual void Resume() = 0;
       
   131 
       
   132         /**
       
   133          * Encapsulates the effect's display name and uid
       
   134          * @return the effect's information
       
   135          */
       
   136         virtual TShwEffectInfo EffectInfo() = 0;
       
   137        
       
   138 	};
       
   139 
       
   140 #endif // __SHWEFFECT_H__