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1 /* |
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2 * Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: The pause handling control for the slideshow |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 |
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21 // CLASS HEADER |
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22 #include "shwslideshowpausehandler.h" |
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23 |
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24 // EXTERNAL INCLUDES |
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25 |
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26 // INTERNAL INCLUDES |
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27 #include "shwslideshowengine.h" |
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28 |
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29 #include <glxlog.h> |
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30 #include <glxtracer.h> |
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31 |
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32 // ----------------------------------------------------------------------------- |
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33 // C++ Constructor. inlined to save a few bits of ROM |
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34 // ----------------------------------------------------------------------------- |
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35 inline CShwSlideShowPauseHandler::CShwSlideShowPauseHandler( |
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36 CShwSlideshowEngine& aEngine ) |
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37 : iEngine( aEngine ), |
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38 iInCall( EFalse ), // set to false just to clarify |
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39 iUserPaused( EFalse ), // set to false to clarify |
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40 iOnForeground( ETrue ) // we are on foreground by default |
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41 { |
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42 // No implementation required |
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43 } |
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44 |
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45 // ----------------------------------------------------------------------------- |
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46 // NewL. Static construction |
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47 // ----------------------------------------------------------------------------- |
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48 CShwSlideShowPauseHandler* CShwSlideShowPauseHandler::NewL( |
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49 CShwSlideshowEngine& aEngine ) |
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50 { |
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51 TRACER("CShwSlideShowPauseHandler::OfferKeyEventL"); |
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52 GLX_LOG_INFO( "CShwSlideShowPauseHandler::NewL" ); |
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53 CShwSlideShowPauseHandler* self = |
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54 new( ELeave ) CShwSlideShowPauseHandler( aEngine ); |
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55 return self; |
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56 } |
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57 |
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58 // ----------------------------------------------------------------------------- |
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59 // Destructor. |
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60 // ----------------------------------------------------------------------------- |
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61 CShwSlideShowPauseHandler::~CShwSlideShowPauseHandler() |
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62 { |
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63 // No implementation required |
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64 } |
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65 // ----------------------------------------------------------------------------- |
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66 // UserToggledControlsVisibiltyL. |
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67 // ----------------------------------------------------------------------------- |
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68 void CShwSlideShowPauseHandler::ToggleUiControlsVisibiltyL() |
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69 { |
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70 iEngine.ToggleUiControlsVisibiltyL(); |
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71 } |
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72 // ----------------------------------------------------------------------------- |
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73 // UserToggledPauseL. |
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74 // ----------------------------------------------------------------------------- |
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75 void CShwSlideShowPauseHandler::UserToggledPauseL() |
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76 { |
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77 TRACER("CShwSlideShowPauseHandler::UserToggledPauseL"); |
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78 GLX_LOG_INFO( |
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79 "CShwSlideShowPauseHandler::UserToggledPauseL" ); |
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80 // get the engine state unless we are on background |
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81 if( iOnForeground ) |
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82 { |
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83 CShwSlideshowEngine::TShwState state = iEngine.State(); |
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84 if ( CShwSlideshowEngine::EShwStateRunning == state ) |
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85 { |
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86 // user paused us |
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87 iUserPaused = ETrue; |
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88 // Calling PauseL on the engine results in the view receiving an |
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89 // paused event from engine observer. |
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90 iEngine.PauseL(); |
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91 } |
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92 else if ( CShwSlideshowEngine::EShwStatePaused == state ) |
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93 { |
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94 // user resumed us |
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95 iUserPaused = EFalse; |
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96 // if engine is paused, resume |
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97 iEngine.ResumeL(); |
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98 } |
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99 } |
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100 } |
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101 |
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102 // ----------------------------------------------------------------------------- |
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103 // PhoneCallStartedL. |
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104 // ----------------------------------------------------------------------------- |
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105 void CShwSlideShowPauseHandler::PhoneCallStartedL() |
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106 { |
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107 TRACER("CShwSlideShowPauseHandler::PhoneCallStartedL"); |
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108 GLX_LOG_INFO( |
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109 "CShwSlideShowPauseHandler::PhoneCallStartedL" ); |
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110 // set state to in call |
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111 iInCall = ETrue; |
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112 // get the engine state |
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113 CShwSlideshowEngine::TShwState state = iEngine.State(); |
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114 // if engine is running |
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115 if ( CShwSlideshowEngine::EShwStateRunning == state ) |
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116 { |
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117 // Calling PauseL on the engine results in the view receiving an |
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118 // paused event from engine observer. |
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119 iEngine.PauseL(); |
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120 } |
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121 } |
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122 |
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123 // ----------------------------------------------------------------------------- |
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124 // PhoneCallEndedL. |
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125 // ----------------------------------------------------------------------------- |
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126 void CShwSlideShowPauseHandler::PhoneCallEndedL() |
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127 { |
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128 TRACER("CShwSlideShowPauseHandler::PhoneCallEndedL"); |
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129 GLX_LOG_INFO( |
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130 "CShwSlideShowPauseHandler::PhoneCallEndedL" ); |
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131 // set state to not in call |
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132 iInCall = EFalse; |
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133 // only resume when we are on foreground |
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134 if( iOnForeground ) |
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135 { |
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136 // get the engine state |
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137 CShwSlideshowEngine::TShwState state = iEngine.State(); |
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138 // if not paused by user and engine is paused, resume |
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139 if( ( !iUserPaused )&& |
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140 ( CShwSlideshowEngine::EShwStatePaused == state ) ) |
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141 { |
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142 iEngine.ResumeL(); |
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143 } |
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144 } |
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145 } |
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146 |
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147 // ----------------------------------------------------------------------------- |
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148 // SwitchToBackgroundL. |
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149 // ----------------------------------------------------------------------------- |
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150 void CShwSlideShowPauseHandler::SwitchToBackgroundL() |
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151 { |
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152 TRACER("CShwSlideShowPauseHandler::SwitchToBackgroundL"); |
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153 GLX_LOG_INFO( |
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154 "CShwSlideShowPauseHandler::SwitchToBackgroundL" ); |
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155 // we are now not on foreground |
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156 iOnForeground = EFalse; |
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157 // get the engine state |
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158 CShwSlideshowEngine::TShwState state = iEngine.State(); |
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159 // if engine is running |
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160 if ( CShwSlideshowEngine::EShwStateRunning == state ) |
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161 { |
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162 // Calling PauseL on the engine results in the view receiving an |
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163 // paused event from engine observer. |
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164 iEngine.PauseL(); |
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165 } |
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166 } |
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167 |
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168 // ----------------------------------------------------------------------------- |
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169 // SwitchToForegroundL. |
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170 // ----------------------------------------------------------------------------- |
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171 void CShwSlideShowPauseHandler::SwitchToForegroundL() |
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172 { |
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173 TRACER("CShwSlideShowPauseHandler::SwitchToForegroundL"); |
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174 GLX_LOG_INFO( |
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175 "CShwSlideShowPauseHandler::SwitchToForegroundL" ); |
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176 // we are now on foreground |
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177 iOnForeground = ETrue; |
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178 // get the engine state |
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179 CShwSlideshowEngine::TShwState state = iEngine.State(); |
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180 // if we are not paused by user, not in call and engine is paused, resume |
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181 if( ( !iUserPaused )&& |
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182 ( !iInCall )&& |
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183 ( CShwSlideshowEngine::EShwStatePaused == state ) ) |
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184 { |
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185 iEngine.ResumeL(); |
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186 } |
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187 } |
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188 |