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1 /* |
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2 * Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Window to a list of objects |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 |
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21 #include "glxlistwindow.h" |
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22 |
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23 #include "glxpanic.h" |
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24 #include "glxlistutils.h" //for GlxListUtils |
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25 #include <glxtracer.h> //For logging |
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26 // ----------------------------------------------------------------------------- |
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27 // ----------------------------------------------------------------------------- |
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28 // CGlxDataWindow |
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29 // ----------------------------------------------------------------------------- |
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30 // ----------------------------------------------------------------------------- |
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31 // |
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32 class CGlxDataWindow : public CBase |
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33 { |
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34 friend class TGlxWindowIterator; |
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35 public: |
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36 /** Destructor*/ |
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37 ~CGlxDataWindow() |
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38 { |
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39 iObjects.Close(); |
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40 } |
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41 |
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42 /** Destroy contents of the window */ |
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43 void Destroy() |
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44 { |
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45 iObjects.ResetAndDestroy(); |
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46 } |
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47 |
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48 /** Reserve max window size */ |
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49 inline void ReserveL( TInt aMaxCount ) |
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50 { |
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51 iObjects.ReserveL( aMaxCount ); |
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52 } |
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53 |
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54 /** Preparet the window to accept items */ |
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55 void Initialize( const CGlxListWindow::TRange& aRange, TInt aTotalSize ) |
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56 { |
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57 __TEST_INVARIANT; |
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58 |
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59 iTotalSize = aTotalSize; |
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60 // use GlxListUtils::NormalizedIndex instead of Normalize to avoid |
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61 // execution-order dependency to the setting of iTotalSize |
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62 iWindowStartIndex = GlxListUtils::NormalizedIndex( aRange.iStartIndex, iTotalSize ); |
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63 |
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64 // all existing pointers in the array are NULL, as they have been |
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65 // set so by PopulateExistingAndUnuseOld |
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66 |
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67 // add sufficient number of new null pointers |
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68 for ( TInt i = iObjects.Count(); i < aRange.iLength; i++ ) |
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69 { |
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70 // Append cannot fail since reservation has been made |
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71 ( void ) iObjects.Append( NULL ); |
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72 } |
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73 |
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74 // remove unnecessary pointers |
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75 for ( TInt i = iObjects.Count() - 1; i >= aRange.iLength; i-- ) |
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76 { |
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77 iObjects.Remove( i ); |
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78 } |
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79 |
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80 __TEST_INVARIANT; |
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81 } |
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82 |
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83 /** @return an iterator that can iterate throught the items in window */ |
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84 inline TGlxWindowIterator Iterator() const |
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85 { |
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86 return TGlxWindowIterator( *this ); |
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87 } |
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88 |
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89 /** @return whether the list index is within range */ |
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90 inline TBool InRange( TInt aListIndex ) const |
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91 { |
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92 return KErrNotFound != WindowIndex( aListIndex ); |
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93 } |
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94 |
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95 inline CBase*& operator[] ( TInt aListIndex ) |
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96 { |
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97 return iObjects[ WindowIndex( aListIndex ) ]; |
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98 } |
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99 |
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100 /** @return the length of the window */ |
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101 inline TInt Size() const |
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102 { |
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103 return iObjects.Count(); |
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104 } |
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105 |
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106 /** @return the total length of the list */ |
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107 inline TInt TotalSize() const |
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108 { |
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109 return iTotalSize; |
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110 } |
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111 |
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112 private: |
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113 /** convert a window index to list index */ |
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114 TInt ListIndex( TInt aWindowIndex ) const |
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115 { |
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116 __ASSERT_DEBUG( aWindowIndex >= 0 && aWindowIndex < Size(), Panic( EGlxPanicIllegalArgument ) ); |
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117 return Normalize( aWindowIndex + iWindowStartIndex ); |
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118 } |
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119 |
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120 /** convert a list index to window index */ |
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121 /// @todo Make this private |
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122 TInt WindowIndex( TInt aListIndex ) const |
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123 { |
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124 if ( KErrNotFound == aListIndex ) |
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125 { |
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126 return KErrNotFound; |
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127 } |
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128 |
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129 __ASSERT_DEBUG( aListIndex >= 0 && aListIndex < iTotalSize, Panic( EGlxPanicIllegalArgument ) ); |
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130 |
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131 // Convert the list index to a window index |
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132 TInt windowIndex = Normalize( aListIndex - iWindowStartIndex ); |
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133 if ( windowIndex >= Size() ) |
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134 { |
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135 return KErrNotFound; // Does not fit to the window |
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136 } |
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137 return windowIndex; |
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138 } |
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139 |
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140 /** Normalise index to list length */ |
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141 inline TInt Normalize( TInt aIndex ) const |
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142 { |
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143 return GlxListUtils::NormalizedIndex( aIndex, iTotalSize ); |
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144 } |
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145 |
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146 /** Test state */ |
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147 void __DbgTestInvariant() const |
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148 { |
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149 __ASSERT_DEBUG(iTotalSize >= 0 && iTotalSize < 50000, Panic(EGlxPanicIllegalState)); // Sanity check |
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150 __ASSERT_DEBUG(iObjects.Count() <= iTotalSize, Panic(EGlxPanicIllegalState)); |
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151 } |
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152 |
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153 private: |
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154 /// Full size of the list |
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155 TInt iTotalSize; |
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156 |
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157 /// Index of the first object in iWindow in the list, |
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158 /// i.e., the list index from which the window starts from |
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159 TInt iWindowStartIndex; |
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160 |
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161 /// List of objects in the window, starting from iWindowStartIndex |
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162 RPointerArray< CBase > iObjects; |
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163 }; |
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164 |
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165 // ----------------------------------------------------------------------------- |
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166 // ----------------------------------------------------------------------------- |
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167 // ----------------------------------------------------------------------------- |
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168 |
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169 // ----------------------------------------------------------------------------- |
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170 // Constructor |
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171 // ----------------------------------------------------------------------------- |
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172 TGlxWindowIterator::TGlxWindowIterator( const CGlxDataWindow& aWindow ) |
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173 { |
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174 TRACER("TGlxWindowIterator::TGlxWindowIterator"); |
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175 |
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176 iWindow = &aWindow; |
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177 iWindowIndex = 0; |
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178 } |
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179 |
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180 // ----------------------------------------------------------------------------- |
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181 // Constructor |
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182 // ----------------------------------------------------------------------------- |
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183 EXPORT_C TGlxWindowIterator::TGlxWindowIterator( const TGlxWindowIterator& aIterator ) |
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184 { |
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185 TRACER("TGlxWindowIterator::TGlxWindowIterator"); |
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186 |
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187 iWindow = aIterator.iWindow; |
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188 iWindowIndex = aIterator.iWindowIndex; |
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189 } |
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190 |
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191 // ----------------------------------------------------------------------------- |
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192 // ++ |
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193 // ----------------------------------------------------------------------------- |
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194 EXPORT_C TInt TGlxWindowIterator::operator++( TInt ) |
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195 { |
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196 TRACER("TGlxWindowIterator::operator++"); |
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197 |
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198 if ( iWindowIndex == iWindow->iObjects.Count() ) |
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199 { |
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200 return KErrNotFound; |
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201 } |
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202 return iWindow->ListIndex( iWindowIndex++ ); |
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203 } |
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204 |
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205 // ----------------------------------------------------------------------------- |
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206 // ----------------------------------------------------------------------------- |
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207 // ----------------------------------------------------------------------------- |
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208 |
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209 // ----------------------------------------------------------------------------- |
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210 // TChange |
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211 // ----------------------------------------------------------------------------- |
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212 // |
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213 CGlxListWindow::TChange::TChange( TInt aNewFocusIndex, TInt aNewTotalSize, TChangeType aChangeType, |
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214 TInt aFirstChangedIndex, TInt aLastChangedIndex ) |
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215 { |
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216 TRACER("TChange::Default Constructor"); |
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217 |
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218 iNewFocusIndex = aNewFocusIndex; |
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219 iNewTotalSize = aNewTotalSize; |
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220 iChangeType = aChangeType; |
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221 iFirstChangedIndex = aFirstChangedIndex; |
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222 iLastChangedIndex = aLastChangedIndex; |
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223 } |
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224 |
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225 // ----------------------------------------------------------------------------- |
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226 // Constructor |
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227 // ----------------------------------------------------------------------------- |
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228 // |
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229 EXPORT_C CGlxListWindow::CGlxListWindow( MGlxWindowObjectFactory& aObjectFactory ) |
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230 : iObjectFactory( aObjectFactory ) |
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231 { |
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232 TRACER("CGlxListWindow::Default Constructor"); |
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233 |
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234 iFocusIndex = KErrNotFound; // No items, hence no focus |
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235 } |
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236 |
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237 // ----------------------------------------------------------------------------- |
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238 // ConstructL |
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239 // ----------------------------------------------------------------------------- |
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240 // |
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241 EXPORT_C void CGlxListWindow::ConstructL() |
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242 { |
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243 TRACER("CGlxListWindow::ConstructL"); |
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244 |
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245 iWorkingWindow = new (ELeave) CGlxDataWindow; |
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246 iWindow = new (ELeave) CGlxDataWindow; |
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247 // default range offsets are 0, 0, which means that only the focused item |
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248 // in in the window by default. Create an object for the focus. This |
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249 // makes it optional to call SetRangeOffsetsL if range remains 0,0 |
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250 iUnusedObjects.AppendL( iObjectFactory.CreateObjectL() ); |
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251 } |
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252 |
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253 // ----------------------------------------------------------------------------- |
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254 // Destructor |
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255 // ----------------------------------------------------------------------------- |
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256 // |
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257 EXPORT_C CGlxListWindow::~CGlxListWindow() |
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258 { |
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259 TRACER("CGlxListWindow::Destructor"); |
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260 |
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261 // objects may exist in either iWindow or object pool (iUnusedObjects) |
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262 if ( iWindow ) |
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263 { |
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264 // this call could be removed, if could call Cleanup here |
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265 // currently deriving classes implement CleanupObject, so calling it |
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266 // here is not possible => requires a different object as factory |
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267 iWindow->Destroy(); |
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268 delete iWindow; |
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269 } |
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270 iUnusedObjects.ResetAndDestroy(); |
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271 // the working window does not own anything |
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272 delete iWorkingWindow; |
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273 } |
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274 |
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275 // ----------------------------------------------------------------------------- |
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276 // Cleans up remaining objects in the window |
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277 // ----------------------------------------------------------------------------- |
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278 // |
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279 EXPORT_C void CGlxListWindow::Cleanup() |
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280 { |
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281 TRACER("CGlxListWindow::Cleanup"); |
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282 |
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283 // make the window empty. this will clean up all remaining objects. |
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284 Update( TChange( KErrNotFound, 0, EChangeObjectsRemoved, 0, iWindow->TotalSize() - 1 ) ); |
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285 } |
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286 |
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287 // ----------------------------------------------------------------------------- |
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288 // SetRangeOffsetsL |
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289 // ----------------------------------------------------------------------------- |
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290 // DEPRECATED |
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291 EXPORT_C void CGlxListWindow::SetRangeOffsetsL( TInt aFrontOffset, TInt aRearOffset ) |
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292 { |
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293 TRACER("CGlxListWindow::SetRangeOffsetsL"); |
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294 |
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295 SetRangeOffsetsL( iFocusIndex, iWindow->TotalSize(), aFrontOffset, aRearOffset ); |
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296 } |
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297 |
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298 // ----------------------------------------------------------------------------- |
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299 // SetRangeOffsetsL |
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300 // ----------------------------------------------------------------------------- |
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301 // |
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302 EXPORT_C void CGlxListWindow::SetRangeOffsetsL( TInt aFocusIndex, |
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303 TInt aTotalSize, TInt aFrontOffset, TInt aRearOffset ) |
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304 { |
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305 TRACER("CGlxListWindow::SetRangeOffsetsL"); |
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306 |
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307 __ASSERT_DEBUG( aFrontOffset <= 0 && aRearOffset >= 0, Panic( EGlxPanicIllegalArgument ) ); |
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308 __ASSERT_DEBUG( ( 0 <= aFocusIndex && aFocusIndex < aTotalSize ) || |
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309 ( KErrNotFound == aFocusIndex && 0 == aTotalSize ), |
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310 Panic( EGlxPanicIllegalArgument ) ); |
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311 |
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312 iFrontOffset = aFrontOffset; |
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313 iRearOffset = aRearOffset; |
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314 |
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315 // only ever expand the range. there is no use case to do the otherwise, |
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316 // so don't bother optimising that case by freeing unnecessary objects. |
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317 |
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318 // all or no objects may be in use at any time - reserve max count in all arrays |
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319 TInt maxObjectCount = aRearOffset - aFrontOffset + 1; |
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320 iWorkingWindow->ReserveL( maxObjectCount ); |
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321 iWindow->ReserveL( maxObjectCount ); |
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322 iUnusedObjects.ReserveL( maxObjectCount ); |
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323 |
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324 // create enough new objects into the unused objects pool |
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325 // objects are either in the main window or in the pool |
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326 for ( TInt i = iWindow->Size() + iUnusedObjects.Count(); i < maxObjectCount; i++ ) |
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327 { |
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328 // cannot fail since reservation made above |
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329 ( void ) iUnusedObjects.Append( iObjectFactory.CreateObjectL() ); |
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330 } |
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331 |
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332 Update( TChange( aFocusIndex, aTotalSize, EChangeNone, 0, 0 ) ); |
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333 } |
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334 |
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335 // ----------------------------------------------------------------------------- |
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336 // Iterator |
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337 // ----------------------------------------------------------------------------- |
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338 // |
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339 EXPORT_C TGlxWindowIterator CGlxListWindow::Iterator() const |
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340 { |
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341 TRACER("CGlxListWindow::Iterator"); |
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342 |
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343 return iWindow->Iterator(); |
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344 } |
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345 |
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346 // ----------------------------------------------------------------------------- |
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347 // SetFocusIndexL |
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348 // ----------------------------------------------------------------------------- |
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349 // DEPRICATED |
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350 EXPORT_C void CGlxListWindow::SetFocusIndex( TInt aFocusIndex ) |
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351 { |
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352 TRACER("CGlxListWindow::SetFocusIndex"); |
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353 |
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354 SetFocusIndex( aFocusIndex, iWindow->TotalSize() ); |
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355 } |
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356 |
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357 // ----------------------------------------------------------------------------- |
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358 // SetFocusIndexL |
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359 // ----------------------------------------------------------------------------- |
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360 // |
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361 EXPORT_C void CGlxListWindow::SetFocusIndex( TInt aFocusIndex, TInt aTotalSize ) |
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362 { |
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363 TRACER("CGlxListWindow::SetFocusIndex"); |
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364 |
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365 __ASSERT_DEBUG( ( 0 <= aFocusIndex && aFocusIndex < aTotalSize ) || |
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366 ( KErrNotFound == aFocusIndex && 0 == aTotalSize ), |
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367 Panic( EGlxPanicIllegalArgument ) ); |
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368 __TEST_INVARIANT; |
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369 |
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370 Update( TChange( aFocusIndex, aTotalSize, EChangeNone, 0, 0 ) ); |
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371 |
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372 __TEST_INVARIANT; |
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373 } |
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374 |
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375 // ----------------------------------------------------------------------------- |
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376 // AddObjects |
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377 // ----------------------------------------------------------------------------- |
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378 // DEPRICATED |
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379 EXPORT_C void CGlxListWindow::AddObjects( TInt aFirstNewIndex, TInt aLastNewIndex ) |
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380 { |
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381 TRACER("CGlxListWindow::AddObjects"); |
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382 |
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383 TInt newItemCount = aLastNewIndex - aFirstNewIndex + 1; |
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384 TInt newTotalSize = iWindow->TotalSize() + newItemCount; |
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385 |
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386 // Check if it is necessary to move focus |
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387 TInt newFocusIndex = iFocusIndex; |
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388 if ( KErrNotFound == newFocusIndex ) |
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389 { |
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390 // List is empty, so set focus to the first item |
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391 __ASSERT_DEBUG(iWindow->TotalSize() == 0, Panic(EGlxPanicIllegalState)); // Must have had an empty list to have no focus |
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392 newFocusIndex = 0; |
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393 } |
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394 else if (newFocusIndex >= aFirstNewIndex) |
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395 { |
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396 // Move focus, so that the focus stays on the same item that was |
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397 // focused before items were added |
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398 newFocusIndex += newItemCount; |
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399 } |
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400 |
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401 AddObjects( newFocusIndex, newTotalSize, aFirstNewIndex, aLastNewIndex ); |
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402 } |
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403 |
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404 // ----------------------------------------------------------------------------- |
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405 // AddObjects |
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406 // ----------------------------------------------------------------------------- |
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407 // |
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408 EXPORT_C void CGlxListWindow::AddObjects( TInt aFocusIndex, |
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409 TInt aTotalSize, TInt aFirstNewIndex, TInt aLastNewIndex ) |
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410 { |
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411 TRACER("CGlxListWindow::AddObjects"); |
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412 |
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413 __ASSERT_DEBUG( 0 <= aFirstNewIndex && aFirstNewIndex <= aLastNewIndex && |
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414 aLastNewIndex < aTotalSize && |
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415 0 <= aFocusIndex && aFocusIndex < aTotalSize, |
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416 Panic( EGlxPanicIllegalArgument ) ); |
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417 __TEST_INVARIANT; |
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418 |
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419 Update( TChange( aFocusIndex, aTotalSize, EChangeObjectsAdded, |
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420 aFirstNewIndex, aLastNewIndex ) ); |
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421 |
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422 __TEST_INVARIANT; |
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423 } |
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424 |
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425 // ----------------------------------------------------------------------------- |
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426 // RemoveObjects |
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427 // ----------------------------------------------------------------------------- |
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428 // DEPRICATED |
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429 EXPORT_C void CGlxListWindow::RemoveObjects( TInt aFirstRemovedIndex, TInt aLastRemovedIndex ) |
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430 { |
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431 TRACER("CGlxListWindow::RemoveObjects"); |
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432 |
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433 TInt itemsRemovedCount = aLastRemovedIndex - aFirstRemovedIndex + 1; |
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434 TInt newTotalSize = iWindow->TotalSize() - itemsRemovedCount; |
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435 TInt newFocusIndex = iFocusIndex; |
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436 |
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437 // check number of items left |
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438 if (newTotalSize == 0) |
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439 { |
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440 // all items have been removed |
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441 newFocusIndex = KErrNotFound; |
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442 } |
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443 else // still some items in the list |
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444 { |
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445 // Focus should stay on the same item if possible. If not, it should |
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446 // go to the first previous item still existing. If none, it should go to |
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447 // first (=first next) item. |
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448 |
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449 // @todo: Do not maintain focus index in this class!!! This is broken |
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450 |
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451 // Update focus if the removal point was before the focus |
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452 if (aFirstRemovedIndex <= newFocusIndex) |
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453 { |
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454 TInt firstToFocusCount = newFocusIndex - aFirstRemovedIndex + 1; |
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455 newFocusIndex -= Min(itemsRemovedCount, firstToFocusCount); |
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456 |
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457 if (newFocusIndex < 0) |
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458 { |
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459 newFocusIndex = 0; |
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460 } |
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461 } |
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462 } |
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463 |
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464 RemoveObjects( newFocusIndex, newTotalSize, aFirstRemovedIndex, aLastRemovedIndex ); |
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465 } |
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466 |
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467 // ----------------------------------------------------------------------------- |
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468 // RemoveObjects |
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469 // ----------------------------------------------------------------------------- |
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470 // |
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471 EXPORT_C void CGlxListWindow::RemoveObjects( TInt aFocusIndex, |
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472 TInt aTotalSize, TInt aFirstRemovedIndex, TInt aLastRemovedIndex ) |
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473 { |
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474 TRACER("CGlxListWindow::RemoveObjects"); |
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475 |
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476 __ASSERT_DEBUG( 0 <= aFirstRemovedIndex && aFirstRemovedIndex <= aLastRemovedIndex && |
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477 ( ( 0 <= aFocusIndex && aFocusIndex < aTotalSize ) || |
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478 ( KErrNotFound == aFocusIndex && aTotalSize == 0 ) ), |
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479 Panic( EGlxPanicIllegalArgument ) ); |
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480 __TEST_INVARIANT; |
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481 |
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482 Update( TChange( aFocusIndex, aTotalSize, EChangeObjectsRemoved, |
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483 aFirstRemovedIndex, aLastRemovedIndex ) ); |
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484 |
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485 __TEST_INVARIANT; |
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486 } |
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487 |
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488 // ----------------------------------------------------------------------------- |
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489 // Update |
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490 // ----------------------------------------------------------------------------- |
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491 // |
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492 void CGlxListWindow::Update( const TChange& aChange ) |
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493 { |
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494 TRACER("CGlxListWindow::Update"); |
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495 |
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496 // (in a list of: |abcdefghijklm| |
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497 // iWindow: |----efghi----| |
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498 // iWorkingWindow: undefined state |
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499 // iUnusedObjects: XXX (3 objects, in reality only contains objects if list |
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500 // is shorter than max window length) |
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501 |
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502 // Prepare the working window to accept objects |
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503 iWorkingWindow->Initialize( Range( aChange ), aChange.iNewTotalSize ); |
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504 |
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505 // iWindow: |----efghi----| |
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506 // iWorkingWindow: |------00000--| |
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507 // iUnusedObjects: XXX |
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508 |
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509 // move unused objects to pool, and reusable objects to working window |
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510 PopulateExistingAndUnuseOld( aChange ); |
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511 |
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512 // iWindow: |----efghi----| |
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513 // iWorkingWindow: |------ghi00--| |
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514 // iUnusedObjects: XXXXX (2 objects added, used to be e and f) |
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515 |
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516 // set the current window to working window and vice versa. |
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517 // do this before populating new items, since when the deriving class |
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518 // is asked to set up the items, it is better to allow it to access the |
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519 // objects from the window (only objects from main window can be accessed |
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520 // externally) |
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521 SwapWindows(); |
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522 iFocusIndex = aChange.iNewFocusIndex; |
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523 |
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524 // iWindow: |------ghi00--| |
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525 // iWorkingWindow: |----xxxxx----| = undefined |
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526 // iUnusedObjects: XXXXX |
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527 |
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528 // populate objects in working window that did not exist in current window |
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529 PopulateNew(); |
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530 |
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531 // iWindow: |------ghijk--| |
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532 // iWorkingWindow: |----xxxxx----| = undefined |
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533 // iUnusedObjects: XXX (2 objects moved to iWindow) |
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534 } |
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535 |
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536 // ----------------------------------------------------------------------------- |
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537 // PopulateExistingAndUnuseOld |
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538 // ----------------------------------------------------------------------------- |
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539 // |
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540 void CGlxListWindow::PopulateExistingAndUnuseOld( const TChange& aChange ) |
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541 { |
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542 TRACER("CGlxListWindow::PopulateExistingAndUnuseOld"); |
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543 |
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544 // move objects that are needed after the change into the working window, |
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545 // and objects that are not needed into the object pool |
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546 TGlxWindowIterator currentWindowIterator = iWindow->Iterator(); |
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547 TInt index = 0; |
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548 while ( KErrNotFound != ( index = currentWindowIterator++ ) ) |
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549 { |
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550 // translate to what the list index would be after the change. |
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551 TInt indexAfterChange = IndexAfterChange( index, aChange ); |
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552 // item is needed in the new window if it is in the range of the new window |
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553 if ( iWorkingWindow->InRange( indexAfterChange ) ) |
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554 { |
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555 // move the object from the current window to the working window |
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556 ( *iWorkingWindow )[ indexAfterChange ] = ( *iWindow )[ index ]; |
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557 } |
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558 else |
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559 { |
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560 // ask deriving class to clean up the object (free resources, etc). |
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561 // do this first, so that the deriving class can access the window |
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562 // by index, if needed |
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563 iObjectFactory.CleanupObject( index, *( *iWindow )[ index ] ); |
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564 // add the object to the unused objects pool |
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565 // cannot fail since reservation made |
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566 ( void ) iUnusedObjects.Append( ( *iWindow )[ index ] ); |
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567 } |
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568 |
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569 // clear the pointer in the existing window. it is not strictly necessary |
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570 // to do here, but saves a loop from doing it in CGlxDataWindow::Initialize |
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571 ( *iWindow )[ index ] = NULL; |
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572 } |
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573 } |
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574 |
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575 // ----------------------------------------------------------------------------- |
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576 // Populate objects that were not reused |
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577 // ----------------------------------------------------------------------------- |
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578 // |
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579 void CGlxListWindow::PopulateNew() |
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580 { |
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581 TRACER("CGlxListWindow::PopulateNew"); |
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582 |
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583 // iWindow is now partially constructed |
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584 // populate all pointers that are null |
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585 TGlxWindowIterator newWindowIterator = iWindow->Iterator(); |
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586 TInt index = 0; |
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587 while ( KErrNotFound != ( index = newWindowIterator++ ) ) |
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588 { |
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589 if ( NULL == ( *iWindow )[ index ] ) |
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590 { |
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591 CBase* object = UnusedObject(); |
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592 ( *iWindow )[ index ] = object; |
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593 // configure the object |
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594 iObjectFactory.SetupObject( index, *object ); |
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595 } |
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596 } |
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597 } |
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598 |
|
599 // ----------------------------------------------------------------------------- |
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600 // Reuse |
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601 // ----------------------------------------------------------------------------- |
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602 // |
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603 void CGlxListWindow::SwapWindows() |
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604 { |
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605 TRACER("CGlxListWindow::SwapWindows"); |
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606 |
|
607 CGlxDataWindow* temp = iWorkingWindow; |
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608 iWorkingWindow = iWindow; |
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609 iWindow = temp; |
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610 } |
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611 |
|
612 // ----------------------------------------------------------------------------- |
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613 // Return an object from the pool, and remove it from the pool |
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614 // ----------------------------------------------------------------------------- |
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615 // |
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616 CBase* CGlxListWindow::UnusedObject() |
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617 { |
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618 TRACER("CGlxListWindow::UnusedObject"); |
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619 |
|
620 TInt lastObjectIndex = iUnusedObjects.Count() - 1; |
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621 CBase* object = iUnusedObjects[ lastObjectIndex ]; |
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622 iUnusedObjects.Remove( lastObjectIndex ); |
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623 return object; |
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624 } |
|
625 |
|
626 // ----------------------------------------------------------------------------- |
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627 // Access object by index |
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628 // ----------------------------------------------------------------------------- |
|
629 // |
|
630 EXPORT_C CBase* CGlxListWindow::At( TInt aIndex ) |
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631 { |
|
632 TRACER("CGlxListWindow::At"); |
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633 |
|
634 if ( iWindow->InRange( aIndex ) ) |
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635 { |
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636 return ( *iWindow )[ aIndex ]; |
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637 } |
|
638 return NULL; |
|
639 } |
|
640 |
|
641 // ----------------------------------------------------------------------------- |
|
642 // Access object by index |
|
643 // ----------------------------------------------------------------------------- |
|
644 // |
|
645 EXPORT_C const CBase* CGlxListWindow::At( TInt aIndex ) const |
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646 { |
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647 TRACER("CGlxListWindow::At"); |
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648 |
|
649 return const_cast< CGlxListWindow* >( this )->At( aIndex ); |
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650 } |
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651 |
|
652 // ----------------------------------------------------------------------------- |
|
653 // Range |
|
654 // ----------------------------------------------------------------------------- |
|
655 // |
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656 CGlxListWindow::TRange CGlxListWindow::Range( const TChange& aChange ) const |
|
657 { |
|
658 TRACER("CGlxListWindow::Range"); |
|
659 |
|
660 TRange range; |
|
661 range.iLength = iRearOffset - iFrontOffset + 1; // Add 1 for focus; |
|
662 |
|
663 // Start index is always zero if the whole list fits into the window |
|
664 if ( range.iLength >= aChange.iNewTotalSize ) |
|
665 { |
|
666 // All items are within range |
|
667 range.iStartIndex = 0; |
|
668 range.iLength = aChange.iNewTotalSize; |
|
669 } |
|
670 else |
|
671 { |
|
672 // Not all items in the list fit within the range |
|
673 range.iStartIndex = GlxListUtils::NormalizedIndex( |
|
674 aChange.iNewFocusIndex + iFrontOffset, aChange.iNewTotalSize ); |
|
675 |
|
676 // check that ranges don't ever meet at the other side of the loop |
|
677 __ASSERT_DEBUG( range.iStartIndex != GlxListUtils::NormalizedIndex( range.iStartIndex + range.iLength, aChange.iNewTotalSize ) |
|
678 || ( iFrontOffset == 0 && iRearOffset == 0 ), Panic( EGlxPanicLogicError ) ); |
|
679 } |
|
680 |
|
681 return range; |
|
682 } |
|
683 |
|
684 // ----------------------------------------------------------------------------- |
|
685 // Convert a list index to a list index in a changed list |
|
686 // ----------------------------------------------------------------------------- |
|
687 // |
|
688 TInt CGlxListWindow::IndexAfterChange( TInt aIndex, |
|
689 const TChange& aChange ) const |
|
690 { |
|
691 TRACER("CGlxListWindow::IndexAfterChange"); |
|
692 |
|
693 // Convert the new list index into an old list index |
|
694 TInt changeCount = aChange.iLastChangedIndex - aChange.iFirstChangedIndex + 1; |
|
695 |
|
696 TInt indexAfterChange = aIndex; |
|
697 if ( aChange.iFirstChangedIndex <= aIndex ) |
|
698 { |
|
699 if ( aChange.iChangeType == EChangeObjectsRemoved ) |
|
700 { |
|
701 // f l (first, last) |
|
702 // old: |---NNN---||||||------| |
|
703 // new: |------||||||------| |
|
704 |
|
705 // If the index is between the indexes, the change will remove it |
|
706 if ( aIndex <= aChange.iLastChangedIndex ) |
|
707 { |
|
708 // The index is one of the new items. It does not exist in the old window |
|
709 indexAfterChange = KErrNotFound; |
|
710 } |
|
711 else |
|
712 { |
|
713 // The index is after the items that will be removed. Adjust the index by "removing" the items. |
|
714 indexAfterChange -= changeCount; |
|
715 } |
|
716 } |
|
717 else if ( aChange.iChangeType == EChangeObjectsAdded ) |
|
718 { |
|
719 // Adjust the index by "adding" the items before the index |
|
720 // old: |------||||||------| |
|
721 // new: |---NNN---||||||------| |
|
722 // f l (first, last) |
|
723 indexAfterChange += changeCount; |
|
724 } |
|
725 // if EChangeNone, no adjustment needed |
|
726 } |
|
727 // else no adjustment need, since the change happened after the index |
|
728 |
|
729 return indexAfterChange; |
|
730 } |
|
731 |
|
732 // --------------------------------------------------------------------------- |
|
733 // Test invariant |
|
734 // --------------------------------------------------------------------------- |
|
735 void CGlxListWindow::__DbgTestInvariant() const |
|
736 { |
|
737 TRACER("CGlxListWindow::__DbgTestInvariant"); |
|
738 |
|
739 __ASSERT_DEBUG( ( iFocusIndex >= 0 && iFocusIndex < iWindow->TotalSize() ) || |
|
740 ( KErrNotFound == iFocusIndex && 0 == iWindow->TotalSize() ), |
|
741 Panic( EGlxPanicIllegalState ) ); |
|
742 __ASSERT_DEBUG( iFrontOffset <= 0 && iRearOffset >= 0, Panic( EGlxPanicIllegalState ) ); |
|
743 } |