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1 /* |
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2 * Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Class that reconstructs a list from notifications |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 |
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21 // CONSTRUCTION |
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22 |
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23 #include "glxmedia.h" |
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24 |
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25 template < class _ListClass > |
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26 inline CGlxListReconstruction< _ListClass >::CGlxListReconstruction() |
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27 { |
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28 } |
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29 |
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30 template < class _ListClass > |
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31 inline void CGlxListReconstruction< _ListClass >::SetList( _ListClass& aList ) |
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32 { |
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33 iList = &aList; |
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34 } |
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35 |
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36 template < class _ListClass > |
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37 inline const TGlxMediaId& CGlxListReconstruction< _ListClass >::OriginalItem( TInt aIndex ) const |
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38 { |
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39 return iList->Item( aIndex ).Id(); |
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40 } |
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41 |
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42 template < class _ListClass > |
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43 inline TBool CGlxListReconstruction< _ListClass >::ItemsEqual() const |
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44 { |
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45 // test lengths match |
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46 TBool fail = ( iList->Count() != iReconstructedList.Count() ); |
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47 // test all items are the same |
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48 TInt i = 0; |
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49 while ( i < iList->Count() && !fail ) |
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50 { |
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51 fail |= ( iList->Item( i ).Id() == iReconstructedList[ i ] ); |
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52 i++; |
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53 } |
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54 return !fail; |
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55 } |
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56 |