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1 /* |
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2 * Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: General animation interface |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 |
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21 /** |
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22 * @internal reviewed 12/07/2007 by Michael Yip |
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23 */ |
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24 |
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25 #ifndef M_GLXANIMATION_H |
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26 #define M_GLXANIMATION_H |
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27 |
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28 |
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29 class MGlxAnimationObserver; |
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30 |
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31 /// Constant to slow down all animations for testing purposes |
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32 const TInt KGlxAnimationSlowDownFactor = 1; |
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33 |
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34 /** |
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35 * General-purpose animation class |
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36 */ |
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37 class MGlxAnimation |
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38 { |
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39 public: |
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40 /** |
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41 * Start the animation |
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42 * @param aTimer Timer to use for the animation. Timed value ranges from |
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43 * 0 (animation start) to 1 (animation complete) |
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44 * @param aObserver Optional observer to get a callback when the animation |
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45 * completes |
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46 */ |
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47 virtual void AnimateL(TInt aTimer, |
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48 MGlxAnimationObserver* aObserver = NULL) = 0; |
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49 |
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50 /** |
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51 * Destructor |
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52 */ |
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53 virtual ~MGlxAnimation() {}; |
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54 }; |
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55 |
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56 |
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57 #endif // M_GLXANIMATION_H |