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1 /* |
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2 * Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: DRM Gif Texture creator implementation |
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15 * |
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16 */ |
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17 |
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18 #include <e32math.h> |
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19 #include <imageconversion.h> |
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20 #include <glxtracer.h> |
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21 #include <glxlog.h> |
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22 #include <alf/ialfwidgeteventhandler.h> // The interface for event handlers used by widget controls |
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23 #include <mul/imulmodel.h> // An interface for the data model |
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24 #include <alf/alfutil.h> // AlfUtil |
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25 #include <glxmedia.h> |
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26 |
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27 #include "glxtexturemanager.h" |
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28 #include "glxbinding.h" |
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29 #include "glxuiutility.h" |
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30 #include "glxdrmgiftexturecreator.h" |
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31 #include "glxdrmgifactivedecoder.h" |
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32 |
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33 // Default frame interval for animation, in microseconds |
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34 const TInt KDefaultFrameInterval = 100000; |
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35 |
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36 // ----------------------------------------------------------------------------- |
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37 // NewLC |
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38 // ----------------------------------------------------------------------------- |
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39 CGlxDrmGifTextureCreator* CGlxDrmGifTextureCreator::NewL( |
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40 const CGlxBinding& aBinding, const TGlxMedia& aMedia, |
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41 TInt aItemIndex, Alf::IMulModel* aModel) |
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42 { |
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43 TRACER("CGlxDrmGifTextureCreator* CGlxDrmGifTextureCreator::NewL()"); |
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44 CGlxDrmGifTextureCreator* self = new (ELeave) CGlxDrmGifTextureCreator( |
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45 aBinding, aMedia, aItemIndex, aModel); |
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46 CleanupStack::PushL(self); |
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47 self->ConstructL(); |
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48 CleanupStack::Pop(self); |
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49 return self; |
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50 } |
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51 |
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52 // ----------------------------------------------------------------------------- |
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53 // Destructor |
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54 // ----------------------------------------------------------------------------- |
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55 CGlxDrmGifTextureCreator::~CGlxDrmGifTextureCreator() |
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56 { |
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57 TRACER("CGlxDrmGifTextureCreator::~CGlxDrmGifTextureCreator()"); |
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58 ReleaseContent(); |
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59 |
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60 // Delete the animation timer |
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61 if (iAnimationTimer) |
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62 { |
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63 iAnimationTimer->Cancel(); |
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64 delete iAnimationTimer; |
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65 } |
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66 |
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67 iUiUtility->Close(); |
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68 |
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69 delete iGlxDecoderAO; |
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70 |
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71 iFsSession.Close(); |
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72 } |
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73 |
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74 // ----------------------------------------------------------------------------- |
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75 // ReleaseContent |
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76 // ----------------------------------------------------------------------------- |
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77 void CGlxDrmGifTextureCreator::ReleaseContent() |
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78 { |
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79 TRACER("void CGlxDrmGifTextureCreator::ReleaseContent()"); |
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80 iBitmapReady = EFalse; |
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81 iAnimCount = 0; |
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82 iAnimateFlag = EFalse; |
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83 iTransparencyPossible = EFalse; |
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84 iFrameShift = EFalse; |
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85 |
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86 if (iGlxDecoderAO) |
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87 { |
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88 iGlxDecoderAO->Cancel(); |
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89 } |
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90 |
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91 if (iAnimationTimer) |
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92 { |
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93 iAnimationTimer->Cancel(); |
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94 } |
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95 |
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96 for (TInt i = 0; i < iFrameCount; i++) |
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97 { |
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98 GLX_LOG_INFO1("DrmGif: ReleaseContent() Releasing AnimBitmaps %d", i); |
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99 delete (iDecodedBitmap[i]); |
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100 iDecodedBitmap[i] = NULL; |
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101 delete (iDecodedMask[i]); |
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102 iDecodedMask[i] = NULL; |
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103 } |
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104 |
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105 if (iUiUtility && iMedia) |
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106 { |
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107 iUiUtility->GlxTextureManager().RemoveTexture(iMedia->Id()); |
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108 } |
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109 |
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110 if (iImageDecoder) |
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111 { |
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112 delete iImageDecoder; |
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113 iImageDecoder = NULL; |
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114 } |
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115 } |
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116 |
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117 // ----------------------------------------------------------------------------- |
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118 // Constructor |
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119 // ----------------------------------------------------------------------------- |
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120 CGlxDrmGifTextureCreator::CGlxDrmGifTextureCreator( |
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121 const CGlxBinding& aBinding, const TGlxMedia& aMedia, |
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122 TInt aItemIndex, Alf::IMulModel* aModel) : |
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123 iBinding(&aBinding), iMedia(&aMedia), iModel(aModel), iItemIndex( |
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124 aItemIndex) |
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125 { |
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126 TRACER("CGlxDrmGifTextureCreator::CGlxDrmGifTextureCreator()"); |
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127 // Implement nothing here |
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128 } |
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129 |
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130 // ----------------------------------------------------------------------------- |
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131 // ConstructL |
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132 // ----------------------------------------------------------------------------- |
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133 void CGlxDrmGifTextureCreator::ConstructL() |
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134 { |
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135 TRACER("CGlxDrmGifTextureCreator::ConstructL()"); |
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136 iUiUtility = CGlxUiUtility::UtilityL(); |
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137 User::LeaveIfError(iFsSession.Connect()); |
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138 iBitmapReady = EFalse; |
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139 iAnimCount = 0; |
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140 iAnimateFlag = EFalse; |
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141 iTransparencyPossible = EFalse; |
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142 iFrameShift = EFalse; |
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143 |
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144 //Set the initial texture, it could be default or the FS texture |
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145 SetTexture(); |
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146 // Create the active object |
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147 iGlxDecoderAO = CGlxDRMgifDecoderAO::NewL(this); |
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148 #ifdef _DEBUG |
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149 iStartTime.HomeTime(); |
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150 #endif |
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151 CreateImageDecoderL(iMedia->Uri()); |
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152 CreateBitmapAndStartDecodingL(); |
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153 } |
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154 |
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155 // ----------------------------------------------------------------------------- |
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156 // UpdateNewImageL |
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157 // ----------------------------------------------------------------------------- |
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158 void CGlxDrmGifTextureCreator::UpdateNewImageL(const TGlxMedia& aMedia, |
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159 TInt aItemIndex) |
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160 { |
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161 TRACER("CGlxDrmGifTextureCreator::UpdateNewImageL()"); |
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162 GLX_LOG_INFO1("DrmGif: UpdateNewImageL() aItemIndex=%d", aItemIndex); |
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163 if (aItemIndex == iItemIndex) |
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164 { |
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165 return; |
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166 } |
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167 |
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168 // First release the contents before proceeding further |
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169 ReleaseContent(); |
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170 |
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171 iItemIndex = aItemIndex; |
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172 iMedia = &aMedia; |
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173 |
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174 iBitmapReady = EFalse; |
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175 iAnimCount = 0; |
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176 iAnimateFlag = EFalse; |
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177 iTransparencyPossible = EFalse; |
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178 iFrameShift = EFalse; |
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179 |
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180 //Set the initial texture, it could be default or the FS texture |
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181 SetTexture(); |
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182 #ifdef _DEBUG |
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183 iStartTime.HomeTime(); |
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184 #endif |
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185 CreateImageDecoderL(iMedia->Uri()); |
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186 CreateBitmapAndStartDecodingL(); |
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187 } |
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188 |
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189 // ----------------------------------------------------------------------------- |
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190 // AnimateDRMGifItem |
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191 // ----------------------------------------------------------------------------- |
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192 void CGlxDrmGifTextureCreator::AnimateDRMGifItem(TBool aAnimate) |
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193 { |
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194 TRACER("CGlxDrmGifTextureCreator::AnimateDRMGifItem()"); |
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195 if (!iAnimationTimer) |
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196 { |
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197 return; |
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198 } |
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199 |
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200 if (aAnimate && iBitmapReady) |
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201 { |
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202 if (!iAnimationTimer->IsActive()) |
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203 { |
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204 GLX_LOG_INFO1("DrmGif: AnimateDRMGifItem() - iAnimCount=%d", iAnimCount); |
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205 GLX_LOG_INFO1("DrmGif: AnimateDRMGifItem() - Frame Interval <%d> us", |
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206 (TInt)iFrameInfo.iDelay.Int64()); |
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207 TInt interval =((TInt)iFrameInfo.iDelay.Int64()) ? |
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208 ((TInt)iFrameInfo.iDelay.Int64()) : KDefaultFrameInterval; |
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209 GLX_LOG_INFO1("DrmGif: AnimateDRMGifItem() interval=<%d> us", interval); |
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210 iAnimationTimer->Start(interval, interval, TCallBack(TimerCallbackL, this)); |
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211 } |
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212 iAnimateFlag = ETrue; |
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213 } |
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214 else |
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215 { |
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216 if (iAnimationTimer->IsActive()) |
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217 { |
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218 iAnimationTimer->Cancel(); |
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219 iAnimateFlag = EFalse; |
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220 } |
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221 } |
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222 } |
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223 |
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224 // ----------------------------------------------------------------------------- |
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225 // RefreshL |
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226 // ----------------------------------------------------------------------------- |
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227 void CGlxDrmGifTextureCreator::RefreshL() |
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228 { |
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229 TRACER("CGlxDrmGifTextureCreator::RefreshL()"); |
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230 GLX_LOG_INFO2("DrmGif: RefreshL() iAnimCount=%d, iFrameShift=%d", |
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231 iAnimCount, iFrameShift); |
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232 TInt textureId = KErrNotFound; |
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233 if (iTransparencyPossible && !iFrameShift) |
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234 { |
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235 textureId |
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236 = (iUiUtility->GlxTextureManager().CreateDRMAnimatedGifTextureL( |
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237 *iMedia, iMedia->IdSpaceId(), iAnimCount, |
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238 iDecodedBitmap[iAnimCount], iDecodedMask[iAnimCount])).Id(); |
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239 } |
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240 else |
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241 { |
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242 textureId |
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243 = (iUiUtility->GlxTextureManager().CreateDRMAnimatedGifTextureL( |
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244 *iMedia, iMedia->IdSpaceId(), iAnimCount, |
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245 iDecodedBitmap[iAnimCount], NULL)).Id(); |
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246 } |
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247 |
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248 SetTexture(textureId); |
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249 // Advance animation |
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250 iAnimCount++; |
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251 // if animation count is becoming maximum, then reset to animate again |
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252 if (iAnimCount >= iFrameCount) |
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253 { |
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254 GLX_LOG_INFO("DrmGif: RefreshL() Reset iAnimCount"); |
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255 iAnimCount = 0; |
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256 } |
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257 } |
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258 |
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259 // ----------------------------------------------------------------------------- |
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260 // CreateBitmapAndStartDecodingL |
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261 // ----------------------------------------------------------------------------- |
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262 void CGlxDrmGifTextureCreator::CreateBitmapAndStartDecodingL() |
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263 { |
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264 TRACER("CGlxDrmGifTextureCreator::CreateBitmapAndStartDecodingL()"); |
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265 GLX_LOG_INFO1("CreateBitmapAndDecodingL() iAnimCount=%d", iAnimCount); |
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266 // Create the bitmap and mask as of original image size, and let the |
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267 // coverflow widget do the scaling, if required. |
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268 // This is needed for the transparent gifs frames as the |
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269 // frame co-ordinates would mismatch if downscaling is applied. |
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270 TSize frameSize = iImageDecoder->FrameInfo(iAnimCount).iFrameSizeInPixels; |
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271 GLX_LOG_INFO3("DrmGif: CreateBitmapAndStartDecodingL() - Frame[%d] size=%d,%d", |
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272 iAnimCount, frameSize.iWidth, frameSize.iHeight); |
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273 |
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274 iDecodedBitmap[iAnimCount] = new (ELeave) CFbsBitmap(); |
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275 iDecodedBitmap[iAnimCount]->Create(frameSize, |
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276 iFrameInfo.iFrameDisplayMode); |
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277 User::LeaveIfNull(iDecodedBitmap[iAnimCount]); |
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278 |
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279 if (iFrameInfo.iFlags & TFrameInfo::ETransparencyPossible) |
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280 { |
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281 iDecodedMask[iAnimCount] = new (ELeave) CFbsBitmap(); |
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282 iDecodedMask[iAnimCount]->Create(frameSize, iFrameInfo.iFlags |
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283 & TFrameInfo::EAlphaChannel ? EGray256 : EGray2); |
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284 User::LeaveIfNull(iDecodedMask[iAnimCount]); |
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285 |
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286 // decoding the image |
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287 iGlxDecoderAO->ConvertImageL(iDecodedBitmap[iAnimCount], |
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288 iDecodedMask[iAnimCount], iAnimCount, iImageDecoder); |
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289 iTransparencyPossible = ETrue; |
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290 } |
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291 else |
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292 { |
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293 // decoding the image |
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294 iGlxDecoderAO->ConvertImageL(iDecodedBitmap[iAnimCount], NULL, |
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295 iAnimCount, iImageDecoder); |
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296 } |
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297 } |
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298 |
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299 // ----------------------------------------------------------------------------- |
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300 // HandleRunL |
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301 // ----------------------------------------------------------------------------- |
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302 void CGlxDrmGifTextureCreator::HandleRunL(TRequestStatus& aStatus) |
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303 { |
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304 TRACER("CGlxDrmGifTextureCreator::HandleRunL()"); |
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305 TInt err = aStatus.Int(); |
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306 GLX_LOG_INFO1("DrmGif: HandleRunL : err=%d", err); |
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307 if (err != KErrNone) |
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308 { |
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309 ReleaseContent(); |
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310 return; |
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311 } |
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312 |
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313 GLX_LOG_INFO2("DrmGif: HandleRunL() - Frame=%d/%d", |
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314 iAnimCount, iFrameCount-1); |
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315 if (iAnimCount > 0 && iAnimCount < iFrameCount) |
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316 { |
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317 TPoint point = |
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318 iImageDecoder->FrameInfo(iAnimCount).iFrameCoordsInPixels.iTl; |
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319 GLX_LOG_INFO2("DrmGif: HandleRunL() point=(%d, %d)", |
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320 point.iX, point.iY ); |
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321 TSize frameSize = iImageDecoder->FrameInfo(iAnimCount).iFrameSizeInPixels; |
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322 GLX_LOG_INFO2("DrmGif: HandleRunL() - frameSize(%d, %d)", |
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323 frameSize.iWidth, frameSize.iHeight); |
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324 // Frame shift is checked, |
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325 // 1) If the subsequent frame sizes differ from the first frame (or) |
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326 // 2) If the subsequent frame co-ordinates differ from the first frame |
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327 if (point != iFrameInfo.iFrameCoordsInPixels.iTl |
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328 || iFrameInfo.iFrameSizeInPixels != frameSize) |
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329 { |
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330 iFrameShift = ETrue; |
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331 } |
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332 |
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333 if (iFrameShift) |
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334 { |
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335 TSize firstFrameSize = iDecodedBitmap[0]->SizeInPixels(); |
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336 GLX_LOG_INFO2("DrmGif: HandleRunL() - first bitmap size (%d, %d)", |
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337 firstFrameSize.iWidth, firstFrameSize.iHeight); |
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338 |
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339 TDisplayMode dispMode = iDecodedBitmap[0]->DisplayMode(); |
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340 TInt scanLineLength = CFbsBitmap::ScanLineLength( |
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341 firstFrameSize.iWidth, dispMode); |
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342 |
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343 CFbsBitmap* bitmap = new (ELeave) CFbsBitmap(); |
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344 CleanupStack::PushL(bitmap); |
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345 User::LeaveIfError(bitmap->Create(firstFrameSize, dispMode)); |
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346 bitmap->LockHeap(); |
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347 iDecodedBitmap[0]->LockHeap(); |
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348 if (bitmap && bitmap->DataAddress()) |
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349 { |
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350 memcpy((void*) bitmap->DataAddress(), |
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351 (void*) iDecodedBitmap[0]->DataAddress(), |
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352 scanLineLength * firstFrameSize.iHeight); |
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353 } |
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354 iDecodedBitmap[0]->UnlockHeap(); |
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355 bitmap->UnlockHeap(); |
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356 |
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357 CFbsBitmapDevice* bitmapDevice = CFbsBitmapDevice::NewL(bitmap); |
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358 CleanupStack::PushL(bitmapDevice); |
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359 |
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360 CFbsBitGc* bitmapGc = CFbsBitGc::NewL(); |
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361 CleanupStack::PushL(bitmapGc); |
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362 bitmapGc->Activate(bitmapDevice); |
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363 |
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364 if (iTransparencyPossible) |
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365 { |
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366 GLX_LOG_INFO("DrmGif: HandleRunL() BitBltMasked"); |
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367 bitmapGc->BitBltMasked(point, iDecodedBitmap[iAnimCount], |
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368 iOrigImageDimensions, iDecodedMask[iAnimCount], |
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369 EFalse); |
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370 } |
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371 else |
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372 { |
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373 GLX_LOG_INFO("DrmGif: HandleRunL() BitBlt"); |
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374 bitmapGc->BitBlt(point, iDecodedBitmap[iAnimCount]); |
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375 } |
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376 |
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377 delete iDecodedBitmap[iAnimCount]; |
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378 iDecodedBitmap[iAnimCount] = bitmap; |
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379 CleanupStack::PopAndDestroy(bitmapGc); |
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380 CleanupStack::PopAndDestroy(bitmapDevice); |
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381 CleanupStack::Pop(bitmap); |
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382 } |
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383 } |
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384 |
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385 if (iAnimCount < iFrameCount - 1) |
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386 { |
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387 if (!iGlxDecoderAO->IsActive()) |
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388 { |
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389 iAnimCount++; |
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390 CreateBitmapAndStartDecodingL(); |
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391 } |
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392 } |
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393 else |
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394 { |
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395 #ifdef _DEBUG |
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396 iStopTime.HomeTime(); |
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397 GLX_LOG_INFO1("DrmGif: HandleRunL() ConvertImageL took <%d> us", |
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398 (TInt)iStopTime.MicroSecondsFrom(iStartTime).Int64()); |
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399 #endif |
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400 iBitmapReady = ETrue; |
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401 iAnimateFlag = ETrue; |
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402 iAnimCount = 0; |
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403 ProcessImageL(); |
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404 |
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405 //release imagedecoder after the conversion is over |
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406 if (iImageDecoder) |
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407 { |
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408 delete iImageDecoder; |
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409 iImageDecoder = NULL; |
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410 } |
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411 } |
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412 } |
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413 |
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414 // ----------------------------------------------------------------------------- |
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415 // ProcessImageL |
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416 // ----------------------------------------------------------------------------- |
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417 void CGlxDrmGifTextureCreator::ProcessImageL() |
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418 { |
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419 TRACER("CGlxDrmGifTextureCreator::ProcessImageL()"); |
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420 RefreshL(); |
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421 iAnimationTimer->Cancel(); |
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422 if (iAnimateFlag) |
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423 { |
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424 GLX_LOG_INFO1("DrmGif: ProcessImageL() - Frame Interval <%d> us", |
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425 (TInt)iFrameInfo.iDelay.Int64()); |
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426 TInt interval =((TInt)iFrameInfo.iDelay.Int64()) ? |
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427 ((TInt)iFrameInfo.iDelay.Int64()) : KDefaultFrameInterval; |
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428 GLX_LOG_INFO1("DrmGif: ProcessImageL() interval=<%d> us", interval); |
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429 iAnimationTimer->Start(interval, interval, TCallBack(TimerCallbackL, |
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430 this)); |
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431 } |
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432 } |
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433 |
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434 // ----------------------------------------------------------------------------- |
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435 // CreateImageDecoderL |
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436 // ----------------------------------------------------------------------------- |
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437 void CGlxDrmGifTextureCreator::CreateImageDecoderL(const TDesC& aImageFile) |
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438 { |
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439 TRACER("CGlxDrmGifTextureCreator::CreateImageDecoderL()"); |
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440 GLX_LOG_URI("DrmGif::CreateImageDecoderL(%S)", &aImageFile); |
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441 |
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442 CImageDecoder::TOptions options = |
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443 (CImageDecoder::TOptions) (CImageDecoder::EOptionNoDither |
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444 | CImageDecoder::EOptionAlwaysThread); |
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445 // Create a decoder for the image in the named file |
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446 TRAPD(error,iImageDecoder = CImageDecoder::FileNewL(iFsSession, |
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447 aImageFile, options, KNullUid)); |
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448 if (error != KErrNone) |
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449 { |
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450 User::Leave(error); |
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451 } |
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452 iFrameInfo = iImageDecoder->FrameInfo(); |
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453 iOrigImageDimensions = iImageDecoder->FrameInfo().iOverallSizeInPixels; |
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454 GLX_LOG_INFO1("DrmGif::CreateImageDecoderL() - Gif Frame Interval <%d> us", |
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455 (TInt)iFrameInfo.iDelay.Int64()); |
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456 iFrameCount = iImageDecoder->FrameCount(); |
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457 |
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458 // We are creating array of KGlxMaxFrameCount frames |
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459 // So re-setting the array-count with the no. |
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460 // It will animate till that no. of frames. |
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461 if (iFrameCount > KGlxMaxFrameCount) |
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462 { |
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463 iFrameCount = KGlxMaxFrameCount; |
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464 } |
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465 //dont create the timer if it is a singleframe.no need to animate |
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466 if (iFrameCount > 1) |
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467 { |
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468 iAnimationTimer = CPeriodic::NewL(CActive::EPriorityLow); |
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469 } |
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470 } |
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471 |
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472 // ----------------------------------------------------------------------------- |
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473 // TimerCallbackL |
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474 // ----------------------------------------------------------------------------- |
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475 TInt CGlxDrmGifTextureCreator::TimerCallbackL(TAny* aThis) |
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476 { |
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477 TRACER("CGlxDrmGifTextureCreator::TimerCallbackL()"); |
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478 static_cast<CGlxDrmGifTextureCreator*> (aThis)->ProcessTimerEventL(); |
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479 return KErrNone; |
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480 } |
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481 |
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482 // ----------------------------------------------------------------------------- |
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483 // ProcessTimerEventL |
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484 // ----------------------------------------------------------------------------- |
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485 void CGlxDrmGifTextureCreator::ProcessTimerEventL() |
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486 { |
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487 TRACER("CGlxDrmGifTextureCreator::ProcessTimerEventL()"); |
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488 ProcessImageL(); |
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489 } |
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490 |
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491 // ----------------------------------------------------------------------------- |
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492 // SetTexture |
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493 // ----------------------------------------------------------------------------- |
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494 void CGlxDrmGifTextureCreator::SetTexture(TInt aTextureId) |
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495 { |
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496 TRACER("CGlxDrmGifTextureCreator::SetTexture()"); |
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497 auto_ptr<MulVisualItem> item(new (EMM) MulVisualItem()); |
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498 iBinding->PopulateT(*item, *iMedia, ETrue, aTextureId); |
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499 iModel->SetData(iItemIndex, item); |
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500 } |