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80 * Effect index will be 0,1,2... and effect ID is GLX_EFFECT |
80 * Effect index will be 0,1,2... and effect ID is GLX_EFFECT |
81 * Effect id is store in the centrep with respect to index. |
81 * Effect id is store in the centrep with respect to index. |
82 */ |
82 */ |
83 virtual int slideShowEffectId( int index ) = 0; |
83 virtual int slideShowEffectId( int index ) = 0; |
84 |
84 |
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85 |
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86 /* |
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87 * Returns Current Media Wall 3D effect Status |
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88 * This value is fetched from Central repository |
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89 */ |
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90 virtual int mediaWall3DEffect() = 0 ; |
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91 |
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92 /* |
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93 * Set Media Wall 3D effect. True = 3D Effect On / False = 3D Effect Off |
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94 * This data will be written to the Central Repository |
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95 */ |
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96 virtual void setmediaWall3DEffect( int index ) = 0 ; |
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97 |
85 protected : |
98 protected : |
86 /* |
99 /* |
87 * Constructor |
100 * Constructor |
88 */ |
101 */ |
89 GlxSettingInterface( ); |
102 GlxSettingInterface( ); |