1 /* |
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2 * Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Implementation of TGlxZoomLayoutBase |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 |
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21 // INCLUDE FILES |
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22 |
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23 #include "glxzoomlayoutbase.h" |
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24 |
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25 #include <alf/alftimedvalue.h> |
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26 |
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27 // ============================ MEMBER FUNCTIONS =============================== |
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28 |
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29 // ----------------------------------------------------------------------------- |
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30 // C++ default constructor can NOT contain any code, that might leave. |
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31 // ----------------------------------------------------------------------------- |
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32 // |
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33 EXPORT_C TGlxZoomLayoutBase::TGlxZoomLayoutBase() |
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34 { |
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35 } |
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36 |
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37 // ----------------------------------------------------------------------------- |
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38 // Destructor |
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39 // ----------------------------------------------------------------------------- |
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40 // |
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41 EXPORT_C TGlxZoomLayoutBase::~TGlxZoomLayoutBase() |
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42 { |
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43 } |
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44 |
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45 // ----------------------------------------------------------------------------- |
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46 // SetImageDimensions |
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47 // ----------------------------------------------------------------------------- |
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48 // |
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49 EXPORT_C void TGlxZoomLayoutBase::SetImageDimensions(const TSize& aDimensions) |
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50 { |
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51 iImageDimensions = aDimensions; |
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52 iChanged = ETrue; |
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53 } |
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54 |
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55 // ----------------------------------------------------------------------------- |
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56 // ImageDimensions |
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57 // ----------------------------------------------------------------------------- |
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58 // |
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59 EXPORT_C const TSize& TGlxZoomLayoutBase::ImageDimensions() const |
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60 { |
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61 return iImageDimensions; |
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62 } |
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63 |
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64 // ----------------------------------------------------------------------------- |
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65 // DoSetLayoutValues |
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66 // ----------------------------------------------------------------------------- |
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67 // |
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68 EXPORT_C void TGlxZoomLayoutBase::DoSetLayoutValues(TGlxLayoutInfo& aInfo) |
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69 { |
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70 TAlfRealRect rect; |
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71 GetCurrentCoords(rect); |
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72 |
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73 // These checks on iImageDimensions width/height must occur after GetCurrentCoords, |
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74 /* // since they may be changed as a result of the call to GetCurrentCoords |
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75 if ( iImageDimensions.iWidth > 0 && iImageDimensions.iHeight > 0 ) |
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76 { |
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77 // The previous layout in the chain has set the position and size for |
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78 // the visual to fill the screen, so we base the values on that. |
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79 |
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80 // Now adjust according to zoom coordinates |
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81 TAlfRealPoint centre = rect.Center(); |
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82 TReal32 width = aInfo.iScreenSize.iX * rect.Width(); |
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83 TReal32 height = aInfo.iScreenSize.iY * rect.Height(); |
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84 |
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85 // Adjust size according to proportion of screen that image fills |
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86 // Account for TGlxRotationLayout swapping width and height |
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87 TAlfRealSize imageSize(iImageDimensions); |
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88 TAlfRealSize screenSize(aInfo.ScreenInfo()->iWidth, |
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89 aInfo.ScreenInfo()->iHeight); |
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90 if ( screenSize.iHeight * imageSize.iWidth |
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91 < imageSize.iHeight * screenSize.iWidth ) |
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92 { |
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93 // Screen has wider aspect than image |
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94 TReal32 sizeRatioX = (screenSize.iHeight * imageSize.iWidth) |
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95 / (screenSize.iWidth * imageSize.iHeight); |
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96 if ( aInfo.iRotation ) |
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97 { |
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98 // Rotated |
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99 height *= sizeRatioX; |
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100 } |
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101 else |
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102 { |
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103 // Normal |
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104 width *= sizeRatioX; |
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105 } |
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106 } |
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107 else |
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108 { |
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109 // Screen has taller aspect than image |
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110 TReal32 sizeRatioY = (screenSize.iWidth * imageSize.iHeight) |
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111 / (screenSize.iHeight * imageSize.iWidth); |
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112 if ( aInfo.iRotation ) |
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113 { |
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114 // Rotated |
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115 width *= sizeRatioY; |
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116 } |
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117 else |
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118 { |
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119 // Normal |
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120 height *= sizeRatioY; |
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121 } |
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122 } |
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123 |
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124 aInfo.iPosition.iX += centre.iX * aInfo.iSize.iX; |
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125 aInfo.iPosition.iY += centre.iY * aInfo.iSize.iY; |
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126 aInfo.iSize.iX = width; |
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127 aInfo.iSize.iY = height; |
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128 } |
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129 */ |
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130 } |
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131 |
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132 |
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133 // End of File |
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