--- a/photosgallery/slideshow/view/src/shwslideshowview.cpp Sun Mar 28 16:36:22 2010 +0100
+++ b/photosgallery/slideshow/view/src/shwslideshowview.cpp Tue Apr 06 17:25:48 2010 +0100
@@ -199,7 +199,7 @@
iWaitDialog->RunLD();
// set the callback to be engine start
iAsyncCallBack->Set(
- TShwCallBack< CShwSlideshowView, StartEngineL >( this ) );
+ TShwCallBack< CShwSlideshowView, &CShwSlideshowView::StartEngineL >( this ) );
// if both lists are ready
if( iInputListReady && iPlayListReady )
{
@@ -350,7 +350,7 @@
CAsyncCallBack( CActive::EPriorityStandard );
// set the callback for the media list population
iPopulateListCallBack->Set(
- TShwCallBack< CShwSlideshowView, PopulateListL >( this ) );
+ TShwCallBack< CShwSlideshowView, &CShwSlideshowView::PopulateListL >( this ) );
iMSKPressed = EFalse;
iLSKPressed = EFalse;
@@ -454,7 +454,7 @@
// Request asynch callback that will end up in ShowProgressDialogL
// once the active scheduler runs
iAsyncCallBack->Set(
- TShwCallBack< CShwSlideshowView, ShowProgressDialogL >( this ) );
+ TShwCallBack< CShwSlideshowView, &CShwSlideshowView::ShowProgressDialogL >( this ) );
iAsyncCallBack->CallBack();
iDisplay->Roster().ShowL( *iGestureControlGroup,KAlfRosterShowAtTop );