--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/photosgallery/slideshow/engine/effectsrc/shwtimedvalue.inl Thu Dec 17 08:45:44 2009 +0200
@@ -0,0 +1,205 @@
+/*
+* Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Wrapper on top of THuiTimedValue to enable pause / resume
+ *
+*/
+
+
+
+
+// -----------------------------------------------------------------------------
+// TShwTimedValue
+// -----------------------------------------------------------------------------
+inline TShwTimedValue::TShwTimedValue() :
+ iTimedValue( 0 ),
+ iPaused( EFalse ),
+ iTargetValue( 0 ),
+ iRemainingTime( 0 )
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// SetStyle
+// -----------------------------------------------------------------------------
+inline void TShwTimedValue::SetStyle( TAlfInterpolationStyle aStyle )
+ {
+ iTimedValue.SetStyle( aStyle );
+ }
+
+// -----------------------------------------------------------------------------
+// Set
+// -----------------------------------------------------------------------------
+inline void TShwTimedValue::Set( TReal32 /*aValue */)
+ {
+ // this version set sets the value always, even in pause
+// iTimedValue.Set( aValue );
+ }
+
+// -----------------------------------------------------------------------------
+// Set
+// -----------------------------------------------------------------------------
+inline void TShwTimedValue::Set( TReal32 /*aValue*/, TInt /*aTime*/ )
+ {
+ // we dont set the value in pause unless aTime is zero
+ // as while paused we dont animate.
+ //if( ( !iPaused ) || ( 0 == aTime ) )
+ // {
+ //iTimedValue.Set( aValue, aTime );
+ // }
+ }
+
+// -----------------------------------------------------------------------------
+// Now
+// -----------------------------------------------------------------------------
+inline TReal32 TShwTimedValue::Now()
+ {
+ return iTimedValue.ValueNow();
+ }
+
+// -----------------------------------------------------------------------------
+// Target
+// -----------------------------------------------------------------------------
+inline TReal32 TShwTimedValue::Target()
+ {
+ return iTimedValue.Target();
+ }
+
+// -----------------------------------------------------------------------------
+// Changed
+// -----------------------------------------------------------------------------
+inline TBool TShwTimedValue::Changed() const
+ {
+ //return iTimedValue.Changed();
+ //!Hack to supress compiler warnings
+ //function no longer used
+ //needs to be refactored/removed
+ return ETrue;
+ }
+
+// -----------------------------------------------------------------------------
+// ClearChanged
+// -----------------------------------------------------------------------------
+inline void TShwTimedValue::ClearChanged()
+ {
+// iTimedValue.ClearChanged();
+ }
+
+// -----------------------------------------------------------------------------
+// Pause
+// -----------------------------------------------------------------------------
+inline void TShwTimedValue::Pause()
+ {
+ if ( !iPaused )
+ {
+ iPaused = ETrue;
+ // remember the target
+ iTargetValue = iTimedValue.Target();
+ // remember the remaining time
+ //iRemainingTime = iTimedValue.RemainingTime();
+ // stop the timed value by setting its value to current
+ //iTimedValue.Set( iTimedValue.Now() );
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// Resume
+// -----------------------------------------------------------------------------
+inline void TShwTimedValue::Resume()
+ {
+ if ( iPaused )
+ {
+ iPaused = EFalse;
+ // resume the timed value
+ // set the target to be the original target
+// iTimedValue.Set( iTargetValue, iRemainingTime );
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// TShwTimedSize
+// -----------------------------------------------------------------------------
+inline TShwTimedSize::TShwTimedSize()
+ {
+ // TShwTimedValue objects reset themselves
+ }
+
+// -----------------------------------------------------------------------------
+// SetStyle
+// -----------------------------------------------------------------------------
+inline void TShwTimedSize::SetStyle( TAlfInterpolationStyle aStyle )
+ {
+ iWidth.SetStyle( aStyle );
+ iHeight.SetStyle( aStyle );
+ }
+
+// -----------------------------------------------------------------------------
+// Set
+// -----------------------------------------------------------------------------
+inline void TShwTimedSize::Set( TAlfRealSize aValue )
+ {
+ iWidth.Set( aValue.iWidth );
+ iHeight.Set( aValue.iHeight );
+ }
+
+// -----------------------------------------------------------------------------
+// Set
+// -----------------------------------------------------------------------------
+inline void TShwTimedSize::Set( TAlfRealSize aValue, TInt aTime )
+ {
+ iWidth.Set( aValue.iWidth, aTime );
+ iHeight.Set( aValue.iHeight, aTime );
+ }
+
+// -----------------------------------------------------------------------------
+// Now
+// -----------------------------------------------------------------------------
+inline TAlfRealSize TShwTimedSize::Now()
+ {
+ return TAlfRealSize( iWidth.Now(), iHeight.Now() );
+ }
+
+// -----------------------------------------------------------------------------
+// Changed
+// -----------------------------------------------------------------------------
+inline TBool TShwTimedSize::Changed() const
+ {
+ return iWidth.Changed() || iHeight.Changed();
+ }
+
+// -----------------------------------------------------------------------------
+// ClearChanged
+// -----------------------------------------------------------------------------
+inline void TShwTimedSize::ClearChanged()
+ {
+ iWidth.ClearChanged();
+ iHeight.ClearChanged();
+ }
+
+// -----------------------------------------------------------------------------
+// Pause
+// -----------------------------------------------------------------------------
+inline void TShwTimedSize::Pause()
+ {
+ iWidth.Pause();
+ iHeight.Pause();
+ }
+
+// -----------------------------------------------------------------------------
+// Resume
+// -----------------------------------------------------------------------------
+inline void TShwTimedSize::Resume()
+ {
+ iWidth.Resume();
+ iHeight.Resume();
+ }