photosgallery/viewframework/medialists/src/glxstaticitemlist.cpp
changeset 0 4e91876724a2
child 20 d1bdfdf534bd
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/photosgallery/viewframework/medialists/src/glxstaticitemlist.cpp	Thu Dec 17 08:45:44 2009 +0200
@@ -0,0 +1,742 @@
+/*
+* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:    List of media items
+*
+*/
+
+
+
+
+// my include
+#include "glxstaticitemlist.h"
+
+// system includes
+#include <glxassert.h>
+#include <glxtracer.h>
+
+// user includes
+#include "glxitemlist.h"
+#include "glxmediastaticitemdefs.h"
+
+using namespace NGlxListDefs;
+
+
+// -----------------------------------------------------------------------------
+// Destructor
+// -----------------------------------------------------------------------------
+//
+CGlxStaticItemList::RStaticMediaArray::~RStaticMediaArray()
+    {
+    TRACER( "CGlxStaticItemList::RStaticMediaArray::~RStaticMediaArray" );
+    
+    // delete owned static items
+    TInt count = Count();
+    for ( TInt i = 0 ; i < count; i++ )
+        {
+        Delete( i );
+        }
+    Close();
+    }
+
+// -----------------------------------------------------------------------------
+// Delete item at index
+// -----------------------------------------------------------------------------
+void CGlxStaticItemList::RStaticMediaArray::Delete( TInt aIndex )
+    {
+    TRACER( "CGlxStaticItemList::RStaticMediaArray::Delete" );
+    
+    delete ( (*this)[ aIndex ] ).Properties();
+    }
+    
+// -----------------------------------------------------------------------------
+// CGlxStaticItemList class implementation
+// -----------------------------------------------------------------------------
+    
+// -----------------------------------------------------------------------------
+// Two-phase constructor
+// -----------------------------------------------------------------------------
+//
+CGlxStaticItemList* CGlxStaticItemList::NewL( const TGlxIdSpaceId& aIdSpaceId,
+        MGlxItemListObserver& aObserver, MGlxMediaUser& aMediaUser )
+    {
+    TRACER( "CGlxStaticItemList::NewL");
+    CGlxStaticItemList* self = new (ELeave) CGlxStaticItemList( aObserver );
+    CleanupStack::PushL( self );
+    self->ConstructL( aIdSpaceId, aMediaUser );
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+// -----------------------------------------------------------------------------
+// Constructor
+// -----------------------------------------------------------------------------
+//
+CGlxStaticItemList::CGlxStaticItemList( MGlxItemListObserver& aObserver )
+        : iObserver( aObserver )
+    {
+    TRACER( "CGlxStaticItemList::CGlxStaticItemList" );
+    
+    // Enable static items by default
+    iStaticItemsEnabled = ETrue;
+    }
+
+// -----------------------------------------------------------------------------
+// Second-phase constructor
+// -----------------------------------------------------------------------------
+//
+void CGlxStaticItemList::ConstructL( const TGlxIdSpaceId& aIdSpaceId,
+        MGlxMediaUser& aMediaUser )
+    {
+    TRACER( "CGlxStaticItemList::ConstructL" );
+    
+    iItemList = CGlxItemList::NewL( aIdSpaceId, *this, aMediaUser );
+    __TEST_INVARIANT;
+    }
+
+// -----------------------------------------------------------------------------
+// Destructor
+// -----------------------------------------------------------------------------
+//
+CGlxStaticItemList::~CGlxStaticItemList()
+    {
+    TRACER( "CGlxStaticItemList::~CGlxStaticItemList" );
+    
+    delete iItemList;
+    // iFrontStaticItems and iRearStaticItems have a destructor that closes them
+    }
+    
+// -----------------------------------------------------------------------------
+// return id space id
+// -----------------------------------------------------------------------------
+//
+const TGlxIdSpaceId& CGlxStaticItemList::IdSpaceId() const
+    {
+    TRACER( "CGlxStaticItemList::IdSpaceId");
+    return iItemList->IdSpaceId();
+    }
+
+// -----------------------------------------------------------------------------
+// Synchronise contents of the list with the collection path
+// -----------------------------------------------------------------------------
+//
+void CGlxStaticItemList::SetContentsL( const CMPXCollectionPath& aPath, 
+        const MGlxMediaPool& aMediaPool )
+    {
+    TRACER( "CGlxStaticItemList::SetContentsL" );
+    
+    __TEST_INVARIANT;
+    iItemList->SetContentsL( aPath, aMediaPool );
+    __TEST_INVARIANT;
+    }
+    
+// -----------------------------------------------------------------------------
+// Remove an item form the list
+// -----------------------------------------------------------------------------
+//
+void CGlxStaticItemList::Remove( const TGlxIdSpaceId& aIdSpaceId, 
+        const TGlxMediaId& aItemId )
+    {
+    TRACER( "CGlxStaticItemList::Remove" );
+
+    __TEST_INVARIANT;
+
+    if ( aIdSpaceId == KGlxStaticItemIdSpaceId )
+        {
+        DeleteStaticItem( aItemId );
+        }
+    else 
+        {
+        iItemList->Remove( aIdSpaceId, aItemId );
+        }
+    
+    __TEST_INVARIANT;
+    }
+
+// -----------------------------------------------------------------------------
+// Remove any pointers to the media object at the specified index
+// -----------------------------------------------------------------------------
+//
+void CGlxStaticItemList::RemoveReference( TInt aIndex )
+    {
+    TRACER( "CGlxStaticItemList::RemoveReference" );
+
+    __ASSERT_DEBUG( aIndex >= iCountCurrentFrontStatic && 
+                    aIndex < iCountCurrentFrontStatic + CountNonStatic(), 
+                    Panic( EGlxPanicIllegalArgument ) );
+
+    return iItemList->RemoveReference( aIndex - iCountCurrentFrontStatic );
+    }
+
+// -----------------------------------------------------------------------------
+// Add a static item
+// -----------------------------------------------------------------------------
+//
+void CGlxStaticItemList::AddStaticItemL( CGlxMedia* aStaticItem, 
+        TInsertionPosition aTargetPosition )
+    {
+    TRACER( "CGlxStaticItemList::AddStaticItemL" );
+    __TEST_INVARIANT;
+
+    if ( !aStaticItem )
+        {
+        GLX_LOG_WARNING( "Supplied static item is null" );
+        return;
+        }
+
+   __ASSERT_DEBUG( aStaticItem->Id() != KGlxIdNone, Panic( EGlxPanicIllegalArgument ) ); // Must have an id defined,
+
+    // Since ownership is given, it is assumed that this function is free to 
+    // modify the static item
+    SetupStaticItemL( *aStaticItem );
+
+    // make reservations to arrays so that the object supplied as parameter
+    // can be safely modified. Assumption is that client has pushed aStaticItem
+    // to cleanup stack.
+    // for simplicity, reserve in both static arrays, although only one is needed
+    iRearStaticItems.ReserveL( iRearStaticItems.Count() + 1 ); // Space for one new item
+    iFrontStaticItems.ReserveL( iFrontStaticItems.Count() + 1 ); // Space for one new item
+    
+    // try to replace existing static item with the same id, if any
+    // TryReplaceStaticItem only replaces the item if the item exists
+    // in the same position (list beginning/end) as the new one
+    if ( !TryReplaceStaticItem( *aStaticItem, aTargetPosition ) )
+        {
+        // TryReplaceStaticItem will fail if the item already exists, but in the 
+        // other end of the list (aTargetPosition). Therefore, need to try to
+        // delete the static item, if any.
+        // this call notifies the observer of item being removed
+        DeleteStaticItem( aStaticItem->Id() ); 
+        
+        // add the item to static item list, notified observer if
+        // static items currently active
+        AddStaticItem( *aStaticItem, aTargetPosition );
+        }
+
+    __TEST_INVARIANT;
+    }
+    
+// -----------------------------------------------------------------------------
+// Try to replace and existing static item 
+// inline private member function only in cpp file, so will be inlined in arm
+// (ok as long as called only once)
+// -----------------------------------------------------------------------------
+//
+inline TBool CGlxStaticItemList::TryReplaceStaticItem( CGlxMedia& aStaticItem, 
+        TInsertionPosition aTargetPosition )
+    {
+    TRACER( "CGlxStaticItemList::TryReplaceStaticItem" );
+    
+    GLX_ASSERT_DEBUG(aTargetPosition == EInsertFirst || aTargetPosition == EInsertLast, Panic(EGlxPanicLogicError), "Unknown static item target position");
+    
+    if (aTargetPosition == EInsertFirst)
+        {
+        return TryReplaceStaticItem( aStaticItem, iFrontStaticItems );
+        }
+    else 
+        {
+        return TryReplaceStaticItem( aStaticItem, iRearStaticItems );
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// Try to replace and existing static item 
+// -----------------------------------------------------------------------------
+//
+TBool CGlxStaticItemList::TryReplaceStaticItem( CGlxMedia& aStaticItem, 
+        RStaticMediaArray& aStaticItemArray )
+    {
+    TRACER( "CGlxStaticItemList::TryReplaceStaticItem");
+    
+    // try to find a static item with the same id in the array.
+    // if found, replace the original static item with the new one
+    TInt index = Index( aStaticItem.Id(), aStaticItemArray );
+    if ( KErrNotFound != index )
+        {
+        // delete old static itemm does not remove space from array
+        aStaticItemArray.Delete( index );
+        // take ownership of the static item
+        aStaticItemArray[ index ] = TGlxMedia( aStaticItem );
+
+        GLX_LOG_INFO( "Existing static item replaced" );
+        return ETrue; // replaced
+        }
+    
+    return EFalse; // not replaced
+    }
+
+// -----------------------------------------------------------------------------
+// Remove static item
+// -----------------------------------------------------------------------------
+//
+void CGlxStaticItemList::DeleteStaticItem( const TGlxMediaId& aId )
+    {
+    TRACER( "CGlxStaticItemList::DeleteStaticItem");
+    
+    // blindly try both arrays, does nothing if item not found
+    DeleteStaticItem( aId, iFrontStaticItems, 0, 
+        iCountCurrentFrontStatic ); 
+    DeleteStaticItem( aId, iRearStaticItems, FirstPostStaticIndex(), 
+        iCountCurrentRearStatic ); 
+    }
+
+// -----------------------------------------------------------------------------
+// Remove static item
+// -----------------------------------------------------------------------------
+//
+void CGlxStaticItemList::DeleteStaticItem( const TGlxMediaId& aId, 
+        RStaticMediaArray& aStaticItemArray, TInt aArrayOffset, 
+        TInt& aCountCurrentStatic )
+    {
+    TRACER( "CGlxStaticItemList::DeleteStaticItem");
+    
+    TInt index = Index( aId, aStaticItemArray );
+    if ( KErrNotFound != index )
+        {
+        // delete old static item, does not remove space from array
+        aStaticItemArray.Delete( index );
+        
+        // remove item from array
+        aStaticItemArray.Remove( index );
+        
+         if ( iStaticItemsEnabled )
+            {
+            // Remove from static item count
+            aCountCurrentStatic--;
+            // notify observer
+            iObserver.HandleItemsRemoved( index + aArrayOffset, 1 );
+            }
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// Add a static item
+// -----------------------------------------------------------------------------
+//
+void CGlxStaticItemList::AddStaticItem( CGlxMedia& aStaticItem, 
+        NGlxListDefs::TInsertionPosition aTargetPosition )
+    {
+    TRACER( "CGlxStaticItemList::AddStaticItem");
+    
+    // add the item to static item list, notified observer if
+    // static items currently active
+    if ( EInsertFirst == aTargetPosition )
+        {
+        AddFrontStaticItem( aStaticItem );
+        }
+    else 
+        {
+        AddRearStaticItem( aStaticItem );
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// Add static item to the front of the list
+// inline private member function only in cpp file, so will be inlined in arm
+// (ok as long as called only once)
+// -----------------------------------------------------------------------------
+//
+inline void CGlxStaticItemList::AddFrontStaticItem( CGlxMedia& aStaticItem )
+    {
+    TRACER( "CGlxStaticItemList::AddFrontStaticItem");
+    
+    // Add to the beginning of front static item array
+    iFrontStaticItems.Insert( TGlxMedia( aStaticItem ), 0 );
+    // ignore return value, since assumes reservation was made to the array 
+    // prior to calling this function, i.e. cannot fail
+
+    // if static items are currently enabled, add item to the main item list
+    if ( iStaticItemsEnabled )
+        {
+        iCountCurrentFrontStatic++;
+        
+        // notify of item being added 
+        iObserver.HandleItemsAdded( 0, 1 );
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// Add static item to the front of the end of the list
+// inline private member function only in cpp file, so will be inlined in arm
+// (ok as long as called only once)
+// -----------------------------------------------------------------------------
+//
+inline void CGlxStaticItemList::AddRearStaticItem( CGlxMedia& aStaticItem )
+    {
+    TRACER( "CGlxStaticItemList::AddRearStaticItem");
+    
+    // Add to the end of rear static item array
+    iRearStaticItems.Append( TGlxMedia( aStaticItem ) );
+    // ignore return value, since assumes reservation was made to the array 
+    // prior to calling this function, i.e. cannot fail
+    
+    // if static items are currently enabled, add item to the main item list
+    if ( iStaticItemsEnabled )
+        {
+        iCountCurrentRearStatic++;
+
+        // notify of item being added 
+        TInt addIndex = CountAll() - 1;
+        iObserver.HandleItemsAdded( addIndex, 1 );
+        }
+    }
+ 
+// -----------------------------------------------------------------------------
+// Make static item ready to be added to the list
+// inline private member function only in cpp file, so will be inlined in arm
+// (ok as long as called only once)
+// -----------------------------------------------------------------------------
+//
+inline void CGlxStaticItemList::SetupStaticItemL( CGlxMedia& aStaticItem )
+    {
+    TRACER( "CGlxStaticItemList::SetupStaticItemL");
+    
+    // add static attribute, so that can later check if this item is static
+    aStaticItem.SetTObjectValueL<TBool>( KGlxMediaStaticItem, ETrue );
+             
+    // set media category attribute to "command", unless already defined by client
+    if( !aStaticItem.IsSupported( KMPXMediaGeneralCategory ) )
+        {
+        aStaticItem.SetTObjectValueL( KMPXMediaGeneralCategory, EMPXCommand );
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// return ETrue if static items are enabled
+// -----------------------------------------------------------------------------
+//
+TBool CGlxStaticItemList::IsStaticItemsEnabled() const
+    {
+    TRACER( "CGlxStaticItemList::IsStaticItemsEnabled");
+    
+    return iStaticItemsEnabled;
+    }
+        
+// -----------------------------------------------------------------------------
+// Enable/disable static items
+// -----------------------------------------------------------------------------
+//
+void CGlxStaticItemList::SetStaticItemsEnabled( TBool aEnabled )
+    {
+    TRACER( "CGlxStaticItemList::SetStaticItemsEnabled");
+    GLX_LOG_INFO1( "CGlxStaticItemList::SetStaticItemsEnabled: %b", aEnabled );
+    __TEST_INVARIANT;
+
+    iStaticItemsEnabled = aEnabled;
+    if ( aEnabled )
+        {
+        EnableFrontStaticItems();
+        EnableRearStaticItems(); 
+        }
+    else
+        {
+        DisableFrontStaticItems();
+        DisableRearStaticItems(); 
+        }
+    
+    __TEST_INVARIANT;
+    }
+
+// -----------------------------------------------------------------------------
+// Enable front static items
+// inline private member function only in cpp file, so will be inlined in arm
+// (ok as long as called only once)
+// -----------------------------------------------------------------------------
+//
+inline void CGlxStaticItemList::EnableFrontStaticItems()
+    {
+    TRACER( "CGlxStaticItemList::EnableFrontStaticItems");
+    
+    // Notify only if current static item count is zero and there is more than
+    // one fron static item
+    if ( iCountCurrentFrontStatic < iFrontStaticItems.Count() )
+        {
+        // Add front items and notify observer
+        iCountCurrentFrontStatic = iFrontStaticItems.Count();
+        iObserver.HandleItemsAdded( 0, iCountCurrentFrontStatic );
+        }
+    }
+    
+// -----------------------------------------------------------------------------
+// Enable rear static items
+// inline private member function only in cpp file, so will be inlined in arm
+// (ok as long as called only once)
+// -----------------------------------------------------------------------------
+//
+inline void CGlxStaticItemList::EnableRearStaticItems()
+    {
+    TRACER( "CGlxStaticItemList::EnableRearStaticItems");
+    
+    // Notify only if current static item count is zero and there is more than
+    // one fron static item
+    if ( iCountCurrentRearStatic < iRearStaticItems.Count() )
+        {
+        // Add rear items and notify observer
+        iCountCurrentRearStatic = iRearStaticItems.Count();
+        iObserver.HandleItemsAdded( FirstPostStaticIndex(), 
+            iCountCurrentRearStatic );
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// Disable static items from the front
+// inline private member function only in cpp file, so will be inlined in arm
+// (ok as long as called only once)
+// -----------------------------------------------------------------------------
+//
+inline void CGlxStaticItemList::DisableFrontStaticItems()
+    {
+    TRACER( "CGlxStaticItemList::DisableFrontStaticItems");
+    
+    // Remove static items from front
+    if ( iCountCurrentFrontStatic > 0 )
+        {
+        TInt removedCount = iCountCurrentFrontStatic;
+        iCountCurrentFrontStatic = 0;
+
+        // Notify observer
+        iObserver.HandleItemsRemoved( 0, removedCount );
+        }
+    }
+    
+// -----------------------------------------------------------------------------
+// Enable static items from the front
+// inline private member function only in cpp file, so will be inlined in arm
+// (ok as long as called only once)
+// -----------------------------------------------------------------------------
+//
+inline void CGlxStaticItemList::DisableRearStaticItems()
+    {
+    TRACER( "CGlxStaticItemList::DisableRearStaticItems");
+    
+    // Remove static items from rear
+    if ( iCountCurrentRearStatic > 0 )
+        {
+        TInt removedCount = iCountCurrentRearStatic;
+        iCountCurrentRearStatic = 0;
+
+        // Notify observer
+        iObserver.HandleItemsRemoved( FirstPostStaticIndex(), removedCount );
+        }
+    }
+    
+// -----------------------------------------------------------------------------
+// Return count
+// -----------------------------------------------------------------------------
+//
+TInt CGlxStaticItemList::Count( NGlxListDefs::TCountType aType ) const
+    {
+    TRACER( "CGlxStaticItemList::Count");
+    
+    switch ( aType )  
+        {        
+        case ECountAllStatic:
+            return CountStatic();
+            
+        case ECountPreStatic:
+            return iCountCurrentFrontStatic;
+            
+        case ECountPostStatic:
+            return iCountCurrentRearStatic;  
+         
+        case ECountNonStatic:
+            return CountNonStatic();
+            
+        default:
+            GLX_LOG_WARNING( "Unsupported count type" );
+            // Fall through, and return all count as default
+        case ECountAll:                                     
+            return CountAll();
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// Return count of all items
+// inline private member function only in cpp file, so will be inlined in arm
+// -----------------------------------------------------------------------------
+//
+inline TInt CGlxStaticItemList::CountStatic() const
+    {
+    TRACER( "CGlxStaticItemList::CountStatic");
+    
+    return iCountCurrentFrontStatic + iCountCurrentRearStatic;
+    }
+
+// -----------------------------------------------------------------------------
+// Return count of non-static items
+// inline private member function only in cpp file, so will be inlined in arm
+// -----------------------------------------------------------------------------
+//
+inline TInt CGlxStaticItemList::CountNonStatic() const
+    {
+    TRACER( "CGlxStaticItemList::CountNonStatic");
+    
+    return iItemList->Count(); 
+    }
+
+// -----------------------------------------------------------------------------
+// Return count of all items
+// inline private member function only in cpp file, so will be inlined in arm
+// -----------------------------------------------------------------------------
+//
+inline TInt CGlxStaticItemList::CountAll() const
+    {
+    TRACER( "CGlxStaticItemList::CountAll");
+    
+    return iCountCurrentFrontStatic + iItemList->Count() + iCountCurrentRearStatic;
+    }
+    
+// -----------------------------------------------------------------------------
+// Index of the first post static item
+// -----------------------------------------------------------------------------
+//
+TInt CGlxStaticItemList::FirstPostStaticIndex() const
+    {
+    TRACER( "CGlxStaticItemList::FirstPostStaticIndex");
+    
+    return iCountCurrentFrontStatic + iItemList->Count();
+    }
+    
+// -----------------------------------------------------------------------------
+// Return item by index
+// -----------------------------------------------------------------------------
+//
+TGlxMedia& CGlxStaticItemList::Item( TInt aIndex )
+    {
+    TRACER( "CGlxStaticItemList::Item");
+    
+    // test if a front static index
+    if ( aIndex < iCountCurrentFrontStatic )
+        {
+        return iFrontStaticItems[ aIndex ];
+        }
+    
+    // test if normal index
+    if ( aIndex < iCountCurrentFrontStatic + CountNonStatic() )
+        {
+        return iItemList->Item( aIndex - iCountCurrentFrontStatic );
+       }
+        
+    // must be a rear static index
+    return iRearStaticItems[ aIndex - iCountCurrentFrontStatic - CountNonStatic() ];
+    }
+
+// -----------------------------------------------------------------------------
+// Return index by id
+// -----------------------------------------------------------------------------
+//
+TInt CGlxStaticItemList::Index( const TGlxIdSpaceId& aIdSpaceId, 
+        const TGlxMediaId& aId ) const
+    {
+    TRACER( "CGlxStaticItemList::Index");
+    
+    if ( KGlxStaticItemIdSpaceId == aIdSpaceId.Value() )
+        {
+        // try to find from front static items; may return KErrNotFound
+        TInt index = Index( aId, iFrontStaticItems );
+        if ( KErrNotFound != index )
+            {
+            return index;
+            }
+
+        // Try rear static items
+        index = Index( aId, iRearStaticItems );
+        if ( KErrNotFound != index )
+            {
+            return index + FirstPostStaticIndex();
+            }
+        }
+    else
+        {
+        // Look at the main list first (most likely case)
+        TInt index = iItemList->Index( aIdSpaceId, aId );
+        if ( KErrNotFound != index )
+            {
+            return index + iCountCurrentFrontStatic;
+            }
+        }
+        
+    // No such id
+    return KErrNotFound;
+    }
+
+// -----------------------------------------------------------------------------
+// Return index by id
+// -----------------------------------------------------------------------------
+//
+TInt CGlxStaticItemList::Index( const TGlxMediaId& aId, 
+        const RStaticMediaArray& aStaticItems ) const
+    {
+    TRACER( "CGlxStaticItemList::Index");
+    
+    // set up comparison functor
+    TIdentityRelation< TGlxMedia > match ( &TGlxMedia::MatchById );
+    // create dummy object to compare against
+    // Create to stack directly, CMedia constructor NULLs all member variables
+    TGlxMedia mediaToCompare( aId ); 
+
+    return aStaticItems.Find( mediaToCompare, match );
+    }
+
+// -----------------------------------------------------------------------------
+// Handle items being added
+// -----------------------------------------------------------------------------
+//
+void CGlxStaticItemList::HandleItemsAdded( TInt aFirstInsertedIndex, 
+        TInt aCount )
+    {
+    TRACER( "CGlxStaticItemList::HandleItemsAdded");
+    
+    // there may be static items at the front of the list, so adjust and forward
+    // to observer
+    iObserver.HandleItemsAdded( aFirstInsertedIndex + iCountCurrentFrontStatic,
+        aCount );
+    }
+
+// -----------------------------------------------------------------------------
+// Handle items being removed
+// -----------------------------------------------------------------------------
+//
+void CGlxStaticItemList::HandleItemsRemoved( TInt aRemovedFromIndex, TInt aCount )  
+    {
+    TRACER( "CGlxStaticItemList::HandleItemsRemoved");
+    
+    // there may be static items at the front of the list, so adjust and forward
+    // to observer
+    iObserver.HandleItemsRemoved( aRemovedFromIndex + iCountCurrentFrontStatic,
+        aCount );
+    }
+    
+// ---------------------------------------------------------------------------
+// Test invariant
+// ---------------------------------------------------------------------------
+void CGlxStaticItemList::__DbgTestInvariant() const
+    {
+    TRACER( "CGlxStaticItemList::__DbgTestInvariant");
+    
+    #ifdef _DEBUG
+    
+    __ASSERT_DEBUG( &iObserver, Panic( EGlxPanicIllegalState ) ); // Null observer
+    __ASSERT_DEBUG( iItemList, Panic( EGlxPanicIllegalState ) ); // No list
+
+    // Make sure static item counts are zero when static items are disabled
+    __ASSERT_DEBUG( ( iCountCurrentFrontStatic == 0 && iCountCurrentRearStatic == 0 )
+         || iStaticItemsEnabled, Panic( EGlxPanicIllegalState ) ); // No list
+   
+    // Make sure static item counts are match array counts when static items are enabled
+    __ASSERT_DEBUG( ( iCountCurrentFrontStatic == iFrontStaticItems.Count() 
+         && iCountCurrentRearStatic == iRearStaticItems.Count() )
+         || !iStaticItemsEnabled, Panic( EGlxPanicIllegalState ) ); // No list
+
+    #endif // _DEBUG
+    }