--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/photosgallery/viewframework/uiutilities/inc/glxanimationimageloading.h Thu Dec 17 08:45:44 2009 +0200
@@ -0,0 +1,86 @@
+/*
+* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Image loading animation
+*
+*/
+
+
+
+
+/**
+ * @internal reviewed 12/07/2007 by Michael Yip
+ */
+
+#ifndef GLXANIMATIONIMAGELOADING_H
+#define GLXANIMATIONIMAGELOADING_H
+
+#include "glxanimationtimed.h"
+
+class CAlfVisual;
+class CAlfTexture;
+class CAlfImageBrush;
+
+/**
+ * Animation for a newly-loaded image
+ */
+class CGlxAnimationImageLoading : public CGlxAnimationTimed
+ {
+public:
+ /**
+ * Two-phase constructor
+ * @param aVisual The visual that the image has been loaded into
+ * @param aFlashTexture The texture to use for the "flash" effect
+ * @return The requested animation
+ */
+ static CGlxAnimationImageLoading* NewL(
+ CAlfVisual& aVisual,
+ CAlfTexture& aFlashTexture);
+
+ /**
+ * Destructor
+ */
+ ~CGlxAnimationImageLoading();
+
+
+ private: // From CGlxAnimationTimed
+
+ void StartTimedAnimationL( TInt aTime );
+
+private:
+ /**
+ * Second-phase construction
+ */
+ void ConstructL();
+
+ /**
+ * Constructor
+ * @param aVisual The visual that the image has been loaded into
+ * @param aFlashTexture The texture to use for the "flash" effect
+ */
+ CGlxAnimationImageLoading(CAlfVisual& aVisual,
+ CAlfTexture& aFlashTexture);
+
+private:
+ /// Ref: The visual that the image has been loaded into
+ CAlfVisual& iVisual;
+
+ /// Ref: The texture to use for the "flash" effect
+ CAlfTexture& iFlashTexture;
+
+ /// Own: The image brush used for the flash effect
+ CAlfImageBrush* iImageBrush;
+ };
+
+
+#endif // GLXANIMATIONIMAGELOADING_H