photosgallery/viewframework/uiutilities/inc/glxanimationview.h
changeset 0 4e91876724a2
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/photosgallery/viewframework/uiutilities/inc/glxanimationview.h	Thu Dec 17 08:45:44 2009 +0200
@@ -0,0 +1,85 @@
+/*
+* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:    View-transition animations
+*
+*/
+
+
+
+
+/**
+ * @internal reviewed 12/07/2007 by Michael Yip
+ */
+
+#ifndef GLXANIMATIONVIEW_H
+#define GLXANIMATIONVIEW_H
+
+#include "glxanimationtimed.h"
+#include "glxanimationfactory.h"
+
+/**
+ * Implementation of View-switch animations
+ */
+class CGlxAnimationView : public CGlxAnimationTimed
+    {
+public:
+    /**
+     * Two-phase construction
+     * @param aAnimType Type of animation (e.g. entry / exit)
+     * @param aDirection Direction of animation (e.g. forwards / backwards)
+     * @param aControlGroups List of the control groups to animate
+     * @return The requested animation
+     */
+    static CGlxAnimationView* NewL(
+        TGlxViewswitchAnimation aAnimType, 
+        TGlxNavigationDirection aDirection, 
+            const RPointerArray<CAlfControlGroup>& aControlGroups);
+
+    /**
+     * Destructor
+     */
+	~CGlxAnimationView();
+
+    private: // From CGlxAnimationTimed
+
+    	void StartTimedAnimationL( TInt aTime );
+
+private:
+    /**
+     * Second-phase construction
+     * @param aControlGroups List of the control groups to animate
+     */
+        void ConstructL(const RPointerArray<CAlfControlGroup>& aControlGroups);
+
+    /**
+     * Constructor
+     * @param aAnimType Type of animation (e.g. entry / exit)
+     * @param aDirection Direction of animation (e.g. forwards / backwards)
+     */
+    CGlxAnimationView(TGlxViewswitchAnimation aAnimType, 
+        TGlxNavigationDirection aDirection);
+        
+private:
+    /// The type of animation
+    TGlxViewswitchAnimation iAnimType;
+    
+    /// Direction of navigation
+    TGlxNavigationDirection iDirection;
+    
+    /// Control groups to animate (array members not owned)
+        RPointerArray<CAlfControlGroup> iControlGroups;
+    };
+    
+#endif //  GLXANIMATIONVIEW_H
+